StriderIV Posted February 21, 2022 Posted February 21, 2022 (edited) Hi all! I was going through some old threads, and I dug into @Galaxy Brain’s Blaster Primary Comparison charts. It seemed like, while missing out on the raw damage of a fire blaster, Water made up for it a bit with the safety it provides. As I’m looking to make a primarily solo played Blaster, this is important to me! I was curious: do any of you feel there are any secondaries that really shine with Water Blast as a primary? I was looking to play mostly a “hover” style of Blaster, but I’m open on this as well. Water/Temp or Water/Eng seem like good ranged options. Water/Atomic seems like it could be a lot of fun, but would be more of an in your face kind of style I believe. Water/Fire as well. I appreciate any suggestions! Edited February 21, 2022 by StriderIV
Chelsea Rorec Posted February 21, 2022 Posted February 21, 2022 I went with Sonic for more AoE's and the awesome S/L resists you get from it. Also it has -Res. So i capped the S/L resists and capped ranged def and it's really fun to play. And it fits with water blast thematically. 1
StriderIV Posted February 21, 2022 Author Posted February 21, 2022 36 minutes ago, Chelsea Rorec said: I went with Sonic for more AoE's and the awesome S/L resists you get from it. Also it has -Res. So i capped the S/L resists and capped ranged def and it's really fun to play. And it fits with water blast thematically. One I didn’t think of, great suggestion.
Uun Posted February 21, 2022 Posted February 21, 2022 Water/Martial is a ton of fun. Lots of knockdown on both sets and the slows from Whirlpool and Reaction Time stack. 2 Uuniverse
Frozen Burn Posted February 21, 2022 Posted February 21, 2022 Water Blast is so great, it pairs with anything. I prefer fighting in melee range with my blasters (even as soloists) and give a second shout out to Water/Martial, and to: /Fire, /Temporal, /Atomic, /Sonic, /Dark, /Mental, and even though I haven't tried yet... /Earth as I think it would be similar in playstyle. 1
ScarySai Posted February 21, 2022 Posted February 21, 2022 (edited) Water/atomic/fire. 1: Procced char and the atomic hold make up for water's 'eh' single target damage. 2: Between FFB and atomic's buffs, all the recharge you could ever need. 3: Can be built to blap or go pure ranged. Edited February 21, 2022 by ScarySai 1 1
StriderIV Posted February 21, 2022 Author Posted February 21, 2022 (edited) 2 hours ago, ScarySai said: Water/atomic/fire. 1: Procced char and the atomic hold make up for water's 'eh' single target damage. 2: Between FFB and atomic's buffs, all the recharge you could ever need. 3: Can be built to blap or go pure ranged. Nice man, gonna have to take a look at these sets. Seems like it’d have some good built in mitigation as well. I think @Linea’s 801 Blaster project is actually this combo. Edited February 21, 2022 by StriderIV
kelika2 Posted February 22, 2022 Posted February 22, 2022 /energy for an almost pure 100% water blasting experience all you need/want is buildup and energize 1
StriderIV Posted February 22, 2022 Author Posted February 22, 2022 5 hours ago, kelika2 said: /energy for an almost pure 100% water blasting experience all you need/want is buildup and energize Seems like that would work great at range. Really free up focusing on just blastin’ haha
ZorkNemesis Posted February 22, 2022 Posted February 22, 2022 I have a Water/Fire for pure damage and the somewhat paradoxical nature of the combo. That said I love how conceptually flexable Water is with recoloring so I made it look more like oil than water. Gameplay wise, it turns into a kill or be killed scenario, with very little in the way of mitigation other than some KB from Burst and Geyser (plus a KD proc in Fire Sword Circle). Bonfire with a KB>KD is a big help for sure. But when things go right, not much survives the barrage of AoEs I have at my disposal. Water Burst and Steam Spray, then jump in with Fire Sword Circle and Burn along with Hot Feet and Cauterizing Aura, so much killing power. 1 Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live.
SwitchFade Posted March 3, 2022 Posted March 3, 2022 IBlap says... Water/elec and become a blappy blapperton. 1 1
brasilgringo Posted March 5, 2022 Posted March 5, 2022 This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Natural BlasterPrimary Power Set: Water BlastSecondary Power Set: Atomic ManipulationPower Pool: SpeedPower Pool: LeapingPower Pool: TeleportationPower Pool: FightingAncillary Pool: Mace Mastery Hero Profile:Level 1: Aqua Bolt -- SprDfnBrr-Rchg/+Status Protect(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg(3), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/Rchg(7)Level 1: Electron Shackles -- TraoftheH-Immob/Acc(A)Level 2: Water Burst -- PstBls-Acc/Dmg(A), PstBls-Acc/Dmg/EndRdx(9), PstBls-Dam%(9), Bmbdmt-Acc/Dam/Rech(11), Bmbdmt-+FireDmg(11), FrcFdb-Rechg%(13)Level 4: Positron Cell -- GldJvl-Acc/Dmg(A), GldJvl-Dam%(13), Apc-Dam%(15), UnbCns-Dam%(15), GhsWdwEmb-Dam%(17), GldNet-Dam%(17)Level 6: Whirlpool -- Bmbdmt-Dam(A), Bmbdmt-+FireDmg(19), JvlVll-Dam%(19), PstBls-Dam%(21), Ann-ResDeb%(21), AchHee-ResDeb%(23)Level 8: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(23)Level 10: Ionize -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg(50)Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(25), Ksm-ToHit+(25)Level 14: Hasten -- RechRdx-I(A), RechRdx-I(27)Level 16: Beta Decay -- AchHee-ResDeb%(A)Level 18: Tidal Forces -- RechRdx-I(A)Level 20: Metabolic Acceleration -- NmnCnv-Regen/Rcvry+(A), NmnCnv-EndRdx/Rchg(27), NmnCnv-Heal/EndRdx(29), NmnCnv-Heal(29), NmnCnv-Heal/Rchg(31), NmnCnv-Heal/EndRdx/Rchg(31)Level 22: Dehydrate -- GldJvl-Acc/Dmg(A), GldJvl-Dam%(31), TchofLadG-%Dam(33), TchoftheN-%Dam(33), ShlBrk-%Dam(33), AchHee-ResDeb%(34)Level 24: Water Jet -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(34), SprBlsWrt-Acc/Dmg/Rchg(34), SprBlsWrt-Acc/Dmg/EndRdx(36), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(36), SprBlsWrt-Rchg/Dmg%(36)Level 26: Teleport Target -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel(39)Level 28: Negatron Slam -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Acc/Dmg/EndRdx(37), SprBlsCol-Acc/Dmg/Rchg(37), SprBlsCol-Dmg/EndRdx/Acc/Rchg(37), SprBlsCol-Rchg/HoldProc(39), Hct-Dam%(50)Level 30: Boxing -- Empty(A)Level 32: Geyser -- Rgn-Dmg(A), Rgn-Dmg/Rchg(39), Rgn-Acc/Dmg/Rchg(40), Rgn-Acc/Rchg(40), Rgn-Dmg/EndRdx(40), FrcFdb-Rechg%(42)Level 35: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(42)Level 38: Combat Teleport -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(42)Level 41: Scorpion Shield -- Rct-Def(A), Rct-Def/EndRdx(43), Rct-EndRdx/Rchg(43), Rct-Def/Rchg(43), Rct-Def/EndRdx/Rchg(45), Rct-ResDam%(45)Level 44: Radioactive Cloud -- Lck-%Hold(A), Lck-Acc/Hold(45), Lck-Acc/Rchg(46), Lck-Acc/EndRdx/Rchg/Hold(46), Lck-Rchg/Hold(46), Lck-EndRdx/Rchg/Hold(48)Level 47: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(48), Rct-Def/EndRdx(48)Level 49: Fold Space -- Acc-I(A), RechRdx-I(50)Level 1: DefianceLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Run-I(A)Level 1: Hurdle -- Jump-I(A)Level 1: Health -- Pnc-Heal/+End(A)Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-End%(7)Level 1: Combo Level 1Level 1: Combo Level 2Level 1: Combo Level 3Level 14: Speed Phase------------ 1
Xandyr Posted March 5, 2022 Posted March 5, 2022 I really enjoy my water/tactical arrow. Theme is a pirate. Good defenses, good controls, and oil slick arrow can be lit with steam spray for extra damage. 1 What you wanted to know about Bio, but never asked - Tanker - Homecoming (homecomingservers.com)
SumahOG Posted April 12, 2022 Posted April 12, 2022 On 2/21/2022 at 1:20 PM, ScarySai said: Water/atomic/fire. 1: Procced char and the atomic hold make up for water's 'eh' single target damage. 2: Between FFB and atomic's buffs, all the recharge you could ever need. 3: Can be built to blap or go pure ranged. Do you have a build for this to get started. This is gonna be first attempt to play a blaster lol
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now