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lemming

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Everything posted by lemming

  1. yea, if they could be made easier, sure. In the mean time: Bunker trying to get out, that one is annoying and I don't do it often enough to have that down Underground, spiral steps, click on the upper corners of the door frame Minds of Mayhem and a couple other spots: Shimmy back and forth usually does it.
  2. From what has been said, a new character, not just a name change. But you can start one with the desired name, then change it and change the char's name that you wanted to have the name on
  3. In Zone/Mission: Warehouse_30_Layout_02_01 Position: [388.5 71.4 274.0] and on the other side at near [385.1 62.6 488.8] are windows that are open that you can just jump thru easily
  4. It's so people can't just all join the very last mission of the arc and get all the reward merits, etc...
  5. Some recipes sell for more in the AH than to the vendor. Especially if you have lower level recipes, but it's based on demand. I find if I dump all recipes at a minimum, some sell for way more, some for way less, but averages out at above vendor price.
  6. According to Cobalt, there are twelve Fogs in play at all times. When one is defeated, they tend to spawn on a harder floor, so they will tend to group toward Violet, but I don't know what the RNG weight is on that. And with 200 spots open, with Fogs also able to share spots, it is a hunt. I find the best route is head towards the Blue Floor Council floor and check the prison. Fifteen spots just there and there are quite a few other spots on that floor. I tend to find more after that by hitting a random door and just dropping thru the closest ones to the drop points. Also, no fogs on Orange floors. The other bit of info is that the Fogs do not regen and this persists across Mino resets. p.s. I need to release another set. I haven't gone into the lab lately, but have picked up a few more of those spots.
  7. I like the option to have an option. I've run into this issue before and solved my oops issues by moving all my rare salvage into my personal vault before hitting the vendor to dump the common & uncommon.
  8. You know that vendor just turns around and sells that rare on the auction house.
  9. Just happened to think of this thread when I was logging into the Atlas Icon. And yep, the back wall is a dead zone. Though you have to cross into the door alcoves.
  10. I don't have an issue with their drop rate, I just think some of the stuff is over priced. 250 would be the top limit on price IMO
  11. Just FYI, while one character has a storage item open, other characters can still drop stuff into the rack. (if they have permission to) They just can't see what is in it while the other character has it open. As to the original request, I don't see it happening until the storage in bases gets rewritten. (not that we've seen that even being contemplated)
  12. Obviously the Rogue Isles could set up a lottery where you buy tickets. 1/2 the proceeds are used for prizes (recipient is still on the hook for fees to Arachnos) The other 1/2 benefits the charity works of Westin Phipps. Easy!
  13. On Sister Solaris' arc, the final mission gets a badge when you go it alone. The ITF, there's no option, no badge, only KB.
  14. But you could read the text on the screen at a comfortable speed while it downloaded. 😄 (I think 300 was fine, 1200 was a bit too fast)
  15. I'm not positive since not a dev, but A) Level wouldn't matter in this use case B) When transferred, it would depend if it's treated like a rename or a new character. If rename, I would guess yours would get changed. If treated as new character, you'd get the name, and they would get changed.
  16. Well, while I tend to sell large inspirations until I get the AH badge for selling them, they sell quickly, so someone is using them. Otherwise, I tend to burn thru them a lot, though usually I just combine them to make reds for just doing some content quicker.
  17. Geez. I wouldn't mind the AEO being a bit larger, but since all you have to do is move into the area at some point, it's not an important thing. I've accidentally gone into the base just as someone said TT, did a bit of stuff in the base, come out and caught the TT fine.
  18. I'm intrigued and if I hadn't been up since 4am, i might go test it out too. Maybe over the weekend.
  19. Makes sense since the ToT EBs give out more XP anyway. (iirc, it's 5x regular)
  20. I don't remember ever seeing either Jack or Eochai spawn in that location and I do the GM hunt in PI fairly often. I think the banner GM has? Other locations in PI from the @AboveTheChemist map, I've seen them spawn often enough.
  21. When's the training happening? <rimshot>
  22. I was heavily involved with Hero at the time. The IP of the Champions world was what was licensed. I forget the details, but the MMO was built with Marvel in mind, Marvel backed out, so they went with the Champions Universe except for two characters. The rules set was never part of it, just the world setting. While I like the 6th edition, I didn't ttrpg nearly as much and drifted away from the Hero system. Champions Complete is 6th edition, but a bit more digestible.
  23. Foxbat was part of what was bought, the rule set was not part of the deal.
  24. A lot of the day job powers have certain spots that seem to not always work. I haven't run across your particular case though. Usually you're fine if the Dayjob icon comes up, though at least the case of Banker in Pocket D, you don't want to be near the inside wall. (It will pop you out into the main club when you log back in, so at least that one is pretty obvious)
  25. He's really the only one I dislike. Like you said, Twinshot arc. I have a character based on being hired by Manticore who gets the crap beat out of them by some new hero for a test. Of course, the new hero isn't told that this is a test. "They were using guns!" And a bunch of other things. The guy is a jerk.
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