
Zep
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Who else did it? Who else remade their main?
Zep replied to StoneColdJoker's topic in General Discussion
Much better question to ask: Who did NOT remake their main, or, any old characters? -
This and get a merit from time to time
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I expect I am in a minority close to 1 in missing travel powers being available at level 14. It makes Paragon City bigger and gives you a much larger appreciation of the city streets, growing up, gaining power and has a certain feel to advancement that is now lost. I played a controller to 50 first starting in Issue 1. From before Controllers got the big damage buffs (more base damage plus containment). Back then the base duration for all control effects was twice what it is now and had half the base recharge. You moved slowly through mobs but mobs didnt move unless you have permission. Perma stun with FlashFire + Fire Cages was a real thing.
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I would expect anything captured from the Live servers to be fair game too. But sounding like nothing out there. Oh well.
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Hopefully not a TOS issue please let me know if so. Anyone know where I can find some Zoom usable Looping or still shots that are work appropriate? If from the Before Times good too.
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Honestly I'd like to see COH go monthly with a cash shop again. With NCSoft getting a small/nominal percentage of the net profits. As say, the Franchise owner. In fact I would like to offer to be an employee in that case. Bring in more money - proper and legit, keep NCSoft in the loop so that they dont take a reputation hit and are this interested giving Homecoming free reign. The work done so far, patches, etc are all awesome - compared to what they could be - a Modern DX 12, OGL 4.4, or Vulkan 1.2 based engine would not just have better eye candy it would do the work much faster.
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/IMO /Grain_of_Salt /Soapbox_stand_on NCSoft has gained and is likely to gain more community good will through this project. This has value. So long as this does not lose money or cause reputational harm or become a PITA for the corporation (someone else making money with your product is losing money to a corp) NCSoft is in a plus situation even if negotiations are dragged out forever not getting yes is in this case not the same as getting no. /soapbox_end
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I like my Fire/Storm/Leviathan Controller and my Fire/Storm Corrupter both of which operate on an elemental/magic theme.
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COH does not play well with others in Win 10, it didnt in earlier versions of Windows either. If one is only playing sound from COH it works ok, however, when you want to watch a movie on the second monitor, play Pandora (or whatever), -or- use Discord or some other 'Coms' the sound system rises up much like a cobra spreading it's hood and begins spiting poison everywhere. Specifically getting the volume correct in COH to be able to hear Discord (or whatever) involves trying to set sound volumes in game to about 1-3% (and never seemingly the same percent day to day) - while at those percent not all sounds quite the same leaving me having to adjust back and forth depending if I am solo or grouped with friends, watching TV etc.
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Characters where you took the WHOLE Primary and Secondary
Zep replied to Heraclea's topic in General Discussion
I am pretty sure I had a couple in Live but dont remember for sure. In Homecoming as yet I have no character where I have taken it all and one character. -
So nice to have Mids up and current. For us old ppl with only 20/20 vision and large 4k monitors can an option be added to increase the window size/scale? I am hoping to avoid changing the resolution of my monitor or use the windows scaling option as both cause other issues. The text is a bit small to read otherwise.
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How does one do the bindfileload trick?
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How would I bind to the "f" key to have it swap between fly on/off and swap between two costumes? The one with wings and the one without? I know the parts: /bind f "pow_exec_name fly" part /bind numpad2 cce 2 ccPureEnergy (Wings) /bind numpad3 cce 3 CCPureEnergy (No Wings) Can I put it all together and have it alternate? What would happen were I fly switched on/off real fast while costume change is on cooldown? Thanks to all
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Does not work. When in my bind the costume change fails as well. This is on my 36 PB is class matters.
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Immob a group of mobs on top of each other and tornado does awesome damage, AV fights it is good too. Dont forgot it also debuffs and CC's. It is a very strong power -- the damage just tends to be spread out. It is also fairly easy to get the recharge to the perma state where you can recast before it expires. I have the Achilles proc in it with my Fire/Storm Controller.
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Is this game really supposed to heat up GFX cards?
Zep replied to JnEricsonx's topic in General Discussion
The game engine is older. It is amazing what it can do and that things still look pretty decent. It doesnt use the optimizations that later versions of dx/ogl implemented to increase efficiency and reduce power consumtion. It would be awesome to see the engine modernized. Not sure who would do the work or how it could be paid for -- awesome non-the-less. -
Oh crud never mind. It's unique -- has that changed?
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Gaussian's should fit in any 'To Hit buff' power, right? Is this a bug or am I missing something?
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DPS can be a good ruler for finding out how big something is, however, IMO - like something else men measure with a ruler having a big one doesnt really mean anything unless your looking for a modeling career. In COH more so then other games I have played individual DPS in much less meaningful. If my Fire/Storm controller drops Freezing Rain on a group while my friend the Fire/Kin uses Fulcrum Shift the blaster will get some really big numbers but is it really all the blasters DPS? If I am on my FF/Dark defender I have almost no personal DPS does that make me useless? I am not against checking personal DPS or even discussing it among friend, using it to tweak a build or refine an idea, like the other thing above experience has shown me once your in a group situation personal measurements are nothing more then a novelty or something to brag about if you have nothing better to bring up. Play style, fight/area specifics, AOE vs Single Target, solo, small group, big group, trash mobs, boss/av -- too many variables. Admittedly just my thoughts and oppinions - this coming from someone who has heavily optimized builds in multiple games (WOW, POE, COH, too many to remember). In closing a memory from my WOW past. Back when Burning Crusades was shiny and new I was in an awesome guild called 'Tempting Fate' and like many other guilds we raided Karazhan for a time. I played an undead Frost Mage whose rival on the DPS charts was a Fire Mage. As we would battle our way through the 'trash' mobs to get to the boss fights the Fire mage would get way ahead on the damage meter. She was awesome at blowing up spawns and quickly. Once we would get the Boss fight every single time I would pass her by the end of the fight. Not because I better AOE - I didnt, or better single target, but because at the time the Frost build had more tools more managing cooldowns and was far more efficient with mana. When the fire spec would run out of gas the frost spec could keep going and going. DPS is fine and dandy but it is just one consideration among many.
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What I am seeing here is a question: When someone is auctioned (banned, suspended, warned) should the whole context and conversation be looked at? On a case by case basis, if appropriate should it be determined the actioned individual was deliberately goaded, harassed, or 'tricked' the person(s) who instigated and caused the behavior also be banned, suspended, warned, and share the same 'reward' for the offensive/inappropriate/puerile/obscene behavior. Thinking this way I cant see why we would not want to whole situations looked at, I am however, curious what other viewpoints might be?
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Joint Red/Blue TF's (more) Quests with its own overarching story line. A mix of old and new mobs befitting its red/blue status. lvl 50+ content The zone is (IMO) very pretty and nicely built yet at the same time soulless due to the lack of NPCs and content. Did I say some red/blue (/gold) content? Maybe across all levels. More Rogue/Vigilante content.
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Is there a way to change the UI/Windows scale across all characters at once? I set the resolution super low trying to get around a bug and it messed up the scaling and window location on all my characters. Is there a way to set or apply a default across the board?
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Lot of work I know - I would love to see animations for each origin. Casting, vs using tech, vs mutant powers etc.
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Hi My Name is Zep and I am an ALT-O=Holic! At 4k when I wish the change permissions for base storage the pop-up panel is mal formed and unusable. Needing to email items to myself, one at a time, to store/use is painful. Tried setting the resolution down - all that accomplished was to blow up the size of all in game UI elements so they were over-lapping making a big mess to fix and still could not get to the controls to up permissions for my alts.