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Everything posted by Solarverse
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Why I think Corruptors are taking a back seat to Defenders
Solarverse replied to Solarverse's topic in General Discussion
Right you are. And a Blaster's original inherent was that the lower their health got, the higher the damage that they did. This became problematic when Blaster players loved riding on the edge of death and actually chewed anyone out who dared heal them. This was also problematic in PvP where Blasters would fly really high above their intended target, then drop out of the sky (which puts them to 1 health) and then would one to two shot anything standing. It was a great system for the Blaster, but it caused to many issues with team members on teams who would try to heal them and it caused too many balance issues in PvP. -
issue 26 Patch Notes for October 8th, 2020
Solarverse replied to The Curator's topic in Patch Notes Discussion
Same, I suddenly crashed the other night while ToTing, first time this game has ever crashed since I built this new PC. I'll do some ToTing tonight and see how it goes. -
Solarverse's SFX Consolidated List of Mods
Solarverse replied to Solarverse's topic in Tools, Utilities & Downloads
I have created a Staff Mod named Staff Mastery Hard Hitting SFX. It's posted up on the CoH Modder Tool. Also, if you don't like that one, delete it and try out the other one listed by @Zed, if mine is not what you are looking for, Zed's might be right up your ally. At least now you have a couple to pick from. Enjoy! -
Solarverse's SFX Consolidated List of Mods
Solarverse replied to Solarverse's topic in Tools, Utilities & Downloads
I'm too tired tonight, but I will add them to the front page tomorrow, thanks, man! (P.S. AM not trying to step on toes with my latest mod for Staff Fighting, it was actually requested and after hearing yours, yours is much different and damn good as well. Just didn't want you thinking I was trying to pull any kind of funny stuff, hehe.) -
Solarverse's SFX Consolidated List of Mods
Solarverse replied to Solarverse's topic in Tools, Utilities & Downloads
The path can be found in this post -
To be more specific, that rounded tailor made stitched in and custom designed to fit the costume look, like it was built in to the costume rather than pinned on?
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So, we have this... So how hard would it be to take that, and add other options to get say...this... \ Or maybe one that is just a diamond stud, or a lightening bolt stud, or a star stud...the possibilities are limitless.
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Why I think Corruptors are taking a back seat to Defenders
Solarverse replied to Solarverse's topic in General Discussion
As you can see by previous response though, any attempt made to make fights last longer and/or increase the difficulty of the game is met with torches and pitchforks. I am only trying to work within the boundaries that the players of this server have established. I don't think we should just leave things as they are either. So if we can't make the game more difficult so that Defenders, Controllers and Corruptors play a bigger role on teams, and if we can't buff those classes to give them a bigger role on teams, then what do we have left? Something somewhere has to give. Otherwise we leave Corruptors, Defenders and Controllers feeling inadequate indefinitely. That is a pipe that won't stay sealed forever, if we leave them as is without increasing difficulty of the game, eventually that pipe is going to burst, IMO. -
Why I think Corruptors are taking a back seat to Defenders
Solarverse replied to Solarverse's topic in General Discussion
To be fair, other requests have been introduced that attempts to balance the game on more lasting battles and they always get shut down by the players. Nobody seems to want the game more challenging, so what other choice do we have? I do not see any other logical way bring balance to the game since other ideas have been repeatedly shot down. -
Why I think Corruptors are taking a back seat to Defenders
Solarverse replied to Solarverse's topic in General Discussion
On the contrary, I'm trying to make them as relevant as the other classes in the game today. How many times have you seen people say that they feel like they are not contributing to a team unless they are involved in an AV fight or a GM fight. How many times have Defenders and Corruptor and even Controller players complained that they feel useless on a team? The direction this game has taken has created an environment where mobs and even AV's die so quickly, that the support classes feel like they are just filling spots on a team rather than giving real contribution. I don't think this is just in people's heads. I think there is merit to this and I am just trying to think of ways to improve the sets without making them stupid OP that gives the player who plays them a feeling of being adequate. At one time, the players who felt support classes were left behind in the class balance game were viewed by me as it "all being in their head and not based on anything tangible or real logic." Since then I have grown to realize that maybe there is more to it than something that is just "in their heads." I do think it is time for the data team to take a look and I think it is time for the Devs to sit and talk about this and figure out...is it time for a rebalance of Support Classes? And if so, which support classes need the rebalancing? -
Why I think Corruptors are taking a back seat to Defenders
Solarverse replied to Solarverse's topic in General Discussion
For when it was created in conception. However, the game has changed so much since then. Back then IO's were not even invented yet. This is why I feel the change is needed...or at least a change is due to be considered and discussed over the table by the Devs to determine if a change is required or not. -
Why I think Corruptors are taking a back seat to Defenders
Solarverse replied to Solarverse's topic in General Discussion
I'm open to better ideas. -
Why I think Corruptors are taking a back seat to Defenders
Solarverse replied to Solarverse's topic in General Discussion
In all fairness, I did suggest at one point that the actual damage gets scaled back a bit to allow for the Scourge buff. The primary issue with Scourge that people are having (I see this mentioned in game extremely often) is that Scourge only seems to proc when it is pointless to do so. I would simply like to make it relevant beyond AV and GM fights. Sure, not everyone is going to agree, but those are the reasons regardless. -
Why I think Corruptors are taking a back seat to Defenders
Solarverse replied to Solarverse's topic in General Discussion
Which is the reason I feel that Scourge needs to have a chance to proc starting with a 5% chance at level 100, scaling up to 100% chance to proc at 10% Health. And since I feel that is the buff they need (even solo this is a problem, it's not really just a team specific issue) I think the only way to balance it out is by increasing the Defender Base Damage modifier to be the same was what a Corrupter has. That way Defenders remain relevant DPS wise, they just won't get the benefit of Scourge and the extra DPS it would provide if Scourge is modified. -
Why I think Corruptors are taking a back seat to Defenders
Solarverse replied to Solarverse's topic in General Discussion
Scourge, although IMO needs work, works the same on or off teams. So no, I can't really agree with that without being more specific. -
Why I think Corruptors are taking a back seat to Defenders
Solarverse replied to Solarverse's topic in General Discussion
Yeah, I mean, what I am trying to figure out is two things. A: Do Corruptors need a better version of Scourge that scales in chance to proc starting from 100% with a 5% chance to Scourge all the way down to 10% with chance to Scourge at 100%. B: If Corruptors get this buff (which in my opinion is needed for class balance, not because the game needs to be easier) do Defenders deserve to to have their base damage increased to that of a Corruptor, just with no Scourge in order to keep them relevant. If the answer to question A is a yes, then the answer to question B would logically also have to be a yes. If the answer to question A is a no, and the majority of people feel that Corruptors are fine as is, then the answer to question B would be equally apparent. That is pretty much where we stand right now. The problem with Vigilance, is that it only benefits most when solo and does little to help with team DPS. I understand it has other benefits when on a team, but IMO those benefits do not hep a team much in end game, since most built characters do not have an issue with endurance anyway. So on teams, in my opinion Vigilance is not exactly a helping passive to the Defenders. It's very useful solo, but that's pretty much the extent of its usefulness IMO. -
Why I think Corruptors are taking a back seat to Defenders
Solarverse replied to Solarverse's topic in General Discussion
That only works solo and decreases in value as you build members of a team. -
"Toxic" Community?.. My thoughts, feel free to add your own!
Solarverse replied to PseudoCool's topic in General Discussion
You and Twixt would have gotten along great. You should read his work sometime. His thesis mimics exactly what you say here. -
Why I think Corruptors are taking a back seat to Defenders
Solarverse replied to Solarverse's topic in General Discussion
Quite the opposite. I have stated that Corruptors get a higher chance to Scourge starting at 100% health, and also suggested Defenders get an increase of base Damage that mimics what a Corruptors is. I would not request a nerf for Defenders. I love Defenders just as much as I do Corruptors. -
Spiderman's webs are a device he uses, not a power. If he did not have the tech to make web cartridges, his travel power would be Super Jump. Superman did not start flying until the first cartoon of Superman came out. This was the point when Superman flew for the very first time. Before that time, Superman's only means to travel was Super Jump.
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Not sure why, but the SFX bite for Mask Presence no longer plays when you activate the ability.
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Solarverse's SFX Consolidated List of Mods
Solarverse replied to Solarverse's topic in Tools, Utilities & Downloads
If you want to hear the sound before the game comes back up, the destination is data\sound\ogg\dog....and it should be the only file there. Just right click it and hit play. -
Solarverse's SFX Consolidated List of Mods
Solarverse replied to Solarverse's topic in Tools, Utilities & Downloads
Yeah, I think we broke the server toting. Also, if that is not to your liking, let me know. It wasn't hard to change it. What I did was combine the Direwolf howl and the Ice Blaster's Frost attack with the Ice Controller's Flash Freeze ability. I personally think it sounds amazing now...you be the judge. -
Solarverse's SFX Consolidated List of Mods
Solarverse replied to Solarverse's topic in Tools, Utilities & Downloads
Done. Go to your CoH Modder Tool and look up Beast Mastery Direwolf Frostbreath Mod. -
Why I think Corruptors are taking a back seat to Defenders
Solarverse replied to Solarverse's topic in General Discussion
Sometimes, but not often in my experience. They still only seem to Scourge when they would have died otherwise. It's simply just not consistent enough for me to feel like Scourge was a very well thought out inherent IMO. I'm not saying it never Scourges, but most often it only Scourges when my target would have died regardless outside of a Boss fight on max diff, as Bill had mentioned.