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Arnabas

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Everything posted by Arnabas

  1. Well, he was supposed to sort-of come back... Tyrant was going to reform and take up the name Statesman. I don't think he was ever a "fan favourite" though. From what I remember at the time, the majority of people thought he was a dick.
  2. I currently have Cimeroran Core Ally, and decided to create Cimeroran Partial Core Improved Ally. So, I spent the necessary Threads and an Empyrean merit to create the components. When I went to slot it, it wouldn't allow me to do so because the power was recharging from the last use. No big deal for that, except that I now no longer have the Partial Core showing as having been created. It, and the components, are gone.
  3. I use it on virtually all of my characters until well into the higher levels, and agree that it's quite useful on SS characters. I have no problem with it, personally.
  4. That's fine for higher-level stuff, but I would like to do all TFs. If I exemp down to the appropriate level, that doesn't help, unfortunately.
  5. I play a bit of everything. I have a tanker that can survive AVs, but doesn't have the damage output to overcome them. I have other characters who can do a bit of damage, but don't survive long enough to wear them down.
  6. I would love to be able to solo TFs... I don't get to play often, and I team up even less often, so I pretty much solo everything, but I have yet to build a char that can handle AVs. Very frustrating to be able to go through the entire TF with zero difficulty, only to hit a brick wall at the end.
  7. Hi. I am not sure if anyone else mentioned this. I didn't see another post about it. It's pretty minor, but I made an Assault Rifle/ Ninja Training Blaster and there is an animation bug. When he fires the rifle (with the exception of the flame powers, which are fine) there seems to be a slight delay before the muzzle flash, which also does not line up with the barrel, but occurs somewhere in the vicinity of my character's knees. Like I said, it's not major, but it looks... odd.
  8. I want to see the fulfillment of our roles as Incarnates. Finish up the system The Battalion Some sort of Arch-nemesis system. Let us create a villain that will grow with us, periodically crossing our path in missions. A continuation of the official, planned storyline from before the game was shut down. Tweak it to give us some surprises, but otherwise continue what was planned. Creative ways to use powers: a super strength character can lift a pile of debris blocking our path, a flying character can rescue a cat from a tree, ice and water powers putting out flames in missions, etc. More face options Bare feet that don't look like boots with toes drawn on IF you add new ATs, please invest as much time as possible to actually balance them properly Moon Zone New Mastermind pets And while this probably won't be what other people want, I would much rather pass on new archetypes in favour of reworking the power pools. Let us use pools to round out our characters, instead of trying to create new ATs like "ranged melee" or tank controllers, or whatever. If you want to play a character as tough as a tank, but with ranged attacks, play a Tanker and invest in a ranged attack power pool. This would be much easier to balance, in my opinion.
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