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Force Redux

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Everything posted by Force Redux

  1. Went through two Razer Nagas in a short time, then went Logitech and haven't looked back in over 14 years. Very dependable.
  2. Put pets in Passive mode until ready for them to jump into the mosh pit.
  3. I've always dropped a 50+5 accuracy IO into it, based on Mids and in game numbers, as nothing indicates it's autohit. Not much else to do with that default slot anyhow...
  4. Neat-o! Yes, the Group Fly changed were super awesome... I'll load up your build tomorrow and see if I can make some comments, but overall I think trying to reach soft cap resists on anything other than say a Demon/* is not necessary or desirable. At least in my experience.
  5. I simply picked up Evasive Maneuvers as a slot mule for LoTG. No real change I now recommend Group Fly with the buffs it received making it quite useful, and dropping OG. 🙂
  6. Robots/Dark has everything you need to hunt AVs and GMs.
  7. If my team is steamrolling with my Miasma characters, I go solo ahead of the team. This is not unique to steamrolling teams and Dark Miasma. Against anything but AVs, many ATs have reduced contribution. Of course, I don't always run +4/x8 incarnate content. I exemplar down a lot, as well. Or run more challenging content like 801.1+ AE. I rarely feel useless. Reminder, my incarnated BR/Devices blaster isn't really essential either at veteran power levels where rotating Judgements, Lore Pets, Hybrid buffs and various Destiny powers make almost everything redundant as the murder ball rolls along. DM is just fine, if you love it, play it, that's what matters.
  8. Thanks @Nexros, I'm only on my phone. But I'll say this, I like about 25 Ranged Defense on /Dark, combined with -ToHit, then pump up resistances. Shadowfall and Demons gives a good base for building on.
  9. I'll have to give this a try, thank you!
  10. Seconding Earth/Thermal with @Scarlet Shocker, great controls and team support even with few slots. Stony can tank AVs, and it scales very well from low levels through high. Mine is very enjoyable
  11. Unfortunately, no. Only Bots have a unique animation
  12. Welcome home, hero!
  13. Demons/Dark... Been running one for years, through all sorts of content, kicking all sorts of booty, never fails me.
  14. Welcome back @Sunsette
  15. Bots/FF would be the opposite. Ranged, buffing, low control, non-reactive. Fun in it's own way, but more hands off.
  16. Little things matter in CoH, a game where cosmetics matter...I shelved my Thugs a while back, hated rebuffing them. 😮
  17. If I can help with questions, just poke me 🙂
  18. Feel free to check out my guide at the top of this forum.
  19. I'm gonna necro this Necro thread to chime in for... Dark Miasma!!! 😁😁😁💀💀
  20. You aren't wrong, this is IMO one of the best combos for a Kinetics character, totally plays to Beasts' strengths. Just have good pet control and liberal use of GoTo command, those pets on SB are faaaaast!!
  21. With the new changes to group, my MMs perform even better than ever, and it's no longer quite so much a niche travel power. Took my pets (Bots and Demons) out for a spin, none of them dropped from the air like season 8 Game of Thrones ratings, no matter how far I flew. Pretty fast, as well. Also, cleaning up the erroneous -Accuracy text is helpful. Haters take a back seat, me and my flying pets are on our way to a group near you! Anyone else happy with the changes? Anyone else considering taking group fly where before you would have just passed it on by? 🙂👍😁😎
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