Account validation emails are not going out, delaying registrations. We apologize for the inconvenience.
-
Posts
5930 -
Joined
-
Last visited
-
Days Won
30
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by Troo
-
Take it with a grain of salt. Recent changes may have shuffled and elevated some.
-
Oooo someone made a new account for this topic?! Hahahahahaha I agreed with about 50% of the OP.. ..the rest could be described as hubris. "Hubris, or, less frequently, hybris, describes a personality quality of extreme or excessive pride or dangerous overconfidence, often in combination with arrogance." Put in the work and I'll give you props. I'll edit this with more thoughts
-
friendly p.s.a. "/regeneration is the most popular secondary" (in the game) and just in case someone feels compelled to retort with "but they never make it to 50"
-
request Null the Gull inside RWZ base.
Troo replied to wjrasmussen's topic in Suggestions & Feedback
Solid plan and execution. -
That's strange. For me it would be "Especially my regen lol 😆" So I am on my third run using a non-incarnate brute (Stone Melee/Regeneration) I've been using to test solo ITFs. It does have accolades. I'm not using any inspirations or boosts. I can use buildup or wait for it if I get blinded, though it is not happening often. Not gonna set any records but more importantly, not in any dire danger either. It is does help to prioritize targets. For this character on this mission, -recharge and -endurance debuffers. -Recharge being the priority but even that Mu in the back of the group will eventually cause an issue. Could speed up by dragging groups together but not sure if it's kosher to jump down to the next level without clearing. Sometimes this is totally the case when going fast. MoG is up for the next two groups to aggro together. Most of the time it just sits there behind Dull Pain & Instant Healing. On the Trapdoor runs above. Dull Pain is usually enough leaving Instant Healing and MoG unused.
-
I don't know anything about that game. Glad you like your characters all too much to pick one.
-
@JJDrakken ?!! What you briefly described here is not cool. If you check back and see this, please do the rest of a favor and report the offenders. Hope to see you around, I've shared your builds with tons of new folks and they've always been appreciative.
-
Silver age is a bit tough. Silver Age.costume Putting chest piece es over metal upper & lower body has worked well for me. The chest piece, arms, boots and helmet than add the flavor. Alternate.costume Steam.costume Add the attached costume files to the costume folder and they should be available then in game. ..\City of Heroes\Costumes
-
+1
-
I agree. The old version of Mercy was my preference as well.
-
yeah.. still likely goes back to kids with dice. Champions intellectual property (IP) from Hero Games. First published in 1981 vs D&D a variation of the 1971 game Chainmail serving as the initial rule system. Dungeons & Dragons was the first modern role-playing game and it established many of the conventions that have dominated the genre. Particularly notable are the use of dice as a game mechanic.
-
Here ya go. JJ's page sometimes loads funny. Using your browser search for 'Fire Blast', it's the third one.
-
wait, that's not what I wrote.. how much cold medicine... whew, that's wasn't what I wrote but the sentiment isn't far off. I was just curious what folks would stick with. I think it's good info for new players as well as those looking to try something else.
-
Chasing defense on a regen character is a bit of a trap. It works until lack of DDR kicks in, then it is wasted. Instead think of it as a resistance set. 1600% regeneration at 2400hp = ___ amount of resistance (resistance to all damage types) Then add some actual typed resistance. In this way it is effectively a way to exceed resistance caps. Just a different way of thinking.
-
Instant Healing currently puts my Regen characters in the 1600% area. This would obviously be overpowered as a toggle. Would I trade the big number over two minutes for a smaller number full time + the endurance drag.. Personally, I just don't need it full time. Instant Healing as a toggle + Dull Pain being able to perma just seems like a non starter. Too good for high end builds while lower levels suffer. Not disagreeing with your post @cohRock. Just adding to it that some folks can solo 4x8 on regen without level shifts. (non-incarnate) (really, if folks can 4x8 on non-melee, folks could do it here) I do have some concern about performance of regen at lower levels. At 30-32 my stalker has never really had any issues, maybe it just fits Stalkers or my playstyle.
-
Idea to deal with Ouroboros portal congestion
Troo replied to KaizenSoze's topic in Suggestions & Feedback
Can I borrow this for a new t-shirt? -
Regeneration may not be for everyone. If you don't like resist sets, you're likely not gonna like Regeneration either. Could it use a little love, sure. (who would turn that down) Does it need a big rework.. no. It does have about 25% -regen resistance. MoG is available pretty often with no usage penalty. I agree that -recharge resistance would be a good place to look. Porting it to Tankers: As-is might be overpowered. It might be a set that is overpowered until a sudden cascading failure results in face-planting, which would impact the rest of the team very quickly. That said, in a team setting there are many buffs a Regen could benefit from that don't help others who are already capped.
-
Idea to deal with Ouroboros portal congestion
Troo replied to KaizenSoze's topic in Suggestions & Feedback
I totally want this now, the 10 second version! Now we only need a lawnchair emote so I don't have to innertube6 all the time. It would be awesome to watch folks miss-time getting to the portal. Maybe request using the new knock-back formula and randomize the variables. I'd make some popcorn. "Hey, look. It's Bob again. The RNG hates that guy.. [insert funny knockback sfx]" -
@Rudra Ha! My edit sniped you. Regardless, I'm a little more relaxed with the soloing term. You're correct about being in the weeds, soling is also off-topic.. That's my bad.
-
Highlighted is the only part of what you said that I needed clarification on. If it took a week to finish a mission with a single player that would count as soloing, wouldn't it? That's pretty epic soloing in my mind (I don't have that kind of time or patience). I'd concede if a player didn't finish a mission maybe that's not soloing, I could see folks saying that is more like 'attempted soloing'. Seems like semantics to me. [edit] I saw this was already addressed. No need to rehash.
-
I'll recap a bit more later in the week on the ITFs. Really at some level, it's more about knowing when & where to do what. Sprinkle in AT/Power Set specific means of going about it. Time: Slow but getting less slow (trying to get a feel of what it should be) Clicks: It's not as many clicks as I expected but definitely would interrupt tuned attack chains every so often. (60s being pretty common) DDR: I would not argue with some SR defense debuff resist level equivalent for Regeneration's recharge debuff resistance.
-
request Null the Gull inside RWZ base.
Troo replied to wjrasmussen's topic in Suggestions & Feedback
yes oh, I read that without the comma. -
Take the feed back you're receiving. You're not the first to think defense should be addressed and you're not gonna be the last. While I will not say your ideas are ludicrous, they may need a little more refinement. For my perspective, I've always thought recognition and reaction should be rewarded a bit more in the game. My preference leans toward anything that rewards situational awareness over just button mashing. Good luck.
-
request Null the Gull inside RWZ base.
Troo replied to wjrasmussen's topic in Suggestions & Feedback
We’ve likely all heard the quip “A lack of planning on your part doesn’t constitute an emergency on mine.” -
without defeat there can be no win.