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Without_Pause

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Everything posted by Without_Pause

  1. I updated the build for this as I finally got a chance to play it on Beta at Level 50. I cakewalked soloing at +0/x8 which is a bare minimum for a level 50 build if I build it for soloing and pushing the diff level. When it is all said and done, I aim for +2 to +3 x8 for a solo build across 'any' map, and this should work well for that. It should be essentially unkillable on a team outside of specialized content or laziness.
  2. RE: Eviscerate versus Shockwave. Eviscerate is 49.64 DPA. Shockwave is 55.29. Add in the KB/KD, and it offers a bunch of additional mitigation. Re: Hasten. As long as you can cycle FU + Slash + Focus and FU + Spin + Shockwave then you are good to go. You can min/max your DPS with taking a snipe, but I never have.
  3. All I'm saying is there have been studies about how poorly we recall what actually happened. My guess is this is what is happening with Ultimo.
  4. I recently leveled a character without slotting anything until 27. I have done the same but until 22 for numerous characters. That build at 27 was terrible. It was sucking wind all the time. No one said anything and teams didn't feel all that hindered by it to my knowledge. So yeah, I was being rude by waiting that long to slot a character. It also saved me taking the time to do a respect at 27.
  5. They have another recent post about using a Level 4 Dom. I see no reason to be soloing at anything beyond +0/x1 at that point. It is likely the only way to take on a single minion.
  6. That's due to Elec versus Claws though. I have Claws/ea at 50 for a Scrapper and a Brute. Claws is absolutely better on the Scrapper even if the Brute is more survivable.
  7. No Domination mode, and I'm not sure how you make the DPS stand out. Sents struggled with this as they can't compete with Blasters for pure DPS so they had to be unique in some way.
  8. I prefer Claws on a Scrapper although yes, it works more than fine on a Brute. The #1 issue for Claws is how heavily resisted it is. Scrappers get Crits, I would lean on the idea that they take Musculature more often than Brutes, and Spin recharges in 9.2 seconds for Scrappers versus 14 for Brutes/Tankers.
  9. Been a while since I read something so hyperbolic. If a single minion isn't being perma held then I have no idea what you are doing to encounter said minion. Do I find Elec control to be on the rather average or below below average set? Yes. Would I pick it as a set to solo with? No, I would not. But claiming a Dom goes down to 20% health fighting a single minion is just quite the shoveling of B.S.
  10. That's not at all the norm. Yes, the content can be frustrating in it's difficulty, but it is doable. I haven't gone though the content yet with Elec Armor, but I think that's one set fairly built to go through the content. It covers for all of the Energy damage you'll take on and you can get enough protection from Psy.
  11. - You can leave Strike single slotted if you want. It really isn't needed. You can toss those slots elsewhere. I'm not sure if I have it even slotted in my Level 50 Claws builds outside of my Claws/wp Brute. I recently logged into it and was surprised how different it looked compared to how I would build it now. I've started but not finished redoing it. - I would skip Eviscerate as you likely won't need it. Again, if you want it for the set bonuses, I can understand. I would rather take Hasten and use those slot for elsewhere. - I would much rather have the CS proc in FU and slot out Spin with the SS set. Spin is your heavy hitter and it is PBAoE. You want that bigger crit going there. You can at least look into splitting the SS set to double up on the Def bonus. - I didn't take SoW on my Claws/wp Brute, but I would rather stick the +3 Def IOs in those two slots as a mule and use those new slots in HPT for something else. Case in point, I don't see the Unbreakable Guard +HP IO. - A Performance Shifter: Chance for +End is going to beat a common IO. - I don't see either +Res IO. That's +8% Res plus scaling. Since you are over with S/L, you could then scale it back and see about boosting other Res. - I'm not sold on the idea of picking Energy Torrent and Laser Beam Eyes. The goal should be to get your ST and AoE attack chains down to three powers for each. I'm willing to accept Spin as part of the ST attach chain if need be. - You can swap in Maneuvers and Combat Jumping, use those as spots to shift over the LotG: + 7.5% Recharge and create further slotting for other powers. It would give you a 5th slot the LotG IO.
  12. I only take Hover if I take Fly. I take CJ as a late pick for the LotG mule and added combat movement. My willingness to play at range or melee really depends on the powers. Emp/rad is pretty easy to play at range.
  13. Got on a Posi II last night. Two support characters. One player asks who is the healer. The Storm player speaks up. The one player asks if they need to switch to their healer. I say no. I eventually mentioned that we had a character with Pain. They still chatter on. We go through the TF well enough. No team wipes. Only 5 deaths*. Pretty typical Posi type of play. I just find it interesting just how undervalued Pain was. * I was two of the deaths. One happened since for some reason my Inspir window wasn't open at the time. Another was do to me being a Blaster, and I'll never not play aggressive. Blasters can take alpha, right? 😆 I don't have an answer to the OP, I do think both are worth looking into. I have a Level 22 Thermal/fire I rerolled to Thermal/sonic. While I have a build for it, I'm currently going with version 3 while ignoring the other versions I have thought about using after I figured out the third one. At this point, it is more about getting it to 50 and then deciding on the tweaks. I really should look into Pain at some point and roll one.
  14. Horribly late but no one answered. You need to factor in why this is true, but Brutes were the widely most played AT due to farms. That might be different in this day and age with Tanker AoEs being reworked. Fire/kin Controllers were also insanely popular for likely the same reasons. Emp, I believe, was the run away winner for Defs with Kin being high as well. My guess is people still do the whole, "We need a healer" thing because that happened last night on a team with already having a person with Pain. I do feel like much of popularity of sets were due to more about the meta of things versus how good a set is. Source, there was a thread from 2020, I believe, which broken down the data in great details in terms of powersets as well. Despite repeated responses to update said data, there never has been any further update. The thread had been pinned at the top of the General forum, IIRC, but had been unpinned when it essentially became a place for people to ask for an update.
  15. (Ohio State University has entered the chat) For those unaware, they trademarked THE.
  16. Yeah, that's an easy report.
  17. Reunion is my second home as I was looking to get back the name for one of my characters who had to change it due to a server move, and Reunion was the only server where it was available. The added XP makes it a good place to duo box as well. I'll likely spend some more time there getting on teams.
  18. Seeds does damage via the AoE Confuse. Considering you can even proc it on top of that, and mobs can melt in short order. It has been regarded as Top 3 for damage for some time. Ill and Fire being the others. Something to think about, make a Earth/storm Controller and then a Plant Dom as Seeds can work on bosses with Domination running. You can essentially walk up to any mob and confuse it 'all' with a click.
  19. If the noise after entering the zone isn't enough of an indicator, that's on you.
  20. And I have so little desire to create a second build just for starred content.
  21. Unfortunately, with the way things get blitzed in the game, even new content, it further reminds me of why I avoid this type of content. I have a couple times done TFs and it felt like I got TPed around and then the next thing I know we are done and people are saying 'Thanks,' and I'm left going, "What the hell just happened?" Sure, doing them again and learning how to do them would help. The problem is the things are so unfun I don't feel like doing them again anyway.
  22. It does seem weird to have the more exotic damage types having for Res than S/L which is going to be more common. I feel like I could name most of the mobs who do Cold. Even if not true, my point remains in that Cold really isn't used that much across mobs as a whole.
  23. Soloing for Level 1? Earth will output lower damage. Grav will be fine. Plant will be the stronger of the three. In terms of group play? Any. Really. In the day and ago of teams which seem to blow through tons of content, any. I had a Earth/storm on live. I'm still not sure in the day and age of where I used common IOs how I maintained End at a decent enough level to tolerate it because Storm is an End bar destroyer if you want it to be. But, my freaking word, it is an absolute control beast. I had a team literally knowing whatever they tried to do I could maintain it, see the group splitting three ways. Earth/storm was the build I used as revenge in the 30 Fir Bolg mission in Croatoa. Now that IO sets exists and I have gotten used to doing builds, it is one of the only builds from Live I have been tempted to redo, The argument could be made it has too much control. In the day and age of steamrolling, I can concede seeing the point. Honestly, you could do +4/x8 teams with intentionally having fewer people join and be way more than fine. You will be an absolute control god while doing some damage due to procs. I have a Plant/storm at 50. I need to get it a build because there's just so little downside to the build as an overall Controller. Storm backed by a solid control/damage set just adds to it. Again, if you are soloing at Level 1, I would deem this to be the better pick. I leveled it using common IOs. I don't recommend that. At least do the typical Stamina/Health IO slotting. I had a Grav/ta in the 30s. Grav is fine as a Controller set. Wormhole is about the only thing special about it. As a hater of long animations, I find the ridiculously fun but far too damn long animation of Propel not worth taking. TL; DR. My head says Plant. My heart says Earth.
  24. Habashy, DFB, Hollows, Posi. That's my typical pathway. I remember doing Perez Park back on Live. Just navigating that forest was a mess.
  25. It could simply be someone who hasn't touched a PC in a while as they are off doing other things. As someone who works in IT, I sure do wish I had that ability at times.
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