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Without_Pause

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Everything posted by Without_Pause

  1. How many people take 1k Cuts? It is a T9. I look at sets based on the available powers versus just what people take. I've been looking over the melee attacks based initially on cast times. DB gets flagged as any melee set I have seen. Here's the commentary I have written on my initial pass for Sky Splitter. Leap then attack with KU Soaring Dragon: 1.33, 1.584(cast time, arcanatime) Disembowel: 1.8, 1.98 Sky Splitter: 2.82, 3.036 One of the best examples of where a combo system gets the short end of the stick, pun fully intended. Sky Splitter’s damage with the combo factor kicked in is 138.1358(Scrapper). It is 86.3349 without. Disembowel’s damage is 122.6205. Disembowel recharges in 10 seconds versus Sky Splitter doing so in 15. If we want to categorize this as a leap then attack, that’s still bad. It is also tied for second longest animating single target attack in the game, and its DPA, even with the combo system applied is trash. Again, this is a T9 attack. You are actively screwing yourself by using it even with combo damage added. I'm sure the more I look into Staff it is going to show more and more issues, but hey, I guess it is end friendly.
  2. While level 13 is too low, I think a whole level 50 with a full build is a bit too much. I have deleted numerous builds in their 20s 30s. I even got one to 37, and I feel like the evaluation period is done. The build is actually really solid. It is I just don't like playing the one set at all.
  3. I feel like Staff and DB are hindered by their combo systems as they both have offensively bad high level attacks, see Sky Splitter and 1k Cuts. Even if you add in the combo damage for Sky Splitter, the DPA is still trash. Without it, you might as well be using a wet noodle.
  4. In defense of Eviscerate, the animation time is similar to a heavier attack from other sets. The difference is it is a cone. For Brutes and Tanks their version of Spin recharges in 14 seconds. Scrapper's version recharges in 9.2 so they have less need for a third AoE. The +50% Crit proc in FU is just so ridiculously good as well. I've gotten my AoE attack chain on my Claws/ea on a team to be FU + Spin via buffs.
  5. People use procs in auras all the time. Likely due to how much their damage scales for the damage based ones as compared to the damage coming from the aura itself. HF needs acc and end redux, but once those are covered, I would add in the -Res proc and damage procs unless there is a set bonus you need to chase.
  6. Got a Rad/fire to 50 so I can try out non-farm content with a Fire Brute. Need to work on accolades and Incarnates, but FA feels kind of average. I have an EA at 50 on a Stalker and Scrapper. I would likely do one on a Brute, but I feel like the build would just be rerolled the instant Tanks got EA. If I can finally give Savage the thumbs up, I might do Savage/ea. Savage lacks in mitigation so EA will help there. Savage has enough AoE to counter the lack of extra damage coming from the secondary sans the recharge.
  7. To be fair, I don't see DA as being such a huge need to run and it comes across as more of a thing to pass through and be done with it. If by chance you are doing Heather runs, you are likely trying to avoid mobs as much as possible anyway. Minorly odd to focus on Dark and WP when there are also Def based sets which deal with it by not getting hit in the first place.
  8. Where are you getting this 20% from? Do realize one of the procs it takes is for FotG: -Res.
  9. Still a loss on a team which could always use people.
  10. This was more 500K level.
  11. There's definitely an ebb and flow to the pricing of some recipes. At one point I found I was the one driving the price up, so I backed off and started to get things for cheaper.
  12. Only in the case of if a player is really struggling and even then that's a maybe. There are people on this forum who actively admit to making subpar builds.
  13. In the listing of the HC team, he was one of the only two people mentioned behind Dr. Aeon's new SF. Hopefully they can bring someone in to keep similar content rolling in.
  14. I think for me you can minimize the clicks on EA. There will always be that one click on SR/Shield. I ran a +2 Manti tonight and hardly touched my clicks at all and went off on soloing numerous mobs. Solo is a different story, but once Incarnates kick in, end game content will be rather smooth.
  15. We are predicted to get 10 inches. I tried to go to the store and our car got stuck. We did get it out though.
  16. "except Regen" Tries to be shocked. I don't have a EA Brute yet, but I got a Claws/ea Scrapper to 50 so working on seeing how that goes. Initial pass was fine as Shockwave and Focus are helpful.
  17. Its technically Croax's since I copied theirs as I wasn't at the point of making my own builds which I'm more inclined to do these days. I'm not sure if I'll go back and make my own or not. I'm lazy, and oh look, a new character! For completion sake, here's the Fort build I copied. This is my own Claws/ea though.
  18. I would also look at Beam since it has -regen.
  19. Higher end testing, but it might be interesting to see how builds do on 801.2 +4/x8.
  20. I would put StJ higher since I don't think a build needs the amount of ST attacks which EM offers to a Stalker. I also loath EM's playstyle as where StJ is one of the smoothest in the game. Oh, EM hits like an absolute truck though. I have a StJ/ea Stalker and a EM/ea Scrapper. I debate keeping the Scrapper around as where my Stalker is my current favorite although I think a Fort and a recent Claws/ea Scrapper are right there. Bah. I should add Ice is really good for Stalkers. Ice Patch is cheat code for a Stalker.
  21. This is going to be my default stress test for a build when I get curious. I cranked out the recommended starter map and diff setting. Not much of an issue with it even without accolades, Incarnates, or inspirs. Higher diff setting, and yeah, that thing will get ugly quick. I'll go back and see how at least one try at something closer to my current diff setting and see how that goes.
  22. Assumed it was rather doable on a new build, and outside of the -recharge it was. Claws/ea. No accolades, Incarnates, or inspirs. 801.0 -1/x1 no bosses. I'll come back later and try boosting the diff and see where it goes.
  23. Updated the original post and added in a level 50 build as per Bill's suggestions. S/L are at 65% Res with the level 50 build. It definitely uses end, but there's nothing so far EA can't cover despite running 9 toggles. Ageless will handwave away any end concerns. Also picked up 4.5% Toxic and Psi Resist, and 13.5% damage. I only did a rather safe test on a BP map, but I don't think my health bar went down 20%. I only used Energize for the end reduction. I'll continue to stress test it, but even without accolades or Incarnates, I see no reason for this to not due the intended firing of my Claws/wp Brute.
  24. It could work as it would ultimately be very similar to what we have now. HC owns the base code. Anybody can come in and offer modifications. It is up to HC to manage those changes and only commit the ones they approve of. This is why someone can't simply add in a security exploit to Linux. If at some point someone starts working on their own flavor of CoH, see Ubuntu, then they can branch off of the base and go from there. The difference is we don't have people sitting around on lunch breaks or afterhours looking at typos, bugs, and any other sort of fix which is really the bigger area of focus for open source. HC can still be the driving force of the base. If someone wants to come along and code in a Sonic Melee set, then that can be added if HC decides to. If not, it could be part of a different flavor of the base. I have no desire for going to a different server. Rebirth gets mentioned enough here I sort of guess they are #2. Their population size sounds terrible, Hell, Redside here even on Excel isn't great. Just imagine trying to get a Redside SF going there. I have no qualms with people behind the other servers coming to HC, but the last time I made that type of suggestion I got a bit of blowback on it. Just imagine the pace of pages coming out doubling and what that does for HC.
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