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Why I think Corruptors are taking a back seat to Defenders
Solarverse replied to Solarverse's topic in General Discussion
To be fair, other requests have been introduced that attempts to balance the game on more lasting battles and they always get shut down by the players. Nobody seems to want the game more challenging, so what other choice do we have? I do not see any other logical way bring balance to the game since other ideas have been repeatedly shot down. -
Why I think Corruptors are taking a back seat to Defenders
Solarverse replied to Solarverse's topic in General Discussion
On the contrary, I'm trying to make them as relevant as the other classes in the game today. How many times have you seen people say that they feel like they are not contributing to a team unless they are involved in an AV fight or a GM fight. How many times have Defenders and Corruptor and even Controller players complained that they feel useless on a team? The direction this game has taken has created an environment where mobs and even AV's die so quickly, that the support classes feel like they are just filling spots on a team rather than giving real contribution. I don't think this is just in people's heads. I think there is merit to this and I am just trying to think of ways to improve the sets without making them stupid OP that gives the player who plays them a feeling of being adequate. At one time, the players who felt support classes were left behind in the class balance game were viewed by me as it "all being in their head and not based on anything tangible or real logic." Since then I have grown to realize that maybe there is more to it than something that is just "in their heads." I do think it is time for the data team to take a look and I think it is time for the Devs to sit and talk about this and figure out...is it time for a rebalance of Support Classes? And if so, which support classes need the rebalancing? -
Why I think Corruptors are taking a back seat to Defenders
Solarverse replied to Solarverse's topic in General Discussion
For when it was created in conception. However, the game has changed so much since then. Back then IO's were not even invented yet. This is why I feel the change is needed...or at least a change is due to be considered and discussed over the table by the Devs to determine if a change is required or not. -
Why I think Corruptors are taking a back seat to Defenders
Solarverse replied to Solarverse's topic in General Discussion
I'm open to better ideas. -
Why I think Corruptors are taking a back seat to Defenders
Solarverse replied to Solarverse's topic in General Discussion
In all fairness, I did suggest at one point that the actual damage gets scaled back a bit to allow for the Scourge buff. The primary issue with Scourge that people are having (I see this mentioned in game extremely often) is that Scourge only seems to proc when it is pointless to do so. I would simply like to make it relevant beyond AV and GM fights. Sure, not everyone is going to agree, but those are the reasons regardless. -
Why I think Corruptors are taking a back seat to Defenders
Solarverse replied to Solarverse's topic in General Discussion
Which is the reason I feel that Scourge needs to have a chance to proc starting with a 5% chance at level 100, scaling up to 100% chance to proc at 10% Health. And since I feel that is the buff they need (even solo this is a problem, it's not really just a team specific issue) I think the only way to balance it out is by increasing the Defender Base Damage modifier to be the same was what a Corrupter has. That way Defenders remain relevant DPS wise, they just won't get the benefit of Scourge and the extra DPS it would provide if Scourge is modified. -
Why I think Corruptors are taking a back seat to Defenders
Solarverse replied to Solarverse's topic in General Discussion
Scourge, although IMO needs work, works the same on or off teams. So no, I can't really agree with that without being more specific. -
Why I think Corruptors are taking a back seat to Defenders
Solarverse replied to Solarverse's topic in General Discussion
Yeah, I mean, what I am trying to figure out is two things. A: Do Corruptors need a better version of Scourge that scales in chance to proc starting from 100% with a 5% chance to Scourge all the way down to 10% with chance to Scourge at 100%. B: If Corruptors get this buff (which in my opinion is needed for class balance, not because the game needs to be easier) do Defenders deserve to to have their base damage increased to that of a Corruptor, just with no Scourge in order to keep them relevant. If the answer to question A is a yes, then the answer to question B would logically also have to be a yes. If the answer to question A is a no, and the majority of people feel that Corruptors are fine as is, then the answer to question B would be equally apparent. That is pretty much where we stand right now. The problem with Vigilance, is that it only benefits most when solo and does little to help with team DPS. I understand it has other benefits when on a team, but IMO those benefits do not hep a team much in end game, since most built characters do not have an issue with endurance anyway. So on teams, in my opinion Vigilance is not exactly a helping passive to the Defenders. It's very useful solo, but that's pretty much the extent of its usefulness IMO. -
Why I think Corruptors are taking a back seat to Defenders
Solarverse replied to Solarverse's topic in General Discussion
That only works solo and decreases in value as you build members of a team. -
"Toxic" Community?.. My thoughts, feel free to add your own!
Solarverse replied to PseudoCool's topic in General Discussion
You and Twixt would have gotten along great. You should read his work sometime. His thesis mimics exactly what you say here. -
Why I think Corruptors are taking a back seat to Defenders
Solarverse replied to Solarverse's topic in General Discussion
Quite the opposite. I have stated that Corruptors get a higher chance to Scourge starting at 100% health, and also suggested Defenders get an increase of base Damage that mimics what a Corruptors is. I would not request a nerf for Defenders. I love Defenders just as much as I do Corruptors. -
Spiderman's webs are a device he uses, not a power. If he did not have the tech to make web cartridges, his travel power would be Super Jump. Superman did not start flying until the first cartoon of Superman came out. This was the point when Superman flew for the very first time. Before that time, Superman's only means to travel was Super Jump.
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Not sure why, but the SFX bite for Mask Presence no longer plays when you activate the ability.
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Solarverse's SFX Consolidated List of Mods
Solarverse replied to Solarverse's topic in Tools, Utilities & Downloads
If you want to hear the sound before the game comes back up, the destination is data\sound\ogg\dog....and it should be the only file there. Just right click it and hit play. -
Solarverse's SFX Consolidated List of Mods
Solarverse replied to Solarverse's topic in Tools, Utilities & Downloads
Yeah, I think we broke the server toting. Also, if that is not to your liking, let me know. It wasn't hard to change it. What I did was combine the Direwolf howl and the Ice Blaster's Frost attack with the Ice Controller's Flash Freeze ability. I personally think it sounds amazing now...you be the judge. -
Solarverse's SFX Consolidated List of Mods
Solarverse replied to Solarverse's topic in Tools, Utilities & Downloads
Done. Go to your CoH Modder Tool and look up Beast Mastery Direwolf Frostbreath Mod. -
Why I think Corruptors are taking a back seat to Defenders
Solarverse replied to Solarverse's topic in General Discussion
Sometimes, but not often in my experience. They still only seem to Scourge when they would have died otherwise. It's simply just not consistent enough for me to feel like Scourge was a very well thought out inherent IMO. I'm not saying it never Scourges, but most often it only Scourges when my target would have died regardless outside of a Boss fight on max diff, as Bill had mentioned. -
Why I think Corruptors are taking a back seat to Defenders
Solarverse replied to Solarverse's topic in General Discussion
They only die fast on teams. Solo on the other hand... -
Why I think Corruptors are taking a back seat to Defenders
Solarverse replied to Solarverse's topic in General Discussion
That's not actually a bad idea if implemented correctly. -
Why I think Corruptors are taking a back seat to Defenders
Solarverse replied to Solarverse's topic in General Discussion
First let me say, that I am soooo glad that my interpretation of the base damage between Corruptors and Defenders was wrong. I am very pleased that the community showed me that I was wrong instead of just going with what I had believed to be true. Having said that, I still feel their damage output is not enough. I feel Scourge outside of AV and GM fights is near useless and should scale all the way from 100% health with having a 5% chance to scourge, all the way down to 10% health with the 100% chance to scourge. I think that would make a big enough difference to bring them where they should have always been. And this is coming from somebody who hates buffing sets in game because I find the game already overly easy. However, I also believe in class balance. Also, I believe a Defender should have the same base damage values as a Corruptor, only no scourge. I think if scourge were to be implemented as stated here, that alone would set Corruptor's damage output far above a Defender's even if a Defender's damage were buffed to match the base damage of a Corruptor. -
"Toxic" Community?.. My thoughts, feel free to add your own!
Solarverse replied to PseudoCool's topic in General Discussion
This right here. I have yet to use the new General Channel. I have absolutely no use for a channel that is just full of chit chat and has very little to do with the game. I was all in favor of that channel so that type of discussion could stop being posted on LFG chat. Now that all that ruckus is gone, I just can't bring myself to even have that channel up. When I make a new character, that is the first thing that I do is remove that channel from my chat box. Like you said, if you do not like the type of chat in a channel, leave that channel. It's really that simple. -
My first experience of Pac-Man was the home entertainment Atari version. Then I tried it at the arcades and played Mr.s Pac-Man, Super Pac-Man, then a few of the console games over the course of the years. In after all that time, I still prefer the old home entertainment Atari version. Same can be said for a lot of games that has evolved over the years. I speak for myself only here, but I can say with 100% accuracy that the way I miss the game the way it was (mechanics anyway and the level of difficulty and the old progression of travel at 14, cape at 20 and Aura at 30, along with HO's being the best enhancements you could get) pre i5, is the game I will always consider to be the best version of this game. The things I would add are the new costume options, the new power sets and the new TFs and missions. I'm not a huge fan of the "You wouldn't like it if you actually had it once the nostalgia wore off" argument because here it is, 1 year later and I am still playing City of Heroes now...and the nostalgia for this game has worn out a long time ago. I play it because I enjoy it, but I would enjoy the pre i5 mechanics more, heh. And before I get ripped by somebody for saying that, once again I am not pushing for Homecoming to change, I am just giving my opinion as to what some of us find to be the better version of the game and defending against the "nostalgia" argument that not only gets used here on these forums, but also gets used a lot about other games as well. 🙂
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Yeah, I ran a few tests on a level 11 (with zero enhancements and no resist to slow or -recharge) just to see how much difference it made against him. The Slows were barely noticeable. Like, really, the slow effect was very poor. The -recharge however was actually on par with what I had expected. I think the problem is though is that everyone builds for +Recharge which seems to negate any -recharge affect from Cold. With this, I think I am going to go rethink my life, heh.
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Trying it again vs a level 11 Warshade against my fully IOed out Ice/Cold Corruptor. It slows his run speed down a bit, but nowhere near like it used to. I know diminishing returns and all, but man. One difference here though is that the recharge has been reduced against this character. So the -recharge takes affect, but the -speed seems to be off by comparison by a huge amount. However, keep in mind this is vs something that has zero enhancements and is level 11, heh. In any case, I think in PvP today where people build for slow resist and +Recharge, I think Cold Corruptors or Defenders have probably seen better days in PvP. So apparently it works, I am just not so sure it is working as intended.
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I don't think it is working as intended then. To test further, I took a level 20 Scrapper, turned off all Shields and put him up against my 50 Ice/Cold. The results were the same as they are with a well built character of even level. I would make a video but that is prohibited right now.