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Everything posted by Saiyajinzoningen
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Request For Arachnos Crab Spider Gloves
Saiyajinzoningen replied to Rudra's topic in Suggestions & Feedback
Shameless piggybacking here: Also the circle of thorns hordeling claws AND the fire gloves the warrior boss has I dunno the name tho -
yeah right now KM feels like a very watered down highly animated version of Super Str. Where rage is a short weak siphon power and all the attacks have longish animations. I hear the stalker version isnt too bad since the ATO's help recharge the damage bonus fairly regularly
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Kinetic Blast Powerset suggestion
Saiyajinzoningen replied to CaffieneNirvana's topic in Suggestions & Feedback
hey OP you should check this thread out it really helps with power suggestions- 6 replies
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- power proliferation
- kinetic melee
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In game intruding on real world
Saiyajinzoningen replied to wjrasmussen's topic in General Discussion
All hail RA! -
So im new To Psionic melee and i was not around when it 1st dropped. But i am starting to feel the psi resistance the mobs late in the game seem to have more of. So quick question that may (or may not) have been answered long long ago in the early days when psionic melee was 1st released. Why doesn't it do Energy damage?
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In game intruding on real world
Saiyajinzoningen replied to wjrasmussen's topic in General Discussion
usually when I start dreaming about a game I'm playing its time to take a break. Sorry that's the best I've got -
Many players have had to start using Sprint+stealth IO to get the invisibility they once were able to achieve through other means. Can we please have a consolation prize? Please lower sprints endurance cost to hover/combat jumping levels both hover and sprint offer some defenses while providing movement and either immobilize protection or knockback protection AND they cost far less endurance to run. Thats 3 for the price of 1 Bringing Sprints endurance cost down would make the recent stealth nerf more palatable. This would be a QOL improvement
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Official petition to have Psionic Melees boggle changed to Psionic lash (using whip animation) Psi lash - Single target - No damage - Medium recharge - Medium Range - Yoinks target out of the air, if target is already on the ground target is stunned for 3 seconds (mag 3 stun)
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Game rubber-banding since last update.
Saiyajinzoningen replied to LynnD's topic in Suggestions & Feedback
i have also experienced a bit of lag within the last 48 hours that is unexplainable. -
funnily enough the power acrobatics........doesnt
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As an older gamer i clearly remember the olden times when getting to max level signaled the end of a game (or very close). Therefore I quite understand how you feel. Incarnates are not quite as daunting as you think. If you can craft IO's sets and gear up at 50 then you can do incarnates. If you haven't crafted and geared up well that's the next step after 50 (get Mid's, u will love it). Did you unlock all your costume slots? did you get the 4 passive accolades? Did you unlock every location in your long range teleporter? Did you create a SG for your roster? Did you create a base for your SG? While its not impossible to run out of things to do, 50 is not the end of the game.
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Psionic Melee Animation Proposal
Saiyajinzoningen replied to Solarverse's topic in Suggestions & Feedback
Yes replacement is done exactly the same way you replace the sound files. You have to unzip the pigg to get at the animation files (sounds weird if u say it out loud) unfortunately a large portion of the animation files are NOT named after their in game counterparts which means a lot of trial and error, so I do not know what the cobra strike animation is named. But yes it is possible. a fraction of a second is normally within the tolerable range. If you have any sound files for psi melee i will gladly accept 🙂 Finally here are the files you need. and the path is C:\Games\Homecoming\data\Player_Library\Animations\Male You may have to create the underlined folders yourself. Let me know if you like it. Stay safe and have fun out there -
good point. i remember in the olden days enemies would have the ability to knock off your toggles (so we know its already coded) make that part of the Adam's Alpha strike? Real players know to back away when he's summoned afk/bots wont.
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Future costume parts suggestion
Saiyajinzoningen replied to Glorificus's topic in Suggestions & Feedback
Dorsal fins scorpions tail insect pincers -
maybe when adamastor is summoned he can do a very very wide pbaoe knockback with a mag of like 25 so campers get knocked away and can't farm it?
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True True never is a long time and perhaps. Other servers have implemented various ways to address this issue. And while you are quick to cast aspersions, how about an alternative suggestion to fix the very real problem of bugged quests?
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Reduce the activation time of Storm Cell
Saiyajinzoningen replied to AxerJ's topic in Suggestions & Feedback
wall of text crits for over 9000 Storm is fine people just want instant gratification. "gimme fast aoe, faster faster aoe, more faster aoe!" lol -
this sounds great. maybe use the SBB arena? no xp is fine but drops perhaps? every 10 stages theres a new random handicap
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Greetings. I play at a very horrible time like 4am est. which mean teams are scarce. So i spend a great deal of time solo which is fine. I love the game either way. However, I am constantly coming across broken flashback quests that require me to either reset or wait for a GM to investigate and complete for me. Can we please get a flashback quest autocomplete function/feature? I know people are into farms or whatever but there's so much unique and interesting pre 50 content. Thanks
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Minimum FX option for all armor powers please
Saiyajinzoningen replied to Rigged's topic in Suggestions & Feedback
I think the minimal bio fx look great! I'm not id advocate for no FX at all but I'm down for minimized across the board -
A. Energy cloak does not allow changes in transparency at the tailor B. Completely untrue. The moment you get close enough to be detected, if you either give/take damage stealth is broken and you are detected by the entire mob.
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im not asking for ALL stealth powers to have less transparency i'm asking for the level of transparency to match the level of stealth. I know logic has no place here but there it is. lol
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Nothing getting buffed or nerfed is fine. I know how people feel about nerfs and creep. How about my 3rd suggestion where powers that have lower stealth values are less transparent than powers with higher stealth values?
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Hello everyone. This thread might be in the wrong section if so i apologize and request it be moved to the reported bug section otherwise here goes. I was under the impression that power pool powers were never supposed to be stronger than their main powerset counterparts. Now if that is true then this thread belongs in the bug section if not here is my request. The power energy cloak in energy armor provides less of a stealth bonus (tested) than the stealth power from the power pools even though stealth is far less opaque. I humbly request energy cloak getting a stealth buff or stealth getting a stealth nerf or at the very least make energy cloak have less of an invisible effect than stealth. Thank you for reading my Ted talk
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Weapon models as Back Detail(s)?
Saiyajinzoningen replied to SpartacusCole's topic in Suggestions & Feedback
i would take it even unmodified lol- 13 replies