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Everything posted by Troo
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Survivor mode or something similar: Hardcore mode:
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Revisiting incentive: With the number of requests to increase difficulty, something like hard mode may be it's own incentive. Besides, if there were more enemies the rewards would reflect that. If there was an endless stream of them, the rewards would reflect that.
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How about 8 minutes? 2 seems a bit quick..
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Thanks for the gentle encouragement. Now if only there was some way to combine base builders, costume designers and arc creators!
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Stop earning and start creating..
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yes please
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I totally clicked on the picture hoping for a song..
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Troo Power Scale ©℗®™ [ under-powered | okay at the moment | overpowered ] Arachnos Soldiers... If only Sentinels were this good.
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Restrict Judgment powers during regular play.
Troo replied to Darkneblade's topic in Suggestions & Feedback
Why? Are they doing it wrong? The term 'decent' is subjective. -
It did happen on live. This is a function of looking at purchases rather than bids or listings. No one is gonna argue that it is perfect. To answer your original question: Post the a bit below the typical price. Example: Item seems to sell for 2M, listing it for 1.8M will put your listing before 1.9 and 2 listings and protect it from lowballers.
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Please allow Ice Patch to be enhance-able with IO and ATO sets. It seems like it should allow Slow & Knockdown enhancements. Ice Patch Location (PBAoE), Foe Knockdown, -SPD, -Jump
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What to do? I agree with the post above from @Redlynne with caveats. Alpha slot could function similarly to purple sets & bonuses, and apply to characters for lower content. Judgement, Interface, Lore, Destiny, Hybrid. Genesis, ect should not apply to level 49 content and below. With the exception being the Flashback system where it could be optional.
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Difficulty for a level 40-45 is very different from a level 50 purple/ATO build costing billions. Difficulty for a level 45-49 is light years from a T4 purple/ATO character. This game is supposed to lean toward the "less difficult w/ some challenging content" end of the spectrum.
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I thought Psychic Blast had some attacks that traveled at different speeds and in the right order they'd hit about the same time.
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Tried 64 bit today, Seemed to be a delay with some interactions. Felt different than just lag. Minor rubberbanding.
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GM_Bots?! Awesome.. I think. 16 year anniversary badge suggestion: Golden Anniversary Badges Celebrant Log in during the month of May, 2005 Reveler Log in during the month of May, 2006 Pursuer / Elusive Log in during the month of November, 2006 Merrymaker Log in during the month of May, 2007 Entertainer Log in during the month of May, 2008 Jubilant Log in during the month of May, 2009 Exultant Log in during the month of May, 2010 Lucky Log in during the month of May, 2011 Rhapsodic Log in during the month of May, 2012 Quarterly Badges Trustworthy 3 months (April, 2011) Faithful 6 months (January, 2011) Dependable 9 months (October, 2010) Loyal 12 months (July, 2010) Zealous 15 months (April, 2010) Staunch 18 months (January, 2010) Steadfast 21 months (October, 2009) Devoted 24 months (July, 2009) Dedicated 27 months (April, 2009) Committed 30 months (January, 2009) Unswerving 33 months (October, 2008) Addicted 36 months (July, 2008) Ardent 39 months (April, 2008) Fervent 42 months (January, 2008) Eternal 45 months (October, 2007) Battle Hardened 48 months (July, 2007) Tried and True 51 months (April, 2007) Allegiant 54 months (January, 2007) Abiding 57 months (October, 2006) City Traveler 60 months (July, 2006) Honorable 63 months (April, 2006) Enduring 66 months (January, 2006) Genuine 69 months (October, 2005) Distinguished 72 months (July, 2005) Resolute 75 months (April, 2005) Purposeful 78 months (January, 2005) Uncompromising 81 months (October, 2004) Loyal Customer 84 months (July, 2004) Tenacious 87 months (April, 2004) Tenacious 87 months (April, 2004)
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Restrict Judgment powers during regular play.
Troo replied to Darkneblade's topic in Suggestions & Feedback
I agree with this. I'd also agree some adjustments could be made. Examples of minimal code changes that could have a desired effect: Slide the line from 45 to 49. On top of that, and allow the use of incarnates as an option for Flashback content at all levels. Someone is against more content? I don't think anyone is against more content, especially high level content. -
Sorry it has been crazy busy. The goal was just to let folks know there may be something worth checking in on. It's gonna be huge. side note: Love seeing the flash back fun and best of April 1st efforts. Maybe this year the HC team could borrow the characters & costumes we can't use, that @brigg has compiled, and just for the day have them pop up everywhere for some enemy group.
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How about pick a coop zone and allow a special event. 4 zones each with a different special event. Then shuffle what zone has what special event. I'll cover any increased sever costs.
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Doh! Awesome link by the way.
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I would totally agree with adding endgame while trying not to impact the rest of the game. It's a tricky. Not everyone or AT has an uber build.
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Disliking your idea or noting it's flaws does not create any requirement that an alternative be proposed. That odd notion has arisen to give the proponent an 'out' to avoid taking up the burden of defending their proposal or working to improve it. It's become popular because it takes essentially no effort. I'm simply thinking of something that could keep things interesting while folks are stuck at home. Your dislike of an idea didn't bug me, I simply followed up to ask if there was something you'd like instead or prefer since you were pretty specific regarding Halloween.