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BrandX

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Everything posted by BrandX

  1. Wasn't it a mag 4 stun that was reduced to mag 3?
  2. Part of the love Energy Melee needs, is porting to Scrappers.
  3. Yeah. The whole, stand there, out stretch the hands, and shoot people for every animation, that you seem to want, sounds boring and like every other blast set. No movement. Just stand and fire. Dual Pistols feels like one is moving about, dodging attacks, putting in some flourish. And I love bullet rain.
  4. You realize, every set was stand there and shoot. Energy/Fire/Cold/Sonic/Etc/Etc were just stand there and repeat what basically amounted to the same animation over and over. And let's look at your list. Two attacks have animations you don't care for, leaving all the rest for you to be happy with. So, two wild attacks for those who would like some wild animations, and then 5 just fine animations. So, really, the issue seems to be, you wanted the whole set to be a stand and shoot set. Which you can get from all the other blast sets. Until Water Blast, which I feel is the next set with something feeling different than extend hand and shoot, or aim weapon and fire.
  5. I love Dual Pistols for it's animations. If Dual Pistols was nothing but stand there and shoot with both hands out, the set would be boring.
  6. Wish I had seen that thread, as I would've posted my Temporal Energy Armor Set in there.
  7. Dual Weapons with billy club options. I believe it had a couple smashing damage looking weapon skins.
  8. That's why I added the +2 Mag hold. Figure, there's a proc like it already in IOs, so as an Interface, it may not be to bad.
  9. Either would work. Stalkers can hold their own in a straight up fight. Scrappers do seem to be of the tougher variety. So, likely it's a matter of Scrapper in his own book and Stalker when he's teamed up with more powerful group.
  10. Could we get a Cold Damage Interface? Cold be Cold Damage/Slow or Cold Damage/Slow/Recharge or even Cold Damage/Something else, just would like to see a Cold Damage Interface to go with cold powers. Maybe 75% Cold Damage/25% +2 Mag Hold. So a chance to boost holds.
  11. I did imply I was talking the other melee sets, not all sets, when I said "Take weapon sets with parry" 😛 And I've continued to try. I've just continued to find multiple ways on how not to do it.
  12. That could still be mutant origin. Mutant origin doesn't mean they have the best of powers or powerful abilities.
  13. Whoa whoa whoa! Superman. Yes. Martian Manhunter. Yes. Aquaman. Yes. Thor. Yes. Namor. No. He's a mutant! 😛
  14. Which is what I would like to see, as I enjoy the set, but haven't gotten it to feel as survivable as other sets and all I feel anyone can really say to get it there, is "Take weapon sets with parry"
  15. I'm going to disagree that Regeneration wouldn't be part of a pure healing set. 😛
  16. I actually thought that was the worse part of the nerf. Hate that animation.
  17. Soft cap defense and max resist and likely has a self heal, what exactly stops a scrapper from being able to do an AE Farm? Aren't those tailored to the build anyways? So, max defense and resist to the damage type, in this case, I'm guessing fire, so Fire Armor with a self heal.
  18. Going to have to agree with @ZorkNemesis on skipping the Freezing Rain being a bad idea. Besides the -Def and -Res it provides, it can slot two more -Res procs. Snow Storm, on the other hand, is skippable. What's the theme? I find a lot of the sets can cover multiple themes.
  19. It would be nice to see them put into use more, and the 50% rate on them, would I believe start getting people to look at them more. I know I have a few spots I may put them if they were 50% instead of +5ing some other IO.
  20. That it does. Works itself up to 10%
  21. The only problem I see with Scrappers, is they need more Secondary Options!
  22. Have to disagree, WP can be built strong. I also feel it's t9 gets overlooked for a power that helps it keep afloat. It's recharge is static, so you need to know when to click, and sometimes that means knowing to click it before you charge in, instead of last minute.
  23. Yeah. Going to get rid of Tactics. I do have Farsight after all. I do like to take all three Leadership toggles, but that would lower my End Use, and I can grab Afterburner (extra +7.5% RCH) or Time Stop (second Hold).
  24. I thought they said it wasn't ported because it lacked enough actual control for domination.
  25. I would think the Corr Primary that benefits the most from Scourge, would depend on, not just the secondary, but which one gets targets down in life the fastest.
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