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Without_Pause

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Everything posted by Without_Pause

  1. +1. As much as I think SoH has a chance of coming out, the narrative was it was a game already being built, and they were going to reskin it into a superhero game. Ok fine, but why is a dev studio taking this long to not actually hit going live? What does that tell us about said studio? At this point, what is coming out first? Winds of Winter, The Doors of Stone, or a CoH spiritual successor? Because Lordy, it has been some time.
  2. Going through TF commander with a number of characters reminds me how badly these TFs need to be reworked. "Guys. Let's make a TF with an underground base." "Sounds cool, but those can be annoying for players. Ever try to navigate those while be SBed?" "Don't worry. They won't want to go far. It will involve defeat alls." "Ugh. Players don't really care for those. They likely just want to do them for the badge. Wait, you said defeat alls as in plural?" "Oh yes, that's basically all of the missions." Because nothing better in game design than feeling like being the pinball in a version of Defeat All Nazis Pinball on an hour long repeat. End Drain the Lowbie TF and Street Sweeping For A Badge TF can also be nuked. A level 8+ TF for redside, and any and all arcs can be done due to flashback. While I am all for making more TFs sane time wise, I would totally be down for a league sized TF which takes 2 hours and ends up with some sort of massive invasion. Like, have the league split across zones so it feels like an actual invasion. "Dude, how to you not want to be part of a massive team and then be told 4-6 of you need to cover the invasion for a zone? This might actually require thinking on our part."
  3. AoE should be 1. Rad. 2. Spines so I see no reason for it to be not true. On live I went Spines/elec as I don't think WP was out yet, and I wanted something more end friendly than Spines/dark.
  4. This is from the Brute forum, so ATOs alone will be different, but at least you get some build ideas. I got my Brute to 50 recently. Just waiting to refill my coffers so I can afford to pimp it out. Scrapper or Tank versions should do incredibly well. Case in point, Tanks with their HP and target caps. I need to do a Moonfire TF and then I think any TF after that I will have dual damage auras for them. I'll also point out Rad/sd can pump out a lot of AoE as well. Mine's only 40 though.
  5. I'm ignorant about how Elec does against AVS as it isn't known for damage, but it with Time or Kin are great pairings. AoE sleep + Fulcrum. Mmm. I also think Mind/time would be quite good despite not really being talked about.
  6. This made me look up Energy Aura, and Energize is simple +regen versus resistance of regen.
  7. Yeah, it can still be used, but it took longer to T3 than I had wanted. I just have to make sure when I make the pathway to T4 I don't do it the normal way. This says nothing about doing one Incarnate to whatever level only to decide you want to change it to something else and you are, as an example, on the verge of being able to T4 the incorrect one. Nope, never did that before. *cough*
  8. I'm talking about the T level component or whatever you want to call it.
  9. *sigh* I wish there was a way to side grade them, or break them down.
  10. The market has been known to listed things which don't exists. This has been a way for people with an a bunch of currency to put bids on said items. as I way to store currency. Of course, there is that moment when those things are suddenly in the game, and yes, it has happened.
  11. If not Rad/fire, my guess would be Rad/bio.
  12. This has been so horrendously derailed I'm borderline wanting to ask for it to get locked but there is the occasional decent piece of data. I do know Dark has never really been known for excelling at ST damage as it is more known for its utility. There were buzzsaw builds back in the day. I even was running a Dark/elec brute. Dark got reworked so it was harder to pull off and Siphon Life can cut into the DPS. Pylon tests while interesting, are pretty much the direct opposite of what happens in game. If Voltak is hellbent on verifying things with personal experience there's an easy way to do that. Grab /dark, /fire, /em, and /earth sets. Pimp them out and then run the pylon test and see who has the best time. There's even a test server for this. Until then, this is nothing more than a meandering internet pissing contest.
  13. Add in a bit of ignorance as well as they complained about people killing the anchor of a Rad debuff.
  14. As I've said on here before, I've teamed with them. Talking points they have had here were discussed in game. If they are a troll, they are going all-in.
  15. Water or Dark work best as they can play well at range although Cold doesn't need to and they offer a heal which Cold lacks. Rad can debuff def and use the -res proc. Sonic has -res. Beam can be great against AVs as well. Its side effect does take some setting up which can be annoying on faster teams. Those would be the main ones I would look at. Fire and Ice work, but due to Scourge they work far better on a Corr.
  16. It can be helpful for primaries which are lacking in AoE.
  17. Former devs needed to be involved since code was taken. Organized in the sense they got their stuff out first. Again, being first is a huge advantage, but that doesn't need to be the only way to determine who wins out. If your product is better, then people will go there. Being good isn't being better. My point remains that people who work on those projects could come to HC and make HC better. I looked at a list of other servers and many of them don't have a functioning website and the article was from last year. There are servers for EU and RP players. HC has those, but now imagine if those teams came here and worked on those servers specifically. FYI, I work in software development. I get doing your own thing even if it is on a smaller level versus going to work for the big named company, but this is a pirated software we are talking about. Make the best product you can while you can and pass the drinks around when its over. I don't expect HC will ever be made official. The only way for that to happen would be more people coming here and developing the game and being official would still be a low maybe. You are happy with the many flavors of CoH. I would rather see HC's team double in size as an example and put out twice the content.
  18. FYI, I got a En/en blaster to 41 on live with common IOs and playing hardcore. He survived his fair share of near complete team wipes as well. Playing a blaster without restrictions on HC is near cheat mode.
  19. To my knowledge HC is the ones with the most influence from actual CoH devs as well. HC has been the most organized of the bunch and have reaped the rewards of it. I honestly wonder if Rebirth or others have even attempted to become official versions like HC has because if not, then I stick by my comment of not being competition. It doesn't matter who came first or not. It is more about doing a good enough job to where your own numbers grow. Again, using CoH successors, City of Titans was to be the most faithful and own player base created one, and yet Ship of Heroes is the one I would put the most money on. It helps that's an actual game development company, but still. People will follow if you do good work. People aren't flocking to Rebirth. An article from April giving no reference to when the writer checked, said there were 25 playing at the time they looked. If it was 100 now, it would feel like they were building something, but they aren't.
  20. I haven't really looked at if the Corr or Defender version is "better" or if I even care, but +1 to pairing it with Time as I have enjoyed playing my Time/dp Defender.
  21. There's a difference between running and being competition. I could run a server. It doesn't mean it would be competition. Lets not forget the number of spiritual successors to CoH which got announced and how many look to have panned out.
  22. At some point the people on other servers are going to have to accept coming over to HC and helping out here is far more beneficial for COH in the end.
  23. Loose lips on a pirate server, Why I...
  24. It just depends on how much of an NDA there is for closed beta.
  25. This has already been talked about twice 3-4 pages back. A Sent(inherit) rework is my best and safest pick until it happens since it needs to happen and has been debated on here quite well. I would love to see, but guessing these are low on the totem pole. Mind Control: Rename TK to Mind Warp and make it an AoE disorient. TK is NOT mind control. Savage: Make Hemo worth taking. Its lackluster ST damage is unacceptable for a T8 and routinely skipped by players. More ATOs. Defenders get bonuses to healing because that meme can't die soon enough. How about making buffs/debuffs better, mez protection, etc? Psionic Melee: Make Insight fun.
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