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Arnabas

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Everything posted by Arnabas

  1. I love punny names, but I almost never use them. My one exception is my Dark/ Ice tank Darkfrost, whose real name is Cole Dendark.
  2. I am a bit unclear on something. You mention that "Classic travel powers (Fly, Super Speed, etc) should be on even footing with Origin Pool travel powers - and ideally, be better at the core thing they do (running, flying, jumping)," which I agree with (I dislike Mystic Flight being as fast as true Flight and Translocation having the same range as true Teleport, for example) but then according to the above, they have the same values anyway. What am I missing?
  3. I am not a big "numbers" guy. I just play what's fun. I have 2 Regen melee types that are both very fun to play, as well as one Regen Sentinel. I have no issues with any of them. For people whose fun is being able to handle +4/ X8 and never see their health move, then for sure it won't be fun. But if you like a more active power that requires you to think a bit about how to approach your battles, it can be quite fun.
  4. I enjoy my sonic character, but have to play with the sound off. I can't listen to the set as originally designed.
  5. This is something that always bothered me. I make my characters normal human height unless their backstory dictates otherwise (IE the cosmic beings, demi-gods, etc). It's irritating to have my "normal-sized" character stand next to a huge civilian, but what can you do? I am not going to make all my characters 7' +
  6. Praetoria is worth doing just for the experience of a cohesive, well-made setting and story. I wish we could do more in Praetoria because it's (IMO) some of the best content in the game, visually and story-wise.
  7. This is really good to know. What a great use of Ouroboros. I will definitely have to do this with one of my characters. That contact's death was the tipping point that caused him to become a bit more extreme and ultimately go vigilante.
  8. I would actually really like to see more (or, actually, better) low level stuff. WHy? When the game came back and I played the new Skulls missions for the first time, I was blown away. They are relatively low level, but still feel pretty epic and were very well done. I would love to see more of that and (much) less of the really old content that consists of "go here and defeat 10 Hellions, then go there and defeat 20 Hellions." It just might make the lower level stuff engaging enough that people won't PL to 20+ before starting to actually play. I can wait for more Incarnate slots and such. The game is already easy enough without adding more power to my demi-gods.
  9. It bordered on too much reading for me. I love having dialogue and stuff to read, but this had a lot, and it came fast. I had to stop periodically and then scrtoll back and read for five minutes before continuing on with the mission.
  10. I love seeing alignment choices integrated into actual missions. I would like to see more of that.
  11. Edited question because it was dumb and I don't see a way to delete it.
  12. Ah. I thought you were hinting at something else involving the expansion of the game, because I have seen other veiled hints at something big coming, content-wise.
  13. Ok, that sounds intriguing, but I have no idea what you're talking about.
  14. Both are correct, actually, but I can understand the confusion.
  15. Yes, that is why I said "I like to see..." rather than "I would like to see..."
  16. Doubling the recharge time on Sting of the Wasp kills one of my characters. I have an AR/ Ninja blaster who does a fair bit of melee. I slotted his sword attacks to go as fast as possible. They were still a bit slow, but manageable. Now, not so much. I will therefore ask again that the fighting pool be customizable to show different types of attacks, including swords. I wouldn't even care if the type of damage didn't match up. I just want to swing my sword.... On the other hand, adding stances was a great idea and saved me from having to respec one of my guys. I always kept him in Beast Run mode because it suited him, but recently took Combat Jumping, which negates it. I was going to respec to remove CJ, but now I don't have to. Beyond that, I really like to see new missions being added. That, for me personally, is one of the most important things to focus on.
  17. I'll be needing some respecs.... I bought Long Range Teleport for the very first time on a character for whom it is perfectly appropriate.... just in time to lose it. I have to read up on how to get it back.
  18. Had you intended to quote me in your post? Just curious because it doesn't seem to relate to anything I said.
  19. All my characters have bios and most of them from live were tied together in one big soap opera that included 2 novellas and countless shorter posts. If I don't have a bio for my character, i have a hard time connecting with them and eventually end up deleting them.
  20. What are the requirements for the long range teleport accolade? I just bought that for the first time on one of my characters and I like having it. I don't really want to lose it.
  21. I am personally most interested in new story content. SOme of the other stuff is cool, and I certainly appreciate the work you guys do, but it sounds like the net effect is to make the game even easier, which is a surprising decision.
  22. I haven't accumulated that many purples over the course of my time playing, which includes launch to sunset of the original, and the return.
  23. Nice. The most Inf I ever had was about $30M
  24. I... don't remember. I will have to go check now.
  25. Aside from Penny, there is a young boy in one of the missions, but I forget his name. So there are a couple of kids. In terms of being right-handed, there are plenty of left-handed attacks. I have often remarked that some of my characters must be left handed because of how they hold their weapons.
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