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Troo

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Everything posted by Troo

  1. NERF no deflate. You're good!
  2. Usually this is the type of frivolous request I'd /jranger since we already have multiple sprint options.. but I'm okay with it. Just after Energy Transfer is fixed.
  3. 30,000 more to go
  4. Is it Wednesday yet.. haven't seen many Nerf mentions on the boards.
  5. yeah skip the FF +rech in pseudo pets unless you are going wild and putting it in all your longer recharge powers.
  6. +3000 Hence the no farming needed insta-50 bling bling suggestion for those that are into that. (Honestly I wish posting the terms AFK and Farming together resulted in 10 day account bans for the first offense) Which is clearly why I wouldn't put myself in charge.
  7. It should be, shouldn't it? I think increasing perception range might also be interesting. Can't get into melee AoE without spooking them and raises the possibility of triggering another close spawn.
  8. @Galaxy Brain Thanks for putting a heady topic out there. This sure beats bumping old threads.
  9. Interesting.. @Galaxy BrainI agree with the premise you are putting forward. Initial random brain dump (not thought out): Increase perception range of targets Increase reward for team of six rather than eight (likely mission completion reward) Raise AoE resist slightly for LTs and Bosses across the board Add taunt to AoE (AoE russian roulette solved by controls) Raise AoE def significantly for random Bosses Anyway. raising HP is just increasing button munching. Something more elegant that could require recognition and reaction would be preferred.
  10. given your criteria you are correct for what you want to do. while understand some may run +4/1 for.. reasons.
  11. revisited old thread.. now want pie
  12. starts chant "Page 6", "Page 6", "Page 6"...
  13. Troo

    Why no Claws/Stone?

    So it's because Granite and weapons?
  14. If folks are playing hardcore mode (defeat = delete), they likely aren't soloing or teaming all content at +4/8.
  15. This has come up in the past and it does make sense to include some of the character information at the character select screen level. It just isn't a higher priority than say "Make Energy Transfer Great Again" (METGA™®🅪🄮)
  16. A solid set for a different play style. Unfortunately it is saddled with a set of technology focused animations and some long setup times that don't work well with fast moving teams. This was a great set for when teams were pulling targets and it excels at hardened targets.
  17. If this is these case why wouldn't we do this asap and see how it goes? Personally, I think that even Energy Transfer with a 1 second animation and Total Focus with a 1.5 second animation would absolutely equal FOTM. Every other wish list would point to it with "why can't we have that?!" and "nerf that!!" Backing it off a bit further to 1 sec and 2 sec would still be a dream for many.
  18. Then this is probably not the thread for you. I love the stuns. Currently, one of Energy Melee's basic flaws is animation time related to just a couple attacks. Energy Melee may not need to be overhauled or completely reworked. If Energy Transfer and Total Focus were suddenly 1 second animations, how popular would Energy Melee be? No crazy development needed, no new animations, no absurd mechanics, no worrying about AoE parity. Simple. Overpowered? Maybe. Though this demonstrates how simplistic the issue is. That one current flaw creates a very frustrating game experience where players end up wasting attacks and resources on corpses.
  19. almost two pages and no Admiral Ackbar gifs or memes.. disappointing
  20. Not necessarily BUT fire has a secondary effect of.. more fire. Electric has a secondary effect of endurance drain. I pretty sure I got that correct. If sucking the Endurance out of targets is the goal, Elec/Kin is a good way to go.
  21. Usually the name has to be said three times for the demon to appear..
  22. I've done all three. Category 3: This one likely contributes the most to the game/community. I'll do this with drops and cheap purchased recipes. The yellow salvage price spike of 2020 was annoying and ended my bulk crafting efforts. Tip: Quickfoot recipes can be bought cheap in middle level range for crafting & converting. Guaranteed to convert first time to a rare (Celerity) (sell the stealth convert the rest) Category 2: This is the easiest one, once someone is familiar with the market and has a decent bankroll to work with. A majority of sales I target are for around 2M and I focus on volume while minimizing the number of converters used. I do tend to keep the good globals lotg, chance for build up, +reg, +end, etc Tip: Adjusted Targeting enhancements can be bought cheap. Guaranteed to convert first time to a rare (Gaussian's) (just sell these) Category 1: This is the one that makes me feel a bit shady. Since some know the price ranges and that folks try to minimize market fees, we can put out lots of low bids and check back in a week. Then turn around and post them at a higher price point = decent profit. Buy for 255,000 and sell for 2,000,000. Tip: PLEASE don't sell your purples for 1 or 100 to avoid the market fees. We have cheap bids out there even if it looks safe, it's not. Additionally, we should be able to convert Hamidon Enhancements (HamiOs, HOs, awesome sauce, proc enablers..). Just saying someone should take up the torch on this.
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