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I made a Dual Blades/Regen stalker on Torch this weekend... the name Close Call was free so now it's mine. I have a lot of characters between 5 and 49 --some might even say too many. I never know when I will go back to them, but as evidenced in the Name Release threads in the Torchbearer and Excelsior sub-forums, I do indeed give up on many and let people know when the names are back in circulation. To be fair, I have released names, then thought twice and regretted it so took a few back. But that just means I was mistaken on being ready to let go of them.
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Suggest buff powers based on weapon sets (not serious proposals)
Player2 replied to DougGraves's topic in General Discussion
War Mace Bonk! - single target melee, used against an enemy it will inflict a Mag 2 Disorient, when used against an ally it also inflicts a Mag 2 Disorient but also removes any other mez as you knock some sense into them. Whoosh! - short range cone, removes Disorient by pushing oxygen in allies' faces. Whap! - single target melee, used against an enemy it will work as Confront (single target Taunt); when used against an ally it grants a short duration Build Up bonus. SMASH!! - single target melee High smashing damage; when used against an enemy it inflicts damage and taunts that enemy; when used against an Ally it inflicts damage and taunts that ally. Taunt - multiple target (limit 10) Taunt that is twice as effective as a Tanker's taunt. Best ally buff is to ensure the enemy isn't attacking them. Flail Wildly - PBAoE enemy -Def, -ToHit, Fear; You spin round and swing your weapon with reckless abandon causing enemies to become afraid and vulnerable. Dull Pain, MF'er!! - single target melee, Ally Only, Smashing Damage (Special) - You repeatedly strike your ally, causing a DoT effect that inflicts Extreme damage per tick for 20 seconds... this SHOULD render your ally unconscious and immune to further damage (although multiple applications can be used to protect more hearty allies). CPR... With A Mace - You strike your fallen ally in the chest with your mace in an effort to jump start their heart. This NEVER works... but it is funny to watch and you gain a small amount of influence each time it is performed (withdrawn from your target's health insurance plan). Terrorize - Ranged AoE Enemy Mag 4 Fear. The enemy has seen how crazy and downright crazed you are, so when you turn your attention to them they wet their pants in fear... literally, as this also applies the Slime aura to the affected targets. -
If you wanted new powers what would it be?
Player2 replied to darcstarmerc's topic in General Discussion
New powers I would like to see: Storm Armor and Storm Melee for melee ATs... and with the addition of storm melee attacks, also Storm Manipulation and Storm Assault secondaries for Blasters and Dominators. Also Wind Control for Controllers/Dominators. And in a surprising non-weather-themed twist: Phantasms as an MM primary set. They would be like Illusion Control pets, but more diverse and controllable... but less indestructible that Phantom Army, obviously. -
If you wanted new powers what would it be?
Player2 replied to darcstarmerc's topic in General Discussion
Those look like the powers of a new healing set. -
At map coordinates 2380.5 -0.0 -1934.6 in Atlas Park, there is a tree without the sidewalk planter box that the rest have, so it looks like the bottom of the trunk is hovering a foot off the ground. Image on the right is what it should look like.
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Disappointing. I was hoping for a lightning teleport.
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That's good to know. Thanks!
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Why would she hold a candle to him? Trying to set him on fire? That's not very bright.
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Also, a minor overlap of stuff in Kallisti Wharf at 305.9 41.7 801.8: The curved barrier pokes through the straight one... And as you can see, from the right angle it's invisible and weird that it does that. If you place another object to block off the empty area, the crossover could look intentional and be just fine. It's just the open ended section that's a problem.
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Turned a few names loose for you all to play around with: 2020 Apotheosis Jones Corpse Reviver Cumulative Hangover Drain Cleaner Dynamo Shield Gunrazor Liar Liar Orange Joe Seal Clubber Wyldcore
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A few more released back into the wilds of Excelsior: Deranged One Geostatic Quaran-Teen
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Brasskicker Martial Arts / Electric Armor Scrapper
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Pristeen Mercenaries / Force Field Mastermind
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Moved a few characters off of Excelsior and freed up the following names for people foolish enough to skip the benefit of double XP on the other shards: Doctor Deus Ginger Witch Resistance Girl Thunder-Blade Enjoy!
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I like a little fire and water together... sky fire, that is. 🌩️ Storm/Kinetic corruptor.
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One of my newer creations for 2024: Right Storm Blast / Dark Armor Sentinel "I'm Right, and you aren't."
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Nice. I have a Stormson also, though mine looks a little more traditional Scandinavian. A-Game is pretty awesome, too... elegantly simple costume design, but that mask/helmet is pretty unique. Could we see it from another angle?
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By standard video game logic, this means she is one of the most well-armored people in the game.
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1. ENTER-13464 (Torchbearer) 2. Heaven and Hell My own little private afterlife. There are teleporters at the midway point where you enter, and you can use the center teleporter to ascend to the Aleph point at the uppermost reaches, or descend to the Zayin point where things look decidedly warmer (still under construction).