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WanderingAries

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Everything posted by WanderingAries

  1. "why cannot people use words right? Remote bomb... remote?" Why can't people use words right? Why can't people use words correctly? Why don't people use words correctly? /em bored
  2. I don't see this working as it would be Real easy to mess up a bind via the chat function as I could see it mistranslating it TBH. It all comes down to the reserved characters vs characters that are usable in keybinds in my mind.
  3. Check my links for a range of stuff from installation (sans Manga's new method) to file handling.
  4. I knew them mostly for the RvB stuff as well. For that alone, I kinda wish that MSFT would just buy them up or at least host the content. I still need to buy the DVD set.
  5. I think this was originally done with the idea that the average player would have a common set of binds, but most of us (way back then) learned to do things like create folders for characters / ATs / etc so that when you inadvertently reversed the process (guilty) you didn't lose all that work. Same for the UI files (custom arrangement / colors).
  6. Heh, that's on the Top of my old M-series installation guide, but I think your coding may bypass the need to click prompts.
  7. I can't give a link off-hand for previous threads (there are many I'm sure), but even on live I believe this was some sort of database issue that prevented it. There are most definitely discussions both distant and not so distant past covering this that would have some of the reasoning why. Not having 'behind the scenes' info, IDK what steps it would take and if the HC devs could do it without a rewrite of base code.
  8. Yeah, a "gold farming" service on a Free platform would be kinda pointless.
  9. This would be a good reason to restrict it to solo play. Put a warning popup (if you're already on a team) explaining that if you want to proceed, then you'll drop from the team. Make it something you Have to click, but only when teaming.
  10. I figured the OP was referring more towards Solo players anyway, so it would be a cool idea for those players for sure.
  11. Sounds like it from what I'm reading. I didn't see the update (elsewhere) until after posting initially.
  12. This is why many save their binds either to specific names or even archive them into other places just in case something bad happens.
  13. That's not being projected onto your chat window, it's being scaled down to that part of the screen. That's probably either a graphics driver issue or simply the game's visual settings gone awry, hence why the above suggestion would work.
  14. That and the game has evolved over time. IDK where those specs came from (original or updated), but I'm sure the min specs had some vertical creep by the time we got to sunset.
  15. I vaguely remember Playing CoX on 32bit laptops originally (Win XP?) and dealing with the fact that it Would crash if the game tried to use more than say 1.5 ~ 1.75 Gb of my 4 Gb of RAM. As for "old computers", I'm STILL using the PC I built ~2010 for CoX, but it's 64bit, so I won't run into the same restrictions at this point. Hell, I can run Win11 on this thing. 😛 I know that not everyone (Read: "Me Too" for quite a while) has the budget for a new system, but you could quite easily pick up a used computer (Old W@H business desktops are good) that has at least the core hardware that's a marginal step up for not too much. Maybe check with a local repair shop to see if they have anything they could coble together from spare parts.
  16. Yeah, it's never advised to mix work and play as your IT could quite easily have access to things you don't want from the game (credentials, what you type, etc).
  17. So this isn't a commentary about us GenX players. Got it!
  18. IDK, saw the trailer and not a fan of the cast choices TBH. Doesn't help that I generally don't like JB for some reason, but when I look at the rest I get a Nope vibe.
  19. Is this an extension of the work from the past couple years or a complete new effort?
  20. Aside from the drag-drop of the interface, it's mostly intuitive TBH.
  21. The little I know of the code / database (and that's not much) has many things hard coded to origins. The obvious ones would be the SOs, DOs, etc. That's in a way related to what you're talking about (Enh wise). This would be the kind of thing that would be good to add to a CoX 2.0 (complete rebuild from scratch).
  22. "I vant to suck...(line, line!)...your blood"
  23. Short of a Linux based mod, not likely as to do it legit they'd have to invest quite a lot. They'd need no less than one dev kit ($1.5k easy), licensing fees, probably Sony specific server fees, and that's Before you talk about getting the code working for the platform.
  24. This is how "I" read the OP's post, so that's a big Nope for me. All reasons have already been stated.
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