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Everything posted by Herotu
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Making the "Weave" power more accessible
Herotu replied to Shiro-Nethermore's topic in Suggestions & Feedback
If we're getting F2P vendor/Transact 4 Victory who hands out 3 attacks ... why not inherent fighting? -
Making the "Weave" power more accessible
Herotu replied to Shiro-Nethermore's topic in Suggestions & Feedback
I have to agree with the OP. Why bother with the "take 2 extraneous powers" thing? What's the point in it? What does it do for you? How does it make the game better? It could just say, "this power costs 3 points" instead. Now, I'm not suggesting that be a thing, but it's effectively what the OP is stating. I don't want to save two points, I hardly ever get a character to 50, but I do think it's ... it's a throwback to a different time. A time before the fitness pool became inherent - that was the crossing of the Rubicon. It meant the game was significantly easier - a conscious choice by the developers: 4 free points. Do I want that to be exaccerbated? I don't think so. Perhaps they could remove a point from the two of the times you get 3 per level, but for that we get to choose whatever pool power with no pre-requirements? I haven't looked at the implications of that, it's just an idea. -
This. Make a character that looks good. Copy someone on the "post your best costume here thread", change some colours - I try to stick to some simple principles; Three or Four colours. No more, no less. Use pure black sparingly, if at all. If you need help look for a complimentary colour wheel online. Trending colours in this cyberpunk era are turqoise/pink/electric blue and yellow. .. one of the best techniques is to try to replicate a design for a character from another game.
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I wonder if this would work as a gun? Perhaps an alternate bazooka for the Munitions Mastery epic power pool power?
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Here's Ian Broudie singing the song he wrote for the birth of his son, with his son, Riley Broudie playing guitar next to him.
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Yep. If Tanks are the immovable object, Brutes should be the unstoppable force*. *This is just a poetic opinion, I don't know how they function technically.
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What do we need to do to build a converter?
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Rick Astley and Blossoms did an entire set of songs by The Smiths at Glastonbury 2023, last weekend. ... And it was amazing. 1. This Charming Man 2. What Difference Does it Make? 3. Bigmouth Strike Again 4. Cemetry Gates 5. Ask 6. Hand in Glove 7. Some Girls are Bigger than Others 8. The Boy with the Thorn in His Side 9. Girlfriend in a Coma 10. Heaven Knows I'm Miserable Now 11. Panic 12. William it was Really Nothing 13. Barbarism Begins at Home 14. Please Please Please Let Me Get What I want 15. How Soon is Now 16. There is a Light That Never Goes Out Rick Astley with Blossoms - There is a Light That Never Goes Out Funnily enough, Johnny Marr played with The Pretenders. The whole event was crammed with legends. Glen Matlock played with Blondie, but not with Sex Pistols/Generation X "super" group, Generation Sex.
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The point is that I'm not biassed. Could you kindly elucidate, please?
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But .. but .. Mastermind. Things have changed since OG days. I think it's time World of Confusion did, too. For the record I have no characters that use it (yet) - Maybe if it were changed, I would?
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I'm wondering why there's no XP for mobs that die attacking each other during World of Confusion? I mean, it's a bit like Gang War, isn't it? /shrug. I'm just wondering.
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Super Pac man?
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Looks political.
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What is this teaser? Eh? Celewhonow?!
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For comprehension. Why have genres of movies, or of music, for example? Why pigeon-hole a superhero, what is a Speedster, what is a Brute? Why categorise them at all? Stereotypes give people a quick idea of what you're referring to. If I say my character is a Rocketeer, for example, you know I'm talking about someone with a jetpack and trousers. Pigeon-holes are for comprehension. We're not all imaginative. In fact, I'd suggest that most of us really struggle with imagination. There's no such thing as creativity, instead we combine existing ideas - we stand on the shoulders of previous mixers. As Picasso said, "good artists copy, great artists steal". I think people will benefit from having ideas presented to them for them to add their own ideas to, rather than give them a blank page and expect divine intervention to provide a miracle.
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RISE, my minion, RIIIIISE!!! Thread necro because OMG look, they've gone and cornered Efficacy Adaptor (End Mod) recipes now. Look at that... 3396 for sale ... holy crap, they must have a lot of characters to hold all those.
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Thanks for all the amazing new costume parts! I love Blast Goggles 2 with glow - perfect for my sinister Doctor villain, and the glow on the helmet visor I found the other day! Awesome, I love this glow stuff. Nom nom nom! 😄 Is there any chance we can get a version of Lab Goggles with the reflect effect from Sporty 1S on the bit you look through (but not the sides) please?
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I like the OP's suggestion. It gives the player some ideas on what constitutes each Origin. With such open design options in CoH, more than any other game I know, it's good to have some ideas to guide design and ideas. When given a costume creator and no boundaries, I find I am very definitely affected by decision paralysis . I'd like to see some stuff that's unique to each Origin, but I recognise the game is all about having near-unlimited choice. This idea of choice ruins anything that players might want from Origins because they can only make something exclusive to an Origin and people will whine endlessly about anything that limits choice.
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It's a big deal. This game is all about welcoming all types and genres of heroes. So the sound guys must have had an absolute nightmare trying to cobble together sounds that suit all manner of character. Pile that problem on top of the questions they must have had for themselves; What do all these different things sound like? What does Invincibility sound like? What is the sound of "Sound"? What is the sound of "Radiation"? So the chosen audio isn't really true-to-life - just a choice, a representation. - so a modder replacing them seems 100% legit to me. I have a lot of sympathy for those sound guys - but I'd have tried to be more subtle, but they weren't so we have what we have. With mods, we have the option to change some of those decisions. I think a lot of the loops, for example, are annoying and I've already silenced many on my client. It's not perfect, but I think perfect is going to be a very long term project - unless we get an AI to do it, hahaha - I'm laughing in 2023. With a little cynicism and a little fear.
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Yay! 😄 wb.
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If you're going to play at the highest level in the game...
Herotu replied to Oklahoman's topic in General Discussion
Can't they Ouroboros everything they missed? If not, why not? And what should they(we) make sure we don't miss during the levelling process? I'm interested in the main story of the game in particular... WARNING: ENORMOUS PLOT SPOILER AHEAD I still don't know where to pick those missions up. -
Have years gone by in the lore or are we playing at a frozen moment in time? It all seems quite static, despite some things changing.
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I really like this. Please forgive me if you see something similar in-game sometime.