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lemming

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Everything posted by lemming

  1. It may have been because of the server shenanigans to enable 2XP?
  2. The new arcs are alignment specific for the most part.
  3. While I would welcome the City Tracker to give you Epidemiologist, keep Dreamwalker progress. Should be able to do both. There are a few other things to track that would be nice
  4. Bit of an Osha Violation in the Office to Rikti Sewer map. Found during "Recover Melanie from the Sewers" Server: Everlasting Zone/Mission: OFC_TO_SEWER_TO_RIKTI Position: [325.0 87.2 149.6]
  5. I mean they have done some. Moved AE out of Atlas & Mercy, Emp Merits not being convertable to Reward, No XP rewarding double Inf, for some. For power changes though, I think they haven't made many changes based off farming. Some of them have impacted farming such as the -Def from some fire attacks. What I'm saying, I don't think the Devs target farming deliberately, but if something they want to change impacts farming, they're not as concerned. At least that's how it feels to me.
  6. You should read the other HC thread posted above. You're giving the same arguments as the other poster.
  7. Nah, that's too easy. Turn everyone into a troll.
  8. This is a topic that has been discussed before, though I think most people dislike the multiple kill all missions that are the same mission as the one before. Synapse is the main reason some people grab the Invader badge for the accolade. Dr Q often gets mentioned, but the nice thing with Dr Q is that a level 50 can blow thru it, while Synapse you are more limited in scope. There a couple things I'd want to change to Dr Q, but Synapse is more a rewrite version like Posi. (And Synapse is needed if you want to get TFC without turning red for Invader)
  9. One thought, I'd love to be able to say "Collect XP until this level, then stop" It would make management of no XP easier.
  10. I did notice something last night when I ran my Psi Armor around past some other Psi Armor I got some odd lag with a really disorienting effect. I'll have to check it more thoroughly, but it gave me symptoms like a pre-migraine. Just wondering if anyone else ran into this. Default power effects and I think the two others I was close to were the same.
  11. That isn't what stops them from afking out. Being in a TF/AE/Ouro team is what prevents logging. I think they were probably in a timed farm and when it exits, they pop out and perform that behavior until the person pays attention again. oh, and there is no revenue.
  12. Special times, though some more warning before hand would have been nice.
  13. I had an odd case as well, Shadow was supposed to come with me, but I had someone else.
  14. Right Click on one the tray's numbers. Sounds like you have "Lock Tray Numbers" enabled.
  15. I can think of a lot of reasons, but it probably is the simple explanation is that the devs would do it aren't entirely sure how to make it good other than just slapping some bonus numbers on it. Just a guess is they want to make it more interesting than that and are probably debating how.
  16. It's that way for Overwhelming Force as well and it shares the same schema.
  17. I found the mario kart bit interesting. (And I don't think I've done anything Mario related this century)
  18. Hmm, some flag with Power changed might be good. I do what arcane suggests and have a field with Respecs. Though some are because of a power pool, some with a modification with a Primary or Secondary. It's also degree of change. When the stealth changes happened, some of my chars need a tweak, but it hasn't been a priority. Many don't "need" it, but it would help. Not sure what info would be needed to say "This char needs a respec"
  19. Yep. The fix is on open beta and will probably be pushed live on the Tuesday update
  20. And with the cones, one of your complaints is that it you don't have to have a target to fire it off. Check all the PBAOEs. (the number of times I've done a Dragon's tail because I double clicked it earlier...)
  21. Thanks Snobahr! Made grabbing the badges easy yesterday. (Now if we could get around having to restart the client when loading popmenus...)
  22. @SnoBahr put together a nice popmenu that makes picking them all up trivially
  23. Go upthread for the zoning bit.
  24. I redid my MA/Regen brute yesterday and did pumped a little extra into regen bonuses. (Standing regen at ~140, middle of combat before hitting some boosts is around 200/sec) Five Numina regen bonus and a smattering of other stuff. Interested to see a @Spaghetti Betty build. (I may be wrong, but a brute build should be similar to a scrapper build)
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