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If you traverse a PVP zone for reasons other than PVP and do not wish to fight other players, does etiquette dictate they leave you alone when you request it? Or are you just fair game and too bad so sad?  

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The only times I go into a PvP zone is badge hunting or to get a Shivan. If someone waylays me, it's on me. I stepped into the ring, can't complain if I get tagged. That being said, I've never seen anyone go full aggro on me. Usually, it feels like we're all in the zone for the same reason. IF there's an announced PvP event or I see that one side or the other is "winning" the zone, I either leave or proceed with caution knowing that if I get ganked, I get ganked.  I guess if I asked politely and they still came after me? Again, I stepped into the ring and took the chance, can't cry because it bit me in the butt. 

 

 

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I've been to the PVP zones a number of times, usually hunting badges (I used to be very diligent about getting all the exploration badges on every alt, since it was an easy way to get merits in the early game. Nowadays, I mostly don't bother). In all those times, both here and on the old live servers, I've never seen another soul in those zones.


I wouldn't complain if someone came after me. That's what the zone is for, after all, and I'm the one intruding. I'd probably just stand there, let them get their "win", and then leave and come back later. Probably not very satisfying or fun for the PVPer, but that's about the best I can do for them. 😉

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II may not like or participate in PvP but that is part of the deal in a PvP zone.  There is no etiquette.  Fair game.

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I only go into PvP zones to get the badges needed for the villain accolade powers, so not very often.  On live, I would usually get frustrated when I got hit in a PvP zone, but knew it was on me for stepping into the zone.

 

I don't think I've seen anyone else in a PvP zone since joining Homecoming, though like I said, I'm only there sporadically and only a few minutes tops.

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3 minutes ago, JKCarrier said:

I'd probably just stand there, let them get their "win", and then leave and come back later. Probably not very satisfying or fun for the PVPer, but that's about the best I can do for them. 😉


I'd find some people like this in Elden Ring invasions sometimes.  Most every time I would emote and finger cut back to my world.  It's no fun at all just killing someone who isn't participating.

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I get all the PVP zone goodies, so I spend some decent amount of time pursuing shivans, patrols, badges and sometimes nukes.  I've only had someone attack me once, turns out it was a new player.  I sent a tell asking if they were going to continue attacking, which was fine if they were, but I was just badging and I would just do other non-PVP zone things if did.  They actually backed off.  Let me emphasize, I'm not saying they should have, but a quick two-tell exchange worked things out.

 

But yeah to answer the question directly you're fair game.

 

Personally I take a few precautions, like doing a /whoall (which won't show hidden players or course) and in Sirens if I'm someone's bounty I just leave.

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If the noise after entering the zone isn't enough of an indicator, that's on you. 

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45 minutes ago, Gravitus said:

If you traverse a PVP zone for reasons other than PVP and do not wish to fight other players, does etiquette dictate they leave you alone when you request it? Or are you just fair game and too bad so sad?  

bwah hah hah.  Lotsa luck!  I HATE PvP.  Hate.  And i know a little something about hate.

 

Redsiders have always needed to hit PvP maps for accolade badges.  The Devs wanted to make sure their "heroes" had plenty of fresh meat whether redsiders wanted to pvp or not. .  What gigantic A-holes.  (The size of Mason Jars!)

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In PvP zones, I fully expect that PvP can happen. Personally: I'd only "worry" about being defeated 1-on-1 in Recluse's Victory, in the other zones most at-level ATs should be able to make an escape if things are too annoying. It's been years since I saw teams in anything other than RV.

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14 minutes ago, PhotriusPyrelus said:


It's no fun at all just killing someone who isn't participating.

I know, I know, it's kind of a jerk move, but like I said...best I can do. I try to be a good sport, and I'm perfectly willing to let someone score a victory (which I assume helps their "ranking", or counts towards a badge, or something...LOL I literally have no idea how PVP works). But I'm not going to stick around and repeatedly be a punching bag in their reindeer games. I got stuff to do.

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Reminds me of the one time I had to go to the Imperial City In ESO just to make a suit of armor. One guy was camping the entrance and killed me about 4 times before he got bored of it. I knew what might happen when I set out.

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As others have said, you're fair game in a PvP zone even if you're there for non-PvP related activities.  You do get more than ample warning you can and will be attacked by other players when entering the zone.  I will say that the overwhelming majority of PvPers I've run into in RV are very cool.  Once they kill me, I'll send them a tell and let them know I'm just there for a badge or whatever and most are very cool about it.  There's one or two complete dicks, but most are very friendly. 

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3 minutes ago, Excraft said:

As others have said, you're fair game in a PvP zone even if you're there for non-PvP related activities.  You do get more than ample warning you can and will be attacked by other players when entering the zone.  I will say that the overwhelming majority of PvPers I've run into in RV are very cool.  Once they kill me, I'll send them a tell and let them know I'm just there for a badge or whatever and most are very cool about it.  There's one or two complete dicks, but most are very friendly. 

this is way more true on Homecoming than on live.  i rarely have an issue on homecoming after i communicate my intent.  i might get blindsided at first though lol

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The only PvP zone I ever entered is Recluse's Victory (I think that was the one, at least).  I spent about two hours in there smashing turrets and stuff, but I never even saw another player.  With bases and LRTP, I'm not really sure why anyone would need to go into a PvP zone, unless they really wanted to.

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Just now, Apogee said:

If you enter the zone you are fair game.  If you broadcast asking to be left alone, well, you are just asking for trouble.

by trouble you mean pie right?

Girls of Nukem High - Excelsior - Tempus Fabulous, Flattery, Jennifer Chilly, Betty Beatdown, Totally Cali, Two Gun Trixie

Babes of War - Excelsior - High Beam (Yay), Di Di Guns, Runeslinger, Munitions Mistress, Tideway, Hard Melody, Blue Aria

 

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2 hours ago, JKCarrier said:

I know, I know, it's kind of a jerk move, but like I said...best I can do. I try to be a good sport, and I'm perfectly willing to let someone score a victory (which I assume helps their "ranking", or counts towards a badge, or something...LOL I literally have no idea how PVP works). But I'm not going to stick around and repeatedly be a punching bag in their reindeer games. I got stuff to do.

Oh man, I didn't mean to bag on you at all buddy.  More that I don't understand PvPers who will kill some who isn't even trying at all to fight back.  I don't know how PvP works in this game either.  If someone bushwhacked me while I was badge-collecting and mapping in a PvP zone I would very similarly sit there doing nothing and come back later.  XD

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I knew a long time player with a Pvp strategy.  He set up two accts.  One killed the other.  All.  Night Long.  Every night.  For years.  The PvP I/O drops made him ludicrously rich.

 

There is a story from live about a MM who had a murder trap set up.  He intentionally griefed other players, supposedly to write a paper about it.  Did it for quite a while.  

 

I have had decent luck badging PvP zones on Excelsior.  But if you bring teams in to badge RV with all (the many) badges that take a long time, expect an opposite team of folks to arrive.  Best then to have a "hit team" in your league of real Pvpers who fly cover for non Pvpers

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21 minutes ago, Snarky said:

There is a story from live about a MM who had a murder trap set up.  He intentionally griefed other players, supposedly to write a paper about it.  Did it for quite a while.  

David Myers - Twixt

A professor who did this as a behavior study for a paper.

 

Problem 1: There is no IRB number that I recall. Institutional Review Board. This institutional group provides ethical and regulatory oversight of research involving human subjects. Lacking this, what he was doing was unethical and invalid since it involved humans.

 

Problem 2: Not sure if Devs of CoH were aware or given permission. Huge No no.

 

Problem 3; Can't remember exactly everything he did, but I vaguely remember them being considered dirty 

 

Because of Tenure he did not lose his job. Lucky for him. 

"Dying in PvP doesn't give you debt as long as you die in PvP. Player kills don't hurt your experience. The catch was that Twixt wasn't interested in getting player kills, he would actually avoid it. He, instead, would teleport your character and paralyze it next to PvE mobs that were present in the zone. By paralyzing your character, it would leave you helpless while the PvE mobs actually killed you, thus getting you debt." iltat

 

Also:

"If Twixt had been doing the one killing, there would have been no issue at all. In fact, many players used the teleport power to bring victims into little traps (consisting of mines, timed bombs, or other things) to get themselves easy kills without so much as a single complaint against them. Instead, Twixt was specifically gaming the system to cause debt for the other players." iltat

 

His whole premise was ... no RULE said he couldn't do what he was doing.

 

Here is an old reddit link from iltat worth a scroll to see what Twixt actually did: 

 

 

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If you ignore the big warning signs posted out side and the loud countdown when you enter the zone, that's on you. That's sorta how pvp works in games like this, as long as the game doesn't forbid it, it's allowed. "Etiquette" only exist to people who are willing to follow it, and if no hard rules enforce it, to many people it doesn't exist. This is a big part of the appeal of open pvp in games like this. The game gives you all the warning in the world that "People can and will attack you here" and they are entirely within their rights too as long as you remain in the zone.

 

Personally, back when I used to PvP everyone was fair game at least once, and anyone who entered that zone was a valid target. However if I already killed someone, there was a cooldown where you get no rewards for doing it again so if it seemed they were just here to collect some badges I would let them go. Unless they started getting mad with me in chat for killing them once in a pvp zone, then it became my duty to show them how pvp zones function.

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