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Troo

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Everything posted by Troo

  1. Friendly fire would be awesome if not for griefing. The idea of needing to be aware of are of effect powers and teammates sounds great. Would the same or reverse also apply to buffs? "Dude, you just speed boosted the AV!?"
  2. Maybe an Honorable mention would have been a compromise if it was an honest or one time mistake. That said, if "that player" has exposed thier history of exploits and hacking, immediate account termination is appropriate.
  3. Troo

    Wikis

    Bug: 404 not found link Paragon Wiki Archive (Issue 24) https://archive.paragonwiki.com/wiki Additional suggestion: The previous wiki link opened in a 'new tab' which was handy. Can we get this back?
  4. No.. no no no no Let me get this right: You don't want to put in the work but you want all the toys? The following statement is completely untroo: "If I cannot make the money to afford the best IOs in the game then I cannot fully enjoy the game and its end game content, task forces etc." Correct statements: A level 50 using only single origin enhancements can unlock their Alpha slot and participate in all the content. Leveling through game play to 50 provides enough rewards ($$, recipes, reward merits, etc.) to get many Invention Origin sets. It took me months to get my first character to 50.
  5. I think they did.. and so there you go. Gold side awaits.
  6. The gold side has more of this doesn't it? Where choices and action have consequences.
  7. We hear ya. We love the game too. There is a lot that went into each issue. https://hcwiki.cityofheroes.dev/wiki/Issue_25 Expect a smaller slower pace with the free game supported by volunteers.
  8. Darkest Night = awesome and terrible at the same time (serious agro magnet) Black Hole = skippable? side note: how did a power set available to so few make the top of the list?
  9. /altinvite Jimmy Jimmy is not on your account, cheater!
  10. Troo

    .../Regen

    Both Quick question, are you slotting any endurance reductions in attacks?
  11. Expectations of a volunteer effort related to a game from 2004 may be a bit high. We're just glad we can play, aren't we?
  12. Thinking outside the box by putting things in a box to refute a neat boxes idiom while showing we're all really one box. Well done. Makes me think of: https://youtu.be/GO5FwsblpT8
  13. I don't disagree. Folks shouldn't get the impression they have to take all of those toggles. Everything has trade offs.
  14. None of the wikis are going to be perfect (there is simply too much content). While I also trust paragonwiki, I linked to the new wiki just to show it was available. @Oginth it appears I forgot to greet you. Welcome home.
  15. Any way to have targets auto defeat if/when they fall through geometry or get knocked through walls/ceilings?
  16. lets unpack this a bit: combat jumping (uses almost no endurance, no endurance reduction enhancement needed) tough (optional, sometimes when not shooting for resistance, just used to hold unique enhancements with global bonuses) weave (optional, this provides more defense than maneuvers but still less defense than one Luck inspiration 12.5% or Good Luck 25%) maneuvers (optional, less defense and more end cost BUT does help teammates) side note: which one of these helps defeat targets? Scrappers gotta scrap. optional= does not have to be selected or even used 100% of the time. I'd lean toward different situations require different solutions. Shooting for enough defense so we can pop a Luck as needed is perfectly reasonable.
  17. https://hcwiki.cityofheroes.dev/wiki/Main_Page https://hcwiki.cityofheroes.dev/wiki/Category:Definition
  18. You mean 'super', like Flying and Jumping over buildings? That's all it took for me.
  19. using https://rollthedice.online/en/dice/d100 8, 98, 22 0.00 to 9.08 = Stalker (no way.. favorite/best AT, will try again) 94.12 to 100 = Staff Fighting 15.38 to 23.07 = Electric Armour 2, 77, 17 0.00 to 9.08 = Stalker (what the?!!..) 76.47 to 82.34 = Savage Melee 15.38 to 23.07 = Electric Armour oops should have read to the end. With Epics 8, 98, 22 6.67 to 13.32 = Controller (there, this is something I have no idea how to play..) 88.89 to 100 = Plant Control 18.75 to 24.99 = Empathy really should have read to the very end... I have to join another SG?
  20. team = rad solo = traps setting up traps on fast moving teams can be frustrating
  21. this one, I like that it shrinks when not in use.
  22. groan.. silly packs
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