
KaizenSoze
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Everything posted by KaizenSoze
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issue 27 Focused Feedback: City Zone Adjustments
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
The owners are really cheap and they got discount clones from Dr. Aeon. -
My guess, just a guess, is that this is prevent solo'er using non-notifying confuses to cheese their way through the TFs. There are multiple videos of folks abusing non-notifying confuse to get the EB and AVs to do all the dirty work. Even if it takes 20 mins of continuous re-casting of confuse. I think the devs are going to clamp down on that. Probably the same reason Symphony control's confuse does damage. Still, two casts of Domination Confuse will overwhelming that protection. At least, until the mobs fire, Shout of Command, which itself gives mag 10 confuse resistance in an 30 AOE, but for only 15 seconds. Shout of Command has always been in the ITF. The ITF in general has always been hard on CC ATs. Note, though the mobs are very weak to slows.
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issue 27 Focused Feedback: Ice Control Changes
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
Since, this set is cone based a nice trick is to use combat teleport. Fire cones, combat tp into the spawn to fire PBAOEs or melee. Then combat tp back to a good location to fire cones again. Example macro: /bind lshift+s powexec_location back:35 combat teleport -
issue 27 Focused Feedback: Ice Control Changes
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
I have been putting an Artillery set in there for damage and ranged defense. -
issue 27 Focused Feedback: Enemy Aggro Revamp
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
This might have the effect of making -perception powers more needed like Smoke Grenade. -
issue 27 Focused Feedback: Symphony Control
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
Also, I find the pet stupidly aggressive. You peep around a corner to confuse a boss, the pet charges around the corner to fire it's attack which aggros the spawn. Does not happen all the time, but often enough. -
issue 27 Focused Feedback: Attack Typing Adjustments
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
So, I started a Yin TF. Skipped to the third mission which is full of Council and watched the combat log. At most two mobs out of each spawn were firing Cryo and Incendiary Rounds. It is a particular mob type that has both powers. https://cod.uberguy.net./html/powerset.html?pset=council.counciladvrifle Then I ran the same test with my Ice/Ice tanker at 2x8 on Yin. Stood in the middle of two groups. It was fine, my hp was slowly dropping, I figure they would have killed me in 2-3 mins if I did nothing. You should copy over your Ice tanker and test. I think you'll find the aggro changes more impactful than attack type. By all means, bring up specific attacks you are worried about. They can be tested. -
issue 27 Issue 27, Page 4: General Feedback
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
Not as much as you think. It's a small percentage of attacks got changed. Also, typed armor sets got some toxic/psi defense. There a separate thread on that. Testing has shown it not to be a big change. -
issue 27 Focused Feedback: Enemy Aggro Revamp
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
I am seeing one bit of weirdness with placate on my Night Widow. The placated mobs are very quickly, 2-3 seconds, sprinting back to their spawn points. It's a bit annoying if I am trying to take out a key mob and the rest are sprinting away. Pretty much have to placate and AOE immediately to avoid them leaving. Not a 100% of the time, but quite often. -
issue 27 Focused Feedback: Attack Typing Adjustments
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
I did test solo with my blaster the first mission of Yin at 0x8 I think. It was fine. I tried to soloing Sutter, but fighting IDF even at 0 or 1 w/o clarion is painful even before the changes. Below level 20 folks barely have any defense, unless they are getting buffed. -
issue 27 Focused Feedback: Attack Typing Adjustments
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
Yes, it's not a big change. I had Fire/Rad corruptors soloing at 4x8 to test the Radiation Emission cast time change. Well built squishy will be just fine. I personally tested Circle Of Thorns, Banished Parthenon, Talons of Vengeance, Council, Carnies, some others I forget. I was able to solo with at least 4 ATs at 4x8, just like before the changes. Only one build was a tank, an ice tank at that. Someone else tested Arachnos and found that Lord Recluse had become rather nasty, so he was adjusted and some toxic and psi defense was added to multiple armor sets. Also, Arachnos Toxic spider bosses are now up to the level of the other Arachnos bosses. Now, it's possible we volunteer testers missed an uncommon group that got massively buffed. Like, The Awakened, now that I think about it. If anyone stumbles across a group that is now hitting way harder. Post here, the devs will adjust if needed. Testing is the solution to all concerns brought up in this topic. -
issue 27 Focused Feedback: Sister Valeria Story Arc
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
They are like pokemon. You have to catch them first. -
issue 27 Focused Feedback: Attack Typing Adjustments
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
Yes, I suspect there will be a lot of "what the hell happened" when folks stroll into three groups expecting only 17 mobs to attack. -
issue 27 Focused Feedback: Sister Valeria Story Arc
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
They are a bit nasty at just +1. Depending on your AT. Have fun with the improved surgeons. 🙂 -
issue 27 Focused Feedback: Attack Typing Adjustments
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
This is not true. Go test. You are arguing with out any data to support you assertion. -
issue 27 Issue 27, Page 4: General Feedback
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
I think you should test it. It did not cause major issues when I tested it. Only certain attacks in certain groups are effected. In general it only slightly raised the difficultly. Arachnos got the biggest buff, but still that is only contained to Toxic Tarantulas and Lord Recluse. Note, many armor sets got toxic and psi defense to help. -
issue 27 Focused Feedback: Enemy Aggro Revamp
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
Yes, they change mostly effects general play where patrols would just wander by because you're aggro capped. Or charging into the middle of a space, knowing you're only going to take attacks from 17 mobs. -
issue 27 Focused Feedback: Attack Typing Adjustments
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
I tested this with various ATs. Blasters, tanks, defenders, corrupters, doms. It does not make it significantly harder. -
issue 27 Focused Feedback: Attack Typing Adjustments
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
Sigh. Please, test the actually result of the change. I have been and it's not a big deal. Arachnos Toxic Spiders got a nastier and Lord Recluse requires more tanking. This mostly effects specific powers, not entire groups. For instance, CoT:Ice thorns melee attacks are more dangerous. Entire mobs group have not been upgraded. I could solo before that patch at 4x8 with my blaster. I can still solo at 4x8 after the patch. Note, most armor sets got some toxic and psi defense which they didn't have before. -
I cannot play during the time Hammi raids are going on.
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Ugh. Seven times. Worst for me was Lady Gray for two badgers 10+ runs in one week to get the buddy badge. Avoided that TF for a year due to that.
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But manages to be more tedious.