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Everything posted by Solarverse
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Difficulty in CoH: Community Discussion
Solarverse replied to Galaxy Brain's topic in General Discussion
I have made my opinion very clear on this subject multiple times throughout these forums. To avoid possible argument, I will leave it at that and speak with my vote. Edit: Edited a brain fart. -
I would rather see it do a DoT or something. It's an auto hit ability though, so being able to slot it for anything other than recharge will force players to have to use more precious slotting choices to allow for accuracy, recharge, end reduct, KB/Damage and maybe even a KB to KD enhancement. My Ice/Ice Tank is already an insanely tight build and I simply wouldn't be able to slot it this way. If it were up to me, I would rather see it get an auto hit -5% Accuracy Debuff, especially since the power is useless against AV's and EB's. But please, don't require it to need actual slotting to make it useful. Don't do that to me, man. 😞
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I have a suggestion for a mod to the game...
Solarverse replied to Wreckoning's topic in Suggestions & Feedback
Lol! Way to call me out there, my man! 😄 -
I have a suggestion for a mod to the game...
Solarverse replied to Wreckoning's topic in Suggestions & Feedback
I would like to add that we do have a suggestions forums. General is not really the place to ask a suggestion. In all fairness though, I don't think the replies would be any different even if you posted it there. -
I have a suggestion for a mod to the game...
Solarverse replied to Wreckoning's topic in Suggestions & Feedback
For me, it would make it feel too much like Champions Online...and I do not want to even think of that game while playing this one, heh. -
I have a suggestion for a mod to the game...
Solarverse replied to Wreckoning's topic in Suggestions & Feedback
That would take a looooong time. I won't be putting in the hard long hours in to making that mod, lol. -
https://forums.homecomingservers.com/forum/60-tools-utilities-amp-downloads/
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That's a good one too. I tried that one out before creating mine. I just wanted something with more thump and less buzz. I also tried out the Banshee SFX Mod for Sonic, that damn thing is so fricken good I didn't feel the need to make a Sonic one. He made that mod exactly like I would have, heh. The more Mods and options we can get the better as far as I am concerned, and I feel people should try all of them before settling on one. Never kn ow what you might be missing.
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Well now there is! I have been working on a few mods as of late and I wanted to share them with the rest of the community. The mods I have set up so far are as follows. Revamp of the City of Heroes theme song Revamp of the Atlas Plaza theme song Star Wars Blaster SFX for Dual Pistols A very appealing SFX Mod for Beam Rifle Original Peacebringer SFX that reverts the recent PB SFX nerf. There are more mods out there that have been created by several other players and I am working with another poster on getting these mods all together and into a centralized location. The goal is to make ALL CoH Mods accessible to all players and easy to find. You'll be updated once this happens. As of right now... The link, description and directions on how to install the mods that have been mentioned are in my Sig. Enjoy!
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It sure makes you feel like you are hitting harder, doesn't it? lol
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Stone melee on a Stalker or Scrapper would just look silly to me. I used to like it when certain powers were specific to certain classes. Now we are moving closer and closer to a point where these classes dont have much of anything that's unique. I personally wouldn't want to see it get any worse than it already is, so I'm gonna say no.
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Oh my god, I remember that! HAHAHAHA!
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Nope, I refuse to argue with Time Manipulation and Nature Affinity! *Runs away as fast as I can*
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This is most likely NEVER going to happen, but just in case the Devs ever get a design crew going, I would like to officially put in a request to either get a mission in a story arc that takes us out in to space, or a new zone that takes place in space that would be similar to the Shadow Shard...and actually have many missions and things to do there. Or, we can even change one of the shards into a Cosmic zone full of Asteroids, small planets, maybe even Earth's Moon. Possibilities are endless if the Devs can ever get a hold of a couple of good programmers/designers. Like I said, the odds of this happening is about .05%, however, even the Seattle Mariners could play in the World Series....anything is possible. However, I think we have a better chance of seeing a Cosmic Zone added to the game than the Seattle Mariners have of ever seeing the World Series. 😄
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Could the real J-Man please stand up? So I have heard The J-Man is back and he is playing on the Excelsior Server. Any of you who played on Freedom may know of him. So if the Real J-Man would please stand up...we can give the guy a proper welcome back.
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I have personally found Perma Hasten is seldom worth the effort. I feel very few builds benefit from it.
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Most games have a volume control for Ambiences as well as regular game sounds along with Music sounds. Sadly this game does not have those options. It's either what was said earlier in the thread or play with your sound lower. 😞
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All very good advice. Yes, I practice much of what is mentioned above, but the info is solid and I appreciate your additions to the topic. Thank you.
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Solarverse's SFX Consolidated List of Mods
Solarverse replied to Solarverse's topic in Tools, Utilities & Downloads
WARNING!!! These SFX Mods are designed for the Game to play back only! City of Heroes plays back the volume at a much different level than the actual file has them set to. In the event that you wish to play them back manually, NEVER play back these sound files in any way without first turning the volume down on your Laptop/PC. The game plays back volumes at a far lower level than your PC/Laptop will, and if you play back the files without first turning down your volume, you can possibly cause damage to your speakers! Force Field SFX Mod! (Detailed Explanation) This gives Force Field a brand new SFX that has a unique sound that is out of this world and in my opinion much pleasing to the ear. This mod gives the bubbles a deeper and solid feel rather than the high pitched door squeak sound that they have today. There is a bit of static in the sounds from the video, this is because the volume of the files had to be increased considerably for the game to sue them at a normal volume. In game, they sound pretty good. This SFX Mod also goes very well with the Psionic Mod as the two were designed with each other in mind. Instructions First, unzip the file beneath the instructions and open the folder. Find your City of Heroes folder and open it up. (If you see a Data Folder) Open the Data Folder. Open the Sound Folder Open the Ogg Folder Open the Powers Folder Copy all files from opened Zip file and drag them to the Powers Folder Close all folders and restart game (If you do not have a Data Folder or any other folder mentioned above!) Inside the City of Heroes Folder... Create a Folder and name it Data Open the Data Folder and create another folder and name it Sound Open the Sound Folder and create yet another folder and name it Ogg Open the Ogg Folder and you've guessed it, create a folder and name it Powers Copy all files from the opened Zip file and drag all of the files to the Powers Folder Close all folders and restart game If you have some of the folders mentioned above, but some folders are missing, then create the missing folders and place them in order of how they are listed above. Once finished, copy and drag the files from the Zip folder below and place them inside the Powers Folder. Then close the City of Heroes Folder and restart the game. Zip file and preview below. Enjoy! It's in the Mercs Terminator Footage Force_Field_SFX_Mod.zip -
Solarverse's SFX Consolidated List of Mods
Solarverse replied to Solarverse's topic in Tools, Utilities & Downloads
WARNING!!! These SFX Mods are designed for the Game to play back only! City of Heroes plays back the volume at a much different level than the actual file has them set to. In the event that you wish to play them back manually, NEVER play back these sound files in any way without first turning the volume down on your Laptop/PC. The game plays back volumes at a far lower level than your PC/Laptop will, and if you play back the files without first turning down your volume, you can possibly cause damage to your speakers! Archery Primary SFX Mod! (Detailed Explanation) This gives Archery a more relatable SFX that is often heard in the theaters. This mod gives the arrows the sound of the "whooshing whistling" sound you hear often in the movies. It also gives some of the Archery abilities that fire multiple arrows and SFX that more resembles what you are shooting. Instructions First, unzip the file beneath the instructions and open the folder. Find your City of Heroes folder and open it up. (If you see a Data Folder) Open the Data Folder. Open the Sound Folder Open the Ogg Folder Open the Weapons Folder Copy all files from opened Zip file and drag them to the Weapons Folder Close all folders and restart game (If you do not have a Data Folder or any other folder mentioned above!) Inside the City of Heroes Folder... Create a Folder and name it Data Open the Data Folder and create another folder and name it Sound Open the Sound Folder and create yet another folder and name it Ogg Open the Ogg Folder and you've guessed it, create a folder and name it Weapons Copy all files from the opened Zip file and drag all of the files to the Weapons Folder Close all folders and restart game If you have some of the folders mentioned above, but some folders are missing, then create the missing folders and place them in order of how they are listed above. Once finished, copy and drag the files from the Zip folder below and place them inside the Weapons Folder. Then close the City of Heroes Folder and restart the game. Zip file and preview below. Enjoy! Archery_Mod.zip -
Solarverse's SFX Consolidated List of Mods
Solarverse replied to Solarverse's topic in Tools, Utilities & Downloads
WARNING!!! These SFX Mods are designed for the Game to play back only! City of Heroes plays back the volume at a much different level than the actual file has them set to. In the event that you wish to play them back manually, NEVER play back these sound files in any way without first turning the volume down on your Laptop/PC. The game plays back volumes at a far lower level than your PC/Laptop will, and if you play back the files without first turning down your volume, you can possibly cause damage to your speakers! Psionic Blast SFX Mod (Detailed Explanation) Note: There are two different mods that go in two different locations. Both mods work in unity with the other and both will need to be placed in the correct locations. As per request, this is a Mod that gives Psionic Blast a brand new Sound Effect. The focus on this was to get rid of the "wobble" effect and bring it more in line with a modern SFX for a mental projector. These sounds have been put in video format so that you may "try it before you buy it" type deal. 🙂 Instructions (Destructions?) First, unzip Psionic Blast SFX Mod A and B which is beneath the instructions and open the folder. Find your City of Heroes folder and open it up. (If you see a Data Folder) Open the Data Folder. Open the Sound Folder Open the Ogg Folder For the Psionic Blast SFX Mod A Open the Powers Folder For the Psionic Blast SFX Mod B Open the V_Powers Folder Copy all files from opened Zip file and drag them to the assigned Folder listed above. Close all folders and restart game (If you do not have a Data Folder or any other folder mentioned above!) Inside the City of Heroes Folder... Create a Folder and name it Data Open the Data Folder and create another folder and name it Sound Open the Sound Folder and create yet another folder and name it Ogg For the Psionic Blast SFX Mod A Open the Ogg Folder and create a folder and name it Powers For the Psionic Blast SFX Mod B Open the Ogg Folder and create a folder and name it V_Powers Copy all files from the opened Zip files that I have provided and drag all of the files to the assigned folders that are listed above Close all folders and restart game If you have some of the folders mentioned above, but some folders are missing, then create the missing folders and place them in order of how they are listed above. Once finished, copy and drag the files from the Zip folder below and place them inside the assigned Folders. Then close the City of Heroes Folder and restart the game. Zip file and preview below. Enjoy! Psionic Blast Mod A.zip Psionic Blast Mod B.zip -
Solarverse's SFX Consolidated List of Mods
Solarverse replied to Solarverse's topic in Tools, Utilities & Downloads
WARNING!!! These SFX Mods are designed for the Game to play back only! City of Heroes plays back the volume at a much different level than the actual file has them set to. In the event that you wish to play them back manually, NEVER play back these sound files in any way without first turning the volume down on your Laptop/PC. The game plays back volumes at a far lower level than your PC/Laptop will, and if you play back the files without first turning down your volume, you can possibly cause damage to your speakers! Flight and Recharge SFX Mods (Detailed Explanation) Note: These are two different Mods that require two different paths. Please follow instructions below. I think we can all agree that the recharging sound effects are just outright annoying to listen to. There's good news! Now you don't have to! This is much quieter and way less annoying to hear. I think your ears will thank you! Flight is cool, most people I would say love flying in this game! Well now you can have flight sound effects that sound a bit more realistic...even down to the minor detail of the occasional wind gust! Instructions (Destructions?) First, unzip the file or files beneath the instructions and open the folder. Find your City of Heroes folder and open it up. (If you see a Data Folder) Open the Data Folder. Open the Sound Folder Open the Ogg Folder (For the Flight Mod) Create a Folder and name it Flight Open the Flight Folder Copy the Flight File from opened Zip file and drag it to the Flight Folder Close all folders and restart game (For the Recharging Mod) Create a Folder and name it frontend Open the frontend Folder Copy the Recharging File from the opened Zip file and drag it to the frontend Folder Close all folders and restart the game (If you do not have a Data Folder or any other folder mentioned above!) Inside the City of Heroes Folder... Create a Folder and name it Data Open the Data Folder and create another folder and name it Sound Open the Sound Folder and create yet another folder and name it Ogg Open the Ogg Folder and you've guessed it, create a folder and name it frontend for the Recharging Mod, or Flight for the Flight Mod Copy one or both files from the opened Zip file and drag the file to the appropriate folder, frontend for the Recharging Mod and Flight for the Flight Mod Close all folders and restart game If you have some of the folders mentioned above, but some folders are missing, then create the missing folders and place them in order of how they are listed above. Once finished, copy and drag the files from the Zip folders below and place them inside the destination folders mentioned. Then close the City of Heroes Folder and restart the game. Zip file and preview below. Enjoy! This is Flight Only, the Recharge Mod is here, but you would have to listen for it throughout the video in its entirety. Recharge SFX.zip Flight_SFX.zip