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Make the game look more modern


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5 hours ago, Glacier Peak said:

It's been in the game for years, still is on Homecoming. It's a setting in advanced graphics.

I don't know what cell shading is but you got me curious so I checked it out. I can't find it. I looked under advanced graphics settings. Either it isn't there, or it's called something else.

 

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16 minutes ago, The Mighty Paladin said:

I don't know what cell shading is but you got me curious so I checked it out. I can't find it. I looked under advanced graphics settings. Either it isn't there, or it's called something else.

 


It's "Experimental Graphics Settings", the very last entry in the Advanced Graphics Settings window, right above Audio.

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9 hours ago, Rudra said:

Please no cell shading. When CO launched, it was all cell shading and I damn near couldn't see anything in the game unless I went to the edge of the map where everything went grey scale. They either toned down the cell shading or removed it after a while, making the game much more visible as something other than brightly colored garish blobs. but regardless, I would really not have that ever happen in CoX.


Cell shading is available here for those who wish it.

But it it OPTIONAL.

Don't want it?  FREEDOM BABY!  You don't have to use it!

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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1 hour ago, The Mighty Paladin said:

OMG THIS IS FREAKING AWESOME!!!!!!!! THANKS DUDE!!!

 



And for those of you who still don't know what cell shading is, it's an art style with highly delineated lines between backgrounds and objects.

https://en.wikipedia.org/wiki/Cel_shading

Generally makes images/characters look more comic-book drawn.

Some differences.

NOTE: Images are essentially 6K resolution and weigh in between 5 and 7MB each.

 


https://cox-supergroups.com/CoH-NoCell.jpg

https://cox-supergroups.com/CoH-BasicCell.jpg

https://cox-supergroups.com/CoH-HeavyOutlineCell.jpg
 

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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5 hours ago, Hyperstrike said:



And for those of you who still don't know what cell shading is, it's an art style with highly delineated lines between backgrounds and objects.

https://en.wikipedia.org/wiki/Cel_shading

Generally makes images/characters look more comic-book drawn.

Some differences.

NOTE: Images are essentially 6K resolution and weigh in between 5 and 7MB each.

 


https://cox-supergroups.com/CoH-NoCell.jpg

https://cox-supergroups.com/CoH-BasicCell.jpg

https://cox-supergroups.com/CoH-HeavyOutlineCell.jpg
 

 

I don't care for cell shading myself, but I am glad that the option is there for people who want it.

 

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Dislike certain sounds? Silence/Modify specific sounds. Looking for modified whole powerset sfx?

Check out Michiyo's modder or Solerverse's thread.  Got a punny character? You should share it.

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14 hours ago, Rudra said:

Please no cell shading. When CO launched, it was all cell shading and I damn near couldn't see anything in the game unless I went to the edge of the map where everything went grey scale. They either toned down the cell shading or removed it after a while, making the game much more visible as something other than brightly colored garish blobs. but regardless, I would really not have that ever happen in CoX.

 

I believe @Glacier Peak's comment was intended for a player to turn it on for their own pleasure, not necessarily to apply it to the entire game as a whole.

 

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Dislike certain sounds? Silence/Modify specific sounds. Looking for modified whole powerset sfx?

Check out Michiyo's modder or Solerverse's thread.  Got a punny character? You should share it.

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3 hours ago, Oubliette_Red said:

 

I believe @Glacier Peak's comment was intended for a player to turn it on for their own pleasure, not necessarily to apply it to the entire game as a whole.

 

Got that from the response, but thank you for the clarification.

 

(Also, as a side note, cel shading is not the addition of an outline, though it often does include one of varying thickness. It is the lack of gradient shading so as to make a flat presentation. So like in comics and art where you have a single shadow color, or two shadow colors, based on the base color to which the shading is being applied to give the picture a sense of drawn depth that lacks a three dimensional appearance/feel. [It even says so in the link provided by @Hyperstrike.] And Champions Online upon launch's use of excessively bright colors with minimal shading resulted in my display having a lot of bleed over leaving an undecipherable blobbish mess. Something they figured out they needed to and eventually did tone down, but also something I never want to experience again. I don't care if actual cel shading is an option, that the game has a video mode that applies an outline to the character, and that others enjoy playing with that outline. More power to them. I just don't want the game to become an unplayable mess of bright colors to me because for some reason it was remade into CO at launch as the set new graphic display. Make it an option for others to use. I don't care. I just never want to be saddled with a display like that again.)

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*reads the OP.*

*blinks*

 

*Wonders if they've noticed THE CARS.*

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Primarily on Everlasting. Squid afficionado. Former creator of Copypastas. General smartalec.

 

I tried to combine Circle and DE, but all I got were garden variety evil mages.

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9 hours ago, Saiyajinzoningen said:

I don't like the cell shading itself but i do like the cell lighting option. gives more depth without giving that cartoonish feeling

 

This, I turn on the lighting effect but tone down color posterization and the outlines to the minimum. Does very well at covering up that some of the textures are blurry messes especially when compared to later costume pieces.

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