MsSmart Posted 22 hours ago Posted 22 hours ago Just a suggestion to streamline the Portal Jockey accolade... So far the Maria Jenkins mission gets you all the villains you need but Siege and Anti-matter, well sometimes you get lucky and get Siege instead of doing infernal twice. So I would love to see were you get Siege as the normal line-up and not do Infernal twice. And then add a mission that has Anti-matter, for great convenience to the player pursuing the accolade Its only a suggestion to reduce tedium, and not have to depend on itrials or do and entirely super long thread just to get antimatter, I agree these are work arounds, but would be nice, if not forced into them 1 2
Shin Magmus Posted 18 hours ago Posted 18 hours ago It could be made easier sure, but it's already consistent. If you go to Ouro and do "A Hero's Hero" you get 13/14 AVs and the Shrouded badge, this includes Seige very early on (2nd or 3rd mish). You can get the other explore badge from clicking 2 glowies in the 1st mission of "To Save a Thousand Worlds." This total activity should take a max of 90 minutes, closer to 60 minutes. After this, all that's left is Anti-Matter. The other Ouro arc "The Instant Army" ends with the Neuron/AM mission and takes almost exactly 30 minutes every time. You can avoid doing I-trials for all of it. 1 1 1 After reading this comment, you gain Wet. At 5 stacks of Forum Nonsense, your next Bad Argument Power will have an Orange Circle, raising the chance of me not giving a shit to 100%! The Definitive Empathy Rework
kelika2 Posted 18 hours ago Posted 18 hours ago 1 hour ago, golstat2003 said: I can't see any downside to this. makes tina macentire invalid and something something needs a downside because 1960s dungeons and dragons reasons and there is already not enough reasons to ever do the reactor itrial 1
Psyonico Posted 8 hours ago Posted 8 hours ago Just a minor correction, Maria will always give the Siege mission, it's just not part of the arc. 1 What this team needs is more Defenders
lemming Posted 8 hours ago Posted 8 hours ago 38 minutes ago, Psyonico said: Just a minor correction, Maria will always give the Siege mission, it's just not part of the arc. Yep. And you can abandon missions until you get the Siege one. (Unless you get the arc, so usually it happens afterwards) I don't find the Tina arc very bothersome to do, but if this change happened, no objection.
Lunar Ronin Posted 7 hours ago Posted 7 hours ago 10 hours ago, Shin Magmus said: It could be made easier sure, but it's already consistent. If you go to Ouro and do "A Hero's Hero" you get 13/14 AVs and the Shrouded badge, this includes Seige very early on (2nd or 3rd mish). You can get the other explore badge from clicking 2 glowies in the 1st mission of "To Save a Thousand Worlds." This total activity should take a max of 90 minutes, closer to 60 minutes. After this, all that's left is Anti-Matter. The other Ouro arc "The Instant Army" ends with the Neuron/AM mission and takes almost exactly 30 minutes every time. You can avoid doing I-trials for all of it. This is exactly what I do on every character. Although I made the mistake of doing the original Tina MacIntyre "The Praetorian War" story arc just for a change of pace once. Once. 1
MsSmart Posted 2 hours ago Author Posted 2 hours ago 16 hours ago, Shin Magmus said: It could be made easier sure, but it's already consistent. If you go to Ouro and do "A Hero's Hero" you get 13/14 AVs and the Shrouded badge, this includes Seige very early on (2nd or 3rd mish). You can get the other explore badge from clicking 2 glowies in the 1st mission of "To Save a Thousand Worlds." This total activity should take a max of 90 minutes, closer to 60 minutes. After this, all that's left is Anti-Matter. The other Ouro arc "The Instant Army" ends with the Neuron/AM mission and takes almost exactly 30 minutes every time. You can avoid doing I-trials for all of it. which missed the point of having to do a long threat for Antimatter sweetie
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