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Zep

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Everything posted by Zep

  1. I scoff at your puny little MMO. Elder Scrolls Online is 78.4 GB. Any other 1-ups? 🙂
  2. I believe this was covered/fixed in recent patch notes.
  3. Zep

    X64 Live bugs

    The Cel shader is taking my fps from 15ish to 45 ish too. Time to buy a 2080 ti? Or should I dig out my 580? It is better optimized for this level of OGL, I think.
  4. Zep

    X64 Live bugs

    I've reverted to nv driver 431.70 - no change. Checked Indomitable and Justin x64, x32, and safe on both. Safe performs slightly better on both. Justin slightly better then Indomitable. Two things help some - the experimental cel shader doesn't seem to stall/lag, and turning down world texture details. Task manager does show me hitting 80-100 on the GPU (1080 ti) so I am guessing 4k is pushing the engine to it's limits.
  5. Zep

    X64 Live bugs

    Is there a way to capture netgraph output to a text file? Thanks
  6. Zep

    X64 Live bugs

    Thank you!! I'll try that on the various server/client configs and post what I see. Not sure if it is a routing issue or maybe the client is stalling to sync with physics (just a guess) or some such. Happens more so in Zones like AP or SC less so in missions. I dont have anything to capture video but could use steam to stream it to an individual if anyone needed to see specifics.
  7. I found HC w\o streaming. Pretty quick too. Almost fell out of my chair when I found servers available. What percent of ppl find HC by streams, I don't know. 25% maybe ?
  8. Zep

    X64 Live bugs

    I jumped on Justin and the 'safety' old code and the problem was significantly less obvious. Sitting here on x64 live I am watching pedestrians... step...step...freeze for a sec...setp. Kinda random how many steps they get. Could be a routing issue, driver, who knows. Even when your code is 100% not grey getting NV to fix something is, from what I have read, a pain. I may try a driver reversion. I forget does this game has a console command for a latency meter? Ping that sort of thing? F2 in POE.
  9. Path of Exile is the model I would hope for. Free - as in complacently, totally, free to play, no restrictions. There are a lot of items in their store -- none of which affect game play. The closest it come is the ability to buy more bank space. POE Sells, and stays quite viable as a business, costumes, pets, auras, custom FX for powers, etc. I would buy micro transactions along those lines. This game is built around custom appearances. People keep saying NCSoft wont get anything out of this, a point I do not agree with. Having worked for (and currently) a number of large corporations (fortune 500 large) it isnt just about Profit. Even the most money grubbing and evil of all companies I worked for was also worried, a lot, about Brand and Image. NCSoft took a big hit to both closing COx and stands to gain a fair bit of goodwill back if they choose to work with HC or take a second hit if they do not. I know I have not purchased an NCSoft product since GW II (no xpacks) no matter how tempting it was. I doubt I am the only one with a personal embargo that could be lifted. Be nice to see more of the GW II world someday. There are ways HC can deliver a true free to play game, new billboard add software, as others have pointed out DATA (DATA is really big right now in the corporate world, or at least the parts I see) micro trans for costumes and other items that dont affect game play. It would be better if HC had $10 million to hand over (I have read that was the original asking price for COH) but if wishes were fishes...... Anyhow, my thoughts of the moment. I get a lot of people are venting frustrations, having access once again to our beloved game the talk of talks brings up a fair amount of anxiety.
  10. Zep

    X64 Live bugs

    Seeing other indications of lag in game -- maybe hosting? Routing? Issue is causing the stutters.
  11. Zep

    X64 Live bugs

    Dont have any image editing software at home making screen shots harder to post -- at 4k they dont really fit in a forum message. 1) Last 2 days or so the game has been stuttering. Walking, running, flying along the buildings and other not-my-character objects move in jerks (x64 and x32 - pointing finger at the server). This is behavior I would occasionally see on live or HC when the servers where under high load. 12:12am pdt right now so I am guessing not peak hours. 2) In working to resolve I reset my graphics settings. Big mistake, oh well. I had to revert to the x32 code to enable Advanced Shadows. Just says N/A in x64. Have disabled AA/AF previously 2x, 4x. No apparent improvement. I have always played with aggressive settings, may not be breaking any FPS records but generally had smooth game play. Other factors to keep in mind: New Win Update recently - enabled HDR for real this time, which my monitors support. New NVidia Driver with integer Scaling and all that other stuff possible mucking up the works. As you can see from my sig I have decent hardware backing the game. CPU/GPU are both well cooled and no apparent misbehaving in other apps. I am happy to provide any other information/data that may help. Thank you,
  12. Um.... anyone else see the Flambeaux <=> Lockheart thing too?
  13. Like with my master mind. On a Stalker with a 'fake' Flambeaux she, like the real, is an idiot. Running off and agroeing groups by herself. Sets me up to assassin strike nicely however waiting for her to heal sucks. I've run into the same problem with other classes and mission pets. Might even be nice to heal my Imps etc this way too. I guess I could see potential balance issues... Master Minds are built around pet damage (wait or is that my controller? Both?) What do people think?
  14. Something that works for me is Google Translate. Dont get the word in English go for French, German, Welsh and get the same word with some flavor.
  15. Have leveled a Warshade all the way to 3 on the x64 test server. Frame rate in AP comparable to live. Have seen no issues.
  16. I'd use it. Though your leaving out an important part of the balance, that being the set bonuses. I seem to recall using some of the kb sets on live... though dont recall specifically why for the character.
  17. Unless it was fixed at some point Jolt can only proc on the initial target.
  18. Any new tricks out there? What gets you though the day with your controller? Slotting Jolt for max recharge for example and just spamming it into a group so all they do is flop around. The 'Ol bonfire in the corner trick? How do you stick it to Sappers to get even? How do you make those bad guys pay for their crimes (or get revenge on those smug do-gooders.) -Thanks-
  19. Memories from my Elex/Elec Dominator on live: Gremlins are both awesome and aggravating (then again so are fire imps) - they run around doing damage and knocking down groups - lots of soft control making mobs much slower at damage output but not locking them down. At times those same behaviors can get in the way. I do solo a fair amount and play style does affect things. They really helped Nikoli Tesla (my old char) once he hit 32 though. With them plus my char spamming jolt we could lock down a lot of mobs. Just have to be careful not to do that on mobs lower level then you. My rebuilt Nikoli is only 12-13 so far. Any advise for me? I have a couple mains and rotate though a few alts so it will be some time till he hits 50. Have a good costume?
  20. My understanding is this is intended by the original devs. Likely a balance factor.
  21. My elec/elec Stalker plows though most anything. Back on live my 50 alpha slotted Fire/Storm controller was my fastest/strongest mission clearer. A Very late blooming set though. My live Fire/Kin was really good at pumping out lots of damage. Not quite the same surviveability and raw control and the fire/storm though. My Bots/FF on live was a little slower but nothing stopped it.. could even walk over most mission based AV's.
  22. I've noticed that too.
  23. As compressible as the data is that could work (at least for me) too. Use box and/or a torrent to share it out with indexing.
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