Jump to content

Andreah

Members
  • Posts

    1323
  • Joined

  • Last visited

  • Days Won

    5

Everything posted by Andreah

  1. Too big and messy a can of worms to open. Leave it be.
  2. One thing that would be really nice would be to be able to set my personal radius of hearing to local to be closer. SO I would be able to use a command or a setting to only hear chat in /local from say, half the normal distance, or even 1/3 or 1/4 the distance. Trying to have small RP discussions with others close to me is often drowned out by the clutter of chat from other people in areas that are busy -- for example, tonight's SG Faire on Everlasting. it's very hard to pick out what the people who're asking questions about our group are saying with a lot of other groups also trying to conduct their talk at the same time. It would be nice to be able to set my listening distance to close or very close at times like this.
  3. I would like to see a way to synchronize dance moves between some number players and everyone else in their respective latency affected points of view. It would also be cool to have some dance animations that are for two characters together, or even for a circle or long line of people.
  4. On other people, yes. But I want to add notes for myself.
  5. One more suggestion. Could we have a way to add a note to ourselves, so we can take down notes in-game? Ideally, tied to the character, but if the note taking window had two tabs, one specific the the character, and one global to the account, it would be great. It would be fine if these were only stored locally on the player's computer, but better if they were stored server-side. Bonus points if we could link map points into a note. Bring up a clipboard animation while this window is being edited. 🙂
  6. Another idea. Radio/Newspaper missions have been a staple for years, and many people like them, and we often roleplay through them. However, they could use some sprucing up. Some simple things might be easy to do. For example, add more boss names to the lists for each foe group. Add some new "McGuffins" to the lists of those. Add some new call-outs for the enemy groups to say when the players get close. There might be some additional tweaks which could be made to them as well, perhaps inspired by things we can do in AE missions. For instance, more than one objective inside a Radio mission. Or a radio mission where two groups are fighting. Another change might be to extend some of the enemy groups to levels they're not usually found it. For example, have a low-level Arachnos themed radio mission pop up in King' Row. Or let the Family try to muscle their way into Peregrine now and then.
  7. I brought this up in /help yesterday, so I suppose I should flesh it out a little. I doubt it's possible, but who knows! Maybe some dev will latch onto it and make it a pet project for the long term. So, it would go like this. When you start a bank mission, you would be able to choose whether it's open to PvP, or not -- need to preserve the current way, since most people would probably prefer that. Other people would be able to enter a waiting queue for bank adversaries, either as heroes to stop them, or as villains to get in on the mayhem. This would be through the LFG queuing system. So when a bank Safeguard or Mayhem mission needs adversaries, it would draw a few people out of the appropriate queue and add them to the map, with pvp enabled and levels normalized to the mission level. At this point, it is now a capture and secure/escape with the money bag mission. Being defeated takes you out of the mission if you don't get a friendly rez in, say, some modest number of seconds. Regular rez insps don't work, but there are one-use rez powers which can be found in the map in various spots. Carrying the bag of money turns off all your travel powers, and reduces stealth radius a lot. When everyone on one side or the other are defeated, a hero gets the money bag to the police van, or a villain gets it to the arachnos flier, the mission completes. The victor side gets bonus xp, inf, and a few merits.
  8. I have rage on my SS tanker, and I hate using it. Turning it into a build-up would be an improvement, as would various ideas for removing the crash. My favorite of those would be to eliminate the crash completely, but make the power not stack with itself at all. But some of the other powers in SS need some work too. it ends up too dependent on its AoE hits, and the ST powers are just gap fillers. How would I address those? I'd make them all AoEs! Give the other power small AoE splash damage zones, and maybe chance for splash side-effects. (Then rebalance the total DPS of the set -- I think it's fine on the average, and does not need a buff).
  9. I like this idea as a game design concept, but it's a terrible fit as the game stands today. It would take widespread changes to other parts of the game to make it fit in and be balanced. What might Vet levels offer that don't make character more powerful directly? Or how else would the game change to preserve power balance? How far would Vet level boots go? What do you get for your 2,561st vet level? Are base level 50s too powerful, should they be nerfed (e.g., global to-hit/def/res nerfs) and would Vet levels bring us back to level? Offer some ideas on how the game would need to change to stay balanced, and I think in that context the better choice would be not to do it.
  10. On a PUG, another grav/ player offered some interesting advice. I think, for me, it's too expensive to do routinely, but I can see how it works. This other player was using an Ultimate inspiration to be level shifted up by one (to +2), which allowed Wormhole to teleport some Bosses as well as Minions and Lt's. Ultimates on my server sell for 1-2 Million each on the /ah. I have plenty of Inf, but not enough to routinely use those on pick up mission/radio teams. But for special circumstances, I could see it.
  11. Could you DS the support Nictuses away from Romulus?
  12. I'm playing a grav/kin controller alt, and just got to level 50. I had one back on Live, and it was very good there, but not truly great. I have a few observations to add now, on how it's different in regards to WH and FS, and better. Foremost, we can convert knockback to knockdown. This takes Wormhole and makes it a truly fantastic control power, as well as an enemy positioning power. Combining this with Fulcrum Shift is, as Redlynne said, truly RUDE to the enemy. You can come up to a group, grab most or even all of a second group, stack them on top of the first group with the stun in place, and then let Fulcrum Shift go to get a maximum FS boost for you and your whole team. Since this is Homecoming, I have my Wormhole bound to a key as "powexec_location camera:max Wormhole" -- I select the target at the source group, turn to face where I want them to go, generally right in the thick of our current fight, and the tap the key. Sometimes it will say the target is too far away -- I just slide (or hover) towards the other group until I'm in range, and pow! it will fire and grab them once I'm close enough, and they will go to my originally targeted spot, even if my camera has moved around since I tapped the key. This is HUGE. With enough global recharge, you'll have hasten perma'd, and I added a +45% recharge Alpha, and my Wormhole and Fulcrum Shift are now recharging fast enough to do this twice per mob group, if they live long enough. My Wormhole power has a Sudden Accel Knockback to Knockdown IO, and then is frankenslotted the rest of the way with attuned Accuracy/Stun/Recharge pieces from stun sets. With my global recharge WH recharges well before the stuns from the last use expire -- 24 seconds vs 39 seconds of stun. For Fulcrum Shift, I have plain Recharge IO's slotted to get it up to the ED limit. From there, global recharge and alpha get it to recharging in 19 seconds. You can have two FS's stacked on your team constantly from that multi-spawn group you WH'd in on top of them. As a Grav/Kin, we also have good area effect controls to apply after the giant double-spawn-mob-group is WH'd and FS'd, and plenty of group buffs and emergency skills to use. I added recall friend, grant invisibility, and carry 100 charges of Resuscitate temp power. If someone's in trouble, I can single key grab them, teleport them to safety, rez them, invis them, apply mezz mitigation with Increase Density, and then throw Speed Boost on to get them on their feet and a little breathing space to re-self-buff. You can rescue the whole team when things are hitting the fan. You gather scattered mobs other people blast around, and put them on top of the tank and in the fire. You run everyone up to the damage cap and make their powers recharge like lightning. The ones that bounce off walls can talk to Null the Gull and ask for speed mitigation. You can be a master of mob positioning. You make everyone faster, stronger, better. Pick up teams will thank you for joining today, and cry when you have to leave. Life is good. Go, hunt, kill skulls.
  13. I will test this -- if it works, this will be great. Otherwise, hopefully they will fix it. Edit: I just tested both commands in-game and they work! Thank you!
  14. I was wondering how hard it would be to add a slash command to control the Teleport Prompt setting. This would allow us to /macro it and have easier control over it for different situations. Recently, a number of people on the server I'm on have been using Incandescence for the Heal and Stun effect, and too bad for the rest of us if the teleport is annoying. Some of them can be reasoned with and are happy to accommodate; but others, well you know us players, we just love to disagree. ("No we don't!") Many of us have had our prompts off, so we instantly auto-accept friendly teleports, because this is one very useful mechanic inside certain iTrials. But elsewhere it's very annoying. I would like to be able to rapidly toggle my prompt without going through the options screen each time, and a macro which fired the slash command would be very nice for that. As a nice to have addition, a third state on the prompt option would be even better: being able to auto-refuse all teleports without seeing a prompt come up at all. (Although a system message that I just auto-refused a teleport would still be needed.)
  15. I'll second this, it's almost impossible to read and if had an option to be scaled 1.5x or even 2x bigger, it would be much easier to use. Mids already has a very busy interface, and on top of that the tiny icons and text are terribly frustrating. I know the whole computer display can be scaled, but that wrecks everything else which was already readable.
  16. ((It would be cool to get together and chat sometime! It might even be a good idea to have semi-regular in-character get togethers of dimensional refugees to commiserate and share stories. ))
  17. An advertisement flier finds its way to Junk Bot, something about a corporate sponsorship opportunity. Of course, it's Junk-Mail. (( I've teamed with you a few times, and LOVE your character! 💖))
  18. Red fortune can give you 74.2% recharge (at 50) and a set bonus of 5% recharge; the LoTG gives 7.5%, so that's a total of 74.2% recharge in the power, and 12.5% global bonus. That's not bad, gets a bit into diminishing returns, but you can do better, even keeping the LoTG in it. You could use just five slots, and then "frankenslot" 4 recharge double Defense+Recharge IOs from various defense sets, and get 26.5 x 4 recharge in the power, which will get into diminishing returns, and then have the LoTG global bonus on top of it, too. This should get you about 20% more recharge in the power, and still have the 7.5% global. This will also boost the defense enhancement from ML by 63.6%, which is almost as much as the five piece Red Fortune would have done; provided the piece you skipped was the Endurance singleton. You could use the extra slot to get more space in another power to get another global set recharge bonus, or whatever other build objective you have.
  19. Lots of possibilities. It was old; ancient. Its origin lost in the mysts of time. Perhaps it began as an animal skin cape, or a woven grass skirt. Passed from one wearer to another, it had gathered power through the ages. In Cimerora, it had been a segmented Lorica; after the Fall of Rome, it had been a chain hauberk. A conquistador had worn it as a steel breastplate, and gone on to win fame and nobility in New Spain. During the Revolutionary war, it had been a great coat; its wearer had served General Washington, and claimed it stopped bullets. It was lost through the 19th century, but rumors of a soldier whose socks never dirtied, never became wet, and who never tired and moved through the trenches like a sprinter. In Korea, ten men at Frozen Chosin were saved, walked out, by a soldier wearing non-regulation boots. In Paragon City, years afterwards, these rumors were half believed and half ignored. Miracles there were about every day. The kid was unhappy. He been trying to get off the streets, but jobs were hard to come by, and once on the street, there was a lot of pull in the wrong directions. Gangs, crazy people, outright villains; if you didn't have a clean look and a mailing address, no one would hire you. But he tried. When you have to grab old clothes out of dumpsters, you just can't measure up. And it was always so cold. He wished he could get a bus ticket south. Maybe Florida. That wold be nice. But, tonight wasn't going so well. It was freezing. He stopped to help an old man slumped against a wall. January nights could be cold in Rhode Island. He was cold, shivering, and he hated it. The old man was shivering, huddled under some trash, with just a bag and a blanket. There was a shelter on 11th Street, over in the Jewelers' district, but on the way, they'd been mugged by Outcasts. He woke up, bruised, half an hour later, and the old man was hunched down next to him. "Up you go, friend.", he said, "We made it". Sure enough, they were next to the shelter. The old man's breath was awful. "The stole your sweater. I'll be okay here, and I don't have a lot of time left anyhow." The old mans face betrayed a softness and a care rare on the mean streets. "Here take my old socks." The old man handed him a sweater. "Really, take 'em. You're young, and you have a good heart." Socks? It was a sweater. The old man must be nuts. They got up, and the kid got the man inside the shelter. But he needed to move on. Walking down the dark, cold street, he slipped the grubby old sweater on against the cold, and it was like lightning. It was clean, neat, and so red. Silky smooth inside, beautiful fuzz all over it, fresh from a glitzy department store. He drew his breath in, and every muscle in his body tensed and it flared. Fire, fire everywhere; bursting out from the sweater, covering his body painlessly in warmth; his fists erupting is blazing power. "Wow, I'm never going to be cold again," he though to himself. He could do some good now, put those outcasts in jail for beating him and the old man up. And further, a blazing sense of purpose and possibilities filled his mind. But first, he thought, "I need some new pants."
  20. (( reserving space -- comments below welcomed ))
  21. (( Character Description for Lady Warspite )) Name: Victoria Crawford Date of Birth: May 24, 1988 Place of Birth: Birmingham, England; Empire of Britain; Dimension Dimension Delta Zeta 17-46 (Restricted Red-5) Origin: Natural latent psy ability When her ability was discovered, Victoria was conscripted into Imperial Meta Command; a force of meta-humans as auxiliaries to conventional combat operations, inspire the commoners of the Empire, and most of all, to go toe-to-toe against the American colony's Super Force. As all MC members, she was assigned a code name from a famous Imperial warship of the previous century - Warspite. Victoria has the Medallion of Superior Order, the Conspicuous Gallantry Cross, and was knighted alongside several other Metas by Emperor Charles III after the Slaughter Spring suppression in 2009. When the world was destroyed in nuclear war against the Americans, she and a few others escaped to Earth-1-1.
  22. ((Character description for Major Megaton )) Name: Jeanette Winters Date of Birth: January 1, 1946 Place of Birth: Bismarck, North Dakota; North American Federal Republic; Dimension Delta Zeta 17-46 (Restricted Red-5) Origin: Nuclear Test Accident, May 18, 1980. Jeanette Winters was one of the first women to graduate from the Nuclear Forces Academy. Her career led to an underground nuclear test intended to maintain North American deterrence against the British-European Empire they had fought many devastating wars with over two centuries. The device unexpectedly detonated nearby Uranium and Thorium ore, and caused it to over-yield tremendously. Everyone in the sensor crew was killed, except Major Winters. She was steadily becoming bionuclear as super-heavy transuranic elements replace their low-mass chemical equivalents. A British scientist caused The Ravaging, and Jeanette's world was utterly destroyed in desperate nuclear war. Only a few escaped.
  23. ** SERAPH Refugee Status Determination Report, 23 April 2019 ** ** Subject: Jeanette Winters, AKA: Major Megaton 1. Subject Jeanette Winters, referred by Portal Corps via Unscheduled Remote Dimensional Transfer, case# 1718239, has been examined and interviewed for status determination and disposition. Ms. Winters was cooperative and compliant, despite having undergone severe dimensional transfer and traumatic emotional disturbance. 2. Findings of Fact. (a) Ms. Jeanette Winters, referred from here forward as Subject, is from a Delta-Zeta dimensional timeline cluster, as per Portal Corps report and examination of lingering dimensional shear. (b) Subject has apparent age and health of early 30's. (c) Subject confirmed metahuman powers in the security level 50+ range; with strength, resilience, and power. (d) Subject's claimed origin from nuclear accident consistent with measured radiation traces and elemental makeup of cheek swabbings. DNA was made up of transuranic chemical compounds recognizable in structure as AGCT. Samples extracted from body of deceased co-transferee confirmed as fully compatible with Earth-1-1 biological processes. (e) Subject's metahuman condition is compatible with Earth-1-1 environmental conditions. Respiration and ingestion are normal, with internal bionuclear processes active but shielded by dense skin. Trace radiation emitted by Subject is within FBSA regulatory norms. (f) Portal Corp scans of source dimension confirm extinction of human life. 3. Recognized Claims. (a) Subject was a citizen in good standing of a variant United States, hereto referred to as the North American Federal Republic, or NAFR, comprised of the United States, Mexico, and Occupied Canada. (b) Subject is presently 73 years of age, with date of birth being January 1st, 1946, from Bismarck, North Dakota (analog). (c) Subject was a serving officer in a super-powered branch of NAFR's military, with the rank of Lieutenant Colonel. (d) Subject claims clean criminal and military records. (e) Subject claimed she and her companion (deceased) were to be the security vanguard for a local group of approximately 200 refugees attempting to flee certain death from her home dimension. Subject believes she is the only survivor of this group. Subject further claims no specific knowledge of other portal facilities by her former government or its adversaries, though abstract multiversal physics was being widely researched, and NAFR had plans to move tens of thousands of refugees out of dimension. 4. Findings of Status. (a) Subject truthfulness confirmed via biometric monitoring indicating near zero probability of deception. (b) Initial physically combative and emotionally distraught state of Subject interpreted by staff psychologist as within normal range response to extreme violence, deaths of compatriots, and loss of her entire nation and world. (c) Subject experiencing intense survivor's guilt. (d) Subject has odd prejudices against British, Canadians, and Australians. Subject briefed on prevailing Earth-1-1 social norms. 5. Directives on Disposition. (a) Jeanette Winters, AKA Major Megaton, is hereby granted Permanent Residency Status, work-permitted, with provisional citizenship eligibility hearing on April 23, 2020. Appropriate notifications to be sent to Naturalization and Immigration Service, and Internal Revenue Service Department of Taxpayer Identification. (b) Provisional Veteran Status notification to be sent to Dimensional Analogs Evaluation Group, Department of Veterans Affairs. (c) Jeanette Winters to sign Final NDA regarding all nuclear weapons technologies per Department of Energy MoR 2019-04-22-A16b (TS/Noforn) following final DoE debriefing. (d) Jeanette Winters to be enrolled in SERAPH as Hero, Public Identity, Security Level 50 (Plus*) (Tanker*), and referred to Icon, PPD, Freedom Corps, Hero Corps, and Vanguard. (e) Notification of residency and employment eligibility to be sent to the Paragon City Commissioner for Refugees and Resettlement. By my signature it is so ordered, ~~Signed~~ Jonathan St. John Smythe Director, SERAPH
  24. --- Portal Corps Official Record, Do Not Destroy --- ** Memorandum for Record 02 May 2019 ** ** Subject: Dimensional Divergence Analysis Report ** ** Dimension Delta Zeta 17-46 ** Following are summary notes of recollected historical events from extended debriefing of Incident 20190419-B3 Subject Two to delineate dimensional divergence within the Delta-Zeta-17 cluster. Reader advised no testimony or rebuttal available from opposing geopolitical side. 1776, Beginning of Revolutionary war in British North America. No deviations identified prior to date, consistent with other known Delta-Zeta phase dimensions. 1783, War continues in North America, with American colonies fighting war of independence with British forces through period. 1803, Napoleonic wars in Europe start. American Colonies continue to fight for independence. British forces hard pressed to fight in North America and continental Europe simultaneously. 1806, British reluctantly abandon colonies in North America. United States established. 1806-1818, Large numbers of immigrants flee war-torn Europe for North America. 1819, Emperor Napoleon killed on battlefield. War in Europe begins to wind down. British forces resume war in North America invading United States. 1821, Napoleonic Wars end with France devastated, Russia in throws of revolution and Great Britain in control of most of Western Europe. King George III declares Empire of Europe, with Himself as Emperor. War in North America with the United States continues until 1824. The United States takes over all former French territories in North America, and lays formal claim, if not control, to all former Spanish territories there as well. Border to Northwest with British possessions remains unsettled, with frequent skirmishes and raids with British and indigenous allies. 1834-1837, Great North American War. Emperor George IV attempts to seize former French and Spanish territories from the US. Under President Jackson's three terms, the British assault is beaten back, and war in North America ends in a draw. South America is taken by the British European Empire. 1838-1862, British society militarizes to enforce control over Europe and South America. Attempts to take additional territory generally thwarted by local insurgencies led by French and Spanish refugee-fighters. Russian Czar recovers control over Russian territories, continues imperial expansion into South and East Asia. Continuous proxy and border wars in Iran, Afghanistan, Pakistan, Ferghanas, Mongolia, and Manchuria between British-European and Russian Empires. 1862-1873, Second North American War. American patriots provoke industrializing United States into colonial war with Empire of Mexico. British Imperial forces intervene, and American government nationalizes all slave populations in the south, forcibly inducting all healthy males between 16 and 50 into military service. War fought to stalemate in the south, border stabilizes south of the Isthmus of Tehuantepec. United States Annexes former Canadian Colonies and all of Mexico north of cease fire line. 1874. President Lincoln manumits all slaves in aftermath of war, uses seized wealth of Canada and Mexico to compensate former owners. Amendments to constitution forbid slavery and civilian forced labor except by national government in times of declared war. Military conscription of whites and blacks alike continues for decades. French language speakers and culture forcibly repressed after attempted succession of Quebec. British European Empire loses control of India to mass uprisings sponsored and supported by Manchu and Russian Empires – nearly a million former colonists killed. 1875-1903. Continued Imperial militarization of Europe, reports of brutal repressions of unrest and local rebellions in Central Europe by Internal Imperial Security come out. Nations of world progress technologically and economically; large-scale national identities coalesce in protracted cold war between American, British, Russian, and Manchurian Empires. 1904-1911. The Great World War. Russian and British European Empires fight over Slavic nations. Poison gasses, automatic weapons, mechanized warfare become widespread; Fifteen million dead. Imperial subject states in South America participate heavily. British citizenry in South America expands, forming new ruling class in place of former Spanish elites. Unrest from subject populations increases, British rule becomes radically harsh. Increased ethnic and national hatreds between many world populations enraged by war. Research in hard sciences and engineering becomes nationalized and systematic in all major world powers. April 19, 1919. United States formally reconstitutes itself as the North American Federal Republic. Spanish and English declared national languages. Nominal legal and civil equality between Americans, Mexicans, and Canadians but ethnic stratification of society persists; with White and Black Americans as an informal elite, former Mexicans being the bulk middle class, with British and French Canadians becoming the oppressed lower strata. July 3, 1920. First self-sustaining nuclear reaction at the Montana Buttes Atomic Research Center. 1921-1922. The Atlantic War. Fleets of American and British-European warships clash as British attempt to halt NAFR-Russian Trade. Washington, DC, briefly shelled by Imperial Navy. Battle of Denmark Straits ends inconclusively with fifty dreadnoughts from both sides sunk. Trade resumes across Pacific Ocean and the Bering Route after Russians complete Siberian Rails and Roads project. Tens of thousands of European prisoners from the Great War die in forced rail and road construction in Siberia, Alaska, and northern Canada. NAFR Capitol moved to Detroit-Windsor. 1922-1945, Guatemalan and Honduran Wars. British and Americans fight proxy wars in Central America; region's already poor populations undergo continual famines, millions die. Much economic progress and industrialization in North America, especially Mexican areas under Federal control; British Europe, and Manchu Empire in Asia. Stark difference between the rich, industrialized NAFR Mexican States north of the Tehuantepec Demilitarized Cease Fire Zone, and the subsistence poor living in hovels south of it. Jan 1, 1946, Bismarck, North Dakota. Jeanette Winters born to Kenneth and Miriam Winters. Unusual for the times, Jeanette is an only child. 1946-1950. Rapid technological advances in short interregnum cold war. Both sides intensively research and develop rocketry and nuclear technology towards weaponry and power systems. 1950-1955, East Asian War. Manchu Empire conquers Japan and most of Southeast Asia with American Support. British Imperial troops clash with Federal Expeditionary forces in Thailand. War escalates, with naval and aerial clashes over Western Atlantic. War finishes with most territories in region under Manchu control, but with several small but heavily fortified British Imperial strongholds remaining. August 3rd, 1950. First Space Satellite. February 2nd, 1951. First American in Space. March, 1952. First Imperial in Space. 1950-1955. South Asian War. British European Empire attempts to reconquer Russian puppet-states of Pakistan and India. Fails with high casualties on all sides, especially Russian Empire. 1957. In the North America Federal Republic, the Nuclear Force is established, with control over all short and long range nuclear weaponry now deployed by the NAFR. Intense intra-service rivalries between Navy, Army, and Nuclear forces for budgets and prestige. 1961. Permanent orbiting laboratories and reconnaissance facilities. Massive Federal Space Launch facilities in Baja and Cuba; similar scale Imperial facilities in East Africa and Diego Garcia. October, 1962. The October War. Short nuclear exchange between NAFR and Imperial Britain occurs due to radar malfunction mistaking American satellite launch as a ballistic missile attack. New York, Baltimore, and Mexico City hit, millions dead. Several other cities spared by Spartan ABM system. British cities of London, Manchester, Paris, and Berlin hit in retaliation strikes before rational minds on both sides bring conflict down from the brink. Both publicly disavow accidents, blame each other. Tensions rise; all-out nuclear war becomes a constant threat but both sides restrain from using nukes against each other's core areas. 1963-1970. Major world powers greatly expand nuclear programs, pursue many wild-eyed research projects for advanced weaponry and systems in secret; anti-missile defenses, chemical and nuclear-pumped directed energy weapons, nuclear rockets, miniature nuclear-electric batteries and gamma lasers. Stirrings of concern over atmospheric radiation levels from widespread deployment of nuclear technologies; dismissed due to security concerns. First meta-humans with extraordinary powers noticed; most 'disappeared' by national governments. Use of nuclear weapons in space and on Moon in minor skirmishes not uncommon. June, 1964. Jeanette Winters and 157 other young women arrive at the Federal Nuclear Forces Academy in Colorado to be the first females to attend the formerly all-male school. 1964-1969, British Imperials attack South East Asia from their Singaporean Holdout. Numerous small tactical nuclear weapons used against Manchu forces in the field, and three strategic weapons used against Manchu cities in southern China. War ends with American retaliatory strikes against Imperial strongholds. South-east Asia falls into total chaos, Manchu empire breaks up into numerous smaller warring states, major powers withdraw. 1965-1975. Further militarization of space. Orbiting missile defense stations, space control facilities buried on the Moon, and entire constellations of orbiting nuclear weapons. Plans for orbital high-power bomb-pumped ground attack radiation weapons in development. May, 1968. FNFA Class of 1968 graduates. Second Lieutenant Jeanette Winters and 96 other female officers are commissioned, forming fully 10% of the graduating class. Lieutenant Winters is awarded a B.S. in Nuclear Weaponeering. September, 1974. Captain Winters assigned to the Baja Test Site, as Beta Team lead for the Device Effects Prediction Group working on ultra-high yield weapons. February, 1976. Captain Winters awarded below-the-zone promotion to Major for outstanding work on the Upshot Strake underground test. Test results in new ground penetration weapon designs going operational to threaten deeply buried command and control facilities British Imperials established after The October War. March, 1978. Major Winters completes Master's Thesis by correspondence in Nuclear Weaponeering, titled "Fourth Order Yield Boosting via Pinch Accelerated Ion Catalysis" May 18, 1980. Operation Radiant Phalanx culminates in Aqua-Rose device test. 17 megaton device detonated at depth of nine kilometers. Major Jeanette Winters supervises her crew of five for sensor data collection in Instrument Station C-2, four kilometers horizontal from the device. Detonation occurs on schedule at 1530 UTC. Device yield in precisely on-specification; however, undetected mass of Hadeon-Age Thorium and Uranium ores sympathetically detonates, resulting in yield of additional 900 Megatons. Mount St Helens in Washington State, which had been entering an semi-active phase, erupts when shock waves from Radiant Phalanx arrive and trigger landslides. June 24, 1980. Rescue bore-hole and rad-protected extraction team reach Instrument Station C-2 finding the heavily armored station damaged but not collapsed. Ultra-high neutron flux has killed all occupants except one. Major Winters was found comatose. Investigation team finds radiant blue glow from traces of Element 126, Unbihexium-316 and nearby quasi-stable isotopes. Element-134, Impervium-340, also detected. Decontamination followed. September, 1980. Major Winters comes out of coma. Medical examination shows no ill-effects from ordeal, only minor alterations in blood-chemistry; Nuclear Force Nuclear Medical personnel perplexed; Major Winters' estimated exposure 2.4 million rem was five thousand times the standard fifty percentile lethal dosage. May, 1981. Jeanette Winters medically retired from active duty and moves to Independence, Missouri. Miss Winters fills her time with volunteer work for local charities. June, 1982. South Atlantic War. South Americans slave labor force on Imperial Falkland Islands rebel and overcome Imperial security forces there. Quick reaction NAFR attempt to reinforce rebels and establish forward operating zone in Falklands fails as Imperials use saturation nuclear attacks on the islands. Emperor Charles III declares that any imperial ground Americans take will be burned clean with atomic fire. Jan 1, 1986. Jeanette celebrates her fortieth birthday. Friends and acquaintances continue to be surprised at her youthful appearance. At the time, Jeanette attributed her appearance to exercise, good diet, and healthy living. May 24, 1988. Victoria Crawford born to Lord Edward and Lady Elaine of Crawford on Crawford Estates. August, 1990. Middle Eastern Conflicts. European Empire formalizes annexation of Arab colonial states. Uprisings brutally crushed, several Arab cities and cultural centers sterilized by orbiting radiation projectors. October 19, 1995. Linda Korben born in Columbia, Missouri. Jan 1, 1996. Low-key party for Jeanette's fiftieth birthday with close friends and relatives. Jeanette secretly concerned over her lack of aging. 1998. Victoria manifests psionic potential, is tested and graded at Level A for psionics, "Individuals showing direct voluntary ability to influence objects in excess of 50 grams or self-aware minds at a distance up to 50 meters", Level B for clairvoyant precognition, "Individuals showing the ability to know outcomes of radiologically driven random card draws more than one half second in advance and with 75% or greater accuracy, and not more than 5 seconds advance and with greater than 95% accuracy" and Level A for Psychotronics: "Individuals with ability to alter computing memories or instruction sets in progress, at rates sufficient to foil Roberts' counterintrusion systems." March, 2003. NAFR Agents incite riots and rebellions in Middle East, Northern Africa. Imperial forces respond with nuclear and radiation strikes in region and attempt to attack Federal Moonbase One with sequenced nuclear and space marine attacks. American drive off assault, and use radiation projectors against Imperial launch facilities in East Africa. Millions of Kenyans die alongside Imperial forces. April 28, 2004. NAFR publicly reveals new "Super Force" military branch; meta-humans who had secretly been conducting clandestine warfare against the Imperials. Imperial Government counters, announcing existence of Imperial "Meta Command". Each side spreads propaganda stories of their own heroic exploits and the others' atrocities. June, 2004. Victoria graduates primary school; receives her certificate in Imperial Service, and spends summer with an internship at Headquarters, Imperial Meta Command, as aide de camp to Duchess Neptune, Director of Special Foreign Operations. Jan 1, 2006. Jeanette Winters turns sixty, receives standard notification from Social Security of ineligibility for retirement due to military pension, citing 1987 law prohibiting "double-dipping" by Federal employees. Jeanette decides to start a second career, and signs with the Paragon Daily Mirror as a Web Correspondent and Columnist. Fall 2004-2008. Victoria attends Evendene Court Meta Academy in Malvern; graduates with Honors in Psionics and Philosophy and receives an Imperial Commission into Meta Command. Jan 1, 2009. Jeanette Winters is concerned by weight-gain of twenty pounds, despite no change in her clothing sizes. Seeks medical attention. Spring, 2009. "Slaughter Spring". Mass uprisings in Middle East against harsh Imperial rule facilitated by new social media technologies. NAFR Super Force and Imperial Metas intervene, causing incredible loss of life and devastation. Tens of millions dead, more regional cities totally depopulated; Charles III declares victory, and publicly awards medals to Meta-Command members "Sir Invincible", "Lady Royal Oak", "Lady Repulse", "Sir Hood", "Lady Warspite" and "Sir Britannia". Announces long-term program to eliminate literacy in subject regions. April 4, 2009. Victoria, now code named "Warspite", performs infiltration and extraction mission during Slaughter Spring. She abducts and extracts a high value target from a defended compound outside Bagdhad, and in the course of this operation, kills NAFR Super Force operative Astounding Man, detonates large cache of hidden munitions, and absconds with her HVT and three gigabytes of resistance data records. Victoria is awarded the Medallion of the Superior Order for this feat. May 15, 2009. Warspite and a team of three other Meta Command operatives, assault resistance marshalling point, killing hundreds of insurgents, their support elements, apprehending several resistance leadership cells, and causing Super Force to abandon efforts to destabilize the Levant Province. Warspite first manifests ability share precognition within her team and to short-distance teleport teammates in grave danger. Warspite awarded Conspicuous Gallantry Cross, and knighted, alongside her team, personally by Emperor Charles III. Mar 14, 2010. Jeanette Winters' condition defies conventional medical diagnosis; weight gain of fifty pounds, increased skin resilience, increased bone density, and increased muscle fiber response indicate incipient meta-human abilities. Patient referred to Oak Ridge Federal Laboratory for further testing, and notification of a long-term potential candidate was sent to Super Force. Jun 1, 2010. Radiomedical analysis was completed and Subject Two's meta-condition was documented. Catalytic bionuclear reactions were occurring within cell mitochondria alongside their standard ATP biochemical reactions. Reaction rates were low at the time, but increasing, and were replacing normal elements with chemically similar ultra-high Z-number isotopes. Her lack of aging was determined to be from high-efficiency endogenous replacement of tissues and energetic telomerase activity due to Rg-281 deposition. Subject two's weight-gain resulted from bionuclear absorption of environmental fission by-products and natural radionuclides through respiration and ingestion. She had increased strength resulting from the high relative energy production of the bionuclear reactions in her mitochondria. Her increased resilience and toughness were from massive electron-shell binding of multiple hyper-heavy stable nuclear decay products in skin, connective, and structural tissues. Subject two was subsequently referred to Super Force Biomedical Research Division for further monitoring and re-evaluation of meta-human conscription eligibility status, and eventually conscripted into service. 2009-2012. Lady Warspite participates in numerous Meta Command operations to counter NAFR activities, suppress resistance, and root-out subversives around the Empire. November 30, 2012. Professor Jonathan Forbyn of the Imperial Internal Security Research Division had a biological accident in a laboratory hidden in the Guyana mountains. Forbyn transforms into an ever expanding Amoeba-like blob monstrosity. Rapidly spreading biogenetic plague accompanies, infecting existing life forms at a viral level. Although man-sized at the beginning, the Forbyn-Blob's unstoppable growth outstrips local and regional ability to manage the crisis. Locals name the effect of the blob's spread the "Ravaging Plague". December 15, 2012. "Last War" begins, as British Imperial Strategic Forces begin all-out nuclear assault in Guyana to halt Ravaging spread as local security forces are infected and mutate first into ravenous monsters, and eventually dissolving into Ravaging slime. NAFR Forces immediately drawn into conflict. Plague spreads at edge of hot zone expanding in all directions as fast as walking speed, The Forbyn-Blob grows as large as a stadium and marauds through jungles, absorbing all living matter, leaving bare rock and pools of infectious slime behind. Refugees are found to be infected as well, with outbreaks occurring and only stopped by high temperature plasma incineration or hard gamma exposure. January 1, 2013. NAFR Forces temporarily stop retreating Imperial Forces at Isthmus of Panama, and attempt to halt stampedes of refugees, many of whom are suspected of being infected. Nuclear weapons used to seal Isthmus, but fail. Orbiting radiation projectors employed, but do not produce the gamma flux intensity needed to kill Ravaging biogenic processes. Further refinement and use of projectors impaired as full-scale war erupts throughout near Earth and Lunar space. 2013-2015. Lady Warspite assigned as Meta Support to conventional Eradication Brigades in South America; searching out infected animals and persons spreading Ravaging effect. Such could be detected by skewed mentational processes of infected nervous systems. 2013-2018. Rapidly escalating nuclear war by major world powers against Ravaging Plague and The Forbyn-Blob, and against each other; mutual hatreds being far too high to overcome, even in the face of extinction. March 11, 2015. Jeanette is conscripted into Super Force with code name "Major Megaton", participates in multiple three-way clashes with Meta Command forces and Ravaging mutants in the devastated Central American Theater of Operations. December 2016. Warspite assigned to Orbital Command as political-psionic officer to ensure loyalty and responsiveness of operations staff of Radiation Projector Nemesis 12 while it conducts bomb-pumped anti-population sweeps of infected north Africa and Southern Europe. Warspite executes two weapons officers via brain hemorrhage before they sabotage the station's critical bomb-processing "Pit", saving the station. 2017. Warspite spends two months in Meta Command rehabilitation, suffering from "shell shock", submits resignation, which is denied -- unknown to the public at large, Imperial High Command expects the Earth to be lost to the Ravaging. May 27, 2017. Linda Korben graduates Ph.D. program in Gravitational Dynamics, Missouri Polytechnic Institute. 2018. Doctor Korben conducts post-graduate work at the Spencer Federal Quantum Gravity Dynamo Complex; interrupted by power surge incident and subsequently inducted into Super Force. 2018-2019. Climax battles of Last War; tens of thousands of nuclear weapons used. Billions of civilian deaths. Last-ditch research uncovers technique to portal to other dimensions. January, 2019. Warspite assigned to Project Ultra in a secret facility under the huge military and orbital launch base at Diego Garcia, in the Indian Ocean. There, Science Command is constructing a portal generator, which is believed to be able to contact other dimensions, and provide for a means of escape for the Imperial Aristocracy. 2019. After frantic construction of single-shot dimensional portals, hundreds of senior NAFR military, civilian scientists, and meta-humans, including subject two, Jeanette Winters, find homes in random scattered dimensions. She believes if other escaped, they could easily have taken the Ravaging infection with them. 13 April 2019. Ultra Gate is tested on living matter, the first time. Meta Command security and reconnaisance force including Lady Warspite proceed through. Most are seriously injured by gravitational sheer, only Warspite survives more than an hour on the other side -- and finds herself in custody of strangely dressed and overtly suspicious humans, in some place they call "Grandville". April 2019. Unknwon to Lady Warspite, the Ultra Gate is used succesfully seven times. A number of Meta Command and Imperial Aristocrats find refuge in scattered random dimensions, some approximating Human Earth. 2019. Last War ends with Earth overwhelmed by ravaging infection, orbital habitats sterilized by radiation projectors and nuclear warheads, and likely extinction of all higher life forms on and near Earth. 21 April, 2019. Warspite is psionically interviewed by Fateweaver Araxxis, told she is a "destined one", inducted into the Fortunata Corps, and referred to Kalinda for disposition. 25 April, 2019. Warspite infiltrates Arachnos computer systems and sets herself up with a passport and emmigration permit to leave the islands. Arachnos security notices, but takes no action. 27 April, 2019. Warspite arrives in Paragon City, applies for superpowered refugee status, which is granted after interviews and Longbow approval. July 29, 2019. Portal Corp orbital scan shows Diego Garcia site crater consistent with 250 to 500 megaton deep penetrator. No gravitational or portal emanations detected from orbit. Assessment of radiological residuals on subject two difficult due to high internal nuclear reactivity, but consistent to those from subject one. Dimensional probe dispatched to source dimension and returned with confirmation of unicellular devouring life dominating planet surface, with many large debris fields and cold stations in orbitals. High levels of Radiation detected from orbit down to planet surface. Quarantine level Red-5 advised and travel is prohibited. Addendum, 21 Nov 2019: Additional material from debrief of Lady Warspite, A.K.A., Victoria Crawford added after full debrief and dimensional probe scan. Subject Warspite granted FBSA registration and approval. Longbow maintains surveillance due to subject admitted extra-dimensional military service which would be consistent with war crimes on Earth 1-1. Similar precautionary surveillance levied upon Jeanette Winters, A.K.A., Major Megaton.
  25. --- Portal Corps Official Record, Do Not Destroy --- ** Memorandum for Record 29 April 2019 ** ** Subject: Gate Incident 20190419-B3 ** ** Dimension: Dimension Delta Zeta 17-46 ** On 0948 UTC April 19th, 2019, Peregrine Complex Portal Generator Two suffered anomalous activation on axis +3.71,-0.42,+1.22, delta-zeta phase, with synchronization A-35 and amplitude 17.46. Two humanoid subjects passed through, and were immediately intercepted by gate security. Subject one expired within minutes due to dimensional shear stress. Subject two survived transit due to apparent metahuman condition. Subject one was wearing an inactive exoskeletal combat suit, apparently destroyed during dimensional transit. Identifying marks were limited to dog-tags, equipment serial numbers, and a shoulder patch resembling an American flag in Scarlet, White, and Black with 88 stars. Radiation residuals consistent with nuclear fallout were detected and sanitized prior to securing body. Personal data review of subject one later identified him as Colonel Robert Harriman, Commander, 3rd Kansas Cybernetic Regiment, Tactical Operations Command, Federal Republic Super Force. Interview of subject two identified her as one Jeanette Winters, citizen of the North American Federal Republic of the source dimension. Subject two speaks unmodified American English and was readily apparent as a meta-human with high strength and toughness. Subject identified herself as being a Lieutenant Colonel in the same Tactical Operations Command of this Federal Republic Super Force. Both subjects had fled through an experimental dimensional portal to escape "The Ravagers" which had been about to overwhelm their base near the ruins of Lawrence, Kansas. Later debriefing revealed "Ravaging" to be local dimensional term for biogenetic plague approximating Earth-1-1 Devouring effect. Further debriefing revealed subject's dimension had been heavily militarized with frequent outbreaks of large scale fighting up into Level-3 nuclear exchanges. Largely bi-polar geopolitical structure with main antagonists being a North American superpower dominated by a United States follow-on nation against a British-European superpower. Subject two vehemently insisted British empire was a totalitarian dictatorship which had been the aggressor in many conflicts with democratic North America for over two centuries.
×
×
  • Create New...