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Everything posted by Player2
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Moved a few characters off of Excelsior and freed up the following names for people foolish enough to skip the benefit of double XP on the other shards: Doctor Deus Ginger Witch Resistance Girl Thunder-Blade Enjoy!
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I like a little fire and water together... sky fire, that is. 🌩️ Storm/Kinetic corruptor.
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One of my newer creations for 2024: Right Storm Blast / Dark Armor Sentinel "I'm Right, and you aren't."
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Nice. I have a Stormson also, though mine looks a little more traditional Scandinavian. A-Game is pretty awesome, too... elegantly simple costume design, but that mask/helmet is pretty unique. Could we see it from another angle?
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By standard video game logic, this means she is one of the most well-armored people in the game.
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1. ENTER-13464 (Torchbearer) 2. Heaven and Hell My own little private afterlife. There are teleporters at the midway point where you enter, and you can use the center teleporter to ascend to the Aleph point at the uppermost reaches, or descend to the Zayin point where things look decidedly warmer (still under construction).
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Nice costume! (too bad it won't be around long)
Player2 replied to cranebump's topic in General Discussion
So you think "Useless Lesbian" is fine... but "F-Bomb" isn't? Let's talk about that. My daughter is a lesbian. I find the reference offensive. I asked her about it. Her take is that she sometimes feels useless, but that's not something that should be celebrated and thinks it's in poor taste. Explain to me how the system goes where you appeal to some people's offensive sensibilities but not others. -
Nice costume! (too bad it won't be around long)
Player2 replied to cranebump's topic in General Discussion
Yes, it's so selfish to want to be treated fairly. And the fact that you find that more offensive than that name that still stands says a whole lot about your attitude being what's wrong here. Also, "We will not be communicating again" does not make you mature. You're basically saying "I don't like what you have to say so I never want to hear from you again. That is the snooty equivalent of "I'm taking my ball and going home," which is a pretty childish act. But you do you. -
Nice costume! (too bad it won't be around long)
Player2 replied to cranebump's topic in General Discussion
By the way, before you try to make excuses for this one, the second item under the Content Guidelines section of the CoC states: "Hate speech is defined as anything threatening or abusive towards a specific group based on their race, religious beliefs, political affiliation, disability, sexual orientation or gender identity" Identifying a character as lesbian and indicating they are useless is BLATANTLY abusive toward gender identity. And the GM who ignored this is JUST as offensive for letting it slide. -
Nice costume! (too bad it won't be around long)
Player2 replied to cranebump's topic in General Discussion
This promotes an "us against them" mentality, and the larger side is put in a decidedly disadvantaged position of having no recourse when different GMs enforce these vague rules differently. This will in turn create a tension between some of the player base, especially when someone with a name that doesn't technically break any rules but might be considered to push the envelope is punished while someone goes around with one that might be blatantly rulebreaking at level 50+ and no one says anything. I have reported some offensive names and I get the form letter response indicating that I won't be informed of any decisions made for blah blah blah reasons... but I don't need to be informed if I stick the offensive name on a friend list and see that my ticket was closed and no action was taken because that person still runs around with the reported name. That example is not clever and is a clear violation of the rule. "No dragons" says no dragons, which means all dragons are excluded regardless of color. Your example falls flat and wins you zero points. Also, if a rule is vague then it isn't a rule at all... it's a damned suggestion that lets whoever's in charge at the minute decide what they want the rule to be. That isn't fair to anyone. Wrong. As I said, if it's too vague then it's not a rule and lets the people in charge in the moment make a decision. That means the rules change whenever a new GM arrives... and a constantly shifting set of "rules" is unfair to the players. Make rules, stick to them, ALLOW people to appeal decisions, and if the rules are too strict or too loose, then update the rules as needed... but make sure to post that they've been updated and how in a fairly obvious way, such as the part where we have to agree to the CoC upon logging in to the game... and maybe even before when we pull up the launcher. Because right now, I see no effort to "quietly make adjustments where necessary." It's just rules intentionally vague because it benefits the GM side of things. Well, if that's the way it is, I think the GMs are coddled and deserve to have everyone push every envelop there is. Overwork them and wreck the system so that we can get some real change. So, again... leaves it open to individual discretion, which means the intentionally vague rules get selectively enforced... a situation that isn't fair to the players, and that makes me have zero sympathy for the GMs. Too hard for them? Well then, don't volunteer. Or get more volunteers. Don't want to write rules more clearly? Then just admit you don't want rules, you want to oppress the players selectively... and even if that isn't what you want, it is what you get. When some people get away with things because vague rules don't apply to them even in obvious situations where they should while the same vague rules target other people for lesser reasons, then it's selective oppression... possibly random or who knows, maybe favoritism. Without transparency there is no way of knowing, and since the GMs get the favor of inflicting the vague rules how they see fit, why should we trust that they have any intent of being fair? Context matters? Bull. Character name reported: Useless Lesbian, and I find that pretty damned offensive. GM response same day, so it's not like anyone was too overworked to notice it. That character is still running around with that name. Since we're obviously in an us vs. them situation with the GMs, should I name the GM that chose to ignore this? I mean, I outed myself for reporting it now, maybe the GM will come along and explain why that name is okay. And if so, I'd love to know why my merc/FF mastermind named F-Bomb because of the double entendre and use of Force Bomb power was taken away along with a warning not to use it again or more severe action will be taken against my account. Is the profanity rule so strict that we can't even refer to words that refer to profanity? For the record, the only "f-bombs" I dropped in chat was the word fudge... for humor, because subverting expectations. So I'd love to call bullcrap on all of your explanations, but I'm worried that "bullcrap" might be mistaken for another expletive and get me in trouble for breaking profanity rules... despite people frequently using the vulgar term for excrement. No, the point is that if the rules are selectively enforced then the people who enforce them are abusing the players by playing favorites to some in turning a blind eye sometimes while cracking down too hard at others, and with no real means of recourse for the players or any effort at transparency with the how the GM decision-making process goes. It literally comes down to how a GM feels about the vaguely written rules in a given situation... which is really taking advantage of the players. So again, if people are breaking the rules, then now I say good. If you see there aren't enough GMs to handle it all, then I say too bad. If you're say they need our sympathy because they're outnumbered, then I say that explanation is wrong to be based on the premise of us vs them. If you tell me that more specific rules would be taken advantage of, then I ask how is it not easier to take advantage of intentionally more vague rules? I mean, aside from letting a handful of people dictate what is sometimes offensive but other times not. I have no sympathy for the GMs at this point, and you've not made it any better but only made me resent them more. Good job. -
Nice costume! (too bad it won't be around long)
Player2 replied to cranebump's topic in General Discussion
It often seems like the sometimes intentionally vague rules are selectively enforced, so... meh. -
Nice costume! (too bad it won't be around long)
Player2 replied to cranebump's topic in General Discussion
..also unforgiving. -
And Regen needs to regen faster.
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Chaos Control? Let's catch the wind first before we start talking about impossibilities.
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Owl heads and owl options? No no no no no no no... we need weasel head and costume options before anything else. If we don't get weasels, I don't want anything else.
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You're not wrong. I chose the same shade of orange as the metal top & bottom for both boots and gloves using Bio-Organic with Bio-Organic pattern (left) and black as a secondary color for shading. Another way to go is follow suit with the belt and shoulder options for both boots and gloves and select the Cyborg options (right). Found one other possible option that works fairly well. I included the same colors but reversed on the other side so show off both, but I like the teal color as the secondary showing through rather than dominating. Here are the gloves and boots using the Bone option with the Metallic secondary option: One more suggestion: I notice your character's neck looks pretty smooth like standard face pattern with the All texture to add color. You could select either of the two Metallic options to make it shinier like the rest of the metal body parts, or you could use the Chitinous face to give it shiny + weird texture like the rest of the outfit (see below).
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Why is power armor so uncommon in NPC groups?
Player2 replied to biostem's topic in General Discussion
Real world concerns could also play into superhero world issues over mass production of power armor: https://www.forbes.com/sites/vikrammittal/2020/08/17/military-exoskeletons-science-fiction-or-science-reality/ They both are and are not very practical when you look at the big picture, with speed, range of motion, and power source being the three main issues. The way I see it, individual heroes pull off their special power armor on a limited basis, using unique tech (or sci fi or even magic) to overcome these challenges but they possess some quality that the owner either doesn't want to share or can't replicate on a large enough scale to make an army or even a large battalion feasible. -
Why is power armor so uncommon in NPC groups?
Player2 replied to biostem's topic in General Discussion
Why don't we have mixed origins? I want to see an Outcast (mutant) boss take Superadine (science) and be recruited by Crey to wear their power armor (tech)... I want to see a Circle of Thorns (magic) that was a former Freakshow (tech)... I want to see magically empowered Clockworks, martial arts BP zombies, and cyborged DE critters! Let's take a blender to the enemy groups! -
Just like Mom used to make.
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Storm summoning powerset kept me coming back for more. I have a variety of storm masterminds, defenders, corruptors, and controllers... then storm blast was added and I created more of those plus more blasters and sentinels. Waiting on the day when we get Storm Assault for dominators... and Storm Melee/Storm Armor for the rest of the ATs.
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Those wouldn't have been my first choice of boots with that costume, but then again I can't rightly suggest what my first choice would be, either... so... good job!
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That seems more a reflection on you than the game. Even if they're gray to you, how could you let that go?? Shameful... just shameful.
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SG bases don't cost influence. Unless, of course, you mean to hire someone else to do your base building for you.