StarseedWarrior Posted May 13, 2024 Posted May 13, 2024 On 4/28/2024 at 6:44 AM, Sanguinesun said: Now, what you're describing, is just utter nonsense and tinfoil hat style word salad. Cool story coming from someone who likely does not do real research the evidence is all over history not to mention modern evidence but you do you lol. 1
Sanguinesun Posted May 13, 2024 Posted May 13, 2024 8 hours ago, StarseedWarrior said: Cool story coming from someone who likely does not do real research the evidence is all over history not to mention modern evidence but you do you lol. Here you go: 1 1 1
biostem Posted May 14, 2024 Posted May 14, 2024 As a sort of experiment, I made a titan weapon/ninjitsu scrapper - it's an interesting melding of what you'd think would be the least stealthy primary with the armor set most likely to be associated with someone who is, well, sneaky... 3
mistagoat Posted May 15, 2024 Posted May 15, 2024 I have a FF Sonic Defender with capped Resist and softcapped Def. I think it's as close as you can get to a tank while playing a defender 🙂. He doesn't kill...er...arrest... stuff super fast but he has all the time in the world to whittle down their health while laughing at the barrage of punches being hurled at his face. Very fun and unusual toon even if hes not the most practical. Full disclosure, I found the build here in the forums and only made very minor tweaks to suit my playstyle preferences. 1 SPOON!
tidge Posted May 18, 2024 Posted May 18, 2024 I have a couple of characters that aren't exactly unique in their approach, but turned out to be surprisingly good at clearing maps and/or surviving when maybe they shouldn't. My most-favorite weird character is a Mind/Poison/Energy Controller. He was build explicitly to make enemies fall down (so also, Force of Will) or otherwise stumble, tremble, whatever. With his controls, debuffs and a good bit of %damage he turned out to be brutally efficient across a very wide amount of content. A slightly less imaginative pairing is my Dark/Dark/Soul Controller. This one doesn't win any awards for clear times, but it ends up mostly not falling to large spawns that should (on paper) completely outclass it. It wasn't built with surviving in mind, it just so happens that the combination of powers and slotting choices make it weirdly (weird to me anyway) able to handle live through some pretty grueling encounters.
StarseedWarrior Posted May 27, 2024 Posted May 27, 2024 On 5/13/2024 at 4:53 AM, Sanguinesun said: Here you go: Projection its you who are tinfoil hats since you lack critical thought and never question the narrative.
Stellarex Posted May 28, 2024 Posted May 28, 2024 Apparently bi-form peacebringer is uncommon but it is extremely effective. I go in as dwarf, absorb alpha drop AOE drop heal if I need it switch to human boost my hp then fight, repeat. So far so good. 1
plainguy Posted June 6, 2024 Posted June 6, 2024 Petless and Semi Petless masterminds.. Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/
The Trouble Posted June 6, 2024 Posted June 6, 2024 I have an Ice/Sonic Blaster that's "abusing" the Lockdown: Chance for Mag 2 Hold procs. I'm relying on Global Recharge Reduction for speed up attack chains, so these suckers proc A LOT. Adding in the magnitude from Lockdown, just imagine the following: 4 Single-target ranged holds at Mag 5. 2 Single-target melee holds at Mag 5. 1 Single-target melee hold at Mag 3.5 1 PBAoE hold at Mag 3.5 Chain locking multiple bosses feels insanely powerful on a Blaster. This much fun feels illegal. Once I get to Hami levels, those green Mitos are going to MELT.
PLVRIZR Posted June 6, 2024 Posted June 6, 2024 13 hours ago, plainguy said: Petless and Semi Petless masterminds.. And Somewhat Petless Masterminds. In the early days (prior to all the Necro updgrades), I would run Knights and the Lich...sans Zombies. Add Fluffy from Dark Miasma and I was golden (sans-vomit). 1 Reunion - JAWBRKR (Inv/SJ Tank), Lich-ilicious (Necro/Dark MM) Torchbearer - Will Power-Flame (WP/Fire Tank), Frostee-Freeze (Ice/Emp Troller), DARKNESSREIGNS (Inv/DM Tank), BALLBUSTR (Inv/SS Tank) Indomitable - PLVRIZR (Stone/SS Tank), The Atomic Warden (Rad/Rad Defender), FACESMSHR (EM/EA Brute) Excelsior - NUTCRCKR (Inv/SS Tank) - VL500+, DRKSTNITE (DA/DM Tank), Nosfera-too (Kin/Dark Defender), FIREBLLR (FIre/Therm Corr), THUGSRUS (Thugs/Dark MM), Marshal Mayhem (Fire/MA Tank), SLICRDICR (DB/WP Scrap), NECROTANK (SD/DM Tank), FRMRBRWN (Spines/Fire Brute), AVLANCH (Ice/Stone Tank), SWMPTHNG (Bio/Rad Tank), FREEZRBRN (Fire/Ice Tank), ZZAAPP (Elec/Elec Brute), Voltaic Thunderbolt (Elec/Elec Tank) Lemme Axe You Somethin (Rad/Axe Tank), PWDRKEG (Fire/FIre/Pyre Tank), ATMSMSHR (Rad/SS Tank), Morphology of Flame (Bio/Fire Tank) Everlasting - MISSADVENTUR (Inv/SS Tank), Mace to the Face (SD/WM Tank) Retail 2004 (pre-I1) - 2012 lights out; Feb. 2020 - present
Ironscarlet Posted June 7, 2024 Posted June 7, 2024 (edited) On 4/8/2024 at 12:29 PM, SeraphimKensai said: Some pairings I've made that have worked out really well over the years: Elec/ninja blaster with softcapped typed defense to all except psy/toxic with a res shield. It's a pretty sturdy blaster. I tried elec/ninja blapper but ended up going with Sonic/Ninja Blapper and reducing the cap to all def to 32-33% to focus on damage because a single target 3k+ damage in two hits is bonkers with no inps or teammates. You reduce your def cap to soft cap now you eat purples but the increase is to good. By far one of the most surprising builds, I ever had, and it was a theme build that suprised. Also, it is rated I think bottom 3 in least played combo. /ninja on blaster is the true blapper. One word CRITICAL DragonFly Second Word Critical KO Blow Third word Priceless FYI Critical is not full damage and it works like a proc but if feel great to play and different from any other blaster. Edited June 7, 2024 by Ironscarlet
smnolimits42 Posted June 7, 2024 Posted June 7, 2024 ok you might not know who Lady Tsunade from Naruto Shppuden is. I've tried making a homage to her. My goal is take SS/Regen/Medicine Pool, and of course i had to go with Brute. I guess the other way to go would be to make a SS/Willpower/Medicine Pool Tank.
Shocktacular Posted June 7, 2024 Posted June 7, 2024 18 hours ago, The Trouble said: I have an Ice/Sonic Blaster that's "abusing" the Lockdown: Chance for Mag 2 Hold procs. I'm relying on Global Recharge Reduction for speed up attack chains, so these suckers proc A LOT. Adding in the magnitude from Lockdown, just imagine the following: 4 Single-target ranged holds at Mag 5. 2 Single-target melee holds at Mag 5. 1 Single-target melee hold at Mag 3.5 1 PBAoE hold at Mag 3.5 Chain locking multiple bosses feels insanely powerful on a Blaster. This much fun feels illegal. Once I get to Hami levels, those green Mitos are going to MELT. I'd like to see your build for this, if you wouldn't mind sharing it. 🙂 Want more from Praetoria? Check out my level 40+ Praetoria missions in AE! I've got 3 complete arcs so far. Praetorians can get to AE in Pocket D by going through Studio 55, or via a truck in Nova Praetoria.
ZorkNemesis Posted June 7, 2024 Posted June 7, 2024 18 hours ago, The Trouble said: I have an Ice/Sonic Blaster that's "abusing" the Lockdown: Chance for Mag 2 Hold procs. I'm relying on Global Recharge Reduction for speed up attack chains, so these suckers proc A LOT. Adding in the magnitude from Lockdown, just imagine the following: 4 Single-target ranged holds at Mag 5. 2 Single-target melee holds at Mag 5. 1 Single-target melee hold at Mag 3.5 1 PBAoE hold at Mag 3.5 Chain locking multiple bosses feels insanely powerful on a Blaster. This much fun feels illegal. Once I get to Hami levels, those green Mitos are going to MELT. Are you stacking them with Devastation procs in the single target blasts as well? Do have to wonder how effective that much control could be. Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live.
The Trouble Posted June 7, 2024 Posted June 7, 2024 (edited) 7 hours ago, Shocktacular said: I'd like to see your build for this, if you wouldn't mind sharing it. 🙂 This is the basic Proc Monster concept I tried on Test Server. My "real" build is shaping up differently due to practicality, but this build is the proof of concept that kickstarted the real journey. This isn't a solo +4/*8 type of thing at all! Just a fun and weird thing. 🙂 7 hours ago, ZorkNemesis said: Are you stacking them with Devastation procs in the single target blasts as well? Do have to wonder how effective that much control could be. No, I leaned heavily into damage. In the spirit of this front-loaded bizarre build, I think I'll give that a shot (even if just on Test) If you could somehow fire off all of your holds at once, the math says just two of these characters could hold an AV. Enjoy! *Edit to add: I forgot to mention in addition to potentially melting Greenies during a Hami Raid, the MSR Raid also benefits if the team decides to take down the Drop Ship. If you can fly fast enough, you can stack your own holds. Blaster (Ice Blast - Sonic Manipulation).mbd Edited June 7, 2024 by The Trouble 1
Speed Freak Posted Saturday at 11:06 PM Posted Saturday at 11:06 PM On 5/18/2024 at 10:10 AM, tidge said: My most-favorite weird character is a Mind/Poison/Energy Controller. He was build explicitly to make enemies fall down (so also, Force of Will) or otherwise stumble, tremble, whatever. With his controls, debuffs and a good bit of %damage he turned out to be brutally efficient across a very wide amount of content. Sorry for the necro but I just finished a 50 and am looking for a new project. Do you by chance have a build for this 'Troller that you'd be willing to share?
Heatstroke Posted Saturday at 11:55 PM Posted Saturday at 11:55 PM I dont know if I would classify some of these as " weird " more of " different" because I rarely see these combos. All of the are effective Dark/Bio Sentinel Ice/Spines Tank Stone/Bio Brute Elec/SS Tank (aka Malta;s worse nightmare) Ice/Storm Defender Elec/Time Corruptor Water/Ice Sentinel Ice/Ice Stalker All Human Peacebringer All Human Warshade Some builds I no longer play. Ice/Thorn Dominator Very Melee Centric..Made a lot of scrappers really jealous. Rad/Fire Blaster... also build very melee centric. That build could easily hold a door on BAFs by himself..
Heatstroke Posted Saturday at 11:55 PM Posted Saturday at 11:55 PM I dont know if I would classify some of these as " weird " more of " different" because I rarely see these combos. All of the are effective Dark/Bio Sentinel Ice/Spines Tank Stone/Bio Brute Elec/SS Tank (aka Malta;s worse nightmare) Ice/Storm Defender Elec/Time Corruptor Water/Ice Sentinel Ice/Ice Stalker All Human Peacebringer All Human Warshade Some builds I no longer play. Ice/Thorn Dominator Very Melee Centric..Made a lot of scrappers really jealous. Rad/Fire Blaster... also build very melee centric. That build could easily hold a door on BAFs by himself..
tidge Posted Sunday at 04:11 PM Posted Sunday at 04:11 PM 16 hours ago, Speed Freak said: Sorry for the necro but I just finished a 50 and am looking for a new project. Do you by chance have a build for this 'Troller that you'd be willing to share? Sure! This was the page 5 build... I may have tweaked it a little since then, but it will be substantially the same. FWIW, I don't think I'd add the new Cupid's Damage/%Confuse to it, as the PPM isn't great and the duration of the confuse is too short (especially considering all the control & KB present). Mass Confusion has %damage to improve drop rates. Spoiler Primary Power Set: Mind Control Secondary Power Set: Poison Power Pool: Fighting Power Pool: Force of Will Power Pool: Concealment Ancillary Pool: Energy Mastery ------------ Level 1: Levitate (A) Gladiator's Javelin - Accuracy/Damage/End/Rech: Level 50+5 (*) Gladiator's Javelin - Damage/Endurance/Recharge: Level 50+5 Level 1: Envenom (A) Shield Breaker - Chance for Lethal Damage (*) Shield Breaker - Defense Debuff (*) Shield Breaker - Accuracy/Defense Debuff (*) Shield Breaker - Defense Debuff/Endurance/Recharge (*) Touch of Lady Grey - Chance for Negative Damage Level 2: Dominate (A) HamiO:Nucleolus Exposure (Accuracy/Damage) Level 53 (*) HamiO:Peroxisome Exposure (Damage/Mezz) Level 53 (*) Ghost Widow's Embrace - Chance of Damage(Psionic) (*) Neuronic Shutdown - Chance of Damage(Psionic) (*) Gladiator's Net - Chance of Damage(Lethal) (*) Apocalypse - Chance of Damage(Negative) Level 4: Weaken Resolve (A) HamiO:Lysosome Exposure (Accuracy / -Defense / -ToHit) Level 53 (*) Touch of Lady Grey - Chance for Negative Damage Level 6: Confuse (A) Coercive Persuasion - Confused: Level 50+5 (*) Coercive Persuasion - Confused/Recharge: Level 50 (*) Coercive Persuasion - Accuracy/Confused/Recharge: Level 50 (*) Coercive Persuasion - Accuracy/Recharge: Level 50 (*) Coercive Persuasion - Confused/Endurance: Level 50+5 (*) Coercive Persuasion - Contagious Confusion: Level 50 Level 8: Mass Hypnosis (A) Fortunata Hypnosis - Accuracy/Recharge: Level 50 (*) Fortunata Hypnosis - Sleep/Endurance: Level 50+5 (*) Fortunata Hypnosis - Sleep/Recharge: Level 50 (*) Fortunata Hypnosis - Accuracy/Sleep/Recharge: Level 50 (*) Fortunata Hypnosis - Chance for Placate: Level 50 (*) Call of the Sandman - Chance of Heal Self: Level 50 Level 10: Boxing (A) Gladiator's Strike - Accuracy/Damage: Level 50+5 Level 12: Mighty Leap (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 14: Wall of Force (A) HamiO:Centriole Exposure (Damage/Range)Level 53 (*) D-Sync: Guidance (Accuracy/Range) Level 53 (*) Positron's Blast - Chance of Damage(Energy (*) Bombardment - Chance of Damage(Fire) (*) Javelin Volley - Chance of Damage(Lethal) (*) Explosive Strike - Chance for Smashing Damage Level 16: Elixir of Life (A) Gladiator's Armor - TP Protection +3% Def (All) Level 18: Total Domination (A) Superior Will of the Controller - Accuracy/Mezz: Level 50 (*) Superior Will of the Controller - Mezz/Recharge: Level 50 (*) Superior Will of the Controller - Endurance/Recharge: Level 50 (*) Superior Will of the Controller - Accuracy/Mezz/Endurance: Level 50 (*) Superior Will of the Controller - Accuracy/Mezz/Endurance/Recharge: Level 50 (*) Superior Will of the Controller - Recharge/Chance for Psionic Damage: Level 50 Level 20: Tough (A) Unbreakable Guard - +Max HP (*) Unbreakable Guard - Resistance/Endurance: Level 50+5 Level 22: Terrify (A) HamiO:Centriole Exposure (Damage/Range)Level 53 (*) Bombardment (Accuracy/Endurance/Recharge): Level 50 (*) Bombardment - Chance of Damage(Fire) (*) Positron's Blast - Chance of Damage(Energy) (*) Glimpse of the Abyss - Chance of Damage(Psionic) (*) Javelin Volley - Chance of Damage(Lethal) Level 24: Paralytic Poison (A) Ghost Widow's Embrace - Chance of Damage(Psionic) (*) Neuronic Shutdown - Chance of Damage(Psionic) (*) Unbreakable Constraint - Chance for Smashing Damage: Level 50 (*) Gladiator's Net - Accuracy/Hold: Level 50+5 (*) Gladiator's Net - Accuracy/Endurance/Recharge/Hold: Level 50+5 (*) Gladiator's Net - Chance of Damage(Lethal) Level 26: Mass Confusion (A) Cacophany - Chance of Damage(Energy) (*) Malaise's Illusions - Chance of Damage(Psionic) (*) Superior Overpowering Presence - Accuracy/Mezz/Endurance/RechargeTime: Level 50 (*) Superior Overpowering Presence - RechargeTime/Energy Font: Level 50 (*) Superior Overpowering Presence - Endurance/RechargeTime: Level 50 (*) Superior Overpowering Presence - Accuracy/Mezz/Endurance: Level 50 Level 28: Weave (A) Luck of the Gambler - Recharge Speed (*) Reactive Defenses - Scaling Resist Damage (*) Shield Wall - +Res (Teleportation), +5% Res (All) (*) Shield Wall - Defense: Level 50+5 (*) Shield Wall - Defense/Endurance: Level 50+5 Level 30: Poison Trap (A) Unbreakable Constraint - Hold: Level 50+5 (*) Unbreakable Constraint - Hold/Recharge: Level 50+5 (*) Unbreakable Constraint - Accuracy/Hold/Recharge: Level 50+5 (*) Unbreakable Constraint - Accuracy/Recharge: Level 50+5 (*) Unbreakable Constraint - Endurance/Hold: Level 50+5 Level 32: Alkaloid (A) Preventive Medicine - %Absorb Level 35: Power Blast (A) Apocalypse - Damage: Level 50+5 (*) Apocalypse - Damage/Recharge: Level 50 (*) Apocalypse - Accuracy/Damage/Recharge: Level 50 (*) Apocalypse - Accuracy/Recharge: Level 50 (*) Apocalypse - Damage/Endurance: Level 50+5 (*) Gladiator's Javelin - Chance of Damage(Toxic) Level 38: Temp Invulnerability (A) Steadfast Protection - Resistance/+Def 3%: Level 30 Level 41: Energy Torrent (A) HamiO:Centriole Exposure (Damage/Range)Level 53 (*) D-Sync: Guidance (Accuracy/Range) Level 53 (*) Positron's Blast - Chance of Damage(Energy) (*) Bombardment - Chance of Damage(Fire) (*) Javelin Volley - Chance of Damage(Lethal) (*) Explosive Strike - Chance for Smashing Damage Level 44: Unleash Potential (A) Luck of the Gambler - Recharge Speed Level 47: Stealth (A) Luck of the Gambler - Recharge Speed Level 49: Maneuvers (A) Luck of the Gambler - Recharge Speed Level 1: Brawl (A) Empty Level 1: Containment Level 1: Prestige Power Slide (A) Empty Level 1: Sprint (A) Unbounded Leap - +Stealth Level 2: Rest (A) Interrupt Reduction IO: Level 5 Level 1: Athletic Run Level 2: Swift (A) Run Speed IO: Level 50+5 Level 2: Health (A) Panacea - +Hit Points/Endurance (*) Miracle - +Recovery Level 2: Hurdle (A) Jumping IO: Level 50+5 Level 2: Stamina (A) Performance Shifter - Chance for +End (*)Performance Shifter - Endurance Modification ------------ 1
Speed Freak Posted Sunday at 06:35 PM Posted Sunday at 06:35 PM 2 hours ago, tidge said: Sure! Thank you Sir and/or Madam, you are a Gentleperson and a scholar!
Spaghetti Betty Posted Monday at 07:28 PM Posted Monday at 07:28 PM Mainly on Excelsior. Find me in game @Spaghetti Betty. AE Arcs: Big Magic Blowout! 41612 | The Meta-Human Wrestling Association 44683 | MHWA Part 2 48577 Click to look at my pets!
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