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Troo

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Everything posted by Troo

  1. @Archanarchist a 24 hour is basically a timeout.. I'd learn a lesson and move on. Wait, you could login still? That's not even a timeout from the game. Calling GMs out publicly is general bad juju. This is known. And now having gone and read your entire post, I'd guess, if this was a live game, you're gonna need a new ip address.. Good job GM Sparky! Where do we send the buy a GM a coffee gift?
  2. This has happened to me. If warranted, the offender could expect a warning or a small ban... I got more than a warning.
  3. @ShardWarrior that's totally a fair question. It is definitely a subjective line between goofing off and griefing. Really it is the recipient's point of view. Rule of thumb: If someone is made uncomfortable by our actions AND says something, we continue at our own peril. The language in an EULA or similar would likely leave an offender holding responsibility for their actions.
  4. Yeah, see, they gave some specifics which you are now leaving out as you dig a deeper hole. Asking not to do it Having it done again repeatedly With crude remarks during the encounter
  5. wait, no that's not the one I was looking for.. though not inaccurate (my playstyle has been described as 'hot mess') Un-kill-able verse the masses.. that's not quite it.. Okay yeah, this is it. Just not necessarily on a scrapper.
  6. If folks are willing to spend 1B for this I'm okay with it. The 'all salvage toggle' could be the better idea rather than just common. That doesn't really address the root issues though. Some items in the game are troublesome to deal with. (this is likely where efforts would benefit the most) We are lazy and entitled. (harsh but Troo) We have too much $$ Note: Salvage Inventory can, I think, be increased to over 200.
  7. https://hcwiki.cityofheroes.dev/wiki/Attuned https://hcwiki.cityofheroes.dev/wiki/Enhancement_Booster_Salvage
  8. a mix.. that's not an easy answer to read but it is what it is. level 45 vs level 50 is going to be a tiny deference when all slotted up. where a character is going to be used can also be a factor. if the intention is to play various levels of content making them "attuned" may be the best way to go. if a character is going to focus on high level content and might be trying o free up a slot, "boosting" may be the way to go. I'll grab a link and post it.
  9. oh that does look delicious.. what were we talking about?
  10. Is it possible brutes could be built to push more damage rather than trying to maximize survivability? Or is the .75 vs 1.25 too much to overcome? This feels very déjà vu ish... It's really the procs + number of targets that are pushing the Tank damage, right? Highly proc'd builds would be considered advanced and not the balancing point, so maybe everything is okay..
  11. but that's not fruit pie... is it?
  12. If tomatoes are a fruit WHY isn't there tomato pie?
  13. Nerf waiting for the next Issue/Page to drop!
  14. You are right. If toughness is most important, Tank is the way to go, and as intended. If damage is most important out of Tanker, Brute, Scrapper then Scrapper could be the selection. If both are desired Brute has an edge until... "fully IOed/Purpled/PvPed/T4 Incarnated/All passive accolades cranked up builds". Folks might be surprised how blurred roles of different ATs can become at that level. Things like "I don't wanna chase targets all over" become more relevant solo while also less relevant on heavy hitting team.
  15. NO WAY!! That just made my week.
  16. Lag has been pretty bad since the crash. Definitely not just user side. Been through this before:
  17. Because that's a winter event.. aw crap, I guess it is winter somewhere.. I think the overwhelming number of players would be okay with 10M Winter Packs much to the horror of some select marketers.
  18. @GM Brax have you heard the Huge Announcement..
  19. Fill. While both would be handy sort order preference could be subjective. It would be great to sort salvage also (by count).
  20. yeah... this is where folks will require really digging into it and they'll need to see strict controls for a variety of situations. I'd love know. (Even if Tanks = Brutes, they are simply different play styles) yep, yep, yep. The controls required to account for all the variables to answer the question beyond a small selection is daunting. I think we'd find after all that work: Some power sets favor one ATs over others. Tanks will out damage large groups in general by a small percentage. Brutes will out damage single targets in general by a small percentage. It's a great discussion and to me, as intended. This should be the debate and it should be hard to determine. This part of what makes the game so great (and the costume creator).
  21. Yep I get that. As experienced players, someone might learn shortcuts or an ideal method to earn badges required. The quickest possible path is the ideal after doing it a number of times BUT that is not the variable to use when determining cost to skip it. Cost to skip it should be more.
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