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Ran a Night Ward arc the other day - it was great


DougGraves
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I love the Night Ward storyline and have run it several times, but that particular mission is easily one of the least fun possible if the team wipes, in my opinion. The Magician's arc is one of my favorites in the game, I think in part because the Night Ward is actually self-contained enough that I can imagine there being actual stakes.

 

I vaguely remember there being datamines that suggest that Autumnal Blast (as seen in the Magician's arc) might be being worked on, and I think it's a little disappointing we never got to see something like that.

 

That all being said, I fully understand why people don't regularly run that content - the difficulty to rewards ratio is very skewed in a game with otherwise very easy rewards.

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I have thoroughly enjoyed all of First Ward, and Night Ward.

Admittedly, a few missions in First Ward were a massive wipe, followed by a massive wipe, followed by a "recalculating strategy", followed by a win.

The Shepherds and the Awakened can both be absolutely BRUTAL, esp if you're soloing. 

 

But I enjoy the Ward content significantly more than the older content.

 

22 minutes ago, Eldyem said:

That all being said, I fully understand why people don't regularly run that content - the difficulty to rewards ratio is very skewed in a game with otherwise very easy rewards.

This is true.  I mean, the number of missions per arc is typically smaller in the Wards. Most contacts have only 4-5 missions. 

But all missions are most certainly not created equally. 

 

Any random First Ward / Night Ward arc is probably a significantly greater challenge than say, The Mysterious General Z, or The Ring of Peebles arcs. 

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38 minutes ago, Eldyem said:

That all being said, I fully understand why people don't regularly run that content - the difficulty to rewards ratio is very skewed in a game with otherwise very easy rewards.

It can chew through a team if it ready for it or built for it. It and Croatoa are great content in that level range and yet you don't see teams running that content outside of rare occasions. 

Top 10 Most Fun 50s.

1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Waterpark: Water/temp Blaster. 5. Project Next: Ice/stone Brute. 6. Mighty Matt: Rad/bio Brute. 7. Without Pause: Claws/wp Brute. 8. Emma Strange: Ill/dark. 9. Nothing But Flowers: Plant/storm Controller. 10. Obsidian Smoke: Fire/dark Corr. 

 

"Downtime is for mortals."

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6 hours ago, Eldyem said:

That all being said, I fully understand why people don't regularly run that content - the difficulty to rewards ratio is very skewed in a game with otherwise very easy rewards.

Every time I see someone petitioning for a difficulty slider higher than +4/x8 I ask them if they’ve ever run all the Night Ward content on that setting.

 

*crickets*

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My favorite thing about the Wards is they give a Praetorian an extended stay before they have to leave for Primal Earth.

 

And let me tell you, if you’re a Resistance who ultimately goes hero, doing the portal mission AFTER Night Ward and seeing both Katie (who remembers you again) with other freed Seers and Noble Savage standing there having nice send offs feels way better than how things get left in First/Night Wards.

 

Similarly, if you make sure to use whatever means to hit max level for Night Ward before leaving you’re right in the level range to start the Praetorian Portal Corps missions, then do the New Praetorians arcs and wrap it up with the Last Bastion arc and you’ll have gone from 1 to 50 doing nothing but Praetorian-related content.

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