MsSmart Posted Wednesday at 03:48 AM Posted Wednesday at 03:48 AM I understand the current mechanic if you are in a team and if anybody is fighting, you can't switch... this seems dumb too me If you want to switch between say a destiny ageless to say barrier, you really can't do it inside the mission, but why? You already have the abilities, its like I am using my right hand pistol, so I can't switch to my left hand pistol until the fight is done, seems utterly dumb to me. When I am by myself and not in a fight, there is no cool time timer to let me know, its ok, you can switch now. But frankly, why the cooldown time? seems to me, stopping during a fight, maybe move away and switch to another incarnate power version should be allowed, its like getting away from the fight to reload your pistol or to draw a backup weapon. This is only a query, trying to understand the why in a practical sense. 2
Maagic Posted Wednesday at 10:28 AM Posted Wednesday at 10:28 AM probably a PVP exploit prevention or something
Chance Jackson Posted Wednesday at 01:02 PM Posted Wednesday at 01:02 PM It's very frustrating as is what happens when you switch builds(the game treats it as if you have just used all your abilities)
Andreah Posted Wednesday at 01:04 PM Posted Wednesday at 01:04 PM Because if it weren't like that, it would be possible to exploit it massively. Most good intentioned people wouldn't, but enough would that it's one of those nice things we can't have. 1 1
srmalloy Posted yesterday at 02:47 AM Posted yesterday at 02:47 AM 22 hours ago, MsSmart said: You already have the abilities, its like I am using my right hand pistol, so I can't switch to my left hand pistol until the fight is done, seems utterly dumb to me. Pop your Ageless, one second later switch to and pop your Clarion, then one second later switch to and pop your Barrier. Now you've got all the bonuses from both Ageless and Ciarion, with two minutes of Barrier running. 1 1 1
biostem Posted yesterday at 02:55 AM Posted yesterday at 02:55 AM (edited) 7 minutes ago, srmalloy said: Pop your Ageless, one second later switch to and pop your Clarion, then one second later switch to and pop your Barrier. Now you've got all the bonuses from both Ageless and Ciarion, with two minutes of Barrier running. Additionally, and unlike all other powersets or pools, you can eventually craft and have access to every single incarnate ability... Edited yesterday at 02:55 AM by biostem
Major_Decoy Posted yesterday at 04:06 AM Posted yesterday at 04:06 AM They could treat it like switching builds: You have to wait one minute between switching builds and all of your powers need to fully recharge right after switching. 1
tidge Posted 20 hours ago Posted 20 hours ago It would be ripe for explotation. It would be the same for fast-swapping builds without incarnates.
Bob Posted 11 hours ago Posted 11 hours ago If you just used the ability, then it makes sense that if it is on cooldown, you either wouldn't be able to switch until it was off of cooldown, or the swapped ability would still retain the previous one. As for in mission, while I cannot speak to what the devs had in mind, I do tend to think that if you could swap in the mission so easily, then you could retroactively trivialize a lot of content in the game. Incarnates already overpower everything in the game as is, not sure it would be wise to allow us to stomp it into the ground even further without even a loss of time to compensate for it. At the end of the day, all things get won in this game, it is just a matter of how much time it took. So it stands to reason that the cost would be time for swapping incarnates. Surprised they let us swap at all for free, tbh.
MsSmart Posted 9 hours ago Author Posted 9 hours ago 19 hours ago, srmalloy said: Pop your Ageless, one second later switch to and pop your Clarion, then one second later switch to and pop your Barrier. Now you've got all the bonuses from both Ageless and Ciarion, with two minutes of Barrier running. it will still have to wait for the cooldown if used, but if it has not been used and is available why n0t be able to switch to a different destiny that may be more useful to the team?
golstat2003 Posted 4 hours ago Posted 4 hours ago On 10/29/2025 at 9:04 AM, Andreah said: Because if it weren't like that, it would be possible to exploit it massively. Most good intentioned people wouldn't, but enough would that it's one of those nice things we can't have. It would pretty much make farming trivially easy. I and many others who farm regularly would have a field day if you could switch incarnates with no delay or cool down. Actually it would also make a lot of iTrials trivial also.
golstat2003 Posted 4 hours ago Posted 4 hours ago (edited) 5 hours ago, MsSmart said: it will still have to wait for the cooldown if used, but if it has not been used and is available why n0t be able to switch to a different destiny that may be more useful to the team? Yes you can do this now and it requires thought and planning. Lifting the cooldowns would pretty much mean there is no need for thought or planning. People already complain about how overpowering incarnate abilities are. I would not want to see the nerfs the devs WOULD implement if they ever allowed this. Edited 4 hours ago by golstat2003 typo 1
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