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SuperPlyx

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Everything posted by SuperPlyx

  1. So got a little pond in my base and just found out you could add fish to it. Problem is they are floating on the surface of the water and not under it as would be normal. Any way to fix this?
  2. As Redlynne said the magic number is 275% now hasten will give you 70%, so you have to come up with 205% from enhancement sets. Ageless Core Epiphany is an Incarnate power for your Alpha slot.It will give you an increase in recharge rate, I think its 33% but not sure.
  3. I totally forgot about that.
  4. Do these updates only work on the newer 2.6 version?
  5. Hmmm,can you colorize the floating orb head? Big purple orb for a head would be nice
  6. So I am very late to the party here and that will teach me read the patch notes more carefully in the future. But was just wondering if there was any chance of modifying the animation for Divine Avalanche? After activating the power the first part of the animation is to raise the sword above toons head and stop, almost like toon is posing for a split second,and then swiping down and completing attack. This split second "pose" is very annoying and breaks the continuity of the attack chain.
  7. Power Transfer UNIQUE: Chance to Heal Self is not showing up correctly in my combat log. I do get a line saying I have been healed for x amount which I believe is the proc working.But normally it tells what healed you. A c/p from ingame: The last line is the proc if I am not mistaken.
  8. Actually the command is /buildsave And it will save a text file of your build to your CoH folder in a folder named after your global name. I understand this text file can be opened by the newer version of Mid's.
  9. Tweaked build some more and I am happy with it currently. Can probably be improved upon but a lot depends on play style,solo,teambuild,etc. Anyway I replaced the build I had right above this post with the new one if anyone is interested.
  10. @Obus Form your right of course. I was just interested to see if it could be done without totally gimping the build. The recharge is horrible for one thing. Haven't completely give up on the idea yet but it is more folly that useful. That being said I got to thinking someone might stumble in here looking for a WM/Rad build and figured I should at least post the build I am actually using right now. Not 100% happy with it,would love couple more slots in Beta Decay for procs. But it is a start.I am one of those constantly tweaking and respecing. EDIT: Removed build to replace with this one. Tweaked build yet again..like this much better: Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Brute Primary Power Set: War Mace Secondary Power Set: Radiation Armor Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Pyre Mastery Villain Profile: Level 1: Pulverize -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Rchg/HoldProc(5) Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(7), UnbGrd-ResDam/EndRdx/Rchg(9), GldArm-3defTpProc(9) Level 2: Jawbreaker -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(11), SprBrtFur-Acc/Dmg/Rchg(11), SprBrtFur-Dmg/EndRdx/Rchg(13), SprBrtFur-Acc/Dmg/EndRdx/Rchg(13), SprBrtFur-Rech/Fury(15) Level 4: Gamma Boost -- NmnCnv-Regen/Rcvry+(A) Level 6: Proton Armor -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(17), RctArm-ResDam/Rchg(17), RctArm-ResDam/EndRdx/Rchg(19) Level 8: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(19), GssSynFr--ToHit/Rchg/EndRdx(21), GssSynFr--Rchg/EndRdx(21), GssSynFr--ToHit/EndRdx(23), GssSynFr--Build%(23) Level 10: Hasten -- RechRdx-I(A), RechRdx-I(25) Level 12: Boxing -- Empty(A) Level 14: Clobber -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(25), SprUnrFur-Acc/Dmg/Rchg(27), SprUnrFur-Dmg/EndRdx/Rchg(27), SprUnrFur-Acc/Dmg/EndRdx/Rchg(29), SprUnrFur-Rchg/+Regen/+End(29) Level 16: Radiation Therapy -- ThfofEss-+End%(A) Level 18: Tough -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(31), RctArm-ResDam/Rchg(31), RctArm-ResDam/EndRdx/Rchg(33), StdPrt-ResDam/Def+(33) Level 20: Weave -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(33), LucoftheG-Def/EndRdx(48) Level 22: Beta Decay -- CldSns-%Dam(A), ShlBrk-%Dam(34), TchofLadG-%Dam(34), AchHee-ResDeb%(34) Level 24: Combat Jumping -- LucoftheG-Rchg+(A), Ksm-ToHit+(36), Rct-ResDam%(36), LucoftheG-Def/EndRdx(50) Level 26: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def/EndRdx/Rchg(50) Level 28: Fallout Shelter -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(37), UnbGrd-ResDam/EndRdx/Rchg(37), UnbGrd-Max HP%(37) Level 30: Whirling Mace -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Rchg/KDProc(40) Level 32: Shatter -- Obl-Dmg(A), Obl-Acc/Rchg(40), Obl-Dmg/Rchg(40), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(42), Obl-%Dam(42) Level 35: Crowd Control -- Obl-Dmg(A), Obl-%Dam(43), Obl-Acc/Rchg(43), Obl-Dmg/Rchg(43), Obl-Acc/Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(45) Level 38: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(45), MckBrt-Taunt/Rchg/Rng(46), MckBrt-Taunt/Rng(46) Level 41: Particle Shielding -- Prv-Heal(A), Prv-Absorb%(50) Level 44: Char -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(46), SprWntBit-Acc/Dmg(48), SprWntBit-Rchg/SlowProc(48) Level 47: Super Speed -- BlsoftheZ-ResKB(A) Level 49: Melt Armor -- AchHee-ResDeb%(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(15), RgnTss-Regen+(31) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A) Level 50: Agility Core Paragon ------------
  11. So got it into my head to try soft-capping S/L/E/N defenses on my WM/RAD Brute,hopefully without sacrificing to much resistance and I just can't seem to get there. And after staring at it for longer than I care to admit. I have come to you,Oh great builders of the brute, seeking guidance and advice. What I have got so far: Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Brute Primary Power Set: War Mace Secondary Power Set: Radiation Armor Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Pyre Mastery Villain Profile: Level 1: Pulverize -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Rchg/HoldProc(5) Level 1: Alpha Barrier -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(7), RctArm-ResDam/EndRdx/Rchg(7), RctArm-ResDam(9), GldArm-3defTpProc(9) Level 2: Jawbreaker -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(11), SprBrtFur-Acc/Dmg/Rchg(11), SprBrtFur-Dmg/EndRdx/Rchg(13), SprBrtFur-Acc/Dmg/EndRdx/Rchg(13), SprBrtFur-Rech/Fury(15) Level 4: Gamma Boost -- NmnCnv-Regen/Rcvry+(A) Level 6: Proton Armor -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(17), RctArm-ResDam/Rchg(17), RctArm-ResDam/EndRdx/Rchg(19) Level 8: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(19), GssSynFr--ToHit/Rchg/EndRdx(21), GssSynFr--Rchg/EndRdx(21), GssSynFr--ToHit/EndRdx(23), GssSynFr--Build%(23) Level 10: Hasten -- RechRdx-I(A), RechRdx-I(25) Level 12: Boxing -- Empty(A) Level 14: Clobber -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(25), SprUnrFur-Acc/Dmg/Rchg(27), SprUnrFur-Dmg/EndRdx/Rchg(27), SprUnrFur-Acc/Dmg/EndRdx/Rchg(29), SprUnrFur-Rchg/+Regen/+End(29) Level 16: Radiation Therapy -- Prv-Heal(A), Prv-Absorb%(31) Level 18: Tough -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(31), RctArm-ResDam/Rchg(31), RctArm-ResDam/EndRdx/Rchg(33), StdPrt-ResDam/Def+(33) Level 20: Weave -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(33) Level 22: Beta Decay -- CldSns-%Dam(A), ShlBrk-%Dam(34), TchofLadG-%Dam(34), AchHee-ResDeb%(34) Level 24: Combat Jumping -- LucoftheG-Rchg+(A), Ksm-ToHit+(36), Rct-ResDam%(36) Level 26: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(36) Level 28: Fallout Shelter -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(37), UnbGrd-ResDam/EndRdx/Rchg(37), UnbGrd-Max HP%(37) Level 30: Whirling Mace -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Rchg/KDProc(40) Level 32: Shatter -- Obl-Dmg(A), Obl-Acc/Rchg(40), Obl-Dmg/Rchg(40), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(42), Obl-%Dam(42) Level 35: Crowd Control -- ClvBlo-Acc/Dmg(A), Erd-%Dam(43), ClvBlo-Dmg/Rchg(43), ClvBlo-Acc/Rchg(43), Erd-Dmg(45), Erd-Acc/Dmg/Rchg(45) Level 38: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(48), MckBrt-Taunt/Rchg/Rng(48), MckBrt-Taunt/Rng(50) Level 41: Particle Shielding -- Pnc-Heal/+End(A) Level 44: Char -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(45), Thn-Dmg/Rchg(46), Thn-Acc/Dmg/Rchg(46), Thn-Acc/Dmg/EndRdx(46), Thn-Dmg/EndRdx/Rchg(48) Level 47: Melt Armor -- AchHee-ResDeb%(A) Level 49: Ground Zero -- Erd-Dmg(A), Erd-Acc/Rchg(50), Erd-Dmg/Rchg(50) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Mrc-Rcvry+(A), RgnTss-Regen+(15) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A) Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1439;682;1364;HEX;| |78DA65945B4F134114C767BA5BB0D0D2963B028516B91696167DD6A88889D08468A| |28FCD06565853DB665B1379F41B7889F145AE829707EF7E013F80EF7E0414411331| |F186EBE9FC0F68B2936E7E3BFF99FF9C3967A69BB93E1E7C76F6C609216B4FE7CC5| |2297BCAB956B6FC1973CE9ED104B56A7A1A9598CD5839CB322E994E3663CE589D10| |C7ADCB56BE6419E7CD59DB2CDB857CF6A473B5E0889AE94221675C285AD66C48BD4| |ED873F3653B3F1754BD29CB2C5227BCDF99B59CD2BC5D8C9E29DA33C6F48243D1CC| |52D972165A297E1F3D4929B8B9BAB8A90B91D685EF16F336A8DF61DE059F568C923| |D317AE9D7455517330E1E4A30C734E519A6AE84C72F57A0D5AC32D7C0E003E63A58| |B7014E0E0AA1C12BB48B5269CF690F7E689A9F6345782F11DE4B3DEF6544A2DE95D| |8D5EB3EE5AFDF001B1F321F81CD8F994FC0041903F0CA4092900E8856A6A4B15A8C| |895A979A30285288B30C0551ADD61078B88E19063B22CC28F892320AABB2BA32BC8| |9CC63DBA04691A25CF128671BE36C639C6D3767DBDD42ECA4D3224F033CB2A10955| |EB9EC47AAF2856933A0E576BDAF4A9F9F12A0D7C87CCE36F890D54095AA705EBF85| |A789D9E3DA1E6F67CC57A519AD3C6B1DAF6E744C01714AB9D4FAA7D17F38F7C637E| |67FE005395ADF36DECBC8FBAF42D329798CB60FF2A98264F179F6ED72FECBDFF377| |30F1CFCC3749902F1C6C89B606F22279436B4837A0CE5B95F00873F401FFE048E92| |B7175EAD771EEB8EDACC2B603A07BEA61A0CF00D1E8823F67B429263271739C6123| |8B2CC5C61AE82A36BE06E5008836F9EC1E7F48662A4A0F952BCD7F447E616D8A11F| |FCDBE957B9B1431E25E551D21EE5A84739E65126F483AF843BE5199DD6799014A99| |44044080D8ABB5D73F0B5E0D1CFFF1429CFE1A6D71DC74DDFF1CCFEF2BF720F67F0| |B359A8BB5259FF2F8419E9B7| |-------------------------------------------------------------------|
  12. Starting to get excited
  13. Ok,I'm dumb I'll admit it...but what does this mean? 1 level what? I just know the answer is something blatantly obvious.
  14. Minor note about Lord Schweinzer,he gives random mayhem missions so might end up doing the same one over again if you're not careful. Best to click "Ask about what else is going on" when offered mission then you will get a list that is the same every time and an easier way to keep track. Great guide as always Robotech
  15. I'm just glad to know I'm not crazy,that others have noticed the increased "run away" Very frustrating on my stalker.
  16. So I was very happy to read this. As someone stuck on a old 32-bit pc for the foreseeable future I had giving hope of using the newer version of Mid's. However when I downloaded the Linux/Mac version it did load but I keep getting a pop-up error box. It pops every time I move my mouse over a power. I copied what I assume is the error report from the box. Can you tell what the problem is from it? And perhaps a solution? ************* Exception Text ************** System.MissingMethodException: Method not found: 'System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable.Append(System.Collections.Generic.IEnumerable`1<!!0>, !!0)'. at Hero_Designer.clsToonX.GBPA_AddEnhFX(IPower& iPower, Int32 iIndex) at Hero_Designer.clsToonX.GBPA_SubPass0_AssemblePowerEntry(Int32 nIDPower, Int32 hIDX) at Hero_Designer.clsToonX.GetBasePower(Int32 iPower, Int32 nIDPower) at Hero_Designer.frmMain.Info_Power(Int32 powerIdx, Int32 iEnhLvl, Boolean NoLevel, Boolean Lock) at Hero_Designer.frmMain.llPool2_ItemHover(ListLabelItemV2 Item) at midsControls.ListLabelV2.ListLabelV2_MouseMove(Object sender, MouseEventArgs e) at System.Windows.Forms.Control.OnMouseMove(MouseEventArgs e) at System.Windows.Forms.Control.WmMouseMove(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ContainerControl.WndProc(Message& m) at System.Windows.Forms.UserControl.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.6.1055.0 built by: NETFXREL2 CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll ---------------------------------------- Hero Designer Assembly Version: 2.6.0.7 Win32 Version: 2.6.0.7 CodeBase: file:///C:/Users/Ray/Downloads/New%20folder/Hero%20Designer.exe ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.6.1055.0 built by: NETFXREL2 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.6.1055.0 built by: NETFXREL2 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.6.1055.0 built by: NETFXREL2 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- Base Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Users/Ray/Downloads/New%20folder/Base.DLL ---------------------------------------- midsControls Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Users/Ray/Downloads/New%20folder/midsControls.DLL ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.6.1055.0 built by: NETFXREL2 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.6.1055.0 built by: NETFXREL2 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.6.1055.0 built by: NETFXREL2 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- Microsoft.VisualBasic Assembly Version: 10.0.0.0 Win32 Version: 11.0.50709.17929 built by: FX45RTMREL CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- AutoUpdater.NET Assembly Version: 1.5.7.0 Win32 Version: 1.5.7.0 CodeBase: file:///C:/Users/Ray/Downloads/New%20folder/AutoUpdater.NET.DLL ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
  17. I have 2 of these slotted..I will add the other 2 I slotted that set into End of Time,I will move it on respec Great idea,I should have thought of this. Thanks everyone, going to respec and put these suggestions into effect.
  18. So I have a Fire/Temporal Blaster which I love. It is an absolute murder machine. But he does get sleeped seemly easy,Rikti especially. I have tried to remember and looked through the pool powers for a resistance to sleep but I am not seeing one. Is there one I am missing? Is there an enhancement I can get that would help? Thanks
  19. So seems switching from a villain to a hero character makes me lose all my influence when in the SG base. Zoning back out of base returns my influence. I tried zoning into base 3 ways, normal zone portal, Day job temp power and Macro. Lost Influence each time and returned each time when zoning back out of base. No big deal,just wanted to mention it.
  20. Oh,ok...I was thinking it was because I copy the character over and not made it from scratch on the test server. But what you say explains it,thank you
  21. Wondering the same thing..I transferred a toon over using the new Beta Character Copy tool. And it transferred with it's Incarnates but I want to try different Alpha and Destiny powers. And do not have enough threads/merits to craft another one , much less craft a couple to try. Is it possible to add the necessary Incarnate salvage like we add the enhancements ( jerk hacking) or maybe threads/merits?
  22. Can't believe I am just seeing this,. I need to check the Beta forums more often. Used it yesterday to transfer couple of toons before the stress test and it worked great. Thank you so much for this Cipher and team.
  23. ParagonWiki says this mission is not available in Ouro: But I have found the Wiki to not always be accurate.
  24. I remember just a few days ago ,couple of farmers discussing this in help channel.They were on the right map and had done the farms on those toons many times before but were getting less infl than normal. I dunno if they ever came to a conclusion as to what the problem/difference was.
  25. As a farmer when I get a full recipe storage,I craft all the yellows,convert them to whatever looks as if it will sell for atleast 1 million and list it. Some nights list around 40 enhancements
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