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Posted

I have started a Super Strength Regen Brute

 

Special thanks to Spaghetti Betty and Doomguide2005 for tips.  
 

I do not have a build yet.  No doubt soon.  I used my alt account to farm him to 34.  Then i Respec’d him so all slots were frontloaded to powers available at level 15-16. Then I ran a Posi 1. 
 

Initial thoughts.  This is not Invul lol.  You are tending that Health Bar like a home garden.  It was not horrid, but a noticeable difference.  Not sure if that will be a constant theme or just a lowbie phase then obviously in AV fights.  Super Strength.  Not going to lie. It felt real good to walk up to a Ruin Mage and launch him in the sky with Knockout Blow then finish him with Haymaker when he lands.  (Both powers rocking 1acc, 3dam, 2rech at this level) The crash is annoying…still.  I am enjoying Super Strength but will be shelving it after this project. 
 

After coffee this morning I will run a Posi2 then Respec for a Synapse build.  I will just do TF commander TFs on this run.  Getting it to 50 is the goal, while learning it a bit and getting the accolade.  Each 5 level shift I will Respec and start to bring in sets as they make sense.  Have a few globals and a 4 set of Reactive Armor in Tough. SOs are just more powerful at 15 and are 95% of what is there. There will be a few more Set Pieces on the 20 build and quite a few more on the 25 build I suspect.  Then by 30 starting to lay in the bones of the real build.  

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Posted
3 hours ago, Snarky said:

It felt real good to walk up to a Ruin Mage and launch him in the sky with Knockout Blow then finish him with Haymaker when he lands

if you haven't tried it, Street Justice 👍

"Farming is just more fun in my opinion, beating up hordes of angry cosplayers...."  - Coyotedancer

Posted
3 minutes ago, Outrider_01 said:

if you haven't tried it, Street Justice 👍

I have not tried it, I always shied away from the gimmicky combo systems.

Posted

I have decided to just finish farming this guy out.  Had a bad experience on a Synapse with him.  Just not fun for a few reasons.  Solid sets, but slow killing one at a time and dependent on team to not be morons.  The team WILL let you down.  First rule of being a Brute.  

 

I do not enjoy farming so this project will go to the back burner.  I'll post something when it's at 50 and I can see ITF performance.

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Posted

Sorry to hear your low level experience didn't quite go as planned. I should've mentioned the maximum enjoyment you could have with a toon like this would be at 50, considering both SS and Regen desperately need slots to perform well.

 

I recall you not having too much experience with utilizing damage procs, but they ease the blow of Rage crash by a bit, and push your damage to ridiculous heights while in Rage. Seriously, my SS Tankers will just straight up deal 900+ dmg with a single KO Blow with doublestacked Rage and proc slotting. And proc'd out Foot Stomp will blow away mobs.

Mainly on Excelsior. Find me in game @Spaghetti Betty.

AE Arcs:  Big Magic Blowout! 41612 | The Meta-Human Wrestling Association 44683 | MHWA Part 2 48577

Click to look at my pets!

 

Posted
1 hour ago, Spaghetti Betty said:

Sorry to hear your low level experience didn't quite go as planned. I should've mentioned the maximum enjoyment you could have with a toon like this would be at 50, considering both SS and Regen desperately need slots to perform well.

 

I recall you not having too much experience with utilizing damage procs, but they ease the blow of Rage crash by a bit, and push your damage to ridiculous heights while in Rage. Seriously, my SS Tankers will just straight up deal 900+ dmg with a single KO Blow with doublestacked Rage and proc slotting. And proc'd out Foot Stomp will blow away mobs.

Actually I had the slots thing worked out.  By taking the toon to mid 30s in a farm and then respeccing with all the slots front loaded to powers available in a POSi or Synapse.  Likewise I know SS well, and use the time to reposition, activate Rage back up, use P2W attacks, and inspiration management.  The toon is good.  Just no patience for PUGs lol.

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Posted
6 minutes ago, Snarky said:

Just no patience for PUGs lol

We should play sometime. I love duos and small team settings. Duo TFs have created some great moments for me. We can be SS pals.

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Mainly on Excelsior. Find me in game @Spaghetti Betty.

AE Arcs:  Big Magic Blowout! 41612 | The Meta-Human Wrestling Association 44683 | MHWA Part 2 48577

Click to look at my pets!

 

Posted
33 minutes ago, Spaghetti Betty said:

We should play sometime. I love duos and small team settings. Duo TFs have created some great moments for me. We can be SS pals.

i play on Excelsior.  my global is.......Snarky

Posted
4 minutes ago, Snarky said:

i play on Excelsior.  my global is.......Snarky

I'll be sure to add you to a government watchlist my friends list the next time I'm online!

 

Fun fact: I'm usually online when vampires walk the streets. At least in my timezone.

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Mainly on Excelsior. Find me in game @Spaghetti Betty.

AE Arcs:  Big Magic Blowout! 41612 | The Meta-Human Wrestling Association 44683 | MHWA Part 2 48577

Click to look at my pets!

 

Posted

For regen on a brute, a few things that will really help:

 

You can take MoG at level 30 now.  It's only 15 seconds, but that's 15 seconds where you should feel pretty confident that nothing will kill you.  That's enough time for one of your heals to come back, or to pop an insp.

 

I'm a big fan of getting an additional "oh @#$@" button in the form of Unleash Potential.  Totally underrated power pool, IMO.

 

Going Soul Patron pool and taking Darkest Night at lvl 38 now will keep you safer than a cheeseburger at a vegan convention.  Three lvl 53 Enzyme HOs will eventually give you the functional equivalent of 16% additional defense.

 

And, as always, remember that Instant Healing is a proactive choice rather than a reactive choice.  If you are starting to go down, it's too late to pop it.  Pop it before a big battle, not in the middle of one.

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Who run Bartertown?

 

Posted
8 hours ago, Snarky said:

I have not tried it, I always shied away from the gimmicky combo systems.

 

The gimmicky combo system has a better reputation than the secondary you were trying. 😛

 

The only real downside to the combo system is it tends to promote the thought, "I cannot use that power until I have built max stacks" when in fact you can use a power regardless of stacks and sometimes should.

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Posted

I have been rebuilding this guy every 5 levels as I level.  I have started to get the feel of this.  Obviously building to Defense is a fools errand.  Too much debuff out there and too little Defense.  So I tried to get 50% resists across the board.  Did not make it everywhere.  The theory being they will need to Alpha me for 2x Brute health to put me down or I just heal back.  You do play this proactively.  There is a lot of planning 30 seconds, 1 minute, 2 minutes, 3 minutes ahead.  "Click power management" with long cool downs.

 

This Villain build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Regeneration
Power Pool: Fighting
Power Pool: Speed
Power Pool: Sorcery
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Punch

  • (A) Superior Brute's Fury - Accuracy/Damage
  • (3) Superior Brute's Fury - Damage/Recharge
  • (3) Superior Brute's Fury - Accuracy/Damage/Recharge
  • (5) Superior Brute's Fury - Damage/Endurance/RechargeTime
  • (5) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
  • (7) Superior Brute's Fury - Recharge/Fury Bonus

Level 1: Fast Healing

  • (A) Miracle - Heal/Endurance
  • (7) Miracle - Heal/Recharge
  • (9) Miracle - Heal
  • (9) Miracle - +Recovery

Level 2: Haymaker

  • (A) Superior Unrelenting Fury - Accuracy/Damage
  • (17) Superior Unrelenting Fury - Damage/RechargeTime
  • (17) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime
  • (19) Superior Unrelenting Fury - Damage/Endurance/RechargeTime
  • (19) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime
  • (21) Superior Unrelenting Fury - RechargeTime/+Regen/+End

Level 4: Reconstruction

  • (A) Preventive Medicine - Heal
  • (21) Preventive Medicine - Heal/RechargeTime
  • (23) Preventive Medicine - Heal/RechargeTime/Endurance
  • (23) Preventive Medicine - Heal/Endurance
  • (25) Recharge Reduction IO

Level 6: Quick Recovery

  • (A) Performance Shifter - EndMod
  • (25) Performance Shifter - EndMod/Recharge
  • (27) Performance Shifter - Chance for +End
  • (27) Endurance Modification IO

Level 8: Knockout Blow

  • (A) Hecatomb - Damage
  • (29) Hecatomb - Damage/Recharge
  • (29) Hecatomb - Damage/Recharge/Accuracy
  • (31) Hecatomb - Recharge/Accuracy
  • (31) Hecatomb - Damage/Endurance
  • (31) Hecatomb - Chance of Damage(Negative)

Level 10: Dull Pain

  • (A) Preventive Medicine - Heal
  • (33) Preventive Medicine - Heal/Endurance
  • (33) Preventive Medicine - Heal/RechargeTime
  • (33) Preventive Medicine - Heal/RechargeTime/Endurance
  • (34) Recharge Reduction IO

Level 12: Kick

  • (A) Touch of Death - Accuracy/Damage
  • (34) Touch of Death - Damage/Recharge
  • (34) Touch of Death - Accuracy/Damage/Endurance
  • (48) Touch of Death - Damage/Endurance
  • (50) Touch of Death - Chance of Damage(Negative)

Level 14: Tough

  • (A) Unbreakable Guard - Resistance
  • (36) Unbreakable Guard - Resistance/Endurance
  • (36) Unbreakable Guard - Endurance/RechargeTime
  • (36) Unbreakable Guard - RechargeTime/Resistance
  • (37) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (37) Unbreakable Guard - +Max HP

Level 16: Integration

  • (A) Preventive Medicine - Heal
  • (37) Preventive Medicine - Heal/Endurance

Level 18: Rage

  • (A) Recharge Reduction IO
  • (39) Recharge Reduction IO

Level 20: Resilience

  • (A) Unbreakable Guard - Resistance
  • (39) Unbreakable Guard - Resistance/Endurance
  • (39) Unbreakable Guard - RechargeTime/Resistance

Level 22: Hasten

  • (A) Recharge Reduction IO
  • (40) Recharge Reduction IO

Level 24: Instant Healing

  • (A) Doctored Wounds - Heal/Recharge
  • (40) Doctored Wounds - Heal/Endurance/Recharge
  • (40) Doctored Wounds - Recharge
  • (42) Recharge Reduction IO

Level 26: Foot Stomp

  • (A) Armageddon - Damage
  • (42) Armageddon - Damage/Recharge
  • (42) Armageddon - Damage/Recharge/Accuracy
  • (43) Armageddon - Recharge/Accuracy
  • (43) Armageddon - Damage/Endurance
  • (43) Armageddon - Chance for Fire Damage

Level 28: Hand Clap

  • (A) Accuracy IO
  • (45) Sudden Acceleration - Knockback to Knockdown

Level 30: Moment of Glory

  • (A) Shield Wall - Defense/Recharge
  • (45) Shield Wall - Endurance/Recharge
  • (45) Shield Wall - Defense/Endurance/Recharge
  • (46) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (46) Reactive Defenses - Scaling Resist Damage

Level 32: Mystic Flight

  • (A) Winter's Gift - Slow Resistance (20%)

Level 35: Arcane Bolt

  • (A) Decimation - Accuracy/Damage
  • (46) Decimation - Accuracy/Damage/Recharge
  • (48) Decimation - Chance of Build Up

Level 38: Rune of Protection

  • (A) Unbreakable Guard - Resistance
  • (48) Unbreakable Guard - Resistance/Endurance
  • (50) Unbreakable Guard - RechargeTime/Resistance

Level 41: Superior Conditioning

  • (A) Performance Shifter - Chance for +End

Level 44: Physical Perfection

  • (A) Performance Shifter - Chance for +End

Level 47: Revive

  • (A) Preventive Medicine - Chance for +Absorb
  • (50) Preventive Medicine - Heal/RechargeTime

Level 49: Taunt

  • (A) Perfect Zinger - Chance for Psi Damage

Level 1: Brawl

  • (A) Accuracy IO

Level 1: Fury 


Level 1: Sprint

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Posted

I have 50’d this and opened my Alpha slot.  Just emailed some Emps.  I have slapped in the above build and will be joining a few TFs, hopefully an ITF.  I still need a Manti and a Numi for TF commander.  I have not played it with RoP but I followed advice in another thread and pit it in build.  It should be a nice option with this click happy build.  Basically it seems like you are running around with the ability 1/3 to 1/2 time to be as buffed as if you just leveled.  Just need to pick which times to use the buffs.  Not sure how that will stand up in long AV fights but I suppose that is why we have teams lol.  So used to Invul forget about everything or Dark, ignore everything then Heal w/e you need it for all your health back

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Posted

SS/Regen is pretty much a blaster with more HP and more self heals. The rage crash pretty much negates your ability to play/build defensively. Embrace that kill or be killed mentality and go all in on offense.

 

Also, don't skimp on slow resist on a regen. Your survival depends on your click heals and soft control and -recharge will kill you and make it a miserable experience because you can't do anything to save yourself.

 

Put FF recharge procs in powers that can take them. Regen needs all the recharge boosts it can get.

 

Instead of going darkest night for safety, you can go all out with arctic breath

 

This Villain build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Sorcery
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Leviathan Mastery

Villain Profile:
Level 1: Punch

  • (A) Superior Brute's Fury - Accuracy/Damage
  • (21) Superior Brute's Fury - Accuracy/Damage/Recharge
  • (36) Superior Brute's Fury - Damage/Endurance/RechargeTime
  • (46) Superior Brute's Fury - Damage/Recharge
  • (48) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
  • (50) Superior Brute's Fury - Recharge/Fury Bonus

Level 1: Reconstruction

  • (A) Preventive Medicine - Heal
  • (3) Preventive Medicine - Heal/Endurance
  • (3) Preventive Medicine - Endurance/RechargeTime
  • (5) Preventive Medicine - Heal/RechargeTime
  • (5) Preventive Medicine - Heal/RechargeTime/Endurance
  • (7) Preventive Medicine - Chance for +Absorb

Level 2: Haymaker

  • (A) Superior Unrelenting Fury - Accuracy/Damage
  • (17) Superior Unrelenting Fury - Damage/RechargeTime
  • (19) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime
  • (19) Superior Unrelenting Fury - Damage/Endurance/RechargeTime
  • (21) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime
  • (50) Superior Unrelenting Fury - RechargeTime/+Regen/+End

Level 4: Quick Recovery

  • (A) Power Transfer - Chance to Heal Self

Level 6: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (7) Kismet - Accuracy +6%

Level 8: Knockout Blow

  • (A) Touch of Death - Chance of Damage(Negative)
  • (9) Ghost Widow's Embrace - Chance of Damage(Psionic)
  • (9) Perfect Zinger - Chance for Psi Damage
  • (11) Unbreakable Constraint - Chance for Smashing Damage
  • (11) Hecatomb - Chance of Damage(Negative)
  • (13) Force Feedback - Chance for +Recharge

Level 10: Mystic Flight

  • (A) Winter's Gift - Slow Resistance (20%)

Level 12: Hasten

  • (A) Recharge Reduction IO
  • (13) Recharge Reduction IO

Level 14: Hand Clap

  • (A) Absolute Amazement - Stun/Recharge/Accuracy
  • (15) Absolute Amazement - Recharge/Accuracy
  • (15) Sudden Acceleration - Knockback to Knockdown
  • (17) Force Feedback - Chance for +Recharge

Level 16: Integration

  • (A) Miracle - +Recovery

Level 18: Rage

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (36) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance

Level 20: Resilience

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (37) Unbreakable Guard - Resistance
  • (37) Unbreakable Guard - Resistance/Endurance
  • (40) Unbreakable Guard - +Max HP

Level 22: Dull Pain

  • (A) Panacea - Heal/Endurance
  • (23) Panacea - Endurance/Recharge
  • (23) Panacea - Heal/Recharge
  • (25) Panacea - Heal/Endurance/Recharge
  • (25) Panacea - Heal

Level 24: Kick

  • (A) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (37) Superior Blistering Cold - Accuracy/Damage/Recharge

Level 26: Foot Stomp

  • (A) Superior Avalanche - Accuracy/Damage/Endurance
  • (27) Superior Avalanche - Damage/Endurance
  • (27) Perfect Zinger - Chance for Psi Damage
  • (29) Eradication - Chance for Energy Damage
  • (29) Armageddon - Chance for Fire Damage
  • (31) Force Feedback - Chance for +Recharge

Level 28: Tough

  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (34) Unbreakable Guard - Resistance
  • (34) Unbreakable Guard - Resistance/Endurance
  • (36) Unbreakable Guard - Resistance/Endurance/RechargeTime

Level 30: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (31) Shield Wall - Defense/Endurance
  • (31) Shield Wall - Defense
  • (33) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (43) Reactive Defenses - Scaling Resist Damage

Level 32: Moment of Glory

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (33) Shield Wall - Defense/Recharge
  • (33) Shield Wall - Endurance/Recharge
  • (34) Shield Wall - Defense/Endurance/Recharge

Level 35: School of Sharks

  • (A) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime
  • (40) Superior Frozen Blast - Recharge/Chance for Immobilize

Level 38: Instant Healing

  • (A) Panacea - Heal/Endurance
  • (39) Panacea - Endurance/Recharge
  • (39) Panacea - Heal/Recharge
  • (39) Panacea - Heal/Endurance/Recharge
  • (40) Panacea - Heal

Level 41: Arctic Breath

  • (A) Superior Frozen Blast - Accuracy/Damage/Endurance
  • (42) Superior Frozen Blast - Damage/Endurance
  • (42) Touch of Lady Grey - Chance for Negative Damage
  • (42) Ice Mistral's Torment - Chance for Cold Damage
  • (43) Bombardment - Chance for Fire Damage
  • (43) Positron's Blast - Chance of Damage(Energy)

Level 44: Arcane Bolt

  • (A) Apocalypse - Damage
  • (45) Apocalypse - Damage/Recharge
  • (45) Apocalypse - Damage/Recharge/Accuracy
  • (45) Apocalypse - Recharge/Accuracy
  • (46) Apocalypse - Damage/Endurance

Level 47: Rune of Protection

  • (A) Titanium Coating - Resistance/Endurance
  • (47) Titanium Coating - Resistance/Recharge
  • (48) Titanium Coating - Resistance

Level 49: Fast Healing

  • (A) Numina's Convalesence - +Regeneration/+Recovery

Level 1: Brawl

  • (A) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (48) Superior Blistering Cold - Recharge/Chance for Hold

Level 1: Fury


Level 1: Sprint

 

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You can completely proc out footstomp and arctic breath but you'll lose out on 30% slow resist. which you can make up through base buffs and accolades if you are diligent about it. This setup allows you to do damage at all times, even during rage crash, because you need to kill stuff so they don't kill you.

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Liberty, Torchbearer, Excelsior, Everlasting

Jezebel Delias

Level 50 Fire/Elec/Mace Blaster

 

I am the Inner Circle!

Posted (edited)

Here, I got a take for you

 

This Villain build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Go crazy, go stupid: Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Sorcery
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Punch

  • (A) Superior Brute's Fury - Accuracy/Damage
  • (3) Superior Brute's Fury - Damage/Recharge
  • (3) Superior Brute's Fury - Accuracy/Damage/Recharge
  • (5) Superior Brute's Fury - Damage/Endurance/RechargeTime
  • (5) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
  • (7) Superior Brute's Fury - Recharge/Fury Bonus

Level 1: Fast Healing

  • (A) Preventive Medicine - Chance for +Absorb

Level 2: Haymaker

  • (A) Superior Unrelenting Fury - Accuracy/Damage
  • (13) Superior Unrelenting Fury - Damage/RechargeTime
  • (13) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime
  • (15) Superior Unrelenting Fury - Damage/Endurance/RechargeTime
  • (15) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime
  • (17) Superior Unrelenting Fury - RechargeTime/+Regen/+End

Level 4: Reconstruction

  • (A) Panacea - Heal/Endurance
  • (17) Panacea - Endurance/Recharge
  • (19) Panacea - Heal/Recharge
  • (19) Panacea - Heal/Endurance/Recharge
  • (21) Panacea - Heal

Level 6: Hasten

  • (A) Recharge Reduction IO
  • (21) Recharge Reduction IO

Level 8: Knockout Blow

  • (A) Superior Blistering Cold - Accuracy/Damage
  • (23) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (23) Hecatomb - Chance of Damage(Negative)
  • (25) Unbreakable Constraint - Chance for Smashing Damage
  • (25) Ghost Widow's Embrace - Chance of Damage(Psionic)
  • (27) Force Feedback - Chance for +Recharge

Level 10: Dull Pain

  • (A) Panacea - Heal
  • (27) Panacea - Heal/Endurance
  • (29) Panacea - Endurance/Recharge
  • (29) Panacea - Heal/Recharge
  • (31) Panacea - Heal/Endurance/Recharge

Level 12: Quick Recovery

  • (A) Synapse's Shock - EndMod/Increased Run Speed
  • (31) Synapse's Shock - EndMod
  • (31) Synapse's Shock - EndMod/Recharge
  • (33) Performance Shifter - Chance for +End

Level 14: Mystic Flight

  • (A) Winter's Gift - Slow Resistance (20%)

Level 16: Integration

  • (A) Panacea - Heal
  • (33) Panacea - Heal/Endurance
  • (33) Panacea - Endurance/Recharge
  • (34) Panacea - Heal/Recharge
  • (34) Panacea - Heal/Endurance/Recharge

Level 18: Rage

  • (A) Rectified Reticle - Increased Perception
  • (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance

Level 20: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (37) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (37) Reactive Defenses - Scaling Resist Damage

Level 22: Resilience

  • (A) Unbreakable Guard - +Max HP
  • (39) Unbreakable Guard - Resistance
  • (39) Unbreakable Guard - Resistance/Endurance

Level 24: Hand Clap

  • (A) Sudden Acceleration - Knockback to Knockdown
  • (37) Force Feedback - Chance for +Recharge

Level 26: Foot Stomp

  • (A) Superior Avalanche - Accuracy/Damage
  • (39) Superior Avalanche - Accuracy/Damage/Recharge
  • (40) Armageddon - Chance for Fire Damage
  • (40) Obliteration - Chance for Smashing Damage
  • (40) Eradication - Chance for Energy Damage
  • (42) Force Feedback - Chance for +Recharge

Level 28: Instant Healing

  • (A) Panacea - Heal/Endurance
  • (42) Panacea - Heal
  • (42) Panacea - Endurance/Recharge
  • (43) Panacea - Heal/Recharge
  • (43) Panacea - Heal/Endurance/Recharge

Level 30: Moment of Glory

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (43) Recharge Reduction IO

Level 32: Boxing

  • (A) Superior Blistering Cold - Recharge/Chance for Hold
  • (34) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime

Level 35: Tough

  • (A) Unbreakable Guard - Resistance
  • (45) Unbreakable Guard - Resistance/Endurance
  • (45) Unbreakable Guard - RechargeTime/Resistance

Level 38: Arcane Bolt

  • (A) Empty

Level 41: Gloom

  • (A) Superior Winter's Bite - Accuracy/Damage
  • (45) Superior Winter's Bite - Accuracy/Damage/Endurance
  • (46) Apocalypse - Chance of Damage(Negative)
  • (46) Gladiator's Javelin - Chance of Damage(Toxic)
  • (48) Cloud Senses - Chance for Negative Energy Damage

Level 44: Dark Obliteration

  • (A) Superior Frozen Blast - Accuracy/Damage
  • (46) Superior Frozen Blast - Accuracy/Damage/Endurance
  • (48) Ragnarok - Chance for Knockdown
  • (48) Positron's Blast - Chance of Damage(Energy)
  • (50) Bombardment - Chance for Fire Damage

Level 47: Revive

  • (A) Recharge Reduction IO

Level 49: Rune of Protection

  • (A) Unbreakable Guard - Resistance
  • (50) Unbreakable Guard - Resistance/Endurance
  • (50) Unbreakable Guard - RechargeTime/Resistance

Level 1: Brawl

  • (A) Empty

Level 1: Fury 


Level 1: Sprint

 

I can already tell without looking too hard at @Nemu's that mine is probably really similar to his (because I am just as awesome as him not really), but I will talk about mine anyway.

 

It features 100% Slow Resistance. This is most important above all else when it comes to Regen, because if your clicks aren't coming back, you are dead.

I opted for Gloom and Dark Obliteration for a couple of reasons. I like having Gloom for an ST rotation, and Dark Obliteration is a solid AoE that will also add to your knockdown spam.

You could go Barrier Core instead of Ageless for another defensive click, but I included Ageless Radial for debuff resistance. You pretty much have no protection against debuffs of any kind otherwise, but if this is not a concern to you, then definitely go Barrier.

I also want to draw attention to my Lore choice - Storm Elemental Radial. This is your Darkest Night, at least for AV tanking. The Monsoon will just sit there with Hurricane on for a huge -tohit debuff. I just wouldn't recommend dropping it in the middle of a mob. Much like your Destiny choice this is also just a recommendation and not so much an ultimate answer to everything.

 

Nice to see so many different takes on such an oddball combination!

Edited by Spaghetti Betty
  • Like 1
  • Thanks 1
  • Thumbs Up 2

Mainly on Excelsior. Find me in game @Spaghetti Betty.

AE Arcs:  Big Magic Blowout! 41612 | The Meta-Human Wrestling Association 44683 | MHWA Part 2 48577

Click to look at my pets!

 

Posted
8 hours ago, Spaghetti Betty said:

It features 100% Slow Resistance.

oh man...

Mine only has 95%... *sniff*

/e SadPanda

  • Haha 2

Liberty, Torchbearer, Excelsior, Everlasting

Jezebel Delias

Level 50 Fire/Elec/Mace Blaster

 

I am the Inner Circle!

Posted

Here's another take, (but I get that it's not for everyone):

 

Only three offensive attacks from the primary, and slotting Hand Clap to the MAX!  I go with Unleash Potential over Rune of Protection because you get a lot more value from the defense and the healing from the former than from the resistance of the latter.  Moment of Glory is a set mule once you max out recharge, and I used it for endurance and slow resist.  Levels 38-44 power are kind of up to you, but you'll probably want some extra offense and if you get three slots of a ST ranged and two slots of an AoE ranged, you've got your 100% slow resist.

 

I like the Triumphant Insult proc in Integration, because it's sneaky.  In and of itself it's pretty useless, but it's gonna help you stun a lot of bosses, especially if you choose Control Hybrid.  If you want to take only two ancillary/patron pool powers, take taunt and stick another one in there as well.

 

Spoiler

This Villain build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Regeneration
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Force of Will
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Punch

  • (A) Superior Blistering Cold - Accuracy/Damage
  • (7) Superior Blistering Cold - Damage/Endurance
  • (7) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (9) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (9) Superior Blistering Cold - Recharge/Chance for Hold

Level 1: Reconstruction

  • (A) Panacea - Heal/Endurance
  • (3) Panacea - Endurance/Recharge
  • (3) Panacea - Heal/Recharge
  • (5) Panacea - Heal/Endurance/Recharge
  • (5) Panacea - Heal
  • (43) Gladiator's Armor - TP Protection +3% Def (All)

Level 2: Fast Healing

  • (A) Healing IO
  • (34) Healing IO

Level 4: Kick

  • (A) Accuracy IO

Level 6: Hand Clap

  • (A) Sudden Acceleration - Knockback to Knockdown
  • (39) Absolute Amazement - Stun
  • (39) Absolute Amazement - Stun/Recharge
  • (40) Absolute Amazement - Stun/Recharge/Accuracy
  • (40) Absolute Amazement - Recharge/Accuracy
  • (40) Absolute Amazement - Chance for ToHit Debuff

Level 8: Knockout Blow

  • D-Sync Origin:D-Sync Efficiency

Level 10: Dull Pain

  • (A) Panacea - Heal/Endurance
  • (11) Panacea - Endurance/Recharge
  • (11) Panacea - Heal/Recharge
  • (37) Panacea - Heal/Endurance/Recharge
  • (39) Panacea - Heal

Level 12: Combat Jumping

  • (A) Kismet - Accuracy +6%
  • (13) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (13) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (34) Reactive Defenses - Scaling Resist Damage

Level 14: Tough

  • (A) Unbreakable Guard - Resistance
  • (15) Unbreakable Guard - Resistance/Endurance
  • (15) Unbreakable Guard - RechargeTime/Resistance
  • (33) Unbreakable Guard - +Max HP
  • (34) Steadfast Protection - Resistance/+Def 3%

Level 16: Integration

  • Hamidon Origin:Golgi Exposure
  • (45) Triumphant Insult - Chance to Disorient

Level 18: Rage

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (19) Gaussian's Synchronized Fire-Control - Recharge/Endurance

Level 20: Resilience

  • (A) Unbreakable Guard - Resistance
  • (21) Unbreakable Guard - Resistance/Endurance
  • (21) Unbreakable Guard - RechargeTime/Resistance
  • (23) Unbreakable Guard - Resistance/Endurance/RechargeTime

Level 22: Hasten

  • (A) Recharge Reduction IO
  • (23) Recharge Reduction IO

Level 24: Instant Healing

  • D-Sync Origin:D-Sync Reconstruction

Level 26: Foot Stomp

  • (A) Force Feedback - Chance for +Recharge
  • (27) Superior Brute's Fury - Damage/Endurance/RechargeTime
  • (27) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
  • (29) Superior Brute's Fury - Recharge/Fury Bonus
  • (29) Superior Avalanche - Accuracy/Damage
  • (33) Superior Avalanche - Accuracy/Damage/Recharge

Level 28: Mighty Leap

  • (A) Winter's Gift - Slow Resistance (20%)

Level 30: Moment of Glory

  • (A) Synapse's Shock - Damage/Rechage
  • (31) Synapse's Shock - EndMod/Recharge
  • (31) Synapse's Shock - Damage/Recharge/Accuracy
  • (31) Recharge Reduction IO

Level 32: Weaken Resolve

  • (A) Accuracy IO
  • (33) Achilles' Heel - Chance for Res Debuff

Level 35: Unleash Potential

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (36) Luck of the Gambler - Defense/Recharge
  • (36) Shield Wall - Defense
  • (36) Shield Wall - Defense/Recharge
  • (37) Panacea - Heal
  • (37) Panacea - Heal/Recharge

Level 38: Gloom

  • (A) Superior Winter's Bite - Accuracy/Damage
  • (45) Superior Winter's Bite - Accuracy/Damage/Endurance
  • (46) Superior Winter's Bite - Accuracy/Damage/Recharge

Level 41: Darkest Night

  • Hamidon Origin:Enzyme Exposure

Level 44: Dark Obliteration

  • (A) Superior Frozen Blast - Accuracy/Damage
  • (46) Superior Frozen Blast - Accuracy/Damage/Endurance
  • (46) Annihilation - Chance for Res Debuff
  • (48) Ragnarok - Chance for Knockdown
  • (50) Ragnarok - Damage/Recharge/Accuracy

Level 47: Weave

  • Hamidon Origin:Cytoskeleton Exposure

Level 49: Quick Recovery

  • (A) Synapse's Shock - EndMod
  • (50) Synapse's Shock - EndMod/Recharge
  • (50) Synapse's Shock - EndMod/Increased Run Speed

Level 1: Fury 


Level 1: Brawl

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  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Swift
  • (A) Empty
Level 1: Hurdle
  • (A) Empty
Level 1: Health
  • (A) Panacea - +Hit Points/Endurance
Level 1: Stamina
  • (A) Performance Shifter - Chance for +End
Level 28: Takeoff 

------------

 

  • Thanks 1

Who run Bartertown?

 

Posted
On 12/10/2022 at 9:02 AM, Snarky said:

I have not tried it, I always shied away from the gimmicky combo systems.

its just 2-3 attacks which modify the effects, circle surrounds a finisher power, thats it.  No crash like savage, nothing difficult to build like dual blades.

  • Like 1

"Farming is just more fun in my opinion, beating up hordes of angry cosplayers...."  - Coyotedancer

  • 3 weeks later
Posted

How does slow resistance work, anyway?  Is it like mez resistance where "100% resistance" means that the duration of the slow is cut in half?  Or is it like damage resistance where "100% resistance" means that you take no slow?

Posted
16 minutes ago, aethereal said:

How does slow resistance work, anyway?  Is it like mez resistance where "100% resistance" means that the duration of the slow is cut in half?  Or is it like damage resistance where "100% resistance" means that you take no slow?

If you have 100% Slow Resistance, it means you can never be slowed, ever. No -speed, no -recharge. Only freedom.

  • Thanks 1

Mainly on Excelsior. Find me in game @Spaghetti Betty.

AE Arcs:  Big Magic Blowout! 41612 | The Meta-Human Wrestling Association 44683 | MHWA Part 2 48577

Click to look at my pets!

 

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