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DocMidknight

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Everything posted by DocMidknight

  1. I do love that animation.....that may be the best teason to swap powers. Thanks
  2. So I'm thinking of doing a respec on my dark/dark scrapper and the only power that I'm considering dropping is OG and grabbing soul storm. I think I've used OG once and only have it for set bonuses but i can get better with soul storm and the hold set. Anyone have any thoughts on the usefulness OG that I'm missing Thanks in advance for or any help
  3. Not yet. Sitting at work brainstorming a pure regen build, tried with pines but didn't save anything as I wanted more......so much more
  4. So I have an idea for a regen scrapper I'm thinking of making and while I know he will struggle I'm still kinda intrigued by the thought of a pure regen scrapper. My plan is build for regen and recharge so I can get as close as possible to a form of perma IH. I know my defense and resist will probably be non existent in pursuit of this crazy build but half the fun is seeing what can be. After a few builds through pines the most regen i was able to get was 730%.....has anyone built for total regen and if so what tegen number should be the target. Thanks
  5. Here's what I'm currently running on my savage/bio stalker. 2 purple sets and the superior versions of the ATO's, she's done some interesting things including solo some AV's. Villain Plan by Hero Villain Designer 2.23 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Sabrewolf: Level 50 Mutation Stalker Primary Power Set: Savage Melee Secondary Power Set: Bio Armor Power Pool: Leaping Power Pool: Leadership Power Pool: Speed Power Pool: Fighting Ancillary Pool: Soul Mastery Villain Profile: Level 1: Maiming Slash -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(15), KntCmb-Dmg/Rchg(15), KntCmb-Dmg/EndRdx/Rchg(17) Level 1: Hide -- LucoftheG-Rchg+(A) Level 2: Hardened Carapace -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(37), UnbGrd-Max HP%(39), UnbGrd-ResDam/EndRdx/Rchg(40), UnbGrd-ResDam/EndRdx(40), UnbGrd-ResDam(40) Level 4: Shred -- AchHee-ResDeb%(A), Obl-Acc/Dmg/EndRdx/Rchg(5), Obl-Dmg(5), Obl-Acc/Rchg(11), Obl-Dmg/Rchg(13), Obl-Acc/Dmg/Rchg(13) Level 6: Assassin's Frenzy -- SprAssMar-Rchg/Rchg Build Up(A), SprAssMar-Acc/Dmg/EndRdx/Rchg(7), SprAssMar-Acc/Dmg(7), SprAssMar-Dmg/Rchg(9), SprAssMar-Acc/Dmg/Rchg(9), SprAssMar-Dmg/EndRdx/Rchg(11) Level 8: Build Up -- RechRdx-I(A) Level 10: Boundless Energy -- EffAdp-EndMod/EndRdx(A), EffAdp-EndMod/Acc(21), EffAdp-EndMod(23), EffAdp-EndMod/Rchg(23), EffAdp-EndMod/Acc/Rchg(25), EffAdp-Acc/Rchg(31) Level 12: Environmental Modification -- LucoftheG-Rchg+(A), LucoftheG-Def(19), LucoftheG-Def/EndRdx(21) Level 14: Combat Jumping -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(17), Ksm-ToHit+(19) Level 16: Adaptation Level 18: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(46) Level 20: Tactics -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(43), GssSynFr--ToHit(43), GssSynFr--ToHit/Rchg(43), GssSynFr--ToHit/Rchg/EndRdx(46), GssSynFr--Rchg/EndRdx(46) Level 22: Ablative Carapace -- Prv-Heal(A), Prv-Heal/Rchg/EndRdx(25), Prv-Heal/Rchg(37) Level 24: Super Jump -- Spr-EndRdx/Jump(A) Level 26: Hemorrhage -- Hct-Dmg(A), Hct-Dmg/Rchg(27), Hct-Acc/Dmg/Rchg(27), Hct-Acc/Rchg(31), Hct-Dam%(31) Level 28: DNA Siphon -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(29), Prv-Heal(29), Prv-Heal/EndRdx(34), Prv-EndRdx/Rchg(42), Prv-Heal/Rchg(45) Level 30: Hasten -- RechRdx-I(A), RechRdx-I(45) Level 32: Savage Leap -- SprStlGl-Rchg/Hide%(A), SprStlGl-Acc/Dmg/EndRdx/Rchg(33), SprStlGl-Acc/Dmg(33), SprStlGl-Dmg/Rchg(33), SprStlGl-Acc/Dmg/Rchg(34), SprStlGl-Dmg/EndRdx/Rchg(34) Level 35: Genetic Corruption -- FrtHyp-Plct%(A), FrtHyp-Sleep/EndRdx(36), FrtHyp-Sleep(36), FrtHyp-Sleep/Rchg(36), FrtHyp-Acc/Sleep/Rchg(37) Level 38: Moonbeam -- StnoftheM-Dmg/EndRdx/Rchg(A), StnoftheM-Acc/Dmg(39), StnoftheM-Dmg/EndRdx(39), StnoftheM-Acc/ActRdx/Rng(42), StnoftheM-Dmg/ActRdx/Rchg(45) Level 41: Shadow Meld -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx/Rchg(42) Level 44: Boxing -- Empty(A) Level 47: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(48), UnbGrd-Rchg/ResDam(48), UnbGrd-ResDam/EndRdx/Rchg(48) Level 49: Weave -- Rct-ResDam%(A), Rct-Def(50), Rct-Def/EndRdx(50), Rct-Def/Rchg(50) Level 1: Assassination Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(3) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), EndMod-I(3) Level 16: Defensive Adaptation Level 16: Efficient Adaptation Level 16: Offensive Adaptation Level 1: Blood Frenzy ------------
  6. On my demon storm I put to heal IOs in the demons and skipped 02 as I leveled and I put in hold IOs in demon prince I believe until I got the set pieces I needed. Worked well enough and kept things alive longer but after a while it's not needed as damage output overtakes the need to heal
  7. Just a thought on another option, have you considered illusion/dark....very good pairing
  8. So I've been pairing dark sets together since the original launch many, many years ago and this go round I remade my main and namesake into a dark/dark controller from the original build of dark/dark defender and early on it was a struggle. It took me all 50 levels to figure the build out and what it actually was and what it wasn't. Post 50 I've had more fun playing a dark controller than any other hero/villain I've created and found it to be very powerful and if build right can and has done some insane things. I've been mine with the soul patron power in mind to get dark oblit and dark embrace, mainly for theme but also for slotting of proc's and such with most other powers slotted for debuff to increase what it already does well and take it to an "Oh My God" why cant I hit you say's the AV level...throw in some lockdown procs on dark grasp and shadow field and you're holding everything. Mix in heart of darkness with it's heavy stun and with the -res proc from fury of the gladiator and your pets do even more damage. Want more sickness throw in more negative damage procs in haunt, dark servant and umbra beast and....well.....no one really resists the dark all that much. Doc has a single purples IO, no controller ATO's and is relatively inexpensive as final goes. Since you wanted to hear about dark...there it is....lock it down, debuff the everything out of it and then stomp it into the ground with your pets and whatever damage you have because AV's or Giant Monsters will all become scared of the dark.
  9. I have a savage melee brute, scrapper and stalker all at 50 and all fully built. The stalker easily out performs the others. With hemorrhage hitting hard after rehiding thanks to my proc and with the build up proc kicking in I've been able to solo several AVs. While I'm sure I could do this on my brute and scrapper in time with a more substantial investment the stalker did it without purples or the superior version of the ATO sets
  10. In truth, I just wanna see the little psychos run around critting things. May make one, bump it up and watch the show before deleting it as I much prefer demons on my MM's but the ninja/kin sounded like crazy fun
  11. Ninja/kin....little cracked out ninjas running around critting everything
  12. My personal favorite right now is my savage/regen, while squishier than some other brutes I love the combination and can be built into a monster. I've leveled up a sm/sd to 50 and working on a sm/bio who's at 46
  13. So I've got both sets of the Stalker ATO on my SM/Bio and I'm wondering the best places to slot them. I've kept leap on the toon based on a concept and I know it takes you out of hide so I was thinking of placing Stalker's Guile set into it for a chance to get the hide proc to go off and for Assassin's Mark, placing it into assassins frenzy so a follow up attack could get added build up. Is this plan workable or would it they be better served elsewhere like hemorrhage, rending flurry or savage strike.
  14. As far as combos go under 20 while not the most powerful due to resistance by certain mobs, I've become addicted to savage melee on stalkers. It high solid damage, quick recharge and good single and AOE attacks. Pairing it with something like Bio makes it really solid based on what I'm seeing from mine currently
  15. If you run it at +1/x1 she's an EB. I took my times based on no travel power and wasn't sure what I was getting myself into but 0 deaths and no issues. The original poster was right about TF being easy to finish solo with a stalker for sorta quick 50 merits
  16. So I just tried this on my savage/shield stalker, while taking my time(1 hr 20 minutes) due to no travel powers outside of beast run and ran into no issues even at that time, 50 merits seems pretty good payoff. I think I'll be able to cut my time down when I pick up my travel power in the next level or so. Never thought about trying to run this TF for merits like that. Thanks for the heads up will have to run it every few days to get my merits so I can trick out my stalker.
  17. Thank you, that's gives me what I'm looking for. I had a good idea on some of it but others I was off on, but now the fun begins.........building and playing/testing the build to find my style for it. Again, thank you for the help it's very appreciated. Doc M
  18. I'm really impresses with what you're accomplishing and it's made me want to try out the illusion/cold build instead of my scrapper/brute normal creations. I know that you're not into posting your build but will help with build help or ideas from previous responses on another thread and that's what I'm looking for...an idea or suggestion as I want to build for a style that suits my playstyle. My question is kinda multipart, so first part my beast guess is the goal is perma on hasten, PA and heatloss, then followed up with softcap defense vs range.....am I correct in this thinking? Second part, travel powers...while I would normally pickup combat jumping for the added defense to slot some defense unique's in there would that mindset still be the way to go here. The rest I can figure out as I play but I just wanna make sure I'm on the right path for the goal. Thanks for any advice/help you can give Doc M
  19. I just put an LotG +recharge in there, no extra slotting, wanted the global recharge in it to help with hasten's uptime
  20. Not a scrapper but got a savage/regen brute that tears things up. See large mob, pop IH and wade in, with me only popping off my DP or rec on rare situations and when solo I'm at either +2 or +4/8 I'm also not popping IH for each mob, just the initial and a bit later as the debuffs start adding up. As for which alpha and destiny I took.....agility and ageless. He's become my favorite to play and replaced my former main, while his build isn't for everyone I find him the most fun to play as I build for recharge(shade off perma), defense(around 25-30% to smash/lethal) and some resists(around 60-65% smash/lethal/fire/cold)
  21. Mine's sitting at 24, she's a dark/savage and I really enjoy her. I've leveled up a savage brute and working on a savage scrapper so this gave me a combination of some of my favorite things in the game which I found the sets to be fun together, may not always sync as well as they could but as I like to be in the middle of the action so it worked for me.....but I've been told I play everything like a scrapper.
  22. I've heard that hemorrhage is better than leap on stalkers and crits better than assassin strike, can't confirm this though. As for shred being lackluster later on, you maybe right again I cant confirm all I can say is that i enjoy shred in my build and he fits the concept I built him as, maybe not the most optimal but still the most fun for me. I do appreciate your insight on it and may make my next one with the info you brought up Thanks
  23. Went with regen and loved it, became my favorite to play and I'm almost done with build with only 3 pieces of ATO to get. I've started a sm/bio scrapper also but he still low, seems strong though
  24. I just did my final respec on my savage melee brute and i dropped hemorrhage faster than a bad habit. The only 2 powers in my opinion that are totally skippable in the set are hemorrhage and the first attack on the powers list(cant remember name). Shred is awesome when you put the Achilles proc in it. My go to chain currently is savage leap, rending flurry and then shred...nothing really survives that rush of baglady fingernails
  25. Could restart the challenge and put together a TF team for this. A set day and time with friends both new and old using teams built for maximum experience earning potential. Make teams able to go both red and blue to access all TF/SF available
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