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Everything posted by lemming
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Geez, write a better DPS tool that can account for buffs maybe. In the meantime, people gave you some options. I think blanket turning off buffs from non-teams would cause some issues mainly with league stuff, but there are some other edge cases as well. There's some other interactions that could be impacted as well. Null's ability to turn off certain things seem to be power specific (effect specific since speed boost, you turn off the extra movement, but not the recovery), so even there is a bit more code needed. (and is char specific, not team, etc...) So while it might be simple to take a hammer to it, it may take more effort to do it right. Not against the idea of some way, since there are a few people who would like this for RPG purposes. Pretty sure I've seen it asked for in the past.
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Are the missions set before anyone has clicked on the crystal? One way to prevent people from going in early, is set a mission in another zone. (I'd pick a co-op mission, like any RWZ one) When it's time to enter the wedding mission, then set it to the proper one. Otherwise if someone clicks on the crystal, it will often set it to the person who just entered if they have the mission.
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I now see moderation as "spanked, left naked, and with a generic name tag"
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I was on a team that was setup to do the Nemesis option and a person started the ceremony because they wanted the Down in Front badge. (which kills the ability to do the Nemesis option for the mission holder) At least the mission holder seems to be the only one that can do the Nemesis option. It's a reasonable request to just have the mission holder able to start things off. Since the dialogue box doesn't go away until you choose an option, it shouldn't hurt how people setup.
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My favorite Storm char is a sentinel. They just drift around melting things in a causal manner. I don't think I bothered proccing anything and went for set bonuses.
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Moderation is a thankless job most of the time. Doesn't matter what you wind up moderating, you'll get disparaged by people that don't do it. Non-moderators don't see a lot of it and expect perfect performance from a mercurial jello form. Doesn't help that a lot of people seem to bring up the same arguments with other posters in multiple threads.
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I assume at the proper level. Could do an equiv where the mobs would be the ones from gold side and instead of the hydra heads, some sort of DE threat. Not needed at all for terms of leveling since you can outlevel gold side without trying, but it could be interesting.
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I've been redoing beacons in my bases. Also noticed, you can double up any of the zones listed, and they'll only show once on a portal, but internal beacons will show as many times as you put. (To make sure I don't attach a new beacon to a portal, i tend to attach ten on the old ones)
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I think this is the order that beacons are listed (if we could attach all 38 to one) Atlas Park Kings Row Steel Canyon Skyway City Talos Island Independance Port Founders Falls Brickstown Perez Park Boomtown Crey's Folly Terra Volta Eden Dark Astoria Kallisti Wharf Nova Praetoria Imperial City Neutropolis First Ward Night Ward Peregrine Island The Hollows Firebase Zulu Cascade Archipelago The Chantry The Storm Palace Mercy Island Port Oakes Cap au Diable Sharkhead Nerva St. Martial Grandville Striga Croata Pocket D Faultline Rikti War Zone
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Personally, we just need to drop the recharge on Monkey Gas. 60 seconds recharge is too high.
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New today: Manticore & Sister Psyche's wedding
lemming replied to KaizenSoze's topic in General Discussion
Better option would be just to have Ouro portals to spawn a min distance to other clickable objects. Probable cause of the pictured problem was a person who exited the wedding mission and headed straight to Ouro without thinking of where the portal spawned. It's not like they can clean it up. -
You are level 44. You need to be level 45 for FF and 50 for PI to populate
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I tend to slot cheaper stuff until I have the VR items though sometimes I will just blow some reward merits.
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Fold Space, or Combat Teleport with a Gaussian's BU proc?
lemming replied to Story Archer's topic in Tanker
I tend to have a lot of teleporters, but don't tend to use combat teleport as much though it's not a bad power with a low investment. "powexec_location target Teleport" and going the same with Combat Teleport really made a huge difference in how I run them. And Fold Space is pretty darn useful as long as you're not pulling everyone out of someone else's AOE. The targetted TP is great for going a lot of different places since it works for enemies, teammates, NPCs, (anything you can name really) This will work thru many walls, etc... though some maps have blocked spots. -
Low Priority : More Day Job Badge Accolades ?
lemming replied to JMacClear's topic in Suggestions & Feedback
There's a lot of overlap in your accolade powers. (I think if you are logged off in a hospital, you'll get the heal other and revive powers already as part of accolades, making the defib one redundant for instance.) Not against it (nor against more dayjobs), but this doesn't add much. I'm more for adding actual dayjobs like your Freedom Corp one (Fort Trident and a mirror one in Blackbeard's) -
Man I'm glad I saw the original reply that is now gone. Granted, it's still "um what?", but glad you're on the case.
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I'm most comfortable with perl, but in the past I've done a lot of different languages and had to do a lot of code archeology. Worst was a COBOL system that was moving to another system and I had to figure out the data format of the tapes that were being transferred to a PRIME system from a VMS. Though I have yet to see a messier code base than the mcafee source in the 90s. I have poked at the code from SCORE to get some insights at time, but it's not the most intuitive, and you can tell they didn't have a style guide. A comment from the league.c // Checking to see if the teamup is ever a bad number o.O (do we use unsigned ints for teamup ids this might be incorrect if we do)
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I have never had an issue with autosave, but I also save manually. Did you change anything with your file structure? This is the same computer? Local save should all be in your Games/Homecoming/architect directory under missions.
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Ah, to get Bug Hunter just because you encountered a bug.... Combat Logs would be very useful I would think.
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Vidiotmaps for Homecoming
lemming replied to AboveTheChemist's topic in Tools, Utilities & Downloads
It's been updated everytime there's a need for a change. Just haven't needed one since last year. -
While you can't disable it (as far as I can find), you can bind a key to just say yes with /dialog_yes
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Yea, not sure myself. Quick glance shows this error does pop up for others (on other wine things), so looks like there may be a solution to be had. I'll work on it later.
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Wouldn't update by calling it, but I downloaded the newest. No longer get a Gecko error We now get this stuff. It then hangs for a long time, then the attached message pops up. I then need to kill it again. (ctrl-c since I called via command line...) Currently looking to see if something on my end can be done. (juggling rl atm)