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Posted
On 5/30/2025 at 6:54 PM, twozerofoxtrot said:

 

I don't think it's a fix because it was technically WAI. And has been doing so since December 2019. If the Devs thought this was broken code, they had half a decade to "fix" it.

 

But if you want to add subjective weight to it, sure. You can read it as a fix.

 

It certainly does objectively make tanker AoE subject to the same rules as other melee AT AoEs now.

 

Kind of why i'm fine with the changes myself, as a nice compromise that lets tankers continue to excell at agro holding as they should while ensuring they don't outshine brutes and scrapper AoE power, ensuring there is no clear "winner" for min/maxers like myself.

Min/maxers who enjoy min/maxing don't actually 'like' a clear winner for classes, one reason I love CoH is that most of the time there isn't.  Just there has been when it came to tankers vs brutes.

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Posted
On 6/8/2025 at 3:19 PM, Videra said:

Y'all biting into Snarky's bait is wild to me.

 

Honestly I think people are biting more into the comedy of it rather than the bait itself, it was amusing.

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Posted
On 5/28/2025 at 6:14 PM, Snarky said:

Started with Brutes.  Loved Brutes.  played Brutes through the nerfs.  

 

They are buffing Tanks.  Again.  

 

Look, I can play a Sentinel and tell myself I bring as much to the team as Blasters do.  Similarly, I can play a Brute and say it is just as good as a Tank.

 

But I will not.

 

I am shattering all my 50 Brutes for parts.  Done with the AT

 

Can I have your stuff??    

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Posted
1 hour ago, ihatethewind said:

 

Can I have your stuff??    

No.  
 

I really “left” Brutes a couple years ago. I hardly ever play them now.  Nor do i play melee at all.  The changes were irritating. Being second DPS to Tanks?….   But I started running a ton of incarnate challenges, and moved over to Blasters.  I also tried WoW again during that time.  Still not my fav. 
 

Now I am on a Dark Dark Corruptor.  It does what I like.  It is useful in high end content.  
 

I still have a number of Brutes parked with all the bling. But,….  Not sure i will ever go back. Pretty sure not. 

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Posted (edited)
4 hours ago, Snarky said:

I still have a number of Brutes parked with all the bling. But,….  Not sure i will ever go back. Pretty sure not. 


For me the "most fun" melee powersets are currently Battleaxe, Superstrength (with Cross Punch) and Energy Melee... especially if you pair 'em with Fiery Aura or Rad Armor (yes; even after the nerfs to RA's proc damage on Brainstorm). Technically Stone Armor is disproportionately good on a Brute due to Fury affecting Brimstone armor Procs; but without Burn or Ground Zero it feels a bit meh even if the numbers tell a different story; so the only powerset I'd play actively with it would be BattleAxe. But it's tough for that combo to keep their Blue bar from bottoming out without Ageless.

I do think that as things currently stand on Brainstorm; Brutes and Scrappers/Stalkers are very likely shortly going to be pulling ahead of Tankers again. But unfortunately until the sorry state of Brute ATOs gets rectified their damage output is still going to keep trailing noticeably behind the rest. So IMO unless you really need a 90% Resistance cap or Punchvoke; Scrappers (or at least those with an taunt aura from their secondary powerset) will become King of the Hill again for most melee outings.
 

Edited by Maelwys
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Posted (edited)
10 minutes ago, Maelwys said:

. But unfortunately until the sorry state of Brute ATOs gets rectified

 

ATOs in general need a review. There's Scrapper and Stalker ATOs, and then there's everyone else.

Edited by skoryy
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Posted (edited)
14 minutes ago, skoryy said:

ATOs in general need a review. There's Scrapper and Stalker ATOs, and then there's everyone else.


The Mastermind and Corruptor ones IMO perform well too; but they're not purely damage focused.
Tankers, VEATs and Kheldians each get one really good one; and Controllers, Dominators and Blasters at least get a decent damage proc.
Defenders can occasionally have a reason to take theirs for additional mitigation.

But Sentinels and Brutes? Utter dogturd.
And yes the fact that Scrapper and Stalker ones are so damn good makes it even more noticeable on Brutes.
 

Edited by Maelwys
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Posted
10 minutes ago, Erratic1 said:

 

On Sentinels there is some merit to splitting one set to enhance range.


Oh the set bonuses are fine, yeah. I was more referring to the Archetype-Specific bonus granted by the 6th IO in each set (the Proc/Global).

Sentinels get a smidge of extra Opportunity and Absorb.
Brutes get a smidge of extra Fury and Regen.
Scrappers and Stalkers both get effects that produce character-redefining levels of additional damage output.

⚖️ 🙄

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