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Everything posted by Troo
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reading the actual descriptions is probably the other half..
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A Call for a little transparency, just a touch.
Troo replied to DR_Mechano's topic in General Discussion
that's ominous -
WAH I totally thought those were just for infamy.. =(
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to try something different. tri form is definitely different.
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@Luminara I get that. Definitely some room for coaching them up. I see potential room for helping new players overall not just this one case.
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oh my.. seems to be a good bit of piling on. Note that the original poster plays the game with their kid and is likely not super hardcore. (I looked at some previous posts) I would invite some of those with particularly harsh replies to re-read the original post. Understand that the post could represent the impression folks get on what to do or how to play when joining this incarnation of CoX. If one solely had this forum and whatever the reddthing is as sources of information.. it's easy to see how farming to 50 and finding one's self broke, running high level missions that their character can't survive. That just doesn't sound fun. Not everyone is adept at diving into the numbers, searching the forums, wading through hype, or leaning on years of experience in CoX. Kudos to those who are, and to those who excel at this game, you are special.
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those may just be for story arcs.
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I resemble that remark on many characters.. which are not short on funds. = ) I think what happens to a lot of new folks is they race to 50 skipping a lot of the game (willingly or inadvertently, and not earning much infamy or merits in the process). Then when they look to outfit their character based on the information they are able to piece together, some enhancements for that build could be 20M-30M. Dozens of IOs x 15M avg is a lot.
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Recharge is the key. Avoiding slow animation attacks is a pro tip (credit @Sarrateearlier in the thread). Boost that regen % however possible. These are nice to haves: If there is a way to avoid getting hit (-to hit, stuns, knockdown) that will help. If there is a way to soften blows (resist) that can help. Sprinkle in some 'pay attention' and a regen is ready to go toe to toe with just about anything.
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Patch Notes for January 27th, 2020 (Night)
Troo replied to The Curator's topic in [Open Beta] Patch Notes
What was 'Silent'? Wild guess was an anti spam tool for lowbies. Kudos to the whole team for the work being put in! 💜 -
@MasThoven17 I think I can help a little. I truly sympathize with your experience. It definitely seems like you have had some experience with the game previously. A couple quick questions first: Regarding #1 Money: How long did it take you to go from 0-50 most recently? Regarding #2 Non-Farm AE Maps: Do you have the same experience in current strike forces, say Lord Recluse Strike Force? Regarding #3 Buying IO sets: We can definitely help here. Regarding #4 Learning curve for IOs and Incarnates: I agree it is a steep learning curve.
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I closed the chat window zoned into the tunnel and then back to Atlas Park. Jumped to Atlas. The only red spike was zoning.
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@Tahquitz This seemed to go away. now it's been back for a couple days. Others in game asking if there is lag for the last day or so. It seems when there is a heavy graphics load (movement, zoning) the spikes show up (which makes little sense related to ping) The yellow followed by red below is zoning into the tunnel from Atlas Park. The other red spikes occurred running from Atlas to the Tunnel entrance. not moving while doing black market on my main running around Mercy jumping over the giant wall into town. then zoning to base portals and then to Atlas Park big spikes and rubberbanding trying to get to Atlas. new computer with updated drivers.. NVIDIA GTX 1660Ti i5-9400F 4.1GHz 8GB AV off
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curious to know if this worked.
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Even energy melee is playable solo. Just be prepared to stick a pop tart in the toaster from time to time while waiting for powers to animate.
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Could try for one of the Unicorns (sept) Archetype Primary Secondary Level 50 Total Characters Tanker Fiery Aura Street Justice 0 79 Tanker Electric Armor Savage Melee 0 60 Tanker Dark Armor Street Justice 0 54 Tanker Fiery Aura Kinetic Attack 0 46 Tanker Bio Organic Armor Ice Melee 0 43 Tanker Super Reflexes Battle Axe 0 43 Tanker Dark Armor Kinetic Attack 0 40 Tanker Super Reflexes Spines 0 40 Tanker Dark Armor Martial Arts 0 37 Tanker Super Reflexes Ice Melee 0 19 Tanker Ice Armor Battle Axe 0 102 Elec/Sav may be the next I try.
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If I can buy and craft it for <$1M then sell it for $10M+/- is that wrong? Thanks rich lazy peeps! ❤️
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issue 26 Patch Notes for January 23rd, 2020 - Issue 26, Page 4
Troo replied to The Curator's topic in Patch Notes Discussion
wow is there a paper bag handy? relax man, it'll get sorted out. -
A Call for a little transparency, just a touch.
Troo replied to DR_Mechano's topic in General Discussion
@Jimmy above and beyond. -
I've only recently noticed this as well.
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Community Vote on "Cottaging" Powers?
Troo replied to Galaxy Brain's topic in Suggestions & Feedback
Given this, I'm stuck. Wanted to vote don't touch existing powers, but energy transfer should be addressed and there are appropriate adjustments that could be made for many powers. I would definitely be in favor of data driven decisions. Should there be formal playerbase votes.. could try it. -
We can have fun and a voice opinions at the same time, can't we? I merely threw out some that could be considered common complaints and some silly. I appreciate those that take the time to express a concern, create humor or just vent. There is a lot of humor in things that are at least partially troo.
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There is something to this. It would need to be implemented in a way that couldn't be exploited. and without: for non pvp players/characters.