Monos King Posted February 3, 2021 Posted February 3, 2021 (edited) This is one is hilarious. And, after having checked other servers, I can verify the same occurring there, meaning this is a bug that has persisted since NCSoft era. Incarnate level banished pantheon attacks ignore differences in level. This means that whether or not you are level 50, 50 (+3) or level 1, their attacks deal the same amount of damage to the player, and debuff for the same as well. Here's me at level 1 fighting a death shaman and a Totem. Yeah. Totem kill me instantly, but the Death Shaman does a mere 10 ticks of 11.77. This was the incarnate amped version of Death Shaman, whereas the Totem is evidently just a cut paste of its normal version. The same happens with a defiler, bonespawn...and a RAVAGER. I'm sure you're realizing where this is going. Check out this damage by our favorite Doomsday demon on a level 1 hellion. Vs a level 50 Behemoth That's right. This extends to the Banished Pantheon Lore Pets as well. Or to put it in another way... This is the reason BP Lore Pets are unrivaled in damage. Banished Pantheon lore pets have been attacking while ignoring the 0.3-0.9 damage penalty. Against enemies higher level than they are (49) they have been receiving an ENORMOUS buff, whereas against enemies lower level than you or they, they have been becoming weaker than they should. In other words, in incarnate and +4 content BP unrivaled OP, when exemped down to 45 or so they are probably one of the much weaker lores. So far I can verify this bug affects: Death Shaman/Shamaness Frost Shaman/Shamaness Storm Shaman/Shamaness Elder of Sorrow (None of the Elder's Spirit mask pets are affected by this) Elder of Pain Elder of Desire Elder of Death Ancient of Sorrow Ancient of Pain Ancient of Desire Ancient of Death Bonespawn Defiler Ravager Notes Debuffs from these enemies are also not being properly purple patched. Damage dealt to them is working fine. Their attacks seem to be either missing some flag saying to acknowledge level difference or hit with a flag that says not to. Applies to natural level difference and level shifts Likely applies to Incarnate Trial enemies in Dilemma Diabolique (which would mean their damage should be higher) Likely applies to Sentinel of Mot (this is untested) @Jimmy @Captain Powerhouse Edited February 3, 2021 by Monos King 3 6 2 The Mastermind Enthusiast City of Heroes Lore Discord MM Global Changes | The MM Wishlist Temporary Powers | Omnibus' Alchemist Archetype Is The Game Too Easy (2021)
Glacier Peak Posted February 3, 2021 Posted February 3, 2021 Interesting find! I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever....
Apparition Posted February 3, 2021 Posted February 3, 2021 I felt a great disturbance in the Force, as if millions of farmers suddenly cried out in terror and were suddenly silenced. 1 1 3
Aberrant Posted February 3, 2021 Posted February 3, 2021 (edited) Well spotted! This can be examined in more detail on the new City of Data site, all the Incarnate Lore Ravager Essence's non-self targeting powers have a Does not scale with enemy level flag, same as the BP Endgame Ravager. For comparison purposes, here is a Incarnate Lore Toxic Tarantula Essence, it's powers displaying no such flag. This appears to be the case with every single effect of all of the non-self targeting powers of the Banished Pantheon Lore Summons, across Ravager, Banespawn and Defiler Essences. Specifically, all the powers in these powersets: Incarnate.Lore_Pet_Banished_Boss Incarnate.Lore_Pet_Banished_Lt Incarnate.Lore_Pet_Banished_Support Incarnate.Lore_Pet_Banished_Support_Attack There appear to be a few other powers from other Incarnate Pets that have these flags, but not to such a huge degree, mainly on heals, mez effects and pseudopet summons; rather than attacks. Edited February 3, 2021 by Aberrant 2 Check out the Unofficial Homecoming Wiki! Contributions welcome!
Monos King Posted February 3, 2021 Author Posted February 3, 2021 23 minutes ago, Aberrant said: Well spotted! This can be examined in more detail on the new City of Data site, all the Incarnate Lore Ravager Essence's non-self targeting powers have a Does not scale with enemy level flag, same as the BP Endgame Ravager. For comparison purposes, here is a Incarnate Lore Toxic Tarantula Essence, it's powers displaying no such flag. Innnnnterrreeesssstiiing The Mastermind Enthusiast City of Heroes Lore Discord MM Global Changes | The MM Wishlist Temporary Powers | Omnibus' Alchemist Archetype Is The Game Too Easy (2021)
Grindingsucks Posted February 3, 2021 Posted February 3, 2021 Nice work! I always wondered why the Banished Pantheon lore pets seemed so much better compared to everything else. 1
Apparition Posted February 3, 2021 Posted February 3, 2021 27 minutes ago, Grindingsucks said: Nice work! I always wondered why the Banished Pantheon lore pets seemed so much better compared to everything else. Indeed. It will be nice to see greater Lore pet parity should the “Does not scale with enemy level” flag be stripped from the Banished Pantheon Lore pets’ attacks.
Purrfekshawn Posted February 4, 2021 Posted February 4, 2021 (edited) 7 hours ago, Apparition said: I felt a great disturbance in the Force, as if millions of farmers suddenly cried out in terror and were suddenly silenced. But according to the same City of Data - Enervating Storm power cast by Banished Support https://cod.uberguy.net/html/power.html?power=banishedpantheon.defiler_pets.frigid_storm&at=minion_praetoriansmall Still DOES ignore level difference. It's autohit, affects up to 999 (what is this number, l thought 255 is the highest) targets, does damage and is cast by untouchable Support at the same time. If the pattern is going to be followed l think it should have # of targets reduced to 16 and its Damage replaced to something like -50% REGEN. Also Talons of Vengeance Boss has Seasonal Shift damaging power which hits 255 targets, l think it must be reduced to 16 as well. Heh. It looks though like these Lore pets: Banished Pantheon Talons of Vengeance Knives of Vengeance Tsoo Were introduced either right before shutdown, or even during shutdown, by the SCORE guy(s). Given that SCORE guy(s) did not have access to all CoH tools, it's even miracle lMO how they could even make ALL THAT JAZZ including Rad Armor/Melee other powersets, Sentinel AT, new zone Khallisti (even if it was in source code they grabbed), Market Crash TF, enabling Costume pieces, Tintable Epic/Incarnate Powers, some new AE powersets, a lot of other new content/revampz etc... And tons of tons of tons of otha stuff, and their dogs. Well when one-to-very-few persons do such hellish amount of work, like Unbroken Spirit update, it becomes absolutely no surprising that numerous lil' untidinesses will be left here and there, and Banished Pantheon improper flagging is one of them. What's HOMECOMING team needs is to listen carefully to players who report about these bugs and fix them in no time! Edited February 4, 2021 by Purrfekshawn To keep this game safe, We have to give it to the world. Arc ID #13097 - Archvillain Beatdown, try it out! Arc ID #21066 - Archvillain Beatdown - Past Edition! Letz now talk about existing Incarnate Lore Pets: https://forums.homecomingservers.com/topic/50351-incarnate-lore-pets-look-through-fix-and-improve/
Monos King Posted February 4, 2021 Author Posted February 4, 2021 11 minutes ago, Purrfekshawn said: Heh. It looks though like these Lore pets: Banished Pantheon Talons of Vengeance Knives of Vengeance Tsoo Were introduced either right before shutdown, or even during shutdown, by the SCORE guy(s). Not entirely sure who qualifies as SCORe but this one was actually on beta a few months before shutdown. 1 The Mastermind Enthusiast City of Heroes Lore Discord MM Global Changes | The MM Wishlist Temporary Powers | Omnibus' Alchemist Archetype Is The Game Too Easy (2021)
Apparition Posted February 4, 2021 Posted February 4, 2021 Yeah. They were all in the Issue 24 beta prior to sunset. Since it was beta, they were probably just bugs that were not caught yet and would have eventually been fixed at some point, either prior to the actual Issue 24 launch or afterwards. 2
nihilii Posted February 11, 2021 Posted February 11, 2021 Wooow. What an amazing find! It was always somewhat odd to see Lore BP work so well as a force multiplier in level 54 content, compared to Longbow. Pull out 3 Lore BP and watch all 4 AVs melt in the final Tin Mage fight, whereas if you summon 3 Lore Longbow you're in for a much, much longer fight. But surely that must just be their -res debuffs? Yeah, no kidding. Not only we got full damage out of them, but their -res debuffs were in full force as well. Essentially giving you a pocket scrapper AND defender all in one. In retrospect this seems so obvious. Things are easy to miss when we don't really want to see them...
Fira Posted August 27, 2021 Posted August 27, 2021 (edited) Edit - i'm guessing this was fixed here, though it's not openly said, nor mention of other lores. the data dump isn't up to date either i guess. BP lores remain absolutely broken from the -Res regardless Edited August 27, 2021 by Fira oops
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