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Posted
16 minutes ago, Uncle Shags said:

Now I don't know what to think. I thought I needed to increase my defense, I just went back and tested and it made no difference. I thought +5s were way harder, I just went back and tested and now I can't even tell anymore. AFTER taking a pretty strong stance that it was waaay harder. I feel like I'm taking crazy pills...

 

Here's the relevant chart from the Attack Mechanics page in the wiki.image.thumb.png.8cc70cb5562b13a6e3c8acbb0861b4f2.png

Notice that at +5 the ToHit modifier is the same as at +4. Only when the mob is SIX levels higher than you plus your level shifts, does it get more ToHit and thus raise the Soft-Cap for you. From even level up to +5, it is getting some incremental accuracy, but not to hit. It will be very slightly more able to hit you and do a little more damage when it does, but those will be hard to notice, unlike a higher softcap.

If a player were just barely softcapped at +45% defense, and then suddenly all the mobs got 5% more ToHit, they'd be (roughly) hitting you twice as often -- hitting you 10% of the time instead of 5% of the time. Not a big deal against one opponent, maybe, but if you are surrounded then having the incoming DPS, controls, and debuffs that land double up might hurt a bit more.

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