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Snarky

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Everything posted by Snarky

  1. my build has high recharge on it. even in low level stuff i am firing so much off i am depleting my end bar pretty hard
  2. True villainy is something that is either in you or it is not. If you are a villain you may not realize it. That is more common than you would think
  3. with due respect to your efforts. that is not going to make the grade.
  4. You prefer wiped bums? seriously though i also prefer gamers who are not trying to rankle my tender sensibilities (pro tip: there is a 99.99% chance you cannot do it. If you can seek help immediately) i also prefer gamers who do not run Posi and Synapse at +anything. I do not like gamers who run Khans at +4 without stating so in the LFG ad. There are many ways for a gamer to earn my derision. But yes, i have seen a *slight up tick in character names in poor taste recently. I played on Freedom and I have played WoW. Some in my own SG dance with innuendo in their naming conventions. It is usually artistic rather than bawdy but some efforts are doomed to failure from the start keep in mind most of the cut scenes from the incarnate trials are endless T&A. This is not exactly a completely innocent platform
  5. hide in a room and play video games. there are maniacs outside nuking each other.
  6. That is not weather. That is hate.
  7. Crimson Skull, prob taken. Red Mort, Scarlet Bone....just throwing out some theme stuff here.
  8. Ice and Water both summon pseudo pets. What are the target caps for these pets? Do they help increase the damage of the sets or is it sort of moot?
  9. That vip pass was my transporter redside. You could bop into the D grab inspirations from the tiki bartender and race to your zone for the next mission super fast ( or so it seemed)
  10. When I say this is a non DPS it means it is not a Proc Monster. I basically tried to build a Tank Mage. The thing is comfortable softcap on Range and generously past the softcap on Energy/Neg. It benefits from a metric crapton of Healing and Endurance Recovery. My Ice/Ice Blaster is a lot easier to run than my Dark/Dark Blaster. So I just started pursuing things that might be even easier to run. Yes, i will find the laziest build in the game. This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Technology Sentinel Primary Power Set: Ice Blast Secondary Power Set: Willpower Power Pool: Flight Power Pool: Speed Power Pool: Leadership Ancillary Pool: Ice Mastery Hero Profile: Level 1: Ice Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7) Level 1: High Pain Tolerance -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(7), RctArm-ResDam(9) Level 2: Mind Over Body -- GldArm-3defTpProc(A), GldArm-ResDam(9), GldArm-End/Res(11), GldArm-RechRes(40), GldArm-RechEnd(50), GldArm-Res/Rech/End(50) Level 4: Fast Healing -- Mrc-Rcvry+(A) Level 6: Frost Breath -- Artl-Acc/Dam(A), Artl-Dam/End(11), Artl-Dam/Rech(13), Artl-Acc/Dam/Rech(13), Artl-Acc/Rech/Rng(15), Artl-End/Rech/Rng(15) Level 8: Chilling Ray -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(17), Thn-Dmg/Rchg(17), Thn-Acc/Dmg/Rchg(19), Thn-Acc/Dmg/EndRdx(19), Thn-Dmg/EndRdx/Rchg(21) Level 10: Indomitable Will -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(21), Rct-ResDam%(23), ShlWal-ResDam/Re TP(23) Level 12: Ice Storm -- Artl-Acc/Dam(A), Artl-Dam/End(25), Artl-Dam/Rech(25), Artl-Acc/Dam/Rech(27), Artl-Acc/Rech/Rng(27), Artl-End/Rech/Rng(29) Level 14: Aim -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(29), GssSynFr--ToHit/Rchg/EndRdx(31), GssSynFr--Rchg/EndRdx(31), GssSynFr--ToHit/EndRdx(31), GssSynFr--Build%(33) Level 16: Up to the Challenge -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(33), NmnCnv-Heal/Rchg(33), NmnCnv-Heal/EndRdx/Rchg(34), NmnCnv-Heal(34), NmnCnv-Regen/Rcvry+(34) Level 18: Bitter Ice Blast -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(36), SprOppStr-Acc/Dmg/Rchg(36), SprOppStr-Acc/Dmg/EndRdx(36), SprOppStr-Acc/Dmg/EndRdx/Rchg(37), SprOppStr-Rchg/+Opportunity(37) Level 20: Quick Recovery -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(37), PreOptmz-EndMod/Rech(39), PreOptmz-EndMod/Acc/End(39), PreOptmz-EndMod/Acc/Rech(39), PreOptmz-EndMod/End/Rech(40) Level 22: Fly -- BlsoftheZ-ResKB(A) Level 24: Hasten -- RechRdx-I(A), RechRdx-I(40) Level 26: Bitter Freeze Ray -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(42), SprSntWar-Acc/Dmg/Rchg(42), SprSntWar-Acc/Dmg/EndRdx(42), SprSntWar-Acc/Dmg/EndRdx/Rchg(43), SprSntWar-Rchg/+Absorb(43) Level 28: Heightened Senses -- LucoftheG-Def/Rchg+(A) Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A) Level 32: Blizzard -- Artl-Acc/Dam(A), Artl-Dam/End(43), Artl-Dam/Rech(45), Artl-Acc/Dam/Rech(45), Artl-Acc/Rech/Rng(45), Artl-End/Rech/Rng(46) Level 35: Assault -- EndRdx-I(A) Level 38: Strength of Will -- StdPrt-ResDam/Def+(A) Level 41: Tactics -- RctRtc-Pcptn(A) Level 44: Frostbite -- PcnoftheT-Acc/Slow(A), PcnoftheT-Dmg/Slow(46), PcnoftheT-Acc/EndRdx(46), PcnoftheT-Rng/Slow(48), PcnoftheT-EndRdx/Rchg/Slow(48), PcnoftheT--Rchg%(48) Level 47: Block of Ice -- BslGaz-Acc/Hold(A), BslGaz-Slow%(50) Level 49: Resurgence -- RechRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Opportunity Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A) ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1344;644;1288;HEX;| |78DA6593594F135114C7EFB453961628B4B294AD50C5B62C85AAEF268A1A151204D| |4C786D04B5B1CDBA625511EFD14C618DCE2FA202E89DFC235F141143F824BE283C8| |623D33FFBF0D09934E7EB767B9E77FEE993B7975BC61F5D4B5A3CA683A6ECD95CBA| |9199D5FCAE5B5E59DD5F3D97CC12A649695FDD4CA1BFAEF4C4DCFE5333A9D383DAF| |53C7246DA9B3EA19D70B3A5FD6898B39CB2A16AEE892F24D150A56E2A495CB6497B| |CCE7AA6A875DAEF2C27F45C5A97CAD95CB1116176542E9F099D28E6E613D55DED42| |93524797963B444858DE8DA8E253F1A81541D254AE5BE46DD0BC43DE056BEE813A2| |6349C5C97EA9545547C61B02E022E488C81188F71C8EDE4D58D82DE24183D02260F| |9363604672DDC855EE33D86F53F47AA8D7E3F6601F136CF0903560532D59076E453| |1003BB796BD36B3D766F61A60AF01F6BA8FBD66454B3DB4B8EB5B0DF876E46F8FA9| |DA7E416FDB597047EAF858C7478D1DD4D8418D9DD4D8498DDDD4B82DB98DCC6DBCE| |F82EF01D8FB907C443E06FB9E80AFE24AF979D6FE73D0D8374DCE80FDB3E479F202| |F857EAB6B06ECB27D3B1ED5F233F935FC003EBE4577051CE26C8BAC1DFF46D8007F| |F909BE41618DD067D329056D455ADEBE82322B676D88CF6219C7F94AC88CE106B85| |5E638FF81BF22DF90E1C7C4F7E002F89CE2E7E4F5D9C618BD4EAA1AD873615C3DDB| |06B8439BF41CE6F98F31BE6FC8639BF11CE2F20FB45B85FA41F9A2FCB7E03EC71A0| |DD70BE99A0C4C518175B91BE83A6BA217143EC6DE829B48CAC92CFC0D1E7E40BF22| |578537213C835121F5D4E8DE41A68896F8CF5C7788EDD66F5DECB4F1EB518B76FB3| |7DB72A95893DDE2993575D2C8663F9E6ADDE6C5A7EECB6F4E32E7CDF13F573B7E53| |A26FE0FD163D10A| |-------------------------------------------------------------------|
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  11. Sentinels do not get that. They get a weird cascading health/end buff to sustain. I may reroll this as a Dark/Will. Personally i like will on Sentinels. (Endless green and blue and a non targeted rez for the...rougher times). I can softcap ranged def on that. Most of the Dark Armor tricks for Sentinels require long periods at Point Blank....which is not how i build or run. Looks like i am PLing a new alt when i get home lol
  12. I am experimenting with Sentinels...again. Danged I really want this AT to work lol. I would love a decent DPS analyzation of Dark/Dark Blaster versus Sentinel. Or just a good conversation about how far off the mark it is. I am not a great builder and Sentinels are a strange mix. Here is my Dark/Dark build I threw together in half hour. It is obviously a rough draft. I have the toon at 38 and partially slotted. I would love to see some other ways to build a Dark/Dark Sentinel. I have built and run Dark/Dark Brutes, Blaster, Corruptor, Dom. I focused in on the resists on this attempt, figuring to get them 50%+ to mitigate the crap if I start to take agro. Character will only be in melee for Blackstar and Obscure Sustenance. Of course, non melee for Sentinels is still real close. Who nerfed the range on these things? Like they dont have enough issues... Anyways I am quite familiar with the Stealth/Fear/Stun Defense/non-Defense that is Dark. It sheds a surprising amount of agro. Between that and mostly staying the F out of Point Blank I think the resists will be enough. (I hope) This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic Sentinel Primary Power Set: Dark Blast Secondary Power Set: Dark Armor Power Pool: Flight Power Pool: Speed Power Pool: Leadership Ancillary Pool: Soul Mastery Hero Profile: Level 1: Dark Blast -- Apc-Dmg(A), Apc-Dmg/Rchg(3), Apc-Acc/Dmg/Rchg(3), Apc-Dmg/EndRdx(5), Apc-Dam%(5) Level 1: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(40), UnbGrd-Rchg/ResDam(42), UnbGrd-ResDam/EndRdx/Rchg(42) Level 2: Tenebrous Regeneration -- Prv-Heal(A), Prv-Absorb%(7), Prv-Heal/EndRdx(43), Prv-Heal/Rchg(45) Level 4: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-Rchg/ResDam(43), UnbGrd-ResDam/EndRdx/Rchg(43) Level 6: Gloom -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(7), SprSntWar-Acc/Dmg/Rchg(9), SprSntWar-Acc/Dmg/EndRdx(9), SprSntWar-Acc/Dmg/EndRdx/Rchg(11), SprSntWar-Rchg/+Absorb(34) Level 8: Umbral Torrent -- Bmbdmt-Dam(A), Bmbdmt-Acc/Rech/End(11), Bmbdmt-Dam/Rech(13), Bmbdmt-Acc/Dam/Rech(13), Bmbdmt-Acc/Dam/Rech/End(15), SuddAcc--KB/+KD(34) Level 10: Obsidian Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-Rchg/ResDam(45) Level 12: Dark Obliteration -- Rgn-Dmg(A), Rgn-Dmg/Rchg(15), Rgn-Acc/Dmg/Rchg(17), Rgn-Acc/Rchg(17), Rgn-Dmg/EndRdx(19), Rgn-Knock%(36) Level 14: Aim -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(37), AdjTrg-ToHit/EndRdx/Rchg(46), AdjTrg-EndRdx/Rchg(46), AdjTrg-ToHit/EndRdx(48), AdjTrg-Rchg(48) Level 16: Obscure Sustenance -- TchoftheN-Heal(A), TchoftheN-Heal/HP/Regen/Rchg(29), TchoftheN-Acc/Heal(31), TchoftheN-Acc/EndRdx/Heal/HP/Regen(46), TchoftheN-Acc/EndRdx/Rchg(50), TchoftheN-%Dam(50) Level 18: Antumbral Beam -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(19), SprOppStr-Acc/Dmg/Rchg(21), SprOppStr-Acc/Dmg/EndRdx(21), SprOppStr-Acc/Dmg/EndRdx/Rchg(23), SprOppStr-Rchg/+Opportunity(36) Level 20: Cloak of Darkness -- ShlWal-ResDam/Re TP(A), Rct-ResDam%(50) Level 22: Abyssal Gaze -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(23), Dcm-Dmg/Rchg(25), Dcm-Acc/EndRdx/Rchg(25), Dcm-Acc/Dmg/Rchg(27), Dcm-Build%(37) Level 24: Fly -- BlsoftheZ-ResKB(A) Level 26: Life Drain -- Prv-Heal(A), Prv-Heal/Rchg(27), Tmp-Acc/Dmg(29), Tmp-Dmg/EndRdx(31), Tmp-Dmg/Rchg(36) Level 28: Cloak of Fear -- CldSns-Acc/ToHitDeb(A), CldSns-Acc/Rchg(48) Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31) Level 32: Blackstar -- Arm-Dmg(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(34), Arm-Dam%(37) Level 35: Oppressive Gloom -- AbsAmz-ToHitDeb%(A) Level 38: Soul Tentacles -- Bmbdmt-Dam(A), Bmbdmt-Acc/Rech/End(39), Bmbdmt-Dam/Rech(39), Bmbdmt-Acc/Dam/Rech(39), Bmbdmt-Acc/Dam/Rech/End(40), Bmbdmt-+FireDmg(40) Level 41: Maneuvers -- LucoftheG-Def/Rchg+(A) Level 44: Tactics -- RctRtc-Pcptn(A) Level 47: Assault -- EndRdx-I(A) Level 49: Soul Transfer -- RechRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Opportunity Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A) ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1342;657;1314;HEX;| |78DA6593596F125114C7EFC08CB5D0829416286D454A6158CA14DCD71815F5C1121| |BFB0108292345110860A28F3EA81FA1EEEB9B267E12B76A356D6D9FD44463AA26B6| |C117C5C3FC8FA4492733F94DFEF76CF7DC73D397525DCF4E5E392C24DBB162B656C| |B4CEAA57AA1A4179574365F9812ADA7833EEF7F3D73265BCAEB392D95AD9ECF1C25| |97FA407B29A59FD54B351D6B47AA17CA55619D28978BDA8962213F5DB718FF93155| |DCFD98DDF713D9BD3ABB5E942A51B662DAB4229EF3D5E294C69EDB093E58BC54C9A| |32E9D5CB1EAAC547DFAC2AF869CA62D424445216A6385303E504330906C3642E193| |E66B16A16429585BA06461ACCDF66C3F649844CD956FA026DD30A18FD0A8E7E0355| |8A6B665B33C78D70DC28C78D72DC3754B7025B45792E23EE0B70F34BE62BD0F21AF| |4CF826F559C45CBB7E30FDBFC05BB9A4CA118B449A0FF23F430D5D889BCA6CE55AE| |7F8DD900DF537C2BD766DD8E9ED976805B763277813DBBC1C01EF01DF976736DDDF| |7A08DDC07E30F980FC1B147CCC7E053EAB59DF3DA9DA865B017DCDA07C65D60D2CD| |F480F394D7C1791DF3D86BCF02D8BBC8FC00BA96C0C032B84C799DC82B394F71DC5| |FE01CC5EDE39AFA66847186AE1BA0E726F316E8BD0D8EDC01AD74486ED424DC4BD8| |E302C5EBE779EDE779F2F2FC0C5E257988F67A0D0C5C0763746603F091063E990C6| |DEC33384C3986786D2826D02BE622E5F271EDBEBDC8BF6D1F733FF300E83FC86775| |081CA59CC3F015C3A7A135A84F418E17E4B90BF1DC8578EE423C772ACF9D6A021D5| |467987B116E359434276931D66277298793CE8C348D35CD8F7DC4C931615CD8A648| |F0DE06E5F6BDA7971E712ED2BAD54A4B698E6F589D90F9CA932219CA8AA57DB359F| |9B15EF1E34CBE6FB0FAB95E994167FE015970D8A2| |-------------------------------------------------------------------|
  13. Actually....size does matter. Not sure about the coding. But I started CoX running giant Brutes. Did so for years. Then I have a few tiny robots, and my standard vamp (on a dozen alts now...) which is normal height. (slightly less than 6 ft) The small characters negotiate tight maps much easier (for me) than the large ones do. I do not know if there is corresponding code or if it is just easier for me to move center mass through opening when I can see the center mass easier. Comic book physics is always an issue translated real world to storytelling, whether tabletop, book, traditional comic, or video game. The ragdoll physics in CoX is really one of the reasons I keep playing. It adds a 'real' feel to the game. (that is not an excuse for KB, put a F-ing Sudden Acc Proc in it you losers) I enjoy watching snippets of stuff on YouTube before sleep. Last night was some Punisher and Defenders. The punisher was fighting another guy. They were both using things like pipe wrenches and scuba tanks. for multiple hits. yeah, no..... The Defenders hallway fight against "The Hand" (their intro to each other as a team) has some spectacular non connection of reality to physics. Luke Cage and Jessica Jones punch and throw people (regular people) hard enough to break walls. these people sometimes move. there is no oozing (or exploding) of blood. Some of these people should be twisted around with their legs at an awkward angle, twitching, like our ragdoll physics shows sometimes. There is no recovering from a hit that knocks you into a wall from across a room hard enough to shatter plaster and cave in the wall.
  14. I'm in Portland. Supposed to get 111 today. I work outside. Well, a good deal outside, I schlep a truck around town. I am stunned by how hot it is. Thanks Michiyo to you and your garage. Protect our Encyclopedia! (and yourself, stay cool) edit: now I have seen reports of it getting 116-118 here. WTF people?
  15. i of course came close a number of times. running the posi exemp'd from 36 I had a big insp tray and was using large blues to prop myself up....
  16. Ooooh. Okay. That works but i did not realize what the X means. And the review i was looking for has no X so i assume it was not completed. Thank you. maybe just a sentence at the top explaing the link for us clueless folks. 🙂
  17. Am i missing something? Because i have to hunt through every post to find the write up scrolling page after page. I still cannot find ine the guide says was done
  18. It is a real life power! Was working on Sentinels today. Levelled a Beam/Will to 40, I/O'd it. ran it through Posi and Synapse. liked it. I love me some Dark though. .... So I made a Dark/Dark Sentinel. PL'd it to 36. Was hurrying, so I did not do stuff in normal order. I did not get jet pack from P2W, sprinted around base got to Pocket D for PL from my alt acct. Finished PL in AE, slotted. Moved power bars into position. Put powers in right place. Ran Posi 1. Damn, This thing was sucking End. I know it was not Will. But damn. I got a level and veered from my planned build, adding a Numina in Health to Buttress Panacea and a End Rec in Stamina to buttress Perf Shifter Proc, 2nd part of Posi was better. Still not great. Should I reroll Dark/Will? Sigh. Maybe... Think about it tomorrow. As I was logging off I finished putting all powers in place. grabbed Sprint and put it with my travel bar. AND IT WAS ON!!! I had sprint on for Posi 1 and 2 and never knew because i had removed everything from trays... roflmao I feel like a new player again. I will check in the Synapse what me End situation really is tomorrow. 🙂
  19. My problem with Regen on Sentinels is the same as it is on Brutes. Willpower does it better. On Brutes Invulnerability (with i/o build) easily outshines Willpower. Not so on Sentinels (or so I think) This is because Invul is meant to take the Alpha. Sentinels do not do that. Sentinels need what Willpower was designed for, supercruise. Regen is just too much of one good thing and not enough of other stuff. Willpower, while missing the mark on a 'heavy' class slightly, finds a true home on Sentinels. Regen, best suited for very high health characters (and even then it is a comically crazy set) just does not quite meet a Sentinels best needs. I would suggest you reroll this a /Willpower basically. I am currently experimenting with Willpower Sentinels and liking the results. The armor requires next to no slotting to do 80% of what it would do if you stripped all slots from your attacks and built all the power into the armor. (which is crazy, and ineffective) with a tiny I/O slotting into it you get endless Blue bar and very good health recovery when you get into a hard corner. pop some insp, get out, heal up. It will not be Tanky. It will not take an Alpha. It will be the sustain you need if you play smart.
  20. Yeah, anytime I get interested in a AT Build I make 2 builds usually. A levelling build and the final build. They are usually quite close. Part of my enjoyment is running alts in low level TFs. So a 50 build only works for me 50% time. The best part about building this way is many times I can "solve" the builds problems without using the Alpha. So then I can choose an Alpha instead of taking a forced pick.
  21. Snarky

    What/Willpower

    I have started experimenting with Sentinels (again). currently leveling a Beam/Will. I am not shocked at how smooth Will is. I have a lot of time on Will Brutes. I think it is better (in my opinion) than Invul (my other choice) due to Invul slot hunger. Will gives constant Blue and picks you up when you take too much agro. I do not build it to tank, i build it to sustain. So Will works well for me i cannot decide if i like Beam. I levelled to 40 in AE and slotted all the low level stuff out then ran Posi and Synapse. Will 50 it and continue (in order) through the TFs. my go to these days is Dark on everything lol. I am not sure i like Dark armor on Sentinels. It is a very unforgiving set. It would be tanky against low level minions and probably tissue in incarnate trials. Whereas i see Will letting you play at the fringe and lick your wounds to come back in But what pairs best with Willpower Armor? (I think Sentinel Will may be the most perfect niche for this set in modern CoH, where it is Overshadowed by Invul on tanks/brutes I would be glad to level up a few more experiments but thought i would ask here. and of course, is Dark/Will a decent pairing or is that just a 3 winged duck?
  22. Get to know the new incarnate powers. There are 6. The right pets are required by good leagues for certain badge attempts. They make that big a difference. They are not even the greatest power in my opinion. A good Alpha can take an expensive invention build that does not quite work and grease it so it hums like an in tune Ferrari. Destiny powers are life savers for leagues. Judgements are incredible powerful AoE attack on a par with Blaster T9s if not better. Interface are subtle powerful and fun. Hybrids at T4 are nitrous to that Ferrari. Explore the world of 50s a bit. You might be pleasantly surprised
  23. Sick sick man
  24. I will give you this. Invul is so well focused on its job it does more with 8 slots than most sets do with 9+pools lol. Still feel cheated though
  25. Any way you can clean up this thread so that you just get the reviews and not have to scroll through a dozen pages desperately looking for the poweer set someone said is reviewed here somewhere? i have wasted four runs through this whole thread looking for the second review of dark blast the 1st page says is here. the reviews. priceless. the organization. wait, there is organization?
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