Then this is probably not the thread for you.
I love the stuns. Currently, one of Energy Melee's basic flaws is animation time related to just a couple attacks. Energy Melee may not need to be overhauled or completely reworked.
If Energy Transfer and Total Focus were suddenly 1 second animations, how popular would Energy Melee be?
No crazy development needed, no new animations, no absurd mechanics, no worrying about AoE parity. Simple.
Overpowered? Maybe.
Though this demonstrates how simplistic the issue is. That one current flaw creates a very frustrating game experience where players end up wasting attacks and resources on corpses.