Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

Scarlet Shocker

Members
  • Posts

    2824
  • Joined

  • Last visited

  • Days Won

    15

Everything posted by Scarlet Shocker

  1. Yeps. And that's a legit way to learn for many - but it doesn't mean we can't sometimes soften the landing when they fall Sometimes even an idiot enjoys being rescued!* 😄 *just ask Positron
  2. I think truck is also used in British locomotion - unlike Little Eva or Kylie
  3. Sorry @snarky I think I (*cough*) accidentally derailed your thread. But again, being serious - when we do find a new player on the deck, do we as a community have anything in place to show them the proverbial ropes and give them a positive start to their CoH Homecoming experience? (When I first started in 2006, on my very first day somebody gave me 99999 inf and showed me where to spend it on enhancements and where the station was and ensured I know what I was doing. That 10 minutes gave me an amazingly positive experience - it wasn't just about the game, it demonstrated that there was an amazing community involved in it and that is why I've stuck around for 17 years)
  4. and here I was thinking we were going to have a good game of pippistrelle
  5. On live when you had limited slots, that was a very viable reason for playing a Kheldian - I remember when I first started I got 10 slots per server (and realistically only 2 servers to play on since my schoolboy German and French just didn't pass muster) - and we got 2 extra slots when adding CoV to our account. Now, we just bring what we want because we can
  6. Cricket bat or rounders bat?
  7. Lorry and Truck are two words that are often confused due to the appeared similarity in their meanings. Actually there is some difference between the two words. It is important to know that both truck and lorry are vehicles used for different purposes. A truck is generally a smaller vehicle when compared to a lorry. It is interesting to note that a truck is described as a light vehicle. On the other hand a lorry is classified under heavy vehicles. This is one of the main differences between a truck and a lorry. It should be understood that a lorry is used for transporting heavy items and things such as logs of wood, machinery and the like. On the other hand a truck is used to transport small items and light weight goods such as household articles and the like. The driver of a lorry needs to be more skillful in driving the vehicle than the driver of a truck. It is interesting to note that in the US a truck refers to a vehicle for carrying heavy goods. In the Britain, it refers to an open railway carriage or wagon for carrying freight. It is important to know that trucks are used in railway stations and airports. On the other hand lorries are used on the roads. These are the main differences between the two words truck and lorry. https://www.differencebetween.com/difference-between-lorry-and-vs-truck/
  8. most farming happens in Pocket D. There's a lorry in Atlas, close to where the old AE building is, near to Wentworths.
  9. I realise you're used to sarcasticating most nights, when you're alone - I'm told it's not an uncommon habit amongst those without lives - but to be completely serious for a moment, new players are welcome, and should be made to feel welcome. I hope that person didn't think "this is crap" log off and decide never to return because of their experience. Losing a badge is unimportant compared to growing our precious community.
  10. Only some Council missions feature the Center, so technically all other missions have no centre and are thus hollows. /em getcoat
  11. I do like my Mind/Storm troller - but I think you've just given me an idea... Mind/Poison would give me 5 solid holds and a ton of stuff that isn't well resisted and my foes can all do my bidding while I stand there laughing 😄
  12. I remember some time back, I think before the close of phase 2 Marvel promised no more Origin stories - and they've been pretty good with that since. So to an extent that ties in with what you've said here.
  13. Wincott gives her as a contact very soon after you take down some outcasts IIRC. The problem with her missions is that with XP so abundant as it currently is you can outlevel the zone quickly without even speaking with her.
  14. you know, I always wondered how Stealth worked but that's useful info thanks. I am finding that if I can get a set-piece going on my TA/Sonic she becomes quite tough to take down even solo, and is incredibly rewarding to play.
  15. I think a lot of this is gonna be about feelings @tidge - it doesn't seem there's a significant enough difference to say "I should play X when I want to Y" - more a seat of pants emotional response to character concept: "He's slightly iffy, doesn't mind bending the rules, fundamentally a good guy but will do some bad stuff to achieve the greater goal" vs "she wants to restore Paragon to its former glory and intends to be a beacon for all that's good in the city" kind of vibe. Thanks for your inputs peoples!
  16. I do find Marvel's reticence in bringing the Fantastic Four back to the big screen somewhat puzzling. The original superteam's previous efforts are long since gone (and forgotten) so there's no real hangup in bringing back, provided they give it a good story. That I think is the biggest crux. How do they introduce them to the MCU without some stupid time-travel bollocks. But also it gives them a chance to bring one of their best villains back in the form of Victor von Doom
  17. Then I'd suggest it's clearly not such a mistake 😄
  18. you can buy one from P2W cheaply enough if you really don't want to take one be it magic carpet, or void skiff or whatever.
  19. Part of me feels dirty
  20. Impervium makes a good point. All the "best" Marvel properties had been sold off already... but then nobody actually realised Blade was a Marvel movie. I'd argue that nobody knows much about Superheroes other than Batman, Superman and Spiderman - or at least they didn't until the 21st century. I'm not sure Daredevil was better known than Iron Man or Hulk... but Marvel was desperate to sell the rights because it kept the House of Ideas alive ... ultimately we all win, however tortuous that journey was (which makes it intersting in itself.) Superhero fatigue is not a thing. MCU fatigue is very much a thing. James Bond has been going for 50 years on the silver screen because the Broccoli family (partly due to financial constraints) don't release a constant stream of movies. Sometimes you have to wait 6 years for something mediocre... but people still go. Because it's Bond, James Bond. Marvel have a policy of releasing 2 blockbusters a year with average content. So of course there's not just fatigue but disappointment. We had a decade of amazing content in the MCU from Iron Man in 2008... and then it was like the wedding cake of Endgame had a big steaming turd where the bride and groom should be. So disappointing despite being thebiggest grosing movie in history. So that's what causes the fatigue... promise unrealised. But I've read Marvel comics in 6 decades. I see no reason to stop now.
  21. So I was so disappointed when my prize turned out not to be an aerial mammal
  22. These two deserve an MMO of their very own. Oeming agrees with me on this! That said, I see much of your list of equals in a duo whereas a sidekick is more of an apprentice than anything else. The way you've described it, I'm not certain that it's much more than a customisable pet. Feel free to correct me if I'm wrong. I do love the idea of a "buddy system" though - something I think levelling pacts attempted to do, but failed at miserably.
  23. I dislike the idea of "heroes just are" but point well made. I believe origin and "raison d'etre" is important. And then once you've acquired the power of a demi-god, a pedestrian throws a rock at you in the single worst bit of writing in this game and you're toast. I actually like the concept of a level first, open end later - and 50 is a good level cap. It doesn't sound so daunting and anyhow, it's arbitrary - the game can take as long as it likes to get to 50 in a way but once you're there you can improve your powers continually doing existing and additional content. Imagine this way: Your journey to 50 gets you your powers and your slots (as per the game now) but once you're at 50 you get to enhance one or two of your powers continually over time... eventually those powers can become truly awesome and if you've got a pool of potentially up to 24 powers there's almost no limit to the originality you can apply to that character. If you then broaden the scope to say the powers you choose can have secondary effects that aren't in the original game (for example fire blast gets a high chance to confuse, or a hold gets the ability to crush an opponent seriously over time) you can have somebody who fits your ideal concept of the hero you want to create and play. I've mentioned it before but the two truly excellent things about The Secret World (other than story) was the amazing Mission system where it delivered quests of different types and skill requirements and the powers wheel which was a very original idea if imperfectly implemented.
×
×
  • Create New...