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Bionic_Flea

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Everything posted by Bionic_Flea

  1. I will! *FLASH* I have 68 level 50s on HC and 2 non-50s that I made for testing stuff Another 107 level 50s on Test and other servers and 60 something that are not level 50s that were mostly joke characters or made by friends and family messing with the character creator or playing for a few levels. My usual pattern is to come up with an idea for a new character and play it to 50 and usually to at least +3 or all T3 incarnates. Only my very favorites get to T4 and a few get retired after unlocking a few incarnates. I may or may not come back to them soon, but I do eventually. I started HC with nothing, just like everyone else. But I made my first billion within a week or two. I have no idea how many billions I have scattered across my HC toons, let alone the ones on other servers that may have been artificially boosted. But I know that I have more than enough to fulfill my needs and if I ever don't have enough it's easy to make more. Yomo, I am sure, has in pocket and has given away multiples more than I have. But I think he will admit that he enjoyed getting there, giving some away, and teaching others how to get as much as they need or want. I did too. Why wouldn't I want others to have that enjoyment? Also: They have to work for it at least as hard as I did, dagnabbit!
  2. This is sort of a variation on the same theme as the OP. I've always felt that the TFs should grant their contacts' recipe in addition to any other rewards. So if you run Numina, you get all the usual rewards and then an additional random Numina's Convalescence recipe. Yes, I understand that a Numina is probably more desirable than a Lady Grey or Manticore set recipe, but that's OK. It's a bit of lagniappe -- something extra -- if nothing else you can sell it or convert it. Not all contacts have recipes named after them so we'd have to assign them something relevant or related. For example, maybe have Citadel give out Kinetic Combat or some other melee or blast set as he seems to play like a Blapper. Barricuda could give out Mako's Bite. Maybe Gift of the Ancients for ITF.
  3. Some kind of search function for badges would be AWESOME!! I frequently forget what section a particular badge is in and end up doing a lot of scrolling. The BadgeSetList popmenu is a godsend. While it doesn't have a search function it DOES make it pretty easy to find what badges you have or not. Very helpful with accolades in particular.
  4. They do, but it's hard to proofread your own work. It's easy to miss that misspelled word because you know what you meant and your brain reads right past that. You also need to test things on multiple builds and frequently with multiple other players to find the problems. That requires a critical mass of testers.
  5. Can I see your Idea Police badge number, sir, please?
  6. ^^^That was written by AI, wasn't it?
  7. Here it is with black on black. It does take colors, but it has a bit of color baked in.
  8. Mmmmm . . . dogs. This is a lot of pages that essentially boils down to: - I don't want people to say the "devs don't have time" or "no" for any proposed change. - But we're allowed to - GMs and Devs agree that they're allowed to - Yes, you're allowed to, but you shouldn't because I think it's stupid. - ??? PS - Damn you for making me hum Cheap Trick every time I see this thread.
  9. I think Zombra is referring to AE missions. As far as I remember, AE dialog triggers were always a mess, even live, and remain so. And what about Max. Why does Max haunt me in missions, in my base, in the open world . . . EVERYWHERE!
  10. When people don't immediately realize that I am right and agree with me, I am forced to politely explain the error of their ways. If that doesn't work I have no choice but to pummel them into submission.
  11. Why am I playing this game? I've loved super-heroes since the 60s. I grew up on live action Superman and Batman on TV, Spider-man cartoons, and comic books. It's the first and only MMO I've ever played and I made friends all over the world! I've even met a few of them in person. I can come up with a concept for a character and run with it. Sometimes my inspiration is just a word or phrase -- what would a Bionic Flea look like and what powers would he have? Sometimes I want to try a new powerset, so I made Psionic Flea to try the new Psionic Armor. Game play is super easy. Make a character and press a button to punch or shoot things. You can just do that and your character will grow and progress. But then you get into slotting and grow into min-maxing and Mids. You can just buy stuff from the influence that you get from playing or play the market and become a billionaire. You can build a functional base for free just to store your stuff and use as a transport hub or you can create something amazing -- a castle, a spaceship, a speakeasy, a small town, or anything else you can dream of . . . if you have the patience. You can play 90+% of the game solo and just have the chat as background or team up to do that content faster and complete the remaining few things that require a team. Habit. After playing this game for almost 20 years I just keep coming back to it even if I take a few days or a few months off. It feels like home.
  12. [Reveal] https://homecoming.wiki/wiki/Veteran_Reward_Powers#Reveal Then Hover over white dots on in-game map to see Neighborhood names. The one here circled in red is Misty Wood:
  13. Well, I counted arcs and badge missions. I suppose I could pull up the wiki and look up how many missions each arc has, but that sounds like more work than I am willing to do. 😁 Any idea when that HeroCon was? Because a lot of content gets added every year. I know it's not precise, but it's a nice marker.
  14. Praetorian story arcs are in Ouro. Good one!
  15. So I was lying in bed last night and started trying to quantify how much "content" was in the game. So I thought about going to Ouroboros for both sides and add the total together, less the co-op stuff so they aren't double counted. Then add all the TFs and trials and the Signature Story Arcs. But then I remembered we also have repeatable contacts in some zones. And some characters have additional missions that aren't part of an arc or badge so they aren't in Ouro (Maria Jenkins, for example). Then we also have the Star Challenge stuff that takes existing content but adds new NPCs and effects and tricks that makes them significantly different than their base level. And that doesn't even touch upon base-building, costume creating, build-making, role-playing and all the other player-made content in AE. So . . . I'm about to go into the game and grab some of those numbers. If you think I'm missing something, please let me know and I'll add it. 265 Hero side Story Arcs + TFs + Trials 188 Villain Arcs + TFs +Trials (excluding those already counted as identical co-op) 68,380 AE missions!! 2 Hamidon Raids 1 Mothership Raid 1 Seed of Hamidon Raid 24 other Zone events (including giant monsters and invasions) 19 repeatable contacts with a varying amount of missions each 5 "unlock" Tip missions 144 Alignment missions 16 Morality Missions 38 zones with exploration tips 15 Special Event contacts 2 Skiing ramps 22 PvP Zone missions/events 3 Advanced difficulty TFs 56 Police Radios and Banks 141 Newspaper missions and Banks 9 Warshade Arcs 9 Peacebringer Arcs 5 Soldier of Arachnos Arcs (Note: Devs hate villains) 4 Rogue Arcs 4 Vigilante Arcs
  16. 18 hours and almost there! 97.2%!!
  17. Also, make sure you log all the way out of the game and then restart from the launcher. I have forgotten to do that several times. The new maps don't load unless you do a full restart.
  18. Welcome back. PS. Carp Melee is REAL!
  19. No patch to any game or software, whether volunteer or for profit, is 100% perfect. Some of the biggest companies on the planet push out patches that need to be patched.
  20. While I cannot deny that we have both negative Nancys and White Knights, I also cannot deny that some things get changed, reverted, and modified during every beta testing period.
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