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Andreah

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Everything posted by Andreah

  1. I keep a spreadsheet list of my characters and storage means, and classify assets as cash (actual inf currently on a character), liquid (things I could turn into cash with a click, like emails I could claim and auction bids to buy I could cancel), semi-liquid (things that I could probably sell quickly, but not instantly and not at buy-it-now value), and the rest, stuff that I could sell, but it would take a long time and return a fraction of the buy-it-now price. And I don't track anything that's actually slotted on a character. If a player is cash poor, but has multiple well-kitted out builds, well, they're wealthy, but not rich. 🙂
  2. Even if all it did was let you load pre-saved costumes, I'd use it.
  3. 1 Billion = 1,000 Million = 1,000,000,000 so short-scale billions.
  4. It could go both ways. Yes, it's possible fewer people might join teams doing specific below-50 content; but more might start and run that content and take teams along if it did not need be run as a Task-Force style Ouroboros arc.
  5. As noted in Yomo's poll-thread about character wealth, I'd like to see statistics generated on character and account-wide influence/infamy/information wealth: I think this would serve the purpose, if binned such that it did not become a bragging point, to help us determine the health of the in-game economy and if additional influence sinks were needed, and if so, targeted at whom.
  6. True, but it's where the high end tail of the distribution would be discovered.
  7. I have it on several characters. The one that works best so far, is on my Kin/Sonic Defender. I most frequently use it on MSR Raids. It can be hugely beneficial to the entire raid. Used badly, it can do very little, or even be a problem. I believe many, but not all, controlled mobs can be folded, and they may bring their controlled status with them. Fold Space itself applies a strong, 15-second duration teleport resist to the mobs it hits, so if more than one player is using it, they can interfere with each other. However, in the MSR, they can, for example, work opposite sides of the bowl to great effect. Or one can be constantly bringing mobs down off the ramp closer to the bowl, and the other piling them into the center for orderly and efficient "arresting". Fold space, and other teleport powers, won't generally teleport high level Bosses and EB's, but using an Ultimate inspiration can level shift the caster high enough to have a good chance at them. This is expensive, and may not work for everyone depending on how wealthy one is. Perhaps anyone could use them for specific situations, not all the time. Fold space is also 1.00x accuracy, and will miss a lot if it isn't slotted for more, of if the caster doesn't have global to-hit and accuracy from buffs, sets or incarnate powers. My character went in on the teleport pool as part of the concept, and it works well. I have combat teleport bound to a single key, so that when one of the pullers calls out incoming Rikti, I can instantly jump to them and cast a fold space to help finish bringing those mobs in close -- otherwise the mobs will sit at range and not come all the way into the bowl. Fold Space solves that, easily. Then, as a Kin/Sonic I can lay down Fulcrum Shift on the mass of mobs and then use my secondary's nuke or incarnate judgment on them. I do have hover and fly anyway, because they're so generally useful. Fold Space is also useful inside missions and Task Forces, but one has to think strategically for where and when it helps and doesn't cause problems, and watch for other users, as well as Warshades and Gravity Controllers with Wormhole. Work considerately, and it's great.
  8. I'd kind of like the developers to do statistics on this, similar to how they did the stats on players, archetypes, and levels. ( Reference: Do another scrub and determine: Distribution of amounts of cash on characters Distribution of amounts of cash on accounts Joint distribution of amounts of cash on accounts vs total-play time of characters, in a few bands Joint distribution of amounts of cash on accounts vs most recent login-time; e.g., has logged in today, logged in within last week, logged in more than a week ago, more than a month, more than a year ago. Also, look at the amount of inf sitting in emails which are addressed to each account by global (instantly claimable inf) And the inf value of outstanding market asks (bids to buy), which could be instantly cancelled for inf. This would cover most of the truly liquid wealth. Not including the value of sell offers on the market, or value of assets slotted or in hand. They have value, but it is not as liquid since it would depend on market conditions, which would change were one to try to liquidate at once.
  9. You were correct!
  10. And here we are. A lot of the 1765 in excess of the seeds might be listed just under 25M, but people won't work the digits to find the exact number because round numbers are beloved by the vast masses. And the leap up from 22.5M to 25M is, unsurprisingly, about the market fee.
  11. Sometimes I feel like the aggro oriented AT's ought to have higher caps. Maybe if the other AT's had lower ones to balance. But this is one ofthose small change make a big difference things, and there'd be lots of unintended consequences.
  12. I noted this morning they were back up to 22.5 million, with an excess of 1868 for sale.
  13. I understand the Cincinnati train terminal was the actual inspiration for the cartoon hall, not just accidental.
  14. We wished we had that kind of animation back in the 70's, we wished. That's mid-80's, and it was -expensive- And expensive stayed expensive quite a while.
  15. I see people mistyping /ah into chat fairly often, I think most people use it, even if not constantly like some of us do.
  16. I was thinking about the size of the inf-storage merit, and I think it needs to be at least 100 million, and certainly not only 10 million, if there's only one of them. If it's only 10 million, then if I want to store a billion Inf, then I would need to buy 100 of these -- that's a lot of clicking. Even at 100 Million each, it could be quite a lot of clicking to store large amount of influence wealth. If there's three of them, 10M, 100M, and 1B; then they can be useful for other purposes as well as large scale wealth storage. The last and primary purpose really doesn't need to be accessible to the unwealthy, because the current 2 Billion inf cap takes care of them already. Anyone whose wealth is getting close to two billion can store it in amounts of one billion.
  17. I'm serious about having a new salvage Merit-type to store inf with. I'm not serious, or much less serious about any special titles or such that could be bought with them. I agree having new things to buy with inf would be good. But I prefer time-limited consumables because they will remove more Influence over the long term than one-time only purchases. Maybe another thread specifically to discuss new inf-sink one-times and consumables would be good.
  18. Yes, of course those would repeat. The 30-day title would wear off unless you refreshed it.
  19. Leave Creepy Baby New Years out of this. Wrong holiday!
  20. Trade 10 Gold Merits in for one badge -- "Platinum Card Holder" Trade 100 Gold Merits in for another badge -- "The Titanium Card" Trade 1000 Gold Merits in for another badge -- "The Impervium Card" Trade 9,999 Gold Merits in for the final badge -- "The Unobtanium Card" (I am not serious about these. Badgers don't want virtually unobtainable badges, and I'm okay with that.) Perhaps if these were temporary 30-day gold titles instead of badges, it might make sense, and be a fun, if a little ostentatious, influence sink. But that's not really on-topic here.
  21. I don't know about most having that much at one time. I think it's fair a majority of frequent, long term, players have had that much, and spent most of it. I've also known a few players who don't really get the monetary system of the game, and are perpetually poor, despite playing often. Some of them spend most of their time levelling to 50 on 2XP, get intimidated by the incarnate system and veteran levels, and then immediately alt to another, and don't earn much inf along the way. Some spend most of their time roleplaying. A few even spend so much on the tailor over and over they don't have but a few millions. at any one time. My perspective is unlike many others, too, and that's why I asked that league forming to get a wider view.
  22. How about: Bronze merits -- 10 Million each. Handy to drag and drop on newbies. Includes instructions on how to redeem it to inf at a Merit Vendor, and directs the player to have a look at the P2W vendor. Silver Merits -- 100 Million. Handy for costume contest rewards Gold Merits -- 1 Billion.
  23. I see a hand delivering an injunction.
  24. If you visit the Nullco rep in Pocket-D, he can check your car's alignment, too.
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