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Scarlet Shocker

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Everything posted by Scarlet Shocker

  1. just because after a zombie invasion you might've gotten infected and need brainnnnnnnnnnnnnnnnnzzzzzzzzzzzzzzzzzzzzz
  2. We should compare notes about how we use the Tarterus
  3. I am a big fan of poison but I rarely ever try and solo AVs - I have a Beast/Poison and a Poison/Water def and also a poison/dark which I mentioned above. All very potent but the defender is squishy
  4. I've never used Burnout nor indeed paid much attention to it. But this is interesting. I play mostly on Excelsior these days, so I'm thinking I don't want to do a server transfer nor do I want to create another Demon/Cold But what about a Dark/Cold troller? I've experienced Dark Control on live and like it a lot - it's potent and it strikes me that the cold shields will work well on pets. The Dark gives the -to Hit and the Cold is the =Res It could be interesting.
  5. It's not the years, it's the mileage 🤣 Now git offa my lawn
  6. wow ok some excellent stuff here. Thanks. I have a Demons/Cold MM on Reunion, which I always enjoyed but never felt like it was the AV killre and I've had a fun Earth/Rad troller - but he wasn't a patch on my Earth/Thermal which surprised me. I'm quite a fan of Melt Armor and the buffs of thermal are good for teamage. I have a particular project in mind and this caught my eye
  7. I see a lot of folks extolling the virtues of Cold Domination especially when taking down big bad nasties such as AVs. I remember wondering about that and doing a comparison with Rad Emission and (from memory) it seemed Rad was better at debuffing and also did not waste powers on shields which is something Cold does well. So from the perspective of debuffing a tough enemy - think EB/AV, which is better and why? I'm thinking of an MM or a Controller - I have a concept or two in mind but I want to know what the actual numbers are. I feel like I'm missing something.
  8. Prescient game is prescient. This actually happened to me in 2020
  9. Earth/Thermal is an outstanding support set. I seriously mean it's up there with the best in terms of survivability - but there are a couple of caveats to consider: You'll take a little time to set up for specific solo battles, so your progress will be slow. You also don't do a huge amount of native damage - Rocky is one of your most damaging powers so he needs to be nurtured. That said you have some amazing debuffs which you can keep up if you sequence them right so many of your opponents literally crumble before you - but AV fights can be tough. If you want to kill AVs, then Earth/Poison is a good call - you can stiff buff Rocky but not nearly so well. If however you want total chaos, you can go the disco route - Earth, Wind and Fire - Control, Knockback, Debuffs and Damage. It's a tonne of fun
  10. just give heads sliders so they can be made larger or smaller to fit the character properly
  11. All good 👍
  12. I think it's also important to remember that Zukunft was one of the best populated servers (we had 4 in the EU pre-merge) and full of German speakers. I did try and engage but my German language is schoolboy and they were busy doing other stuff. So I totally get the decision and it paid of. Until NCSoft decided they didn't need a German CC and that killed the server pretty fast after that. But I doubt that would have been the case if Paragon had raised old wounds unnecessarily.
  13. I'm not sure where that lore is recorded, I'd love to read a link. Of course "Reichsmann" itself is a kind of throwback too. But I'm going directly on what War Witch told me. I don't believe there is a massive contradiction there. Fascism, like capitalism or other political ideologies comes in a spectrum of thought so perhaps we might be in danger of overthinking it. We can perhaps allow players to draw their own inference, as we do in so much other RP in this game. As an example, I have a couple of characters who are wedded to Emperor Coles ideals of keeping Praetorian Earth safe at all costs and indeed I ran an entire SG on live known by it's acronym: PISS* Again it's worth repeating - this game gives us what we want it to give us, time and time over. Maybe that's why it's still here. *Praetorian Imperial Secret Service if you weren't able to work it out for yourselves.
  14. Animal heads are about 1/2 the size they should be and consequently make avis look stupid
  15. I interviewed War Witch way back in 2008 and she confirmed this - both factions are fascists and no nazis are represented in game
  16. Supplemental question: Can you do this via Ouro and do you have to switch sides to do so?
  17. Bidding 5inf even on the most expensive items gives you a history* But yeah it is a PITA and I don't know why it is such a complex fix. It seems like it's an issue between the AH server and the GUI *caveat: Most of the time
  18. yeah I agree. I find MM's difficult but I got to 50 with that one quite easily
  19. well now... let me think about that one 🤣🤣🤣🤣🤣 Joking aside Scarlet was my 2nd ever toon way back in ought six, and she's become my signature toon ever since but I have to say my Invincible Woman, am Elec/Kin melee tank is fast taking preference just because she can do so much more than faceplant.
  20. I'd forgotten that it was a Henchman it affected - I did have a Thugs/Poison back on live around 2008/9 but I didn't play it much once I got it to 50. But thanks for the reminder. But that doesn't necessarily mean I need to rethink. I can cast it on a pet and make them defensive and follow me close - so they will be affecting the foes I want (in theory at least.) Beast Rad (I played mine on an MSR last night for the first time in years) is very strong but it does require a bit of coordination - but potent when it works what with all the debuffs and rending of teeth and claws etc
  21. I've only ever tried two MM sets to 50, 2 x Beasts and 1 x Demons. Of the two I think I actually enjoy Beasts more and I've had success with /Thermal and /Radiation - but Rad gets a bit complex. I'm actually seriously toying with a Beasts/Poison - given that Beasts is primarly a melee set that needs to be up close and personal so VG should come into its own if you're standing in the middle of a mob and spamming poisons - it also has a small heal and mez defence too. But conversely I'm also thinking Beasts/TA might be a great combo - I'm having a lot of fun on a Sonic/TA defender and it would seem you could blind the mobs then sic your pets on them while debuffing the fuck out of them as they get ripped to shreds. I've no experience of nature and I've never tried Time on an MM but I tend not to enjoy /time much on anything I have played. But what of a Beast/Storm? That could be a ton of fun just because of the chaos it brings.
  22. interesting response @kito thanks. I believe the story morphed from the Bowmen to this Angel that appeared on the battlefield with an army of archers (referencing Agincourt in the process) to save the BEF from certain defeat (and thus prolong the "Great War") A question has occurred - is it possible to turn Illusion Pets into longbow lookalikes? That would fit nicely into the lore of the story and Paragon. Longbow and Agincourt and the colours are very English in culture - the Cross of St George, and let's face it Longbow seem to mostly be a bunch of high powered soccer hooligans most of the time. So it would be good to bring them to battle with "Cry God for Harry, England and St George" (not sure Meghan would be too chuffed tho but that's another story) I'm not a huge fan of Illusion as a controller set and I've played a LOT of trollers in my time - I find the claims made for it are no necessarily superior to other troller primaries and it seems to require a good deal more management than other sets. But giving it a different look and feel might mitigate that. I kinda like your idea of Time, but again I'm not a fan of time, as a power set. A sentinel deffo won't work. There's no real secondary I see that fits with the concept and I am also leaning far more towards /TA than Archery I think this is one reason I find it hard to fit the concept to the game. Hence this board 😄
  23. there are many PCs and computers in the game - it might be nice to see the CRT screens replaced with flat ones CRTs are a bit... past it. It jars a bit seeing them
  24. Dark/Poison trollers are VERY powerful. I built one on live the day they dropped - from memory Dark was released and Poison ported in the same patch and we were given a DXP weekend - I raced to the 40s that weekend and made it to 50 very soon after. I then got a stock IO build (no procs, nothing expensive mostly just basic crafted IOs) and ventured into RV, and got griefed by a pair of "pro-PVPers" who were shocked that although they beat me eventually had to work really hard to take me down and suffered some significant loss of face in the process. I don't know why you'd have an issue wtih it but I'd be glad to offer what advice I could.
  25. I don't really understand the central premise of the OP's post. He said taunt got broken without providing any evidence or even specifying what is actually wrong with taunt. I'm new to tanks but I seem able to grab aggro ad maintain it. I don't have an issue unless the mob is exceptionally big or I move around too fast, which I think is pretty well as it should be. The idea that a tank could taunt a room, or worse still an entire map and let the rest of the team wail on the mobs was pretty borked in itself. I'm able to get the mob I'm interested in to want to slap me down (sometimes they even manage it) and let my team follow on and sort them out. I was once asked by a brute on a Lambda to stop taunting because he was keeping the Avi occupied and my taunt was preventing that. I'm suggesting there's no significant issue with taunt currently.
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