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Everything posted by Andreah
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How much cash inf do you have on your account?
Andreah replied to Yomo Kimyata's topic in General Discussion
I think it is both directions. Those with hardly any inf at any given time are surprised there are so many with multiple billions, and those with a lot of billions not realizing there are quite a few people who either never gained much inf, or constantly have spent most of it. -
How much cash inf do you have on your account?
Andreah replied to Yomo Kimyata's topic in General Discussion
The value of this is what you could sell it for; i.e., mark to market: https://en.wikipedia.org/wiki/Mark-to-market_accounting However, if you tried to sell it all at once, it would either take weeks or crash prices for many of these. The LotG market could probably handle the volume, but most of the rest of these sell for peanuts if you tried to liquidate fast. Unless you made these from recipes and used catalysts to attune them, in which case I'd estimate the value is probably negative on the whole. The real value in this, which I think you chose this course around, is you can support your alting habit with them. -
I'm glad I don't farm, this sounds both tedious and a poor return per hour. But if it's relaxing to someone else; play the way you enjoy playing. Does it ever make sense to disable lower color recipes? E.g., to make more space for the better ones? Or is stopping now and then to offload a normal part of the process?
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Is there any way to make teams less boring?
Andreah replied to RogueWolf's topic in General Discussion
Yes, everything in moderation. I've been on radio teams fighting council where the lead tank demand everyone stand in a spot while they herd. Waht. Wahht? It's council. Herd on the go friend. Really, it'll work out. 😄 And yes, I like teams that stick together, but not stuck together. Most of the synergy in the game happens without hardly a thought or effort if you stand sort of together. Range out and grab mobs for us, sure. Go help someone who's in trouble. Stay at range a bit for safety and blast away. Use your own best judgment. When in doubt, ask. If it goes wrong, let's laugh together. Don't be too self critical, and don't be too critical of others. We're here to have fun. -
How much cash inf do you have on your account?
Andreah replied to Yomo Kimyata's topic in General Discussion
Or to send stacks of certain things in regular character to character emails. -
How much cash inf do you have on your account?
Andreah replied to Yomo Kimyata's topic in General Discussion
Fair statement. It would be very cool to have a separate account-wide salvage/recipe/enhancements windows. -
Is there any way to make teams less boring?
Andreah replied to RogueWolf's topic in General Discussion
I run into this even doing radios or papers. Sometimes the team wants to wait for everyone to zone in before we start so that no one misses out. We are not going to run out of mobs. Even when this team disbands, another will form. If we have enough people in the mission to be up to the challenge, let's go. Us waiting here at the door won't get them to the mobs earlier, it only makes us late. People want to be nice, want to be considerate, they really do. But it can be taken advantage of, or even unintentionally misused. Don't join a team and expect them to wait while you do boring things. Do your boring things while you are off the teams. If the team was doing okay without a player leveling up or getting new enhancers, it will be okay if they keep going without leveling up or getting new enhancers. Otherwise, ask them to use the upgrade button on the manage screen if they must must. I would give a team member inf on the spot to get them to not leave to go enhance. Or leave the team and let them replace with someone else so the player can level and enhance at their leisure. And the worst case, joining a 24 person league about to start a trial, and then asking if they'll wait ten minutes for your smoke/etc break. Twenty-three people waiting ten minutes is using up almost four hours' of combined time. Please, for the Love of All that is Heroic or Villainous, be ready to actually go, and be attentive for the group to go and push the button when it comes up. I'm not a content speeder, and I'm perfectly happy with slow groups who may not be rushing mobs, but are not doing nothing at all. Chat, roleplay, discuss, dance, goof off, anything but standing there silent and motionless while player X fiddles enhancers. Be interesting, not boring. -
One of the things I've always wanted in City of Heroes is a way to defeat enemies without seeming to kill or seriously injure them. Maybe this would only work for minions, but if they were sufficiently controlled, or held confused long enough, or something, that they would call it quits being a bad guy for the day, put their hands up, and walk off the scene to disappear. Maybe saying something like "Mother was right, I should have gone into dentistry" or "I wonder if Paragon Pizza is hiring drivers." Or they could cross their wrists, bow their heads low a bit, and perp walk of shame away.
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Set Incarnate Salvage to Account-Bound?
Andreah replied to Guardia's topic in Suggestions & Feedback
All the incarnate salvage can be broken down into Threads, so if threads could be mailed, that would be one way to solve it. However, the way the email works, the threads would be sent one at a time. Perhaps there could be a "Incarnate Spools" which are converted from 100 threads, and can be converted back to 100 threads would make that more workable. There might be disadvantages to being able to do this, but I would think they'd be relatively small, considering we can already send Empyrean Merits in the emails to our global names, and even 50 at a time by converting to Transcendent Merits first. -
How much cash inf do you have on your account?
Andreah replied to Yomo Kimyata's topic in General Discussion
If you convert those merits to inf, you'll need to find space to store it all. Merits won't drop in value, keep 'em. -
Does the Force Feedback +Recharge proc work in Singy?
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This isn't quite the same, but it seems to me it could be used to great effect: https://hcwiki.cityofheroes.dev/wiki/Force_Feedback:_Chance_for_%2BRecharge
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The new Draw-In mechanic to Singularity
Andreah replied to kelika2's topic in Suggestions & Feedback
Much as I hate hurricane, it's a playstyle, and a good one for those who use it. It seems to me, a lot of these are already fixed the the KB->KD enhances, and Multiple Builds are also a thing. Make a build for soloing or for KB teams, and another for when people frown at you for the knockback. I've never taken Black Hole, but I might if it did a slowly drawing in effect. Bu again, there's probably someone, maybe quite a few people, out there who likes it the way it is. Don't wreck their world. What if there were two variants of the power accessible via (optional) pop-up tray? I like Increase Density the way it is. -
How much cash inf do you have on your account?
Andreah replied to Yomo Kimyata's topic in General Discussion
If anything playing a villain has taught me is that Family is Wealth. ... Once you sell them for medical experiments. -
How much cash inf do you have on your account?
Andreah replied to Yomo Kimyata's topic in General Discussion
I keep a spreadsheet list of my characters and storage means, and classify assets as cash (actual inf currently on a character), liquid (things I could turn into cash with a click, like emails I could claim and auction bids to buy I could cancel), semi-liquid (things that I could probably sell quickly, but not instantly and not at buy-it-now value), and the rest, stuff that I could sell, but it would take a long time and return a fraction of the buy-it-now price. And I don't track anything that's actually slotted on a character. If a player is cash poor, but has multiple well-kitted out builds, well, they're wealthy, but not rich. 🙂 -
Even if all it did was let you load pre-saved costumes, I'd use it.
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How much cash inf do you have on your account?
Andreah replied to Yomo Kimyata's topic in General Discussion
1 Billion = 1,000 Million = 1,000,000,000 so short-scale billions. -
As noted in Yomo's poll-thread about character wealth, I'd like to see statistics generated on character and account-wide influence/infamy/information wealth: I think this would serve the purpose, if binned such that it did not become a bragging point, to help us determine the health of the in-game economy and if additional influence sinks were needed, and if so, targeted at whom.
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How much cash inf do you have on your account?
Andreah replied to Yomo Kimyata's topic in General Discussion
True, but it's where the high end tail of the distribution would be discovered. -
I have it on several characters. The one that works best so far, is on my Kin/Sonic Defender. I most frequently use it on MSR Raids. It can be hugely beneficial to the entire raid. Used badly, it can do very little, or even be a problem. I believe many, but not all, controlled mobs can be folded, and they may bring their controlled status with them. Fold Space itself applies a strong, 15-second duration teleport resist to the mobs it hits, so if more than one player is using it, they can interfere with each other. However, in the MSR, they can, for example, work opposite sides of the bowl to great effect. Or one can be constantly bringing mobs down off the ramp closer to the bowl, and the other piling them into the center for orderly and efficient "arresting". Fold space, and other teleport powers, won't generally teleport high level Bosses and EB's, but using an Ultimate inspiration can level shift the caster high enough to have a good chance at them. This is expensive, and may not work for everyone depending on how wealthy one is. Perhaps anyone could use them for specific situations, not all the time. Fold space is also 1.00x accuracy, and will miss a lot if it isn't slotted for more, of if the caster doesn't have global to-hit and accuracy from buffs, sets or incarnate powers. My character went in on the teleport pool as part of the concept, and it works well. I have combat teleport bound to a single key, so that when one of the pullers calls out incoming Rikti, I can instantly jump to them and cast a fold space to help finish bringing those mobs in close -- otherwise the mobs will sit at range and not come all the way into the bowl. Fold Space solves that, easily. Then, as a Kin/Sonic I can lay down Fulcrum Shift on the mass of mobs and then use my secondary's nuke or incarnate judgment on them. I do have hover and fly anyway, because they're so generally useful. Fold Space is also useful inside missions and Task Forces, but one has to think strategically for where and when it helps and doesn't cause problems, and watch for other users, as well as Warshades and Gravity Controllers with Wormhole. Work considerately, and it's great.
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How much cash inf do you have on your account?
Andreah replied to Yomo Kimyata's topic in General Discussion
I'd kind of like the developers to do statistics on this, similar to how they did the stats on players, archetypes, and levels. ( Reference: Do another scrub and determine: Distribution of amounts of cash on characters Distribution of amounts of cash on accounts Joint distribution of amounts of cash on accounts vs total-play time of characters, in a few bands Joint distribution of amounts of cash on accounts vs most recent login-time; e.g., has logged in today, logged in within last week, logged in more than a week ago, more than a month, more than a year ago. Also, look at the amount of inf sitting in emails which are addressed to each account by global (instantly claimable inf) And the inf value of outstanding market asks (bids to buy), which could be instantly cancelled for inf. This would cover most of the truly liquid wealth. Not including the value of sell offers on the market, or value of assets slotted or in hand. They have value, but it is not as liquid since it would depend on market conditions, which would change were one to try to liquidate at once. -
You were correct!
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And here we are. A lot of the 1765 in excess of the seeds might be listed just under 25M, but people won't work the digits to find the exact number because round numbers are beloved by the vast masses. And the leap up from 22.5M to 25M is, unsurprisingly, about the market fee.
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Sometimes I feel like the aggro oriented AT's ought to have higher caps. Maybe if the other AT's had lower ones to balance. But this is one ofthose small change make a big difference things, and there'd be lots of unintended consequences.