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Everything posted by Techwright
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Suggestions for new players trying to organizing task forces
Techwright replied to KaizenSoze's topic in General Discussion
Since we're talking new players, in regards to the OP statement of "Task Force Name", I'd suggest adding "blue side", "red side", or "co-op". While technically the villain side uses Strike Forces (SF) there's a common tendency to use "TF" to represent everything, which might be confusing to a new player who doesn't know a Virgil Tarikoss from a Earnesto Hess. -
I suppose it depends on who is making them, and perhaps what breed or crossbreed of grain is used. I've had some that I suspect someone tossed indigo dye into the yellow corn vat, but I've had others that there's a subtle, richer flavor. Because it is subtle, I wouldn't buy any that are priced significantly higher than yellow or white...what would Brits call them...maize tortillas?
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Which is why I'm concerned that there are 4 films in the pipeline, apparently all being shot at the same time. Short of a powerful story, can they really hold the audience on just the "auditory and visual experience"? I enjoyed the first film. Story-wise, it was a cross between an 1980s lone hero movie, and as Hyperstrike pointed out, Dances with Wolves. But the decade-long gap better be due to writing and refining a solid 4-story script.
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Used to hate Tsoo very early in the original game. That was back when one could run into a large room heavily populated with sorcerers. I've mentioned it elsewhere but it once took a pug my best friend and I were on nearly 3 hours to clear a large room that was mostly sorcs, with a LOT of hospital transports along the way. I don't recall when it happened, but they seem to have been toned down a lot. Hated Crey for the Protectors and their ridiculous 1 minute invulnerability to everything. I always felt it should have been changed to something like 90% resistance, so we could chip them down those last few points. I think they got changed recently, though I don't remember reading patch notes on that. Love the Freaks, always have, but I don't remember the super sappers from my time in the original game, and I hate how easily they recharge. Perhaps its just the swiss cheese that is my memory, but I seem to recall the rez could happen to any Freak, without the leeching, and I found that so much more fun, than one type dominant in the rez, and all others recessive. Still like the group though. I've grown fond of Skulls (or is that Skuls?) with the addition of the female characters, including leadership roles, they feel more fleshed out (no pun intended) and the Eagle Eye arc that was added is really a lot of fun. I suppose what makes me hate or like a group is to how well balanced they are between member types. If the group clearly relies heavily on 1 or 2 types, then that is a turn off. But the closer groups come to feeling like every member type can give me a notable challenge, especially if they coordinate attacks better than other groups, those are the groups that would appeal to me.
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Yes but this will be Dances with Alien Seawolves. Very different. 😉
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She-Hulk: Attorney At Law
Techwright replied to ThaOGDreamWeaver's topic in Comic, Hero & Villain Culture
I saw that. I'm not convinced...yet. I'd expect a lot more gamma-infused beings than just her, even if the family DNA is to blame. Though...this might also be the way that characters like Doc Samson get into the mix. -
Tried it once. After fighting in a blue cave tunnel, back to the wall and fighters in close quarters in all directions, completely blinded by a dozen or more battle auras, I decided the blind monk approach wasn't for me and switched back to 3rd person view.
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Before I would get into the rest of your diatribe, let me pause at this line and ask a question that's been bugging me long before you ever posted this. What's "sovereign" about the Rogue Islands? No, seriously. Oh, sure, you said "any" but lets be real: it's the game, it's the Rogue Islands. There's multiple parties on the islands. Sure, Arachnos is the dominating force, but are they recognized by the UN or whatever other cooperative body exists in the Prime Earth, and do they have a representative sitting there? Perhaps they are and I've missed the dialog. I freely admit that as a possibility, so I'm asking.
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"Venice", the industrial area with a growing environmental consciousness, became "Crey's Folly" when the Rikti attacked and targeted a specific Crey facility spreading a green, hazy "element" across the zone. The "Crey Cares" badge states that Crey is in the area, supposedly to provide clean-up for environmental reasons, but are actually looking for a way to collect the element that was spilled from their labs, concentrating it for unknown purposes. Is there a mission story arc that fleshes out the tale of this mysterious element and what Crey intends with it?
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She-Hulk: Attorney At Law
Techwright replied to ThaOGDreamWeaver's topic in Comic, Hero & Villain Culture
I've never followed the She-Hulk storyline closely, but I could have sworn she always remained green, and didn't go back and forth. Was that actually so in the comics, even if perhaps for a time? Has it been publicly stated whether they're bringing The Leader back or not? I'd heard rumors a while back that Red Hulk would soon appear in the MCU, and it was assumed he'd be in She-Hulk, but with the death of the actor, I'm not sure that's going to happen. -
I've no facts to go off of, but based on how Weaver's character ended up in the first film, I'd not be surprised to find out that she serves as the herald or "voice" of the planet, perhaps one that can be accessed via visions when the Pandorans use their hair neural fibers to bond with parts of the world. 10 kilos is astonishing. That's closer to 2 bowling balls.
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Well, that's just Jimmie Dandy! I don't suppose someone can whip up some homemade "Jimmie" Dodgers for the festivities?
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Is development here slowing to a stop? Maintenance mode?
Techwright replied to irishhawk's topic in General Discussion
Freshwater or Saltwater? Oh and that Clown Assault better have an equal to gang war, where a clown car pulls up and an insane number of clowns in a posse jump out and start a custard pie fight. -
Is development here slowing to a stop? Maintenance mode?
Techwright replied to irishhawk's topic in General Discussion
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Server crashed?
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I believe the original game's forums were where I saw an Aussie once comment on his homeland. It went something like "All creatures in Australia fall into one or more of three categories: poisonous, predator, or sheep." 🤣
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May I assume the Anti-Matter Ray has a typo? 'Cause otherwise that is a DEATH Ray. I'm not much skilled at the numbers, but there's nothing else that is even close to hitting that hard.
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I'm surprised no one has posted this. So, as my high school biology teacher always queried: "Thoughts, comments...upset stomachs?" On spoilery comment from me:
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Extraordinary what can be done with one item.
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Penelope Yin: The ultimate psychic badass?
Techwright replied to Cancrusher's topic in General Discussion
Need her on the front line of the next Mothership raid. If it happens, I recommend bringing popcorn...and a lawn chair. Rikti are going to wish they'd kept magic by the time she's finished her 30 minutes. -
no not a young Luke, but a tiny distant outline of late-teens Luke. The lore of Star Wars: Rebels is very clear. You see, the Force provided 3 new Jedi on the day Padme died, and the Jedi Order fell: Luke, Leia...and Ezra Bridger. Yes, Ezra of Rebels was born on the same day. The events in Rebels play out over the 4 to 4.5 years before the Battle of Yavin, where the first Death Star was destroyed, and the Star Wars timeline changed to show a change in epochs. "Twin Suns", the episode where this screenshot comes from, was season 3 episode 20, so roughly Luke's 18th year. Luke appears to be half that age in Obi-Wan Kenobi, so the events of the upcoming miniseries are roughly halfway between the 19 year gap of Episode III to Episode IV (and technically Rogue One as well). I'd not considered Kanan. The time of the miniseries is very close to 11 BBY, up to which Kanan was laying low working as a freighter pilot and sometime smuggler, but afterwards due to the Gorse Conflict (Gorse being the name of a moon where it happened), worked with Hera Syndulla. So maybe Kanan might have a cameo as a smuggler, a parallel to the Episode IV Han Solo role shuttling Kenobi? But only briefly. Two Jedi in proximity to each other is too dangerous to maintain for long at this point. EDIT: I don't recall where, exactly, but I think there's a moment in Rebels where Kanan questions whether Kenobi is still alive. But as it would have been several years after the miniseries, he could still meet him and yet wonder regarding his survival. Actually, I'd like to think that the cameos we're likely to see are Yoda and Senator Organa. I strongly suspect, especially with a canon moment in Rebels, that the lore will show that Yoda has learned to communicate over vast distances, if possibly requiring a site with a strong force connection. I'd not be surprised to learn that he and Kenobi have kept up a careful dialog in part to keep tabs on things, and in part to co-train in force ghost preparations. I suspect Kenobi likewise keeps a carefully-protected dialog with Organa to make sure Leia is safe.
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Real Life leveling, enhancing, and badging
Techwright replied to Techwright's topic in General Discussion
Does my green inspiration in the OP look in-game? No, just has to have the feel of being part of the game. -
I'm from the old school version:
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Clever use of the Vampire Brooch! I'll admit that I had a "wait...what?" moment there before I figured it out.