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Everything posted by SeraphimKensai
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Any powerset with ally only abilities also can be used on says a controller or mastermind so you can make use of those abilities (with the exception of say resurrect like powers or powers that affect recharge), that makes playing some of those characters easier.
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Hmmm the min maxer in me wants to be okay with self-effecting buffs, but the advocate against power creep in me doesn't want to make the game already easier. As someone that mained a PvP Empathy Defender in live yes there's been some times I wish I could clear my own mind, but I realize the powerset is about Empathy. The definition of Empathy is: the ability to understand and share the feelings of another. So if these buffs work on the empath themselves how does that match the definition of the term as there's no other to be empathetic to. I think I'm against these proposed changes, but I do thing Empathy needs something, and maybe that something could be really unique like buffs to it based on who you buff with your powers, but at a cost of perhaps a shared nexus of pain, so you take a percentage of the incoming damage to others or such?
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Ice/dark/dark corruptor has been my favorite corruptor for a few years. They are really fun and there's great power synergy between the sets.
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Heroes do not inherently get better buff values than villains (that used to be true when defenders and tanks were locked to blue side, but since defenders and tanks can be villains now or praetorians, the field is equalized). Defenders are a Buff/Debuff Primary with a Blast Secondary. Corruptors are a Blast Primary with a Buff/Debuff Secondary. Take Poison for example, it's debuffs will scale higher on a Defender because it's a primary powersets, as a trade off the damage of it's blast are weaker than if the blast set was in the Primary. That's why Defenders/Corruptors are essentially the inverse of each other (with a little flair scourge and vigilance thrown in).
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If the resistance lasted for say 30 seconds it would be easier to maintain, but at 15 seconds that basically forces you to popping lvl 3 SS as you get it. I have a Staff/Invuln myself, that leaned more into the defense aspect with guarded spin than the resistance from sky splitter.
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Need Ice/XX leveling build suggestions for 1st time player.
SeraphimKensai replied to SirArion's topic in Tanker
I don't typically publicly release my builds as I told you last February. That said I'm more than willing to work with you to improve your build. Feel free to message me with it and your build goals and we can take it from there. -
I have it on good authority to say...in the future of this post.
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Psi/energy blaster with hover/fly and teleport with 2 +5 range IOs in there, for those times when you absolutely have to be the first one to the door. Energy manipulation has boost range, and psi blast has the longest range attacks in the game, so that set up makes it so you'll be picking off targets at maximum render distance and they have to come closer to you to even attack. You'll be floating around, and tp allows a quick reposition as well.
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Seconding radiation blast. But fire blast works pretty well too, otherwise I really like elec blast too and that adds another debuff type to the mix.
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How confident are you that your build is properly slotted?
SeraphimKensai replied to DougGraves's topic in General Discussion
This right here. My favorite part of the game is building out and slotting my characters, but there's been a number of times I've looked at a character that I've drunkenly respec'd and threw in a bunch of IO's that don't make sense later on towards what my build goals are for a toon, leaving me to scratch my head and having to respec it again. -
Make sure to slot a kismet proc into a defense power. And if your having difficulty hitting with a power that you have loaded to the gills with procs, maybe take one out and stick a Nucleus in there or such. Also do you have the Alpha slot level shift? Otherwise you can also take an alpha or hybrid that boosts your accuracy if you need.
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50! Now what? Task force expectations and time management
SeraphimKensai replied to Duckbutler's topic in General Discussion
At level 50 there's still a lot of mission content through story arcs in various zones like Ouroboros, RWZ, Dark Astoria, The Shadow Shard, PI, Grandville, etc. Playing at lvl 50 also generates the most influence gain for just doing missions, and rewards incarnate salvage, occasional prismatic aethers, and gives you access for very rare recipe drops. So there's heaps to do still for a fresh lvl 50 character. -
I think it could be fine in that you would build towards stacking resistance, and recharge for energize, rage, footstomp. Slow resistance would likely be useful as well. Alternatively I do like SS and Dark Armor to stack hand clap and oppressive gloom stuns. It plays similarly to SS/Elec. Realistically there's not much that isn't a good pairing with SS. One of my fav SS pairings is with Radiation Armor. I'd suggest searching the Brute/Tanker pages for builds with your preference since there's likely either a complete one or a framework to get you started.
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powexec_location cursor doesn't work properly with Shield Charge
SeraphimKensai replied to nzer's topic in Bug Reports
It's been awhile since I played shield but I don't think shield charge would send you up into the air, so maybe it takes issue with where your cursor is? Personally I used a powexec_location target macro for shield charge and select my target ahead of time. Your way is technically more click efficient if you can assure you land where you're intending though. Mine seems more idiot friendly. -
I'm curious how refractor beam is in play. I have taken Beam to 50 on a Blaster and Defender. I just rolled a Beam Sentinel the other day so I was curious about how effective Refractor beam is in regards to applying damage, but also potential -res procs in anyone's experience that has tried it. I checked the math and seems with no recharge slotting in the power Achilles gets about a 15% proc rate and Annihilation gets a 13% proc rate per target (up to 10 targets). In real use I'm curious about how effective that might be, noting that with smaller groups it chains less and may be more reliable. How's the damage on the power overall? Thanks.
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Have you tried your character when the the slotting that you chose whether on the production servers or test server? Does it meet your goals? The big thing I see looking at your build is that you reached for a lot of 6 set bonuses, which is fine if that's what you're after, but you can probably get better slot efficiency. How do you control your pets? Are you running in supremacy mode, or typically have your pets on aggressive? Do you use binds/macros to control them? I have a couple necro/dark MM's that I'll run and it's one of the better mastermind pairings imo. I'll try to remember after work to boot up your build and take a look at it in more detail compared to how I play and and probably provide you with more feedback later.
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I enjoy savage assault. I paired it with illusion control and ice mastery. my character concept is that of a vampiric demon that teleports in and out of combat and it feels pretty smooth. It's one of my fav dominators to be honest.
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Focused Feedback: Epic / Ancillary Power Pools
SeraphimKensai replied to The Curator's topic in [Open Beta] Focused Feedback
Arsenal Mastery should be renamed to Weapon Mastery in spirit of the great global epic pool thesaurus name nerf. I'm still against making Dark Mastery's Soul Drain unable to be made perma despite having been able to since issue 3 for Defenders and issue 18 for Corruptors. As I said before I'm alright with the rename to Spirit Drain and allow to to be used as a targeted AoE. I understand the discrepancy between the differences between soul drain from dark mastery and soul mastery, so I'd be in support of equalizing them with the existing base recharge and buff uptime of Dark Mastery's soul drain. -
Need Ice/XX leveling build suggestions for 1st time player.
SeraphimKensai replied to SirArion's topic in Tanker
I checked your build out a bit, and just sent you a variant of an ice/ice tank via a message that I built for incarnate content that uses a high level of typed defense, moderate resistances, decent absorb, capped hp, and lets you play between cycling rebirth for more regen, melee for more res/regen, and demonic. You can use it as a basis and play with it how you want. -
I tend to very it up as much as I can and typically rotate my toons I'm playing throughout the week for the limited playtime I do get. I do like task forces, but having the time to do them is often problematic with the toddler randomly deciding to wake up half an hour or so after going to bed. Thanks btw @DougGraves for taking these over. You're doing a great job with it.
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Any future plans to buff Dual Pistols?
SeraphimKensai replied to BlakeTheDrake's topic in General Discussion
I'm in full agreement here. I have taken it to 50 now on all 4 ATs and haven't had an issue with it (maybe aside of Hail of Bullets having the standardized 90 second base recharge on Sents and it not being proportional to the recharge relationship between hail of bullets on other ATs when compared against most nukes, but since the OPs DP experience is limited to lvl 15, I'm not sure if he's ready to discuss the nuke yet). -
Need Ice/XX leveling build suggestions for 1st time player.
SeraphimKensai replied to SirArion's topic in Tanker
Swapping MotT to Frost will probably work well enough at lvl 16, because then the only time you wouldn't have access to it while exemplaring would be going below lvl 11 which wouldn't be often. you have Ragnarok in Frost above which won't fit in Frozen Aura, but you could use Armageddons if you really wanted to. Personally I'd probably probably have Frost sooner if I was playing ice melee myself but that's just me as getting to 16, you are probably still using sands of my and nemesis bolts to round out your attack chain up to that point. That said looking over the slotting choices of your proposed build seem to me that you're just slotting in the most expensive set you can for each power. Doing so without a plan for what you're building for is a waste of influence and likely doesn't get your performance to where you want it. What do you want out of your tank? Do you have any particular build goals that you want to accomplish? Do you have any particular power must haves? I like the fact that you took effort to try to make your own build, but now that you've experienced mids a bit, it's time to start looking towards build efficiency. Are you playing a leveling build and plan to slot this toon out as you go, or are you planning to just build it with IO sets from the get to? I can take a look at your build in more depth tonight and see if I can help you improve some efficiency if you have particular build goals as I like helping people get better at making builds (not to say I'm necessary an authority on how to make a toon but as Sovera said there's a number of us that all have our own way of building them to get the job done). -
Need Ice/XX leveling build suggestions for 1st time player.
SeraphimKensai replied to SirArion's topic in Tanker
You definitely want your MotT chance for res way earlier in your build than in a lvl 44 power pick. That's usually used in a single target attack in your rotation to try and get 2-3x stacks of it. At 44 you're missing out on that buff for a significant amount of times and when you exemplar.