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Everything posted by Solarverse
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Difficulty in CoH: Community Discussion
Solarverse replied to Galaxy Brain's topic in General Discussion
Because at one time, those zones were difficult. It was players who wanted things easy who got it changed in the first place. Why do new ones have to be created when the zones already listed as "Hazard zones" can actually be made a hazard zone? -
Difficulty in CoH: Community Discussion
Solarverse replied to Galaxy Brain's topic in General Discussion
Can you imagine running Frostfire as an Incarnate level AV? How about Atta? Make the whole zone an Incarnate level zone...I'm game for that. It would feel like it did when we were lowbies in the old days and people were actually scared to go through the Hollows without Hover. -
Difficulty in CoH: Community Discussion
Solarverse replied to Galaxy Brain's topic in General Discussion
The problem with this, is that you are trying to introduce something that the game once had, but removed. For example, the Cavern Trials...you don't even have to click the obelisks at the same time anymore. Apparently it was "too hard" so it was changed to be done one at a time. I get people like you and I prefer a game that isn't just button mashing no brainers, we appreciate the game in the way that it once was. However, I believe that those days are long gone, and the game has attracted a new breed of players who don't appreciate the game the way it was, they like the game for what it has become. Challenge today with people is not about strategically working together to accomplish a difficult task, it seems to me that players would rather works strategically in order to see just how quickly they can complete the content. Speed runs are the big deal, where once just being able to keep the team alive was the major accomplishment. The game has changed way too much for what you and I would want, and trying to make it this way again clearly goes against the grain of what the majority wants. This is why I gave up the fight. I am overruled by superior numbers. Long story short: When the game came out, it attracted player who appreciated challenge, not just at the end game level, but also all through the leveling experience. Over the years, the difficulty of the game has been modified to appeal to players who want to feel powerful, so these players grew in numbers as word spread. Sadly, we are outnumbered in our way of thinking. The game is easy. I accept that. If anyone ever makes a server that resembles the difficulty level of Vanilla CoH, then I will go to that server. I know better than to try and change this server or even try and get people to view things as I do, it is always met with opposition and resistance...people simply like the game as it is and any change to make it more difficult will only result in backlash. So I stopped, accepted it as is and now I leave it alone. The game is easy...I accept that. I just wish when the game was difficult, players would accept it as it was instead of constantly pushing to make the game easier. When it was difficult, I liked it as it was too. I enjoyed the game as is. I never wanted nor asked for the game to be easy. To me, this is no longer City of Heroes. The game is not even the same anymore. This is now Casual of Heroes now...City of Heroes died after issue 5. And before anyone bashes me for my opinion, just remember, it's just my opinion. I can no more change your mind than you can mine. -
Just curious, are you looking for the info in the combat logs or are you looking for the SCOURGE above their heads, or both?
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Difficulty in CoH: Community Discussion
Solarverse replied to Galaxy Brain's topic in General Discussion
I have made my opinion very clear on this subject multiple times throughout these forums. To avoid possible argument, I will leave it at that and speak with my vote. Edit: Edited a brain fart. -
I would rather see it do a DoT or something. It's an auto hit ability though, so being able to slot it for anything other than recharge will force players to have to use more precious slotting choices to allow for accuracy, recharge, end reduct, KB/Damage and maybe even a KB to KD enhancement. My Ice/Ice Tank is already an insanely tight build and I simply wouldn't be able to slot it this way. If it were up to me, I would rather see it get an auto hit -5% Accuracy Debuff, especially since the power is useless against AV's and EB's. But please, don't require it to need actual slotting to make it useful. Don't do that to me, man. 😞
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I have a suggestion for a mod to the game...
Solarverse replied to Wreckoning's topic in Suggestions & Feedback
Lol! Way to call me out there, my man! 😄 -
I have a suggestion for a mod to the game...
Solarverse replied to Wreckoning's topic in Suggestions & Feedback
I would like to add that we do have a suggestions forums. General is not really the place to ask a suggestion. In all fairness though, I don't think the replies would be any different even if you posted it there. -
I have a suggestion for a mod to the game...
Solarverse replied to Wreckoning's topic in Suggestions & Feedback
For me, it would make it feel too much like Champions Online...and I do not want to even think of that game while playing this one, heh. -
I have a suggestion for a mod to the game...
Solarverse replied to Wreckoning's topic in Suggestions & Feedback
That would take a looooong time. I won't be putting in the hard long hours in to making that mod, lol. -
https://forums.homecomingservers.com/forum/60-tools-utilities-amp-downloads/
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That's a good one too. I tried that one out before creating mine. I just wanted something with more thump and less buzz. I also tried out the Banshee SFX Mod for Sonic, that damn thing is so fricken good I didn't feel the need to make a Sonic one. He made that mod exactly like I would have, heh. The more Mods and options we can get the better as far as I am concerned, and I feel people should try all of them before settling on one. Never kn ow what you might be missing.
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Well now there is! I have been working on a few mods as of late and I wanted to share them with the rest of the community. The mods I have set up so far are as follows. Revamp of the City of Heroes theme song Revamp of the Atlas Plaza theme song Star Wars Blaster SFX for Dual Pistols A very appealing SFX Mod for Beam Rifle Original Peacebringer SFX that reverts the recent PB SFX nerf. There are more mods out there that have been created by several other players and I am working with another poster on getting these mods all together and into a centralized location. The goal is to make ALL CoH Mods accessible to all players and easy to find. You'll be updated once this happens. As of right now... The link, description and directions on how to install the mods that have been mentioned are in my Sig. Enjoy!
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It sure makes you feel like you are hitting harder, doesn't it? lol
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Stone melee on a Stalker or Scrapper would just look silly to me. I used to like it when certain powers were specific to certain classes. Now we are moving closer and closer to a point where these classes dont have much of anything that's unique. I personally wouldn't want to see it get any worse than it already is, so I'm gonna say no.
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Oh my god, I remember that! HAHAHAHA!
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Nope, I refuse to argue with Time Manipulation and Nature Affinity! *Runs away as fast as I can*
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This is most likely NEVER going to happen, but just in case the Devs ever get a design crew going, I would like to officially put in a request to either get a mission in a story arc that takes us out in to space, or a new zone that takes place in space that would be similar to the Shadow Shard...and actually have many missions and things to do there. Or, we can even change one of the shards into a Cosmic zone full of Asteroids, small planets, maybe even Earth's Moon. Possibilities are endless if the Devs can ever get a hold of a couple of good programmers/designers. Like I said, the odds of this happening is about .05%, however, even the Seattle Mariners could play in the World Series....anything is possible. However, I think we have a better chance of seeing a Cosmic Zone added to the game than the Seattle Mariners have of ever seeing the World Series. 😄
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Could the real J-Man please stand up? So I have heard The J-Man is back and he is playing on the Excelsior Server. Any of you who played on Freedom may know of him. So if the Real J-Man would please stand up...we can give the guy a proper welcome back.
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I have personally found Perma Hasten is seldom worth the effort. I feel very few builds benefit from it.
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Most games have a volume control for Ambiences as well as regular game sounds along with Music sounds. Sadly this game does not have those options. It's either what was said earlier in the thread or play with your sound lower. 😞
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All very good advice. Yes, I practice much of what is mentioned above, but the info is solid and I appreciate your additions to the topic. Thank you.