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Saiyajinzoningen

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Everything posted by Saiyajinzoningen

  1. yeah i came here thinking this was something else.
  2. If we could turn into wolves and birds i would not need my kheldian anymore lol........
  3. sky raiders were my favorite villian group on live so its really awesome see all the love other players have for this group. That being said a boss randomizer is an good idea kinda reminds of diablo pumped up extra hard foes
  4. I feel like long cast time powers should do more damage in general to offset the um ya know long cast times lol. Also make siphon easily stackable but also randomize its effect. sometimes siphon power, sometimes speed, sometimes endurance, sometimes life. The randomness keeps things interesting
  5. omg variable option per power? the ability to choose if the power is single target, aoe, or cone with various animations/damage/cast times/ per choice? Stop spying on my dreams!
  6. if this gets people out of AE and playing the game then im all for it. Some would argue the game doesn't really begin till 50. Others would say some powersets don't really shine until much later. Im just tired of all the farms 😞
  7. that's only 3.5 enemies per min wouldn't web envelope from patron be better?
  8. yeah they dont do nearly enough damage to warrant the cost of those long cast times
  9. dude ive been playing AR for years (love it) if what you say about ignite is true, then AR is even better than i thought. Do the enemies run in fear or huddle? (askin for a friend whos too cheap to respec)
  10. there are a few very narrow cone attacks that could be classified as column. i have no idea how the collision detection is treated in any case. For what purpose do you make this suggestion?
  11. yup all those you mentioned have different animations tho whether its waving a gun back and forth or shooting up in the air at least the different animation justifies the different cast time. With arrows there is no variation every power is literally the exact same animation
  12. *shrug* i just want the cast times to match the animation OR gimme alternative animations.....curving arrows perhaps, light trails. heck at this point id settle for different sound effects for each arrow shot......
  13. ok so 4 whip powers 1 of which is ranged 1 is a cone 4 psi blade attacks 1 is an aoe and another is a range psionic dagger maybe 1 build up and uh how bout we reuse handclap and bash psionic weapons together to stun all enemies in a small pbaoe as a control power? and thats 10 🙂
  14. yeah what i dont get is 90% of archery powers have the same animation BUT different cast time? like whats going on am i digging for that 1 special arrow or something?
  15. those melee psi blade animations would be pretty sweet
  16. try telekinesis for a lift and hold instead of immobilize and hold
  17. ive seen threads turn quick but goodness that was fast. At least the animation effects are unique and obvious, that being said a vast majority of auras mask the domination animation. (omg i cant believe i said that) not sure if the spaghetti code allows for recoloring of a class inherent power.....is there a precedent to this?
  18. how about phantom army and phantasm chooses its look based on your characters costumes? (not just the one you are currently wearing)
  19. how about telekinesis grabs a nearby object and hurls it into targeted foe, objects can be other foes 🙂
  20. Currently i have 4 50 doms: grav/martial mind/psy ill/psi Plants/savage None of my doms have hasten. All of my doms have permadom. Most of them have permadom by level 30. Doms are incredible. The archetype power "domination" is the most useful archetype power sans stalkers. before gaining permadom i consider my doms as weak blasters with some control and i have zero issues. The best part of dom is invulnerability to being mezzed which controllers severely need.
  21. this sounds more like a controlling set than a blast set. there are a few blaster powers that have psuedo pets but they are far and few between.
  22. can we get an extra long scarf for that shinobi look?
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